Paralysis Attack: Difference between revisions

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|japanese = まひこうげき<br>マヒこうげき<br>マヒ攻撃
|japanese = まひこうげき<br>マヒこうげき<br>マヒ攻撃
|romaji = {{tt|Mahi kōgeki|Paralysis attack}}
|romaji = {{tt|Mahi kōgeki|Paralysis attack}}
|old = Paralyze<br>Paralysing Punch
|old = Paralyze<br>Paralysing Touch (''Brave Exvius'')
|type = Skill
|type = Skill
}}
}}
'''Paralysis Attack''' is an ability in the series.


'''Paralysis Attack''' is a recurring ability in the {{DQSeries}}.
==Characteristics==
 
Paralysis Attack launches a melee attack that may paralyse the target. Monsters first gained the ability to inflict [[paralysis]] with their normal attacks in ''Dragon Quest III'', with it eventually becoming its own skill in ''Dragon Quest V''. Starting from ''Dragon Quest Monsters: Joker 2'', the [[Paralysing Touch]] trait that is possessed by certain monsters has the same effect as Paralysis Attack.
It launches a melee attack that may paralyse the target. {{Monster}}s first gained the ability to inflict [[paralysis]] with their normal attacks in {{Dragon Quest III}}, eventually becoming its own skill in {{V}}.


==Appearances==
==Appearances==
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==={{DQ5}}===
==={{DQ5}}===
Paralysis Attack is learned by the [[Man o' war]] upon joining. It does not cost {{MP}} to use. On the enemy side, it can also be used by [[Deadcurion]]s, [[Fire-eater]]s, and [[Paralakeet]]s.
Paralysis Attack is already known by a Man o' war monster companion when it is recruited. The skill costs no MP to use. On the enemy side, it can also be used by [[Deadcurion]]s, [[bloodbonnet|Fire-eater]]s, and [[Paralakeet]]s.
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!style="background:#77479B; color: white;"|Name
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==={{DQ7}}===
==={{DQ7}}===
Paralysis Attack can be used by [[Deadcurion]]s, [[Decayurion]]s, [[Diethon (DQVII)|Diethon]]s, [[Disastropod]]s, [[Electroslime]]s, [[Lesionnaire]]s, [[Major headache]]s, [[Man o' war]], [[Missing lynx|Pink panzer]]s, [[Man o' war|Sting slime]]s, [[Picuda]]s, [[Toxic zombie]]s, as well as the boss version of [[Claw breaker|Nail blighter]] and [[Orgodemir]] in his final form.
Paralysis Attack can be used by [[Deadcurion]]s, [[Decayurion]]s, [[Diethon (DQVII)|Diethon]]s, [[disastropod]]s, [[Electroslime]]s, [[Lesionnaire]]s, [[Major headache]]s, [[Man o' war]], [[Missing lynx|Pink panzer]]s, [[Picuda]]s, [[Sting slime|Sting slimes]], [[Toxic zombie]]s, as well as the boss version of [[Claw breaker|Nail blighter]] and [[Orgodemir]] in his final form.


==={{DQ8}}===
==={{DQ8}}===
Paralysis Attack can be used by [[Dark skeleton]]s, [[Hell hornet]]s, [[Man o' war]]s, [[Soulspawn]]s, [[Toxic zombie]]s, [[Venom wasp]]s, and [[Zombie gladiator]]s.
Paralysis Attack can be used by [[Dark skeleton]]s, [[Hell hornet]]s, [[Man o' war]]s, [[Scorpion|Scorpions]], [[Soulspawn]]s, [[Toxic zombie]]s, [[Venom wasp]]s, and [[Zombie gladiator]]s.
 
The only Infamous Monster who can use it is [[Noddy]].


==={{DQ9}}===
==={{DQ9}}===
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==={{DQM}}===
==={{DQM}}===
Known as '''Paralyze''' in this game, this ability can be learned by various monsters. It requires the {{MFamilies}} to be at least level 9, with 63 max {{HP}}, 54 {{ATK}}, and 54 {{INT}}. It is naturally learned by the [[Biguana]], [[Cactiball|CactiBall]], [[EvilSeed]], [[Giant moth|GiantMoth]], [[Hell hornet|MadHornet]], [[Mummy]], [[Erazor blade|SabreMan]] and [[Buddy slime|TreeSlime]].  {{Monster}}s with the [[Poison Attack|PoisonHit]] and [[Sleep Attack|NapAttack]] abilities can also learn it.
Known as '''Paralyze''' in this game, this ability can be learned by various monsters. It requires the monster to be at least level 9, with 63 max HP, 54 ATK, and 54 INT. It is naturally learned by the [[Biguana]], [[Cactiball|CactiBall]], [[EvilSeed]], [[Giant moth|GiantMoth]], [[Hell hornet|MadHornet]], [[Mummy]], [[Erazor blade|SabreMan]] and [[Buddy slime|TreeSlime]].  {{Monster}}s with the [[Poison Attack|PoisonHit]] and [[Sleep Attack|NapAttack]] abilities can also learn it.


==={{DQM2}}===
==={{DQM2}}===
Paralyze has the same requirements as in {{DQM}} except that the {{INT}} requirement is now 98. It is naturally learned by the [[Anemon]].
Paralyze has the same requirements as in the previous game, except that the INT requirement is now 98. It is naturally learned by the [[Anemon]].


==={{DQMJ}}===
==={{DQMJ}}===
Known as '''Paralysing Punch''' in this game, it costs 3 {{MP}} to use. It can be learned from:
{{Descriptions
|DQMJ=An attack that can paralyse its target.<ref>Nintendo DS version.</ref>
}}
Known as '''Paralysing Punch''' in this game, it costs 3 MP to use. It can be learned from:
*[[Assassin]] (20 points)
*[[Assassin]] (20 points)
*[[Bounty Hunter]] (60 points)
*[[Bounty Hunter]] (60 points)
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==={{DQMJ2}}===
==={{DQMJ2}}===
Paralysing Punch can be learned from all the skills it could be previously.
Paralysing Punch can be learned from all the skill sets it could be previously.
 
==={{DQM3}}===
Paralysis Attack costs 4 MP and attempts to paralyse a single enemy for 2~5 turns. It is learned through the [[Anaesthetist]], [[Calasmos (Talent)|Calasmos]], [[Hive Mind]], [[Multidisciplinarian]], [[Orgodemir (Talent)|Orgodemir]], and [[Slayer]] talents.


==={{DQTact}}===
==={{DQTact}}===
Paralysis Attack is known naturally by [[Abracadabrador]] and [[Hunter mech]] at level 1 and can be learned by [[Drooling ghoul]] at level 16. It costs 12 {{MP}} to use, inflicts 130% potency physical damage to a single enemy, and has a chance to paralyze them. It can also be taught to any unit by using an ability scroll, which is earned as a reward for completing stage 7 of the [[Ghost]]'s Battle Road.
Paralysis Attack is known naturally by [[Abracadabrador]], [[Hunter mech]], and [[Zombie gladiator]] at level 1 and can be learned by [[Drooling ghoul]] at level 16. It costs 12 MP to use, inflicts 130% potency physical damage to a single enemy, and has a chance to paralyse them. It can also be taught to any non-Hero unit by using an ability scroll, which is earned as a reward for completing stage 7 of the [[Ghost]]'s Battle Road.
{{DQTactSkill
{{DQTactSkill
|name=Paralysis Attack
|name=Paralysis Attack
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|range=[[Image:DQTact_Range1.png|48px]]<br>1
|range=[[Image:DQTact_Range1.png|48px]]<br>1
|status=[[Image:DQTact_Paralysis.png]]<br>Paralysis
|status=[[Image:DQTact_Paralysis.png]]<br>Paralysis
|description=Deals 130% potency physical damage to 1 enemy, occasionally paralyses
|description=Deals physical damage (130% potency) to 1 enemy, occasionally [[Paralysis|paralyses]]
|monsters=[[Abracadabrador]], [[Drooling ghoul]], [[Hunter mech]]
|monsters=Abracadabrador, Drooling ghoul, Hunter mech, Zombie gladiator
}}
}}


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Known as '''Paralysing Touch''' in this game, it is a skill that can be learned by [[Killing machine]] and [[Robbin' 'Ood]] at 4★ rarity or higher. It deals 120% damage to a single enemy and has a 30% chance to inflict paralysis.
Known as '''Paralysing Touch''' in this game, it is a skill that can be learned by [[Killing machine]] and [[Robbin' 'Ood]] at 4★ rarity or higher. It deals 120% damage to a single enemy and has a 30% chance to inflict paralysis.


{{clear}}
==Related abilities==
*[[Numb]]
*[[Kanumb]]
*[[Parallax]]
 
==References==
<references/>


{{DQSkills}}
{{DQSkills}}
[[Category:Skills]]
[[Category:Skills]]
[[Category:Paralysis skills]]
[[Category:Paralysis skills]]
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[[Category:Dragon Quest VII enemy skills]]
[[Category:Dragon Quest VII enemy skills]]
[[Category:Dragon Quest VIII enemy skills]]
[[Category:Dragon Quest VIII enemy skills]]
[[Category:Dragon Quest Monsters skills]]
[[Category:Dragon Quest Monsters 2 skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest of the Stars skills]]
[[Category:Dragon Quest of the Stars skills]]
[[Category:Dragon Quest Tact skills]]
[[Category:Dragon Quest Tact skills]]