Oomph: Difference between revisions

Lino49 (talk | contribs)
 
(5 intermediate revisions by 2 users not shown)
Line 2: Line 2:
|title = Oomph
|title = Oomph
|image = [[image:DQ3 Spell Oomph.png|170px]]
|image = [[image:DQ3 Spell Oomph.png|170px]]
|japanese = バイキルト<br>バイシオン ({{X}} onwards)
|japanese = バイキルト
|romaji = Baikiruto<br>Baishion ({{X}} onwards)
|romaji = Baikiruto
|old = Bikill<br>TwinHits
|type = Support
|type = Support
|first = {{DQ3|short}}
|dw = Bikill<br>TwinHits
}}
}}
The spell '''Oomph''' is a recurring spell in the {{DQSeries}}. It doubles the benefactor's {{Attack}} when cast unless noted otherwise below.
 
'''Oomph''' is a support spell in the {{DQSeries}} introduced in. It is a sister spell to [[Oomphle]].


==Localisation History==
==Localisation History==
The Japanese spell ''Baikiruto'' has been used as the name for the spell Oomph throughout the series history until the spell ''Baishion'' was introduced. In the {{Joker}} subseries of games, ''Baishion'' was a multitarget spell that would raise the [[party]]'s {{Attack}} by one stage. However, starting with {{X}}, ''Baishion'' would be used as the name for the original spell, while ''Baikiruto'' would raise a single character's {{Attack}} by two stages. In the English localizations, [[Oomphle]] was used for the multitarget spell in the ''Joker'' games, but would correspond to the Japanese ''Baikiruto'' spell in {{XI}}. In {{Tact}}, the Japanese spell ''Baishion'' was localised with the new name [[Partyboost]], while Oomph would be used once again for ''Baikiruto''.
The spells ''Oomph'' and ''[[Oomphle]]'' have had conflicted localizations throughout the different games they appeared in. For consistency, this page refers to the spell named バイキルト ''(Baikiruto)'' in Japanese as it is most often localized as ''Oomph''. For the spell named バイシオン ''(Baishion)'' in Japanese, refer to ''[[Oomphle]]''.
 
Summary of the different localizations of those two spells over the different games:
{| style="border: 1px solid black;"
! Game
! バイシオン ''(Baishion)''
! バイキルト ''(Baikiruto)''
|-
| Up to {{DQ9|short}}
| N/A
| Oomph
|-
| {{DQMJ}}
| Oomphle
| Oomph
|-
| {{DQ11|short}}
| Oomph
| Oomphle
|-
| {{DQ7R}}
| Oomphle
| Oomph
|-
| Newer games where only ''Baikiruto'' appears<br>(Like {{DQ3HD}})
| N/A
| Oomph
|}
 
Additionally, for the case of {{DQ10}} which has had not got an official localization, we will take the same localization as {{DQ11|short}} for these spells, for consistancy, as they work the same way in those two games.


==Appearances==
==Appearances==
Line 65: Line 96:


==={{DQ9}}===
==={{DQ9}}===
Oomph is learned by [[Mage]]s at level 33 and [[Armamentalist]]s at level 39. It costs 8 {{MP}} to cast and will raise the recipient's {{Attack}} by 25%, capping at 50%.
Oomph is learned by [[Mage]]s at level 33 and [[Armamentalist]]s at level 39. It costs 8 {{MP}} to cast and will raise the recipient's {{Attack}} by 25%, capping at 50% for 6~9 turns.


==={{DQ10}}===
==={{DQ10}}===
Beginning with {{X}}, the localisation name "Oomph" refers to the new spell Baishion. The new spell [[Oomphle]] is the current localization of Baikiruto.
Oomphle can be learned by [[Armamentalist]]s at level 43, [[Item Master]]s at level 62, [[Demon Swordsman|Demon Swordsmen]] at level 69, and [[Ranger]]s at level 72. It costs 4 MP to cast and raises the target's {{Attack}} by 40% for 120 seconds.
 
* In the {{Offline}} version of the game, it can also be learned by [[Fuura]] at level 38.
Oomph is learned by [[Minstrel]]s at level 15, [[Armamentalist]]s at level 14, and [[Item Master]]s at level 55. It costs 2 {{MP}} to cast and will raise the recipient's {{Attack}} by 25% for 120 seconds.


==={{DQ11}}===
==={{DQ11}}===
Oomph is already known by [[Sylvando]] upon joining, and can cast it for 4 {{MP}}. It increases the target's {{Attack}} by 25% for 4~6 turns.
{{Veronica 11}} and [[Sylvando]] will learn Oomphle at level 31 and 39 respectively, and can cast it for 8 MP. It increases the target's attack by 50% for 4~6 turns.


==={{DQM}}===
==={{DQM}}===
Line 104: Line 134:


==={{DQM3}}===
==={{DQM3}}===
Oomph costs 6 MP and will raise one monster's attack by 50% for 2~5 turns, and cannot be stacked with multiple castings. It is learned through the [[Bang Afficionado]], [[Cleric]], [[Fortifier]], [[Frizz Afficionado]], [[Good Knight]], [[Magic Maven]], [[Mortamor (Talent)|Mortamor]], [[Nelgel the Netherfiend (Talent)|Nelgel the Netherfiend]], [[Nokturnus (Talent)|Nokturnus]], [[Power Player]], [[Strong Speller]], [[Taste Buddies]], and [[Willing Helper]] talents.
Oomphle costs 10 MP and raises the party's Attack by 25% for 2~5 turns, and can be cast twice for a 50% boost. It is learned through the [[Bang Virtuoso]], [[Charge Leader]], [[Firebrand]], [[Fluffy (Talent)|Fluffy]], [[Fortifier]], [[Frizz Virtuoso]], and [[Sage (Talent)|Sage]] talents.


==={{DQTreasures}}===
==={{DQTreasures}}===
Oomph doubles the physical power of one ally for limited amount of time and costs 20 {{MP}}. It can be learned by [[Amber dracky|Amber drackies]], [[Fiery dragling]]s, [[Orc queen]]s, [[Queen slime]]s, [[Shiny dragling]]s. The [[oomph pellet]] can duplicate the spell's effect.
Oomphle is the diminutive form of Oomph in ''Treasures'' due to a localisation error. It increases one ally's {{Attack}} by 50% for a limited amount of time and costs 5 MP. It can be learned by [[Amber dracky|Amber drackies]], [[Fiery dragling]]s, [[Orc queen]]s, [[Queen slime]]s, [[Shiny dragling]]s. If the player has no monster in the party that knows the spell, shooting an ally with the [[oomph pellet]] will duplicate the effect.
 
==={{DQR}}===
Oomph appeared under the name '''Oomph Scroll''' as an ability for [[Merchant]] leaders in the standard card pack, costing 3 MP to use. When played, all friendly units in a single column would gain +2 to attack power.
 
==={{DQTact}}===
Oomph is known naturally by [[Ace of spades]], {{Bianca}}, and [[Schwarzchuld]] at level 1, costs 24 MP to cast. It has a range of 1-2 squares away from the caster, can be self-cast, and increases the target's ATK by 2 stages for 3 turns.
{{DQTactSkill
|name=Oomph
|kanji=バイキルト
|romanji=Baikiruto
|type=Spell
|role=Support
|element=[[Image:DQTact Non-elemental.png]]
|mp=24
|range=[[Image:DQTact_Range1.png|48px]]<br>1-2 (+self)
|status=[[Image:DQTact ATKUp.png]]<br>ATK Up
|description=Greatly raises 1 ally's ATK for 3 turns
|monsters=Ace of spades, Bianca, Schwarzchuld
}}
 
===''[[Super Smash Bros. Ultimate]]''===
Oomph appears as one of the {{Hero Smash}}'s down special moves in ''[[Super Smash Bros. Ultimate]]'', available from the Command Selection. When activated, it increases the {{Hero Smash}}'s {{Attack}} power 60% for a limited time. Also, the spell will increase the damage the {{Hero Smash}} receives by 20%.


==Related skills & spells==
==Related skills & spells==
*[[Gritty Ditty]]
*[[Gritty Ditty]]
*[[Oomph]]
*[[Partyboost]]
*[[Partyboost]]
*[[Oomphle]]


==See Also==
==See Also==
Line 140: Line 148:
*[[Paxa Punch]]
*[[Paxa Punch]]
*[[War drum]]
*[[War drum]]
==Gallery==
<center><gallery>
SSBU_Oomph.jpg|{{Solo}} casting Oomph on himself.
</gallery></center>


{{clear}}
{{clear}}
{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]
[[Category:Support spells]]
[[Category:Support spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III spells]]
Line 169: Line 170:
[[Category:Dragon Quest Monsters: The Dark Prince spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]
[[Category:Dragon Quest Treasures spells]]
[[Category:Dragon Quest Treasures spells]]
[[Category:Dragon Quest Rivals spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Super Smash Bros. Ultimate spells]]