Armful: Difference between revisions

No edit summary
 
(14 intermediate revisions by 8 users not shown)
Line 3: Line 3:
|image = [[File:Armful modern artwork.png]]
|image = [[File:Armful modern artwork.png]]
|caption = Art by [[Akira Toriyama]]
|caption = Art by [[Akira Toriyama]]
|kanji = {{tt|じごくのきし|Jigoku no kishi}}
|kanji = じごくのきし
|romanji= Hell knight
|romanji= {{tt|Jigoku no kishi|Hell knight}}
|old=Marauder
|old=Marauder ({{III}} {{NES}})<br>HellNite ({{III}} {{GBC}})
|firstappear=''[[Dragon Quest III]]''
|firstappear={{Dragon Quest III}}
}}
}}
The '''Armful''' is a monster introduced in ''[[Dragon Quest III]]''. Having multiple extremities, it attacks several times per turn in each appearance.
 
The '''armful''' is a recurring monster in the {{DQSeries}} first introduced in {{DQ3}}. Having multiple extremities, it attacks several times per turn in each appearance.
 
==Characteristics==
Armfuls are [[Undead family|skeletal]] warriors that have gained two extra pairs of arms to attack with, wielding wicked sabers in each of their hands. They are more armoured than the typical skeleton, wearing a small breastplate over their sternum, a spiked helmet on their skulls, a pair of boots, and gloves on each of their hands. In their original colouration, they had grey armour, dark orange bones, and swords made of both red and grey metal, shifting to yellowing bones and grey-green armor starting with the Super Famicom version of ''III''. The hellish knights often have the ability to act twice per turn and can paralyze opponents by exhaling '''burning breath''' from their mandibles. The armfuls returned to the main series after 30 years like many classic monsters with their original Famicom coloration.
 
==Appearances==
==Appearances==
==={{DQ3}}===
==={{DQ3}}===
Line 15: Line 20:
|kanji=じごくのきし
|kanji=じごくのきし
|romanji=Jigoku no kishi
|romanji=Jigoku no kishi
|bestiaryNumber=100
|bestiaryNumber=#100
|sprite=[[file:Marauder DQIII NES.gif]]
|sprite=[[file:Marauder DQIII NES.gif|100px]]
|lvl=34
|lvl=34
|hp=130
|hp=130
Line 27: Line 32:
|spells=None
|spells=None
|skills=Acts twice per turn<br>[[Burning Breath]]
|skills=Acts twice per turn<br>[[Burning Breath]]
|item=[[Seed of Agility]]{{fraction|1|256}}
|item=[[Seed of agility]]{{fraction|1|256}}
|locations=[[Baramos' Lair]]<br>[[Maw of the Necrogond]]
|locations=[[Baramos' Lair]]<br>[[Maw of the Necrogond]]<br>[[Tantegel]] area<br>[[Craggy Cave]]
|evasion={{fraction|0|64}}
|evasion={{fraction|0|64}}
|fire-resist=25%
|fire-resist=25%
Line 44: Line 49:
|sap-resist=0%
|sap-resist=0%
|deceleratle-resist=25%
|deceleratle-resist=25%
|remake-sprites=[[file:Armful3snes.png]]
|snes-sprites=[[file:Armful3snes.png]]
|remake-changes=None
|gbc-sprites=[[File:Armful III gbc.png]]
|switch-sprites=[[File:Armful III switch.png|55px]]
}}
 
==={{DQ3HD}}===
{{DQ3HD2DEnemy
|name=Armful
|kanji=じごくのきし
|romanji=Jigoku no kishi
|bestiaryNumber=#099
|family={{Undead}}
|description=With six swords at their disposal, these skeletal psychopaths are hell incarnate, striking fear into the hearts of adventurers the second they start swinging
|sprite=[[File:Armful DQ III HD sprite.png]]
|hp=206
|mp=22
|exp=1,196
|gold=31
|attack=202
|defense=272
|agility=140
|spells=None
|skills=Acts twice per turn<br>[[Burning Breath]]
|item=[[Blizzard blade]]{{fraction|1|256}}
|locations=[[Maw of the Necrogond]]<br>[[Baramos's Lair]]
|evasion=0/64
|fire-resist=-125%
|explosion-resist=-125%
|ice-resist=0%
|wind-resist=0%
|strike-resist=0%
|lightning-resist=-125%
|drain-magic-resist=0%
|whack-resist=100%
|kamikazee-resist=0%
|poof-resist=0%
|dazzle-resist=0%
|fizzle-resist=100%
|fuddle-resist=0%
|paralysis-resist=100%
|snooze-resist=100%
|stumble-resist=0%
|stun-resist=100%
|deceleratle-resist=%
|sap-resist=%
}}
}}
==={{DQ11}}===
==={{DQ11}}===
{{DQ11Enemy
|name=Armful
|kanji=じごくのきし
|romanji=Jigoku no kishi
|bestiaryNumber=#330
|family={{Undead}}
|description=With their six arms each able to swing a sword, these terrors attack from all angles at once, making them fearsome foes to defend against.
|sprite=[[Image:Armful XI sprite.png]]
|hp=554
|mp=11
|attack=196
|defense=183
|agility=146
|exp=1,299
|gold=235
|spells=None
|skills=Occasionally acts twice per turn<br>Makes a violent slashing attack (125% damage)<br>[[Desperate attack]]<br>Becomes [[Pep]]ped up<br>[[Burning Breath]]<br>[[Robochop]]
|items=[[Big bone]]{{fraction|1|8}}<br>[[Bandit mail]]{{fraction|1|128}}
|locations=[[The Manglegrove - Whale Way Station]] (second act)<br>[[The Battleground]] (second act)<br>[[Baramos' Lair|Baramos's Castle]] (2D mode of [[3DS]] and ''Definitive Edition'' only)
|evasion=N/a
|fire-resist=-10%
|ice-resist=25%
|wind-resist=0%
|rock-resist=0%
|light-resist=-50%
|dark-resist=25%
|zap-resist=0%
|drain-resist=0%
|whack-resist=100%
|poof-resist=50%
|poison-resist=100%
|paralysis-resist=100%
|fuddle-resist=25%
|snooze-resist=0%
|dazzle-resist=100%
|sap-resist=0%
|blunt-resist=0%
|deceleratle-resist=0%
|spooky-aura-anthamatize-resist=0%
|fizzle-resist=100%
|stun-resist=99%
|stumble-resist=0%
|charm-resist=100%
|beguile-resist=100%
|double-down-resist=0%
|elemental-resist=0%
}}
====Malicious====
{{DQ11Enemy
|name=Malicious armful
|kanji=じごくのきし・邪
|romanji={{tt|Jigoku no kishi・ja|Hell knight・evil}}
|bestiaryNumber=#405
|family={{Undead}}
|description=Armfuls who have morphed into a truly malevolent form under the malign influence of infinite evil.
|sprite=[[Image:Armful XI sprite.png]]
|hp=676
|mp=22
|attack=248
|defense=338
|agility=186
|exp=1,897
|gold=159
|spells=None
|skills=Occasionally acts twice per turn<br>Makes a violent slashing attack (125% damage)<br>[[Desperate attack]]<br>Becomes [[Pep]]ped up<br>[[Burning Breath]]<br>[[Robochop]]<br>[[Robochop 2]] (Pep power, with Malicious armful)
|items=[[Big bone]]{{fraction|1|8}}<br>[[Bandit mail]]{{fraction|1|128}}
|locations=[[The Battleground]] (third act)<br>[[The Manglegrove - Whale Way Station]] (third act)
|evasion=N/a
|fire-resist=-10%
|ice-resist=25%
|wind-resist=0%
|rock-resist=0%
|light-resist=-50%
|dark-resist=25%
|zap-resist=0%
|drain-resist=0%
|whack-resist=100%
|poof-resist=75%
|poison-resist=100%
|paralysis-resist=100%
|fuddle-resist=25%
|snooze-resist=0%
|dazzle-resist=100%
|sap-resist=0%
|blunt-resist=0%
|deceleratle-resist=0%
|spooky-aura-anthamatize-resist=0%
|fizzle-resist=100%
|stun-resist=99%
|stumble-resist=0%
|charm-resist=100%
|beguile-resist=100%
|double-down-resist=0%
|elemental-resist=0%
}}
==={{DQMSL}}===
{{Stub}}
{{Stub}}


===''[[Dragon Quest Monsters: Super Light]]''===
==={{DQTact}}===
{{Stub}}
Armful appears as an A-rank member of the [[Undead family]] as part of the limited {{Dragon Quest III}} event and it stars in its own Battle Road. It can be recruited from Chapter 4, Episode 1: To Baramos Castle of the event quests at any difficulty and it can also participate in the [[Skelegon]]'s Battle Road as a party member.
{{DQTactEnemy
|name=Armful
|kanji=じごくのきし
|romanji=Jigoku no kishi
|sprite=[[Image:DQT Armful.png|300px]]
|family=[[Image:Tact Icon Zombie.png|48px]]<br>{{Undead}}
|rank=[[Image:DQTact Rank Icon A.png|48px]]
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack
|lvl=120
|hp=900
|mp=297
|move=2
|attack=421
|defense=405
|agility=323
|wisdom=207
|weight=35
|bskill1=[[Burning Breath]]
|bskill2=[[Aeolian Slash]]{{tt|*|Level 22}}
|bskill3=[[Wild Slash]]{{tt|*|Level 42}}
|askill1=Rare HP Regen / Stats Up
|askill2=Zam Res +25 / Stats Up
|askill3=Wild Slash Potency +5% / Stats Up
|askill4=Woosh Res +25 / Stats Up
|askill5=Wild Slash Potency +5%
|lperk1=Raises physical potency of undead allies, including itself, by 10% in a 5x5 square around it.
|bperk1=ATK +10
|bperk2=DEF +15
|bperk3=Wild Slash Potency +2%
|aperk1='''Rare HP Regen''': Rarely heals HP at action start.
|frizz-resist=Very Weak
|sizz-resist=Normal
|crack-resist=Normal
|woosh-resist=Half Res
|bang-resist=Very Weak
|zap-resist=Normal
|zam-resist=Half Res
|snooze-resist=Half Res
|poison-resist=Half Res
|physical-seal-resist=Normal
|spell-seal-resist=Normal
|martial-seal-resist=Normal
|breath-seal-resist=Normal
|hobble-resist=Super Weak
|stun-resist=Normal
|blind-resist=Super Weak
|curse-resist=Normal
|paralysis-resist=Immune
|confusion-resist=Normal
|charm-resist=Normal
}}
 
==Trivia==
* Their names reference their multiple arms and are also a play on "Harmful", which they also are given their warlike purpose.


==Related enemies==
==Similar species==
*[[Grievous bodily arm]]
*[[Grievous bodily arm]]
*[[One-man army]]
*[[One-man army]]
*[[Skeleton swordsman (Dragon Quest III)|Skeleton swordsman]]
*[[Skeleton swordsman (recurring)|Skeleton swordsman]]


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Image:DQT DQIII Monsters.jpg|The armful appearing as part of the ''Dragon Quest III'' collaboration in ''Dragon Quest Tact''.
OMA Infanticore LMS and Troll.png|Along with a [[Troll]], [[Liquid metal slime]], & [[Infanticore]].
DQXI Armful.jpg|''XI'' polygon model.
DQXI Malicious armful.jpg|A malicious armful
DQotS Armful.jpg|''Stars'' model
DQMSL Jigoku no Kishi.jpg|Appearance in ''Super Light''
DQT DQIII Monsters.jpg|The armful and other monsters from the ''Dragon Quest III'' event in ''Tact''
DQT Jigoku no Kishi.jpg|
DQW DQIII Jipang Monsters.jpg|The armful and other monsters from ''III'' in ''Walk''.
DQTCG Armful.jpg|''DQ'' Trading Card
</gallery></center>
</gallery></center>


[[Category:Zombie family]]
[[Category:Dragon Quest I & II HD-2D Remake enemies]]
[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III HD-2D Remake enemies]]
[[Category:Dragon Quest XI enemies]]
[[Category:Dragon Quest XI enemies]]
[[Category:Dragon Quest of the Stars enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Walk enemies]]
[[Category:Dragon Quest Walk bosses]]
[[Category:Dragon Quest Tact monsters]]
[[Category:Dragon Quest Tact monsters]]
[[Category:Dragon Quest Keshi Keshi enemies]]
[[es:Sacasables]]
[[fr:Squelettueur]]