Armful: Difference between revisions
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|kanji = じごくのきし | |kanji = じごくのきし | ||
|romanji= {{tt|Jigoku no kishi|Hell knight}} | |romanji= {{tt|Jigoku no kishi|Hell knight}} | ||
|old=Marauder ({{III}} {{NES}})<br>HellNite III {{GBC}}) | |old=Marauder ({{III}} {{NES}})<br>HellNite ({{III}} {{GBC}}) | ||
|firstappear={{Dragon Quest III}} | |firstappear={{Dragon Quest III}} | ||
}} | }} | ||
The ''' | The '''armful''' is a recurring monster in the {{DQSeries}} first introduced in {{DQ3}}. Having multiple extremities, it attacks several times per turn in each appearance. | ||
==Characteristics== | ==Characteristics== | ||
Armfuls are [[Undead family|skeletal]] warriors that have gained two extra pairs of arms to attack with, wielding wicked sabers in each of their hands. They are more | Armfuls are [[Undead family|skeletal]] warriors that have gained two extra pairs of arms to attack with, wielding wicked sabers in each of their hands. They are more armoured than the typical skeleton, wearing a small breastplate over their sternum, a spiked helmet on their skulls, a pair of boots, and gloves on each of their hands. In their original colouration, they had grey armour, dark orange bones, and swords made of both red and grey metal, shifting to yellowing bones and grey-green armor starting with the Super Famicom version of ''III''. The hellish knights often have the ability to act twice per turn and can paralyze opponents by exhaling '''burning breath''' from their mandibles. The armfuls returned to the main series after 30 years like many classic monsters with their original Famicom coloration. | ||
==Appearances== | ==Appearances== | ||
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|gbc-sprites=[[File:Armful III gbc.png]] | |gbc-sprites=[[File:Armful III gbc.png]] | ||
|switch-sprites=[[File:Armful III switch.png|55px]] | |switch-sprites=[[File:Armful III switch.png|55px]] | ||
}} | |||
==={{DQ3HD}}=== | |||
{{DQ3HD2DEnemy | |||
|name=Armful | |||
|kanji=じごくのきし | |||
|romanji=Jigoku no kishi | |||
|bestiaryNumber=#099 | |||
|family={{Undead}} | |||
|description=With six swords at their disposal, these skeletal psychopaths are hell incarnate, striking fear into the hearts of adventurers the second they start swinging | |||
|sprite=[[File:Armful DQ III HD sprite.png]] | |||
|hp=206 | |||
|mp=22 | |||
|exp=1,196 | |||
|gold=31 | |||
|attack=202 | |||
|defense=272 | |||
|agility=140 | |||
|spells=None | |||
|skills=Acts twice per turn<br>[[Burning Breath]] | |||
|item=[[Blizzard blade]]{{fraction|1|256}} | |||
|locations=[[Maw of the Necrogond]]<br>[[Baramos's Lair]] | |||
|evasion=0/64 | |||
|fire-resist=-125% | |||
|explosion-resist=-125% | |||
|ice-resist=0% | |||
|wind-resist=0% | |||
|strike-resist=0% | |||
|lightning-resist=-125% | |||
|drain-magic-resist=0% | |||
|whack-resist=100% | |||
|kamikazee-resist=0% | |||
|poof-resist=0% | |||
|dazzle-resist=0% | |||
|fizzle-resist=100% | |||
|fuddle-resist=0% | |||
|paralysis-resist=100% | |||
|snooze-resist=100% | |||
|stumble-resist=0% | |||
|stun-resist=100% | |||
|deceleratle-resist=% | |||
|sap-resist=% | |||
}} | }} | ||
| Line 73: | Line 115: | ||
|skills=Occasionally acts twice per turn<br>Makes a violent slashing attack (125% damage)<br>[[Desperate attack]]<br>Becomes [[Pep]]ped up<br>[[Burning Breath]]<br>[[Robochop]] | |skills=Occasionally acts twice per turn<br>Makes a violent slashing attack (125% damage)<br>[[Desperate attack]]<br>Becomes [[Pep]]ped up<br>[[Burning Breath]]<br>[[Robochop]] | ||
|items=[[Big bone]]{{fraction|1|8}}<br>[[Bandit mail]]{{fraction|1|128}} | |items=[[Big bone]]{{fraction|1|8}}<br>[[Bandit mail]]{{fraction|1|128}} | ||
|locations=[[The Manglegrove - Whale Way Station]] (second act)<br>[[The Battleground]] (second act)<br>[[Baramos' Lair]] (3DS and ''Definitive Edition'' only) | |locations=[[The Manglegrove - Whale Way Station]] (second act)<br>[[The Battleground]] (second act)<br>[[Baramos' Lair|Baramos's Castle]] (2D mode of [[3DS]] and ''Definitive Edition'' only) | ||
|evasion=N/a | |evasion=N/a | ||
|fire-resist=- | |fire-resist=-10% | ||
|ice-resist=25% | |ice-resist=25% | ||
|wind-resist=0% | |wind-resist=0% | ||
|rock-resist=0% | |rock-resist=0% | ||
|light-resist=- | |light-resist=-50% | ||
|dark-resist=25% | |dark-resist=25% | ||
|zap-resist=0% | |zap-resist=0% | ||
| Line 102: | Line 144: | ||
|elemental-resist=0% | |elemental-resist=0% | ||
}} | }} | ||
====Malicious==== | |||
{{DQ11Enemy | {{DQ11Enemy | ||
|name=Malicious armful | |name=Malicious armful | ||
| Line 119: | Line 161: | ||
|gold=159 | |gold=159 | ||
|spells=None | |spells=None | ||
|skills=Occasionally acts twice per turn<br>Makes a violent slashing attack (125% damage)<br>[[Desperate attack]]<br>Becomes [[Pep]]ped up<br>[[Burning Breath]]<br>[[Robochop]]<br>[[Robochop 2]] (Pep power) | |skills=Occasionally acts twice per turn<br>Makes a violent slashing attack (125% damage)<br>[[Desperate attack]]<br>Becomes [[Pep]]ped up<br>[[Burning Breath]]<br>[[Robochop]]<br>[[Robochop 2]] (Pep power, with Malicious armful) | ||
|items=[[Big bone]]{{fraction|1|8}}<br>[[Bandit mail]]{{fraction|1|128}} | |items=[[Big bone]]{{fraction|1|8}}<br>[[Bandit mail]]{{fraction|1|128}} | ||
|locations=[[The Battleground]] (third act)<br>[[The Manglegrove - Whale Way Station]] (third act) | |locations=[[The Battleground]] (third act)<br>[[The Manglegrove - Whale Way Station]] (third act) | ||
|evasion=N/a | |evasion=N/a | ||
|fire-resist=- | |fire-resist=-10% | ||
|ice-resist=25% | |ice-resist=25% | ||
|wind-resist=0% | |wind-resist=0% | ||
|rock-resist=0% | |rock-resist=0% | ||
|light-resist=- | |light-resist=-50% | ||
|dark-resist=25% | |dark-resist=25% | ||
|zap-resist=0% | |zap-resist=0% | ||
| Line 207: | Line 249: | ||
|charm-resist=Normal | |charm-resist=Normal | ||
}} | }} | ||
==Trivia== | |||
* Their names reference their multiple arms and are also a play on "Harmful", which they also are given their warlike purpose. | |||
==Similar species== | ==Similar species== | ||
| Line 220: | Line 265: | ||
DQotS Armful.jpg|''Stars'' model | DQotS Armful.jpg|''Stars'' model | ||
DQMSL Jigoku no Kishi.jpg|Appearance in ''Super Light'' | DQMSL Jigoku no Kishi.jpg|Appearance in ''Super Light'' | ||
DQT DQIII Monsters.jpg|The armful | DQT DQIII Monsters.jpg|The armful and other monsters from the ''Dragon Quest III'' event in ''Tact'' | ||
DQT Jigoku no Kishi.jpg| | DQT Jigoku no Kishi.jpg| | ||
DQW DQIII Jipang Monsters.jpg|The armful and other monsters from ''III'' in ''Walk''. | |||
DQTCG Armful.jpg|''DQ'' Trading Card | DQTCG Armful.jpg|''DQ'' Trading Card | ||
</gallery></center> | </gallery></center> | ||
[[Category:Zombie family]] | [[Category:Zombie family]] | ||
[[Category: | [[Category:Dragon Quest I & II HD-2D Remake enemies]] | ||
[[Category:Dragon Quest III enemies]] | [[Category:Dragon Quest III enemies]] | ||
[[Category:Dragon Quest III HD-2D Remake enemies]] | |||
[[Category:Dragon Quest XI enemies]] | [[Category:Dragon Quest XI enemies]] | ||
[[Category:Dragon Quest of the Stars enemies]] | [[Category:Dragon Quest of the Stars enemies]] | ||
[[Category:Dragon Quest Monsters: Super Light enemies]] | [[Category:Dragon Quest Monsters: Super Light enemies]] | ||
[[Category:Dragon Quest Walk enemies]] | [[Category:Dragon Quest Walk enemies]] | ||
[[Category:Dragon Quest Walk bosses]] | |||
[[Category:Dragon Quest Tact monsters]] | [[Category:Dragon Quest Tact monsters]] | ||
[[Category:Dragon Quest Keshi Keshi enemies]] | |||
[[es:Sacasables]] | |||
[[fr:Squelettueur]] | [[fr:Squelettueur]] | ||
Latest revision as of 04:52, 16 December 2025
| Dragon Quest monster | |
|---|---|
| Armful | |
![]() Art by Akira Toriyama | |
| Japanese | じごくのきし |
| Romaji | Jigoku no kishi |
| First appearance | Dragon Quest III |
| Old localisation | Marauder (III NES) HellNite (III GBC) |
The armful is a recurring monster in the Dragon Quest series first introduced in Dragon Quest III: The Seeds of Salvation. Having multiple extremities, it attacks several times per turn in each appearance.
Characteristics[edit | edit source]
Armfuls are skeletal warriors that have gained two extra pairs of arms to attack with, wielding wicked sabers in each of their hands. They are more armoured than the typical skeleton, wearing a small breastplate over their sternum, a spiked helmet on their skulls, a pair of boots, and gloves on each of their hands. In their original colouration, they had grey armour, dark orange bones, and swords made of both red and grey metal, shifting to yellowing bones and grey-green armor starting with the Super Famicom version of III. The hellish knights often have the ability to act twice per turn and can paralyze opponents by exhaling burning breath from their mandibles. The armfuls returned to the main series after 30 years like many classic monsters with their original Famicom coloration.
Appearances[edit | edit source]
Dragon Quest III: The Seeds of Salvation[edit | edit source]
Dragon Quest III HD-2D Remake[edit | edit source]
Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]
Malicious[edit | edit source]
Dragon Quest Monsters: Super Light[edit | edit source]
|
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This article is a stub. You can help by expanding it. |
Dragon Quest Tact[edit | edit source]
Armful appears as an A-rank member of the Undead family as part of the limited Dragon Quest III event and it stars in its own Battle Road. It can be recruited from Chapter 4, Episode 1: To Baramos Castle of the event quests at any difficulty and it can also participate in the Skelegon's Battle Road as a party member.
| Family | Rank | Role | ||
Undead |
Attack |
|||
| Max Level | HP | MP | Move | |
| 120 | 900 | 297 | 2 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 421 | 405 | 323 | 207 | 35 |
| First | Second | Third | ||
| Burning Breath | Aeolian Slash* | Wild Slash* | ||
| First | Second | Third |
| Rare HP Regen / Stats Up | Zam Res +25 / Stats Up | Wild Slash Potency +5% / Stats Up |
| Fourth | Fifth | |
| Woosh Res +25 / Stats Up | Wild Slash Potency +5% | |
| First | |
| Raises physical potency of undead allies, including itself, by 10% in a 5x5 square around it. | |
| First | Second | Third |
| ATK +10 | DEF +15 | Wild Slash Potency +2% |
| First | |
| Rare HP Regen: Rarely heals HP at action start. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Very Weak | Normal | Normal | Half Res | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Very Weak | Normal | Half Res | Half Res | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Half Res | Normal | Normal | Normal | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Super Weak | Normal | Super Weak | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Normal | Immune | Normal | Normal |
Trivia[edit | edit source]
- Their names reference their multiple arms and are also a play on "Harmful", which they also are given their warlike purpose.
Similar species[edit | edit source]
Gallery[edit | edit source]
-
XI polygon model.
-
A malicious armful
-
Stars model
-
Appearance in Super Light
-
The armful and other monsters from the Dragon Quest III event in Tact
-
The armful and other monsters from III in Walk.
-
DQ Trading Card
- Stubs
- Zombie family
- Dragon Quest I & II HD-2D Remake enemies
- Dragon Quest III enemies
- Dragon Quest III HD-2D Remake enemies
- Dragon Quest XI enemies
- Dragon Quest of the Stars enemies
- Dragon Quest Monsters: Super Light enemies
- Dragon Quest Walk enemies
- Dragon Quest Walk bosses
- Dragon Quest Tact monsters
- Dragon Quest Keshi Keshi enemies

