Missile: Difference between revisions
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'''Missile''' is a recurring skill in the {{DQSeries}}. It is an attack commonly associated with the [[Metal dragon]] and its variants, launching a barrage of missiles from its back that deals heavy damage to the party. | '''Missile''' is a recurring skill in the {{DQSeries}}. | ||
It is an attack commonly associated with the [[Metal dragon]] and its variants, launching a barrage of missiles from its back that deals heavy damage to the [[party]]. | |||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ10}}=== | ||
Missile makes its first appearance as an enemy-only skill that can be used by Metal dragon and its variants, dealing 70-80% of the target's current HP in physical damage and any nearby characters. | Missile makes its first appearance as an enemy-only skill that can be used by [[Metal dragon]] and its variants, dealing 70-80% of the target's current {{HP}} in physical damage and any nearby characters. | ||
=== | ==={{DQ11}}=== | ||
Missile can be used by [[Mechan-o' wyrm]], dealing a minimum of 140 damage to the entire | Missile can be used by [[Mechan-o'-wyrm]], dealing a minimum of 140 damage to the entire {{Party 11}} that cannot be reduced by {{Defence}} or resistances. In the [[Nintendo 3DS]] version, it randomly launches 5-6 missiles each dealing 80~90 damage per hit. | ||
=== | ==={{DQTact}}=== | ||
Missile can be learned by Metal dragon through | Missile can be learned by [[Metal dragon]] through Talent Blossoming and costs 98 {{MP}} to use. It has a range of three squares away from it in any direction and inflicts major martial damage to all enemies in a plus sign-shaped area of effect and can occasionally lower their {{DEF}}, as well. Upgrading the ability increases its damage and reduces the {{MP}} it costs to use. The [[Metal dragon]] also has a chance to do a follow up attack with a Missile if any ally in range attacks after unlocking the '''Missile Follow-Up''' perk through Talent Blossoming. | ||
{{DQTactSkill | {{DQTactSkill | ||
|name=Missile | |name=Missile | ||
| Line 27: | Line 29: | ||
|element=[[Image:DQTact Non-elemental.png]] | |element=[[Image:DQTact Non-elemental.png]] | ||
|mp=98 | |mp=98 | ||
|range=[[Image:DQTact_RangeRhombus.png]]<br>3 | |range=[[Image:DQTact_RangeRhombus.png|48px]]<br>3 | ||
|status=[[Image:DQTact DEFDown.png]]<br>DEF Down | |status=[[Image:DQTact DEFDown.png]]<br>{{DEF}} Down | ||
|description=Deals major martial damage to all enemies in area of effect, occasionally lowers DEF for 3 turns | |description=Deals major martial damage to all enemies in area of effect, occasionally lowers {{DEF}} for 3 turns | ||
|monsters=Metal dragon | |monsters=[[Metal dragon]] | ||
}} | }} | ||
==Related skills== | |||
*[[Back Fire]] | |||
*[[Masses of Missiles]] | |||
{{clear}} | {{clear}} | ||
{{DQSkills}} | {{DQSkills}} | ||
[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Dragon Quest X skills]] | [[Category:Dragon Quest X skills]] | ||
[[Category:Dragon Quest XI skills]] | [[Category:Dragon Quest XI skills]] | ||
[[Category:Dragon Quest Tact skills]] | [[Category:Dragon Quest Tact skills]] | ||