Monster munchies: Difference between revisions

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'''Monster munchies''' are treats for enemies. This can be used to distract enemies in battle. On the field, it can also be used to increase the frequency of [[random encounters]] (similar to [[musk]]).
{{Item
|title = Monster munchies
|image = [[File:Monster munchies modern.png|center|200px]]
|japanese = まもののエサ
|romaji = Mamono no esa
|names = BeefJerky
|games = {{Dragon Quest V}}
|buy = Varies
|sell = Varies
|effect = Varies
}}
'''Monster munchies''' are a recurring item in the {{DQSeries}}. True to it's name, the bundle of meat is for feeding [[Monsters]] to either distract them in battle or improve their temperament.
 
==Appearances==
==={{DQ5}}===
{{Descriptions
|DQ5=Hurl some to a hungry enemy to distract them so they miss their chance to strike!<ref>[[Nintendo DS]] version</ref><br>Hurl some to a hungry foe to make them miss their chance to strike!.<ref>[[Cell phone]] version</ref>
}}
Monster munchies are treats to be used to distract enemies in battle, but do not raise the chance of a monster being tamed despite the common misconception. On the field, it can also be used to increase the frequency of [[encounter]]s to save time on level grinding. Bags of chow can be bought in [[Zoomingale]] for 200 [[gold]] coins, and can be found in the following locales:
*[[Ancient Ruins]]
*[[Fortuna]]
*Fortuna [[Treasures n' Trapdoors|T 'N' T Board]]
*[[Battenburg]]
*[[Nadiria]] T 'N' T Board
 
==={{DQ7}}===
{{Descriptions
|DQ7=Just carrying these tasty treats seems to have some kind of effect...<ref>[[Nintendo 3DS]] version</ref>
}}
The Monster munchies are key item in {{Dragon Quest VII}}. Having the item in possession allows for [[monster recruitment]] even when a [[Monster Master|Monster masher]] is not in the party. Monster munchies are available in the office of the [[Monster Meadows]].
 
====Remake====
In the original [[Sony PlayStation]] port, [[Nottagen]] had to be saved for the obtaining of this item, while the [[Nintendo 3DS]] port makes the M.M. office accessible through a [[teleportal]] from [[The Haven]]. This means monster taming can happen much sooner than before, but the enclosures must still be built before the monsters can be interacted with—monsters that are tamed prior to the building of their enclosure are not lost and will appear once the habitat is constructed.
 
==={{DQM}} & {{DQM2}}===
Monster munchies return to being store-bought, common items, but are much more handy than before. Throwing a bag of meat at an enemy monster will greatly improve it's attitude towards the player, and several servings can be used in a single battle for a nearly 100% chance to recruit even metal monsters.
 
==={{DQB2}}===
The [[Builder (Dragon Quest Builders 2)|Builder]] will receive a bundle of monster munchies during the events of [[Skelkatrez]], and will be able to produce their own at a brick barbecue with one frogstool and one bit of dry grass. When certain enemies are defeated in Explorer's Shores islands, a 30 second timer will appear over them and players can offer food to tame them and take them back to the [[Island of Awakening]].
 
==See also==
*[[Musk]]
*[[Beastie bites]]
 
==Gallery==
<center><gallery>
DQV_Monster_Munchies.png|Circa 1992.
</gallery></center>
 
==References==
<references/>


[[Category:Dragon Quest V items]]
[[Category:Dragon Quest V items]]
[[Category:Dragon Quest VII items]]
[[Category:Dragon Quest Monsters items]]
[[Category:Dragon Quest Monsters 2 items]]
[[Category:Dragon Quest Builders 2 items]]