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|kanji=アトラス
|kanji=アトラス
|romanji=Atorasu
|romanji=Atorasu
}}
|monster1=[[Cyclops]]<br>[[Gigantes]]<br>[[Gigantifungi]]<br>[[Golden goliath]]<br>[[Magmantes]]<br>[[Mushy cyclops]]<br>[[Queen Ferz]]<br>[[Tweedledoom and Tweedledeath]]}}
==Characteristics==
==Characteristics==
'''Atlas''' is a giant orange [[cyclops]], wearing a blue toga and wielding a massive club. He is the first miniboss encountered in the [[Hall of Hargon]], and is not particularly difficult as such. Like his lesser brethren, he relies on brutal physical hits to destroy his enemies. Atlas is a true giant amongst giants, towering over his pallet-swaps and regularly creating lakes just by traipsing about.
'''Atlas''' is a giant orange [[cyclops]], wearing a blue toga and wielding a massive club. He is the first miniboss encountered in the [[Hall of Hargon]], and is not particularly difficult as such. Like his lesser brethren, he relies on brutal physical hits to destroy his enemies. Atlas is a true giant amongst giants, towering over his pallet-swaps and regularly creating lakes just by traipsing about.
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|nes-fizzle-resist={{fraction|7|7}}
|nes-fizzle-resist={{fraction|7|7}}
|nes-kasap-resist={{fraction|2|7}}
|nes-kasap-resist={{fraction|2|7}}
|remake-sprites=[[image:Atlas DQII SNES.png]][[File:DQII-GBC-ATLAS.png]]
|remake-sprites=[[image:Atlas DQII SNES.png]][[File:DQII-GBC-ATLAS.png]][[File:Atlas DQII IOS.png|70px]][[File:Atlas Erdrick Trilogy.png|80px]]
|remake-hp=250
|remake-hp=250
|remake-mp=0
|remake-mp=0
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|remake-defense=160
|remake-defense=160
|remake-agility=83
|remake-agility=83
|remake-spells=Acts twice per turn
|remake-spells=Acts twice per turn.
|remake-locations=[[Hall of Hargon]]
|remake-locations=[[Hall of Hargon]]
|remake-item=[[Sword of ruin]] ({{fraction|1|128}})
|remake-item=[[Sword of ruin]] ({{fraction|1|128}})
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|locations = {{Grotto}}
|locations = {{Grotto}}
|}}
|}}
Defeating Atlas using the [[Zam]] spell is the objective of [[Template:DQIXQuest/117|Quest #117]].


{{spoiler|start}}
{{spoiler|start}}
In this game, his speech before the battle is hinted that he is one of the ten monsters that were created by [[Zenus]] remains, rather than a member of the Unholy Trinity (due to [[Corvus]]' attack): in fact he says "WHY YOU TURN INTO TREE!?", doubtlessly referring to [[Celestria]]'s transformation into a tree.
In this game, his speech before the battle is hinted that he is one of the ten {{MFamilies}}s that were created by [[Zenus]] remains, rather than a member of the Unholy Trinity (due to [[Corvus]]' attack): in fact he says "WHY YOU TURN INTO TREE!?", doubtlessly referring to [[Celestria]]'s transformation into a tree.
{{spoiler|end}}
{{spoiler|end}}


==={{DQ10}}===
==={{DQ10}}===
The real Atlas reappears in the game as the first coin boss, as well as the Strong [[Nelgel]] boss fight, being summoned with Pazuzu and Belial. While he once again does desperate attacks, he can do a [[Seismic Shock]]. In addition, his Origin forme can be fought during the Breaking World sidestory.
The real Atlas reappears in the game as the first coin boss, as well as the Strong [[Nelgel]] boss fight, being summoned with [[Pazuzu]] and [[Belial]]. While he once again does {{Desperate attack}}s, he can do a [[Seismic Shock]]. In addition, his Origin forme can be fought during the Breaking World sidestory.


==={{DQMJ}}===
==={{DQMJ}}===
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|name = Atlas  
|name = Atlas  
|image =   
|image =   
|family = [[Beast family|Beast]]
|family = {{Beast}}
|rank = S
|rank = S
|description = ''Once opposed a certain trio of warriors while in the service of Hargon.''
|description = ''Once opposed a certain trio of warriors while in the service of [[Hargon]].''
|weapons = Axes, Hammers, Claws, Staves
|weapons = {{Axe}}s, {{Hammer}}s, {{Claw}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Critical Massacre]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Critical Massacre]]
|resistances = Whackproof
|resistances = [[Whack]]proof
|skill = [[Diabolist]]
|skill = [[Diabolist]]
|location = -
|location = -
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|name = Atlas
|name = Atlas
|image =   
|image =   
|family = [[Beast family|Beast]]
|family = {{Beast}}
|rank = S
|rank = S
|size = M
|size = M
|weapons = Axes, Hammers, Claws, Staves
|weapons = {{Axe}}s, {{Hammer}}s, {{Claw}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Hopeful Hitter]], [[List of Traits in Dragon Quest Monsters: Joker|Big Hitter]], [[List of Traits in Dragon Quest Monsters: Joker|Tactical Genius]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Hopeful Hitter]], [[List of Traits in Dragon Quest Monsters: Joker|Big Hitter]], [[List of Traits in Dragon Quest Monsters: Joker|Tactical Genius]]
|resistances = Resists Confusion, Immune to [[Whack]], Poison, Inaction, Paralysis, Sleep, and [[Sag]]
|resistances = Resists Confusion, Immune to [[Whack]], {{Poison}}, Inaction, [[Paralysis]], {{Sleep}}, and [[Sag]]
|skill = [[Diabolist]]
|skill = [[Diabolist]]
|location = [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]
|location = [[Dark World (Dragon Quest Monsters: Joker 2)|Dark World]]
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|bestiary=#415
|bestiary=#415
|rank=<big><big>'''A'''</big></big>
|rank=<big><big>'''A'''</big></big>
|in-game-description=A giant summoned by the High Priest, Hargon. Countless small ponds found in villages and towns are believed to have been formed from Atlas's footprints
|in-game-description=A giant summoned by the High Priest, [[Hargon]]. Countless small ponds found in villages and towns are believed to have been formed from Atlas's footprints
|talents=[[Pest Controller]] (lv. 1)
|talents=[[Pest Controller]] (lv. 1)
|traits=[[Intimidating]] (lv. 1)<br>[[Critical Triumph]] (lv. 20)<br>[[Ultra Crafty Banger]] (lv. 40)
|traits=[[Intimidating]] (lv. 1)<br>[[Critical Triumph]] (lv. 20)<br>[[Ultra Crafty Banger]] (lv. 40)
|ltraits=[[Tactical Commander]] (lv. 1)<br>[[Rando-Muster]] (lv. 1)<br>[[Critical Moment]] (lv. 60)
|ltraits=[[Tactical Commander]] (lv. 1)<br>[[Rando-Muster]] (lv. 1)<br>[[Critical Moment]] (lv. 60)
|habitat=This monster ha sno natural habitat
|habitat=This {{MFamilies}} has no natural habitat
|items=N/A
|items=N/A
|synthesis=[[File:Gigantes DQM3 portrait.png|64px|link=Gigantes]] X [[File:Stout troll DQM3 portrait.png|64px|link=Stout troll]]
|synthesis=[[File:Gigantes DQM3 portrait.png|64px|link=Gigantes]] X [[File:Stout troll DQM3 portrait.png|64px|link=Stout troll]]
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==={{DQB2}}===
==={{DQB2}}===
Atlas is the ultimate antagonist of Chapter 3. He holds dominion of the island of [[Moonbrooke]] and is the top authority of the portion of the [[Children of Hargon]] on the island. He enjoys toying with the [[Builder (Dragon Quest Builders 2)|Builder]] and the people of Moonbrooke by waiting for them to become hopeful-by rebuilding Moonbrooke castle-before attacking. He is defeated by a massive canon built by the Builder with the help of the King of Moonbrooke.
Atlas is the ultimate antagonist of Chapter 3. He holds dominion of the island of [[Moonbrooke]] and is the top authority of the portion of the [[Children of Hargon]] on the island. He enjoys toying with the [[Builder (Dragon Quest Builders 2)|Builder]] and the people of [[Moonbrooke]] by waiting for them to become hopeful-by rebuilding Moonbrooke castle-before attacking. He is defeated by a massive canon built by the Builder with the help of the King of [[Moonbrooke]].


Additionally, a shadow fiend manifestation of Atlas appears in [[Hall of Hargon|Hargon's Castle]], reflecting his appearance in {{Dragon Quest II}} in the same location. Though he simply dissipates without putting up much of a fight. Of Hargon's top three, Atlas is the only one to appear in the story proper, [[Belial]]'s and [[Pazuzu]]'s shadow fiend vestiges are their only appearances in ''[[Dragon Quest Builders 2]]''.
Additionally, a shadow fiend manifestation of Atlas appears in [[Hall of Hargon|Hargon's Castle]], reflecting his appearance in {{Dragon Quest II}} in the same location. Though he simply dissipates without putting up much of a fight. Of Hargon's top three, Atlas is the only one to appear in the story proper, [[Belial]]'s and [[Pazuzu]]'s shadow fiend vestiges are their only appearances in ''[[Dragon Quest Builders 2]]''.
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==={{DQKK}}===
==={{DQKK}}===
{{Stub}}
{{Stub}}
==Colossal cyclopean cousins==
*[[Cyclops]]
*[[Gigantes]]
*[[Gigantifungi]]
*[[Golden goliath]]
*[[Magmantes]]
*[[Mushy cyclops]]
*[[Queen Ferz]]
*[[Tweedledoom and Tweedledeath]]


==Gallery==
==Gallery==
<center><gallery captionalign="left">
<center><gallery>
Atlas DQII NES.png|''DQ2''. ({{NES}})
File:Atlas DQII NES.png|''[[Dragon Quest II: Luminaries of the Legendary Line|II]].'' ({{NES}})
Atlas DQII SNES.png|''DQ2''. ({{SFC}})
File:Atlas DQII SNES.png|{{II}}. ({{SFC}})
Atlas DQMJ DS.png|''DQMJ''. ({{DS}})
File:DQIX NDS Atlas.png|{{IX}}. ({{DS}})
DQIX NDS Atlas.png|''DQIX''. (DS)
File:DQIX Atlas battle.png|{{IX}}. ({{DS}})
DQIX_Atlas_battle.png|''Dragon Quest IX''.
File:Atlas DQMJ DS.png|{{Joker}}. ({{DS}})
DQ Stars Android Atlas.jpg|Appearance in {{DQStars}}.
File:DQ Stars Android Atlas.jpg|Appearance in {{DQStars}}.
Atlassofubi.jpg|Atlas, as seen in the [[Sofubi Monster]] merchandise series.
File:DQT Atlas.png|''[[Dragon Quest Tact|Tact]]'' artwork.
File:Atlassofubi.jpg|Atlas, as seen in the {{Sofubi Monster}} merchandise series.  
</gallery></center>
</gallery></center>


{{DQII}}
{{DQIINav}}
{{DQIXBossNav}}
{{DQIXBossNav}}