Automaton (vocation): Difference between revisions

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[[Image:Protomech.gif|100px|right]]
{{VocationInfo
|Image = [[File:Automaton.png|240px]]
|Japanese = からくり兵 (''Karakuri hei'')
|Origin = [[Dragon Quest VII]]
|Games = [[Dragon Quest VII]]
}}
The '''Automaton''' is a monster class in ''[[Dragon Quest VII]]''.
The '''Automaton''' is a monster class in ''[[Dragon Quest VII]]''.


==Description==
==Description==
The [[Automaton]] is an android like creature, similar to the '''ClockMechs''' in [[Faraday]]. The  class offers a increase to strength and resilience, and slight to sharp drops in all other categories.
The [[Automaton]] is an android like creature found in [[Faraday]]. The  class offers a increase to strength and resilience, and slight to sharp drops in all other categories.


Mastering the class grants a weak resistance to frizz, sizz, bang, woosh, and crack, as well as a strong resistance to all status ailments.
Mastering the class grants a weak resistance to frizz, sizz, bang, woosh, and crack, as well as a strong resistance to all status ailments.


==Requirements==
==Requirements==
In order to become an Automaton, a character must first master both the [[Serial Quiller (Class)|Serial Quiller]] and [[Golem (Class)|Golem]] classes. A Heart may also be obtained in battle by fighting Automations in the Demon Lord's Lair in the past.
In order to become an Automaton, a character must first master both the [[Serial quiller (Vocation)|Serial Quiller]] and [[Golem (Vocation)|Golem]] classes. A Heart may also be obtained in battle by fighting Automations in the [[Excavated Cave|Demon Lord's Lair]] in the past.
 


==[[Dragon Quest VII]]==
===Stat Changes===
===Stat Changes===
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|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title<br>(PSX)</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>'''
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|-
|-
|1
|1
|Rust Bucket
|Rust Bucket<br>(JunkHeap)
|Nothing
|Nothing
|0
|0
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|-
|-
|2
|2
|Pile of Scrap
|Pile of Scrap<br>(ScrapIron)
|[[Magic Barrier]]
|[[Magic Barrier]]
|15
|15
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|-
|-
|3
|3
|Old Model
|Old Model<br>(SparePart)
|Nothing
|Nothing
|36
|36
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|-
|-
|5
|5
|Mark II
|Mark II<br>(Automation)
|Nothing
|Nothing
|100
|100
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|-
|-
|6
|6
|Latest Model
|Latest Model<br>(Upgrade)
|[[Multifists]]
|[[Multifists]]
|137
|137
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|-
|-
|7
|7
|Deluxe Model
|Deluxe Model<br>(Mecha)
|Nothing
|Nothing
|158
|158
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|-
|-
|8
|8
|Mean Machine
|Mean Machine<br>(Mechinoid)
|[[Hatchet Man]]
|[[Hatchet Man]]
|170
|170
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{{DQVIIClasses}}
{{DQVIIClasses}}
[[Category:Classes]]
[[Category:Dragon Quest VII vocations]]
[[Category:Dragon Quest VII classes]]

Latest revision as of 15:40, 2 February 2026

Vocation
Automaton (vocation)

Japanese name: からくり兵 (Karakuri hei)
Introduced in: Dragon Quest VII
Appears in: Dragon Quest VII

The Automaton is a monster class in Dragon Quest VII.

Description[edit | edit source]

The Automaton is an android like creature found in Faraday. The class offers a increase to strength and resilience, and slight to sharp drops in all other categories.

Mastering the class grants a weak resistance to frizz, sizz, bang, woosh, and crack, as well as a strong resistance to all status ailments.

Requirements[edit | edit source]

In order to become an Automaton, a character must first master both the Serial Quiller and Golem classes. A Heart may also be obtained in battle by fighting Automations in the Demon Lord's Lair in the past.


Stat Changes[edit | edit source]

Statistics Change
Battles to Master 170
Strength +10%
Agility -5%
Resilience +10%
Wisdom -10%
Style -10%
Max HP Null
Max MP -10%
Mastery Bonus +10 Bonus to resilience

Abilities[edit | edit source]

Level Title
(PSX)
Learns Battles Needed Target Info MP
1 Rust Bucket
(JunkHeap)
Nothing 0
2 Pile of Scrap
(ScrapIron)
Magic Barrier 15 All Allies Reduces the damage of magic attacks for all allies 3
3 Old Model
(SparePart)
Nothing 36
4 Prototype Metal Slash 72 One Enemies Able to pierce the defenses of Metal Monsters. Regular damage to all other enemies 0
5 Mark II
(Automation)
Nothing 100
6 Latest Model
(Upgrade)
Multifists 137 All Enemies Four attacks to random enemies at 50 percent power 0
7 Deluxe Model
(Mecha)
Nothing 158
8 Mean Machine
(Mechinoid)
Hatchet Man 170 One Enemy If it connects, instant critical hit. Has 3/8ths accuracy 0