Balhib: Difference between revisions
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[[File:Balhib.png| | {{Monster Infobox | ||
|title=Balhib | |||
|image=[[File:DQV_DS Balhib.png|375px]] | |||
|caption=Art by [[Akira Toriyama]] | |||
|kanji=ゴールデンゴーレム | |||
|romanji={{tt|Gōruden gōremu|Golden golem}} | |||
|old=GoldGolem | |||
|firstappear={{Dragon Quest V}} | |||
}} | |||
The '''Balhib''' is a monster in the series. | |||
==Characteristics== | ==Characteristics== | ||
Balhibs are centaur-like, | Balhibs are winged, centaur-like monsters with golden skin and a reptilian lower half that terminates in a long tail, wielding a battle axe in both hands. Their upper body is that of a muscular older man with a tall pair of horns, a wild mane of long purple hair, and a bushy mustache and eyebrows. As indicated by their original names, they are [[Material family|made of gold]] and will drop a very large sum when defeated. In some games, they are considered demons. | ||
==Appearances== | |||
==={{DQ5}}=== | |||
{{DQ5Enemy | |||
|name=Balhib | |||
|kanji=ゴールデンゴーレム | |||
|romanji=Gōruden gōremu | |||
|bestiaryNumber=#153 | |||
|sprite=[[File:Balhib DQV SNES.png]] | |||
|hp=280 | |||
|mp=23 | |||
|attack=175 | |||
|defense=130 | |||
|agility=125 | |||
|exp=130 | |||
|gold=1,023 | |||
|tameRate=N/A | |||
|spells=[[Kaswoosh]] | |||
|skills=Flails its weapon about fiercely (125% damage) | |||
|item=[[Hela's hammer]]{{fraction|1|64}} | |||
|locations=[[Talon Tower]]<br>[[Nadiria]]<br>[[Mt. Zugzwang]] | |||
|evasion={{fraction|0|64}} | |||
|frizz-resist=20% | |||
|sizz-resist=20% | |||
|fire-breath-resist=20% | |||
|bang-resist=20% | |||
|crack-resist=20% | |||
|cool-breath-resist=20% | |||
|woosh-resist=67% | |||
|zap-resist=20% | |||
|whack-resist=100% | |||
|kamikazee-resist=67% | |||
|poof-resist=0% | |||
|snooze-resist=20% | |||
|fuddle-resist=100% | |||
|dazzle-resist=67% | |||
|fizzle-resist=0% | |||
|drain-resist=0% | |||
|sap-resist=20% | |||
|poison-resist=67% | |||
|stun-resist=100% | |||
|ps2-sprites=[[File:Balhib DQV PS2.png]] | |||
|ds-mobile-sprites=[[File:Balhib DQV DS.png]] | |||
}} | |||
==={{DQ10}}=== | |||
Balhib can be encountered as bosses during certain quests starting in Version 1.3. | |||
==={{DQ11}}=== | |||
{{DQ11Enemy | |||
|name=Balhib | |||
|kanji=ゴールデンゴーレム | |||
|romanji=Gōruden gōremu | |||
|bestiaryNumber=#333 | |||
|family={{Demon}} & {{Floating}} | |||
|description=Great, golden statues magically filled with life force. Once they have identified an enemy, they will not rest until it has been utterly annihilated. | |||
|sprite=[[Image:Balhib XI sprite.png]] | |||
|hp=566 | |||
|mp=20 | |||
|attack=303 | |||
|defense=245 | |||
|agility=146 | |||
|exp=1,457 | |||
|gold=523 | |||
|spells=[[Kaswoosh]] | |||
|skills=Deflects attacks<br>Brings its weapon crashing down (125% damage)<br>Swings its weapon with reckless abandon (Three random attacks on party members at 60% damage each). | |||
|items=[[Drasilian sovereign]]{{fraction|1|64}}<br>[[Gold bar]]{{fraction|1|128}} | |||
|locations=[[The Hotto Steppe - Southern Whale Way Station]] (second act)<br>[[Fortress of Fear]] (second act)<br>Summoned by Jasper Unbound<br>[[Ruby Path of Doom]] (2D mode of 3DS and ''Definitive Edition'' only) | |||
|fire-resist=0% | |||
|ice-resist=0% | |||
|wind-resist=25% | |||
|rock-resist=0% | |||
|light-resist=25% | |||
|dark-resist=25% | |||
|zap-resist=0% | |||
|drain-resist=0% | |||
|whack-resist=100% | |||
|poof-resist=50% | |||
|poison-resist=0% | |||
|paralysis-resist=50% | |||
|fuddle-resist=50% | |||
|snooze-resist=50% | |||
|dazzle-resist=50% | |||
|sap-resist=0% | |||
|blunt-resist=0% | |||
|deceleratle-resist=0% | |||
|spooky-aura-anthamatize-resist=0% | |||
|fizzle-resist=75% | |||
|stun-resist=99% | |||
|stumble-resist=100% | |||
|charm-resist=50% | |||
|beguile-resist=50% | |||
|double-down-resist=0% | |||
|elemental-resist=0% | |||
}} | |||
====Malicious==== | |||
{{DQ11Enemy | |||
|name=Malicious balhib | |||
|kanji=ゴールデンゴーレム・邪 | |||
|romanji={{tt|Gōruden gōremu・ja|Golden golem・evil}} | |||
|bestiaryNumber=#529 | |||
|family={{Demon}} & {{Floating}} | |||
|description=Balhibs who have morphed into a truly malevolent form under the malign influence of infinite evil. | |||
|sprite=[[Image:Balhib XI sprite.png]] | |||
|hp=650 | |||
|mp=40 | |||
|attack=342 | |||
|defense=283 | |||
|agility=166 | |||
|exp=3,085 | |||
|gold=823 | |||
|spells=[[Kaswoosh]] | |||
|skills=Deflects attacks<br>Brings its weapon crashing down (125% damage)<br>Swings its weapon with reckless abandon (Three random attacks on party members at 60% damage each) | |||
|items=[[Drasilian sovereign]]{{fraction|1|32}}<br>[[Gold bar]]{{fraction|1|128}} | |||
|locations=[[Gallopolis Region]] (third act)<br>[[Mount Pang-Lai]] (third act) | |||
|fire-resist=0% | |||
|ice-resist=0% | |||
|wind-resist=25% | |||
|rock-resist=0% | |||
|light-resist=25% | |||
|dark-resist=25% | |||
|zap-resist=0% | |||
|drain-resist=0% | |||
|whack-resist=100% | |||
|poof-resist=50% | |||
|poison-resist=0% | |||
|paralysis-resist=50% | |||
|fuddle-resist=50% | |||
|snooze-resist=50% | |||
|dazzle-resist=50% | |||
|sap-resist=0% | |||
|blunt-resist=0% | |||
|deceleratle-resist=0% | |||
|spooky-aura-anthamatize-resist=0% | |||
|fizzle-resist=75% | |||
|stun-resist=99% | |||
|stumble-resist=100% | |||
|charm-resist=50% | |||
|beguile-resist=50% | |||
|double-down-resist=0% | |||
|elemental-resist=0% | |||
}} | |||
==={{DQM}}=== | |||
{{DQMEnemy | |||
|name=GoldGolem | |||
|kanji=ゴールデンゴーレム | |||
|romanji=Gōruden gōremu | |||
|sprite=[[File:Balhib dqm1.png]] | |||
|level=75 | |||
|hp=3/5 | |||
|mp=2/5 | |||
|attack=3/5 | |||
|defense=5/5 | |||
|wisdom=5/5 | |||
|agility=5/5 | |||
|family= {{Material}} | |||
|in-game-description=Made out of an elastic & durable metal. | |||
|abilities=[[TatsuCall]], [[Wave of Relief|Surge]], [[Big Banga|BigBang]] | |||
|habitat=Only obtainable through breeding | |||
|breeding=[[Firn fiend|IceMan]] x [[Magmalice|LavaMan]] | |||
|frizz-resist=Strong | |||
|sizz-resist=Strong | |||
|fire-breath-resist=Strong | |||
|bang-resist=Strong | |||
|crack-resist=Strong | |||
|ice-breath-resist=Strong | |||
|woosh-resist=Strong | |||
|rock-resist=Weak | |||
|zap-resist=Weak | |||
|water-resist=Strong | |||
|gigaslash-resist=Weak | |||
|magic-burst-resist=Weak | |||
|drain-resist=Immune | |||
|whack-resist=Immune | |||
|kamikazee-resist=Immune | |||
|poison-resist=Immune | |||
|paralysis-resist=Immune | |||
|fuddle-resist=Immune | |||
|snooze-resist=Immune | |||
|dazzle-resist=Immune | |||
|sap-resist=Strong | |||
|decelerate-resist=Strong | |||
|fizzle-resist=Immune | |||
|stun-resist=Strong | |||
|ban-dance-resist=Strong | |||
|gobstopper-resist=Strong | |||
|curse-resist=Immune | |||
}} | |||
==={{DQM2}}=== | |||
{{DQM2Enemy | |||
|name=GoldGolem | |||
|kanji= ゴールデンゴーレム | |||
|romanji=Gōruden gōremu | |||
|sprite=[[File:Goldgolem.png]] | |||
|level=75 | |||
|hp=7/10 | |||
|mp=6/10 | |||
|attack=7/10 | |||
|defense=8/10 | |||
|wisdom=7/10 | |||
|agility=6/10 | |||
|family= {{Material}} | |||
|in-game-description= | |||
|abilities=[[Big Banga|BigBang]], [[Qave of Relief|Surge]], [[TatsuCall]] | |||
|habitat= | |||
|breeding=[[Firn fiend|IceMan]] x [[Magmalice|LavaMan]]<br>[[Magmalice|LavaMan]] x [[Boss troll|BossTroll]] | |||
|frizz-resist=Strong | |||
|sizz-resist=Strong | |||
|fire-breath-resist=Strong | |||
|bang-resist=Strong | |||
|crack-resist=Strong | |||
|ice-breath-resist=Strong | |||
|woosh-resist=Strong | |||
|rock-resist=Weak | |||
|zap-resist=Weak | |||
|water-resist=Strong | |||
|gigaslash-resist=Weak | |||
|magic-burst-resist=Weak | |||
|drain-resist=Immune | |||
|whack-resist=Immune | |||
|kamikazee-resist=Immune | |||
|poison-resist=Immune | |||
|paralysis-resist=Immune | |||
|fuddle-resist=Immune | |||
|snooze-resist=Immune | |||
|dazzle-resist=Immune | |||
|sap-resist=Strong | |||
|decelerate-resist=Strong | |||
|fizzle-resist=Immune | |||
|stun-resist=Strong | |||
|ban-dance-resist=Strong | |||
|gobstopper-resist=Strong | |||
|curse-resist=Immune | |||
}} | |||
== | ==={{DQMJ2}}=== | ||
{{DQMJ2monster | |||
{{ | |||
|name = Balhib | |name = Balhib | ||
| | |image = | ||
| | |family = {{Material}} | ||
| | |rank = A | ||
|hp = | |size = S | ||
|mp = | |weapons = {{Sword}}s, {{Axe}}s, {{Spear}}s, [[Wand Weapon Family|Staves]] | ||
|attack = | |traits = [[List of Traits in Dragon Quest Monsters: Joker|Gold Getter]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Devil]] | ||
|defense = | |resistances = Immune to [[Woosh]], [[Drain Magic]], and [[Dim]] | ||
|agility = | |skill = [[Cursader]] | ||
| | |location = - | ||
| | |breeding chart = [[Gold golem (Recurring)|Gold golem]] x [[Firn fiend]] x [[Golem]] x [[Magmalice]] | ||
| | }} | ||
| | {{clear}} | ||
| | |||
| | ==={{DQM3}}=== | ||
| | {{DQM3Enemy | ||
| | |name=Balhib | ||
|kanji=ゴールデンゴーレム | |||
|romanji=Gōruden gōremu | |||
|icon=[[File:Balhib DQM3 portrait.png|100px|Balhib]] | |||
|family=[[File:DQM3 material family icon.png|link=Material family]] | |||
|hp=<big><big>1,350</big></big> | |||
|mp=<big><big>280</big></big> | |||
|attack=<big><big>590</big></big> | |||
|defense=<big><big>680</big></big> | |||
|wisdom=<big><big>440</big></big> | |||
|agility=<big><big>460</big></big> | |||
|bestiary=#339 | |||
|rank=<big><big>'''B'''</big></big> | |||
|in-game-description=Golden golems brought to life by a magician. They wield giant axes with ease, unleashing deadly attacks and also excelling at using themselves defensively. Half-man, half-beast, but all danger. | |||
|talents=[[Just Ruler]] (lv. 1) | |||
|traits=[[Metal Medley]] (lv. 1)<br>[[Bossesbane]] (lv. 20)<br>[[Dodge Denier]] (lv. 40) | |||
|ltraits=[[Tactical Genius]] (lv. 1)<br>[[Cragmeister]] (lv. 1)<br>[[Crafty Devil]] (lv. 60) | |||
|habitat=This monster has no natural habitat | |||
|items=N/A | |||
|synthesis=[[File:Coralossus DQM3 portrait.png|64px|link=Coralossus]] X [[File:Stone golem DQM3 portrait.png|64px|link=Stone golem]] X [[File:Firn fiend DQM3 portrait.png|64px|link=Firn fiend]] X [[File:Magmalice DQM3 portrait.png|64px|link=Magmalice]] = [[File:Balhib DQM3 portrait.png|64px]]<br>(Two generation synthesis) | |||
|fusions=[[File:Balhib DQM3 portrait.png|64px|Balhib]] X [[File:Metal king slime DQM3 portrait.png|64px|link=Metal king slime]] = [[File:Gem slime DQM3 portrait.jpeg|64px|link=Gem slime]]<br>[[File:Balhib DQM3 portrait.png|64px|Balhib]] X [[File:Metal dragon DQM3 portrait.png|64px|link=Metal dragon]] = [[File:Mechan-o'-Wyrm DQM3 portrait.png|64px|link=Mechan-o'-wyrm]] | |||
|fire-resist=0% | |||
|water-resist=0% | |||
|wind-resist=-25% | |||
|earth-resist=25% | |||
|explosion-resist=0% | |||
|ice-resist=50% | |||
|electricity-resist=50% | |||
|light-resist=0% | |||
|dark-resist=0% | |||
|debilitation-resist=0% | |||
|bedazzlement-resist=0% | |||
|antimagic-resist=50% | |||
|mp-absorption-resist=50% | |||
|confusion-resist=50% | |||
|sleep-resist=-25% | |||
|paralysis-resist=0% | |||
|stun-resist=25% | |||
|poison-resist=50% | |||
|instant-death-resist=0% | |||
}} | }} | ||
==={{DQTact}}=== | |||
Balhib appears as an A-rank monster of the [[Material family|Inorganic family]] as part of the original ''Dragon Quest V'' event, appearing alongside [[Nimzo|Grandmaster Nimzo]] on his banner. It can participate in [[Slon the Rook]]'s Battle Road as a party member. As of the latest update in the Japanese version, it can be scouted from any banner, including the Regular SP Scout. | |||
{{DQTactEnemy | |||
|name=Balhib | |||
|kanji=ゴールデンゴーレム | |||
|romanji=Gōruden gōremu | |||
|sprite=[[Image:DQT Balhib.png|350px]] | |||
|family=[[Image:Tact Icon Material.png|48px]]<br>Inorganic | |||
|rank=[[Image:DQTact Rank Icon A.png|48px]] | |||
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack | |||
|lvl=130 | |||
|hp=753 | |||
|mp=242 | |||
|move=4 | |||
|attack=548 | |||
|defense=422 | |||
|agility=340 | |||
|wisdom=200 | |||
|weight=35 | |||
|bskill1=[[Dazzling Slash]] | |||
|bskill2=[[Tempest Slash]]{{tt|*|Level 22}} | |||
|bskill3=[[Dazzling Multislash]]{{tt|*|Level 44}} | |||
|askill1=Rare Buff/Stats Up | |||
|askill2=Sizz Res +25/Stats Up | |||
|askill3=Dazzling Multislash Potency +5%/Stats Up | |||
|askill4=Crack Res +25/Stats Up | |||
|askill5=Dazzling Multislash Potency +5%/Stats Up | |||
|lperk1=Raises physical potency of inorganic allies, including itself, by 10% in a 5x5 square around it. | |||
|bperk1=ATK +10 | |||
|bperk2=DEF +15 | |||
|bperk3=Dazzling Multislash Potency +2% | |||
|aperk1='''Rare Buff''': Rarely greatly [[Buff|raises DEF]] for 4 turns at action start. | |||
|frizz-resist=Normal | |||
|sizz-resist=Half Res | |||
|crack-resist=Half Res | |||
|woosh-resist=Very Weak | |||
|bang-resist=Normal | |||
|zap-resist=Normal | |||
|zam-resist=Very Weak | |||
|snooze-resist=Normal | |||
|poison-resist=Immune | |||
|physical-seal-resist=Normal | |||
|spell-seal-resist=Normal | |||
|martial-seal-resist=Normal | |||
|breath-seal-resist=Normal | |||
|hobble-resist=Super Weak | |||
|stun-resist=Normal | |||
|blind-resist=Normal | |||
|curse-resist=Normal | |||
|paralysis-resist=Half Res | |||
|confusion-resist=Super Weak | |||
|charm-resist=Normal | |||
}} | |||
==='' | ==In Other Languages== | ||
{{OtherLanguages | |||
|es=Arpío|es-meaning=Masculine form of "arpía", the Spanish term for a harpy, a creature from Greek mythology with the body of a bird of prey and the head of a woman. | |||
|fr=Phix|fr-meaning=Derived from Φίξ, the Aeolic Greek term for a sphinx. | |||
|de=Hau-Hott|de-meaning= | |||
|it=Centopetra|it-meaning=From the Italian ''{{tt|centauro|centaur}}'' and the Latin ''{{tt|petra|stone, rock}}''. | |||
|zh-tw={{tt|黃金巨像|Huángjīn jùxiàng}}|zh-tw-meaning=Traditional Chinese for "golden colossus". | |||
}} | |||
==='' | ==Trivia== | ||
* The word ''balhib'' is a term used by medieval Egyptians to refer to the Great Sphinx of Giza, a statue depicting a sphinx, which is a mythological creature that had the head of a man and the body of a lion. | |||
==Related | ==Related monsters== | ||
*[[Bilhaw]] | *[[Bilhaw]] | ||
*[[Emerald demon]] | |||
*[[Harmachis]] | |||
==Gallery== | ==Gallery== | ||
<gallery> | <center><gallery> | ||
Balhib Super Famicom.png|{{Super Famicom}} artwork. | |||
DQXI Balhib.jpg|{{XI}} polygon model. | |||
DQXI Malicious Balhib.jpg|A Malicious balhib. | |||
</gallery> | Balhib psx.gif|{{1·2}} sprite. | ||
Balhib joker 2.png|{{Joker 2}} model. | |||
DQMBR Balhib.png|''Battle Road Victory'' cut-in. | |||
DQMBRV Balhib1.png| | |||
DQMSL Golden Golem.jpg|Appearance in ''Super Light''. | |||
DQotS Balhib.jpg|{{Stars}} model. | |||
DQT Balhib Nimzo.jpg|Balhib and Grandmaster [[Nimzo]] in {{Tact}}. | |||
DQTCG Balhib.jpg|''DQ'' Trading Card. | |||
DQSB Balhib.jpg|''Scan Battlers'' card. | |||
</gallery></center> | |||
[[Category:Demons]] | |||
[[Category:Egyptian mythology]] | |||
[[Category:Floating enemies]] | |||
[[Category:Material family]] | |||
[[Category:Dragon Quest V enemies]] | [[Category:Dragon Quest V enemies]] | ||
[[Category:Dragon Quest X enemies]] | |||
[[Category:Dragon Quest X bosses]] | |||
[[Category:Dragon Quest XI enemies]] | |||
[[Category:Dragon Quest Monsters enemies]] | [[Category:Dragon Quest Monsters enemies]] | ||
[[Category:Dragon Quest Monsters 2 enemies]] | [[Category:Dragon Quest Monsters 2 enemies]] | ||
[[Category:Dragon Quest Monsters: Joker 2 enemies]] | [[Category:Dragon Quest Monsters: Joker 2 enemies]] | ||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]] | |||
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]] | |||
[[Category:Dragon Quest Monsters: The Dark Prince enemies]] | |||
[[Category:Dragon Quest: Monster Battle Road II Legend enemies]] | |||
[[Category:Dragon Quest Monster Battle Road Victory enemies]] | |||
[[Category:Dragon Quest Monsters: Super Light enemies]] | |||
[[Category:Dragon Quest of the Stars enemies]] | |||
[[Category:Dragon Quest Walk enemies]] | |||
[[Category:Dragon Quest Tact monsters]] | |||
[[Category:Dragon Quest: Scan Battlers enemies]] | |||
[[es:Arpío]] | |||
[[fr:Phix]] | |||
Latest revision as of 00:37, 17 December 2025
| Dragon Quest monster | |
|---|---|
| Balhib | |
Art by Akira Toriyama | |
| Japanese | ゴールデンゴーレム |
| Romaji | Gōruden gōremu |
| First appearance | Dragon Quest V |
| Old localisation | GoldGolem |
The Balhib is a monster in the series.
Characteristics[edit | edit source]
Balhibs are winged, centaur-like monsters with golden skin and a reptilian lower half that terminates in a long tail, wielding a battle axe in both hands. Their upper body is that of a muscular older man with a tall pair of horns, a wild mane of long purple hair, and a bushy mustache and eyebrows. As indicated by their original names, they are made of gold and will drop a very large sum when defeated. In some games, they are considered demons.
Appearances[edit | edit source]
Dragon Quest V: Hand of the Heavenly Bride[edit | edit source]
Dragon Quest X [edit | edit source]
Balhib can be encountered as bosses during certain quests starting in Version 1.3.
Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]
Malicious[edit | edit source]
Dragon Quest Monsters[edit | edit source]
| Sprite | Level cap * | HP growth | MP growth |
![]() |
75 | 3/5 | 2/5 |
| Strength growth | Resilience growth | Wisdom growth | Agility growth |
| 3/5 | 5/5 | 5/5 | 5/5 |
| Family | Material |
| In-game description | Made out of an elastic & durable metal. |
| Abilities | TatsuCall, Surge, BigBang |
| Habitat | Only obtainable through breeding |
| Breeding chart | IceMan x LavaMan |
| Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
| Strong | Strong | Strong | Strong |
| Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
| Strong | Strong | Strong | Weak |
| Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
| Weak | Weak | Weak | Immune |
| Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
| Immune | Immune | Immune | Immune |
| Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
| Immune | Immune | Immune | Immune |
| Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
| Strong | Strong | Strong | Strong |
| Decelerate Resistance * | Curse Resistance | ||
| Strong | Immune | ||
Dragon Quest Monsters 2[edit | edit source]
| Sprite | Level cap * | HP growth | MP growth |
![]() |
75 | 7/10 | 6/10 |
| Strength growth | Resilience growth | Wisdom growth | Agility growth |
| 7/10 | 8/10 | 7/10 | 6/10 |
| Family | Material |
| In-game description | |
| Abilities | BigBang, Surge, TatsuCall |
| Habitat | |
| Breeding chart | IceMan x LavaMan LavaMan x BossTroll |
| Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
| Strong | Strong | Strong | Strong |
| Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
| Strong | Strong | Strong | Weak |
| Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
| Strong | Weak | Weak | Weak |
| Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
| Immune | Immune | Immune | Immune |
| Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
| Immune | Immune | Immune | Immune |
| Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
| Immune | Strong | Strong | Strong |
| Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
| Strong | Strong | Immune | |
Dragon Quest Monsters: Joker 2[edit | edit source]
| Balhib | |
|---|---|
| Family | Material |
| Rank | A |
| Size | S |
| Weapons | Swords, Axes, Spears, Staves |
| Traits | Gold Getter, Crafty Devil |
| Resistances | Immune to Woosh, Drain Magic, and Dim |
| Skill | Cursader |
| Location | - |
| Breeding chart | Gold golem x Firn fiend x Golem x Magmalice |
Dragon Quest Monsters: The Dark Prince[edit | edit source]
| Icon | Family | Max HP | Max MP |
| 1,350 | 280 | ||
| Max Attack | Max Defence | Max Agility | Max Wisdom |
| 590 | 680 | 460 | 440 |
| Bestiary No. | #339 |
| Rank | B |
| In-game description | Golden golems brought to life by a magician. They wield giant axes with ease, unleashing deadly attacks and also excelling at using themselves defensively. Half-man, half-beast, but all danger. |
| Talents | Just Ruler (lv. 1) |
| Guaranteed traits | Metal Medley (lv. 1) Bossesbane (lv. 20) Dodge Denier (lv. 40) |
| Large-size exclusive traits | Tactical Genius (lv. 1) Cragmeister (lv. 1) Crafty Devil (lv. 60) |
| Habitat | This monster has no natural habitat |
| Items | N/A |
| Synthesis chart | (Two generation synthesis) |
| Notable synthesis | |
| Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
| 0% | 0% | -25% | 25% |
| Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
| 0% | 50% | 50% | 0% |
| Dark Resistance * | Antimagic Resistance * | Bedazzlement Resistance * | Confusion Resistance * |
| 0% | 50% | 0% | 50% |
| Debilitation Resistance* | MP Absorption Resistance * | Paralysis Resistance * | Poison Resistance * |
| 0% | 50% | 0% | 50% |
| Sleep Resistance * | Stun Resistance * | ||
| -25% | 25% | ||
| Instant Death Resistance * | |||
| 0% | |||
Dragon Quest Tact[edit | edit source]
Balhib appears as an A-rank monster of the Inorganic family as part of the original Dragon Quest V event, appearing alongside Grandmaster Nimzo on his banner. It can participate in Slon the Rook's Battle Road as a party member. As of the latest update in the Japanese version, it can be scouted from any banner, including the Regular SP Scout.
| Family | Rank | Role | ||
Inorganic |
Attack |
|||
| Max Level | HP | MP | Move | |
| 130 | 753 | 242 | 4 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 548 | 422 | 340 | 200 | 35 |
| First | Second | Third | ||
| Dazzling Slash | Tempest Slash* | Dazzling Multislash* | ||
| First | Second | Third |
| Rare Buff/Stats Up | Sizz Res +25/Stats Up | Dazzling Multislash Potency +5%/Stats Up |
| Fourth | Fifth | |
| Crack Res +25/Stats Up | Dazzling Multislash Potency +5%/Stats Up | |
| First | |
| Raises physical potency of inorganic allies, including itself, by 10% in a 5x5 square around it. | |
| First | Second | Third |
| ATK +10 | DEF +15 | Dazzling Multislash Potency +2% |
| First | |
| Rare Buff: Rarely greatly raises DEF for 4 turns at action start. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Normal | Half Res | Half Res | Very Weak | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Normal | Normal | Very Weak | Normal | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Immune | Normal | Normal | Normal | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Super Weak | Normal | Normal | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Normal | Half Res | Super Weak | Normal |
In Other Languages[edit | edit source]
Trivia[edit | edit source]
- The word balhib is a term used by medieval Egyptians to refer to the Great Sphinx of Giza, a statue depicting a sphinx, which is a mythological creature that had the head of a man and the body of a lion.
Related monsters[edit | edit source]
Gallery[edit | edit source]
-
Super Famicom artwork.
-
XI polygon model.
-
A Malicious balhib.
-
DQM1·2 sprite.
-
Joker 2 model.
-
Battle Road Victory cut-in.
-
Appearance in Super Light.
-
Stars model.
-
DQ Trading Card.
-
Scan Battlers card.
- Demons
- Egyptian mythology
- Floating enemies
- Material family
- Dragon Quest V enemies
- Dragon Quest X enemies
- Dragon Quest X bosses
- Dragon Quest XI enemies
- Dragon Quest Monsters enemies
- Dragon Quest Monsters 2 enemies
- Dragon Quest Monsters: Joker 2 enemies
- Dragon Quest Monsters: Terry's Wonderland 3D enemies
- Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies
- Dragon Quest Monsters: The Dark Prince enemies
- Dragon Quest: Monster Battle Road II Legend enemies
- Dragon Quest Monster Battle Road Victory enemies
- Dragon Quest Monsters: Super Light enemies
- Dragon Quest of the Stars enemies
- Dragon Quest Walk enemies
- Dragon Quest Tact monsters
- Dragon Quest: Scan Battlers enemies




