Body Slam: Difference between revisions
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'''Body Slam''' is a recurring skill in the {{DQSeries}} that first appeared in {{ | '''Body Slam''' is a recurring skill in the {{DQSeries}} that first appeared in {{Dragon Quest IV}} as an enemy-exclusive ability before becoming a player-usable skill in later installments. | ||
Upon use, it attempts to reduce both the user and target's HP by around 80%. Be wary of using this skill, as the player will still take damage even if they miss their target. | Upon use, it attempts to reduce both the user and target's {{HP}} by around 80%. Be wary of using this skill, as the player will still take damage even if they miss their target. | ||
==Appearances== | ==Appearances== | ||
==={{DQ4}}=== | ==={{DQ4}}=== | ||
It made its first appearance in this game, as a skill exclusively used by enemies. The skill is used by [[ | It made its first appearance in this game, as a skill exclusively used by enemies. The skill is used by [[bullfinch]], [[Chow Mein]], [[king slime]], [[moosifer]], and [[perilwinkle]]. Enemies will only use it when low on {{HP}}. | ||
==={{DQ5}}=== | ==={{DQ5}}=== | ||
Body Slam is learned by several monster companions such as the [[ | Body Slam is learned by several monster companions such as the [[rockbomb]]. As the skill shares the same resistance tag with [[Kamikazee]], only the [[archdemon]], [[balhib]], [[Barbatos]], [[bilhaw]], [[blizzybody]], [[bomboulder]], [[deathsquad]], [[great dragon]] {{Hades' helm M}}, [[hyperpyrexion]], [[mandrake marauder]], [[mechan-o'-wyrm]], [[metal slime]]s, [[moosifer]], [[necromancer]], [[pink elephant]], and boss {{MFamilies}}s have any resistance or immunity at all. | ||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
!style="background:#77479B; color: white;"|Name | !style="background:#77479B; color: white;"|Name | ||
!style="background:#77479B; color: white;"|Level | !style="background:#77479B; color: white;"|Level | ||
|- | |- | ||
| | |{{Fat rat R}}||-- | ||
|- | |- | ||
| | |{{Rotten apple R}}||-- | ||
|- | |- | ||
| | |{{Hades' helm R}}||5 | ||
|- | |- | ||
| | |{{Ticking timeburrm R}}||5 | ||
|- | |- | ||
| | |{{Bomboulder R}}||6 | ||
|- | |- | ||
| | |{{Rockbomb R}}||10 | ||
|- | |- | ||
| | |{{Fandangow R}}||25 | ||
|} | |} | ||
[[Terrorceratops]] and [[Bloodbonnet|fire-eater]] use it only as enemies. | |||
==={{DQ6}}=== | ==={{DQ6}}=== | ||
Body Slam is learned by [[Kingsley]] at Level 10. Other characters can learn it by advancing to rank 6 of the [[Merchant]] vocation. Body Slam now uses the same resistance tag as [[Whack]]. | Body Slam is learned by [[Kingsley]] at Level 10. Other characters can learn it by advancing to rank 6 of the [[Merchant]] vocation. Body Slam now uses the same resistance tag as [[Whack]]. | ||
In the {{Super Famicom}} version the recoil damage is much less for human characters because all humans have an innate Whack resistance, giving the skill more utility. This oversight was corrected in the [[Nintendo DS]] remake. | |||
It is used by the enemies [[armoured wartoise]], [[darkcrawler]], [[dreadful drackal]], [[finned fatale]], [[rotten cotton]], and [[wayward armour]]. | |||
==={{DQ7}}=== | ==={{DQ7}}=== | ||
Body Slam has the same parameters as in the previous game and can be learned at rank 3 as a [[Sailor]] (rank 2 in the {{3DS}} version), rank 7 as a [[Jawtoise (vocation)|Jawtoise]] and [[Malevolantern (vocation)|Malevolantern]], rank 4 as a [[Seasaur (vocation)|Seasaur]], and rank 3 as a [[Platinum king jewel (vocation)|Platinum king jewel]]. [[Ruff]] has his own variation of the skill called [[Roar Deal]]. | Body Slam has the same parameters as in the previous game and can be learned at rank 3 as a [[Sailor]] (rank 2 in the {{3DS}} version), rank 7 as a [[Jawtoise (vocation)|Jawtoise]] and [[Malevolantern (vocation)|Malevolantern]], rank 4 as a [[Seasaur (vocation)|Seasaur]], and rank 3 as a [[Platinum king jewel (vocation)|Platinum king jewel]]. [[Ruff]] has his own variation of the skill called [[Roar Deal]]. | ||
* | *{{Monster}}s have their own variation of the skill that simply deals 125% attack damage to a single character with no recoil. It can be used by [[Wooden horseman|wooden horsemen]], [[armoured wartoise]]s, [[barracuda]]s, [[deathcargot]]s, [[demon thunderer]]s, [[disastropod]]s, [[donkey xote]]s, [[dragstar]]s, [[dragster]]s, [[hellstalker]]s, [[king cureslime]]s, [[king slime]], [[macho picchu]], [[metal king slime]]s, [[mucho macho]]s, [[notso macho]]s, [[perilwinkle]]s, [[splatterhorn]]s, and [[strangler fish]]es. | ||
==={{DQ8}}=== | |||
Body Slam can be used by [[buffalo wing]], [[bullfinch]], [[iron rhino]], and [[notso macho]] . The only Infamous Monster who can use it is [[Potbelly]]. | |||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
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==={{DQ10}}=== | ==={{DQ10}}=== | ||
Body Slam can be learned by investing 70 skill points into the [[Warrior]]'s Courage skill. This time, it has the added effect of being able to stun an enemy, as well as having an 80% chance of knocking them back by several meters. It costs 4 MP to use and deals 125% damage of a normal attack. It can also be used by various | Body Slam can be learned by investing 70 skill points into the [[Warrior]]'s Courage skill. This time, it has the added effect of being able to stun an enemy, as well as having an 80% chance of knocking them back by several meters. It costs 4 {{MP}} to use and deals 125% damage of a normal attack. It can also be used by various {{MFamilies}}s, including [[Barbatos]], [[dragon slime]], and [[Drake slime|prake slime]]. | ||
==={{DQ11}}=== | ==={{DQ11}}=== | ||
Body Slam once again appears as an | Body Slam once again appears as an {{MFamilies}}s-only skill that can be used by [[moosifer]]s and [[Toady|toadies]]. It deals 110% damage to a single character and has no recoil effect. | ||
==={{DQM}}=== | ==={{DQM}}=== | ||
Called Ramming in this game, it requires the | Called Ramming in this game, it requires the {{MFamilies}} to reach level 12 with 70 {{HP}} and 70 {{Agility}}. It costs 1 MP to use and shares its resistance tag with [[Kamikazee]]. It is naturally learned by the [[Bullfinch|BullBird]], [[Mortamor|DeathMore]] (Transformed), [[Drackal|GulpBeast]], [[Komodo|MiniDrak]] and [[Feralball|PillowRat]]. | ||
==={{DQM2}}=== | ==={{DQM2}}=== | ||
The requirements to learn Ramming are unchanged. It is naturally learned by the [[Beelzebuzz|Belzebub]], [[Boss troll|BossTroll]], [[Finned fatale|Digong]], [[Drygon]], [[King slime|KingSlime]], [[Petiteel]], [[Stainless scrapper|ProtoMech]], [[Frightbait|PutreFish]] and [[Rubble slime|RockSlime]]. | The requirements to learn Ramming are unchanged. It is naturally learned by the [[Beelzebuzz|Belzebub]], [[Boss troll|BossTroll]], [[Finned fatale|Digong]], [[Drygon]], [[King slime|KingSlime]], [[Petiteel]], [[Stainless scrapper|ProtoMech]], [[Frightbait|PutreFish]] and [[Rubble slime|RockSlime]]. | ||
=== {{DQMCH}} === | |||
Known as '''Body Slam''' in the fan translation, it follows the same learning requirements as the previous two Monsters games of needing the monster to reach level 12 with 70 [[HP]] and 70 [[Agility]] with an MP cost of 1. Like other games, it drops the targets health by around 80% of their current HP, with the amount of damage dealt being reduced the higher the target's resistance. Uniquely though, if the target has ''no'' resistance to Body Slam, the move will deal roughly 110% of the target's current HP in damage. | |||
It is learned naturally by [[Beelzebuzz|Beelzebug]], [[Boss troll|Boss Troll]], [[Bull Bird]], [[GigaDraco|Giga Draco]], [[Gigantes]], [[Gem Slime|Gold Slime]]. [[Golem]], [[GulpBeast|Gulp Beast]], [[Mad Gopher]], [[ProtoKiller|Proto Killer]], and [[Trumpeter]]. | |||
==={{DQMJ}}=== | ==={{DQMJ}}=== | ||
Body Slam can be learned from: | Body Slam can be learned from: | ||
*[[Berserker (skill)|Berserker]] (20 points) | *[[Berserker (skill)|Berserker]] (20 points) | ||
*[[Champion (skill)|Champion]] (13 points) | *[[Champion (skill)|Champion]] (13 points) | ||
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==={{DQTact}}=== | ==={{DQTact}}=== | ||
Body Slam is known naturally by [[ | Body Slam is known naturally by [[bunicorn]], [[golem]], [[lleviathan]], [[lucky bag]], [[medislime]], [[sham hatwitch]], [[she-slime]], [[slime]], and [[stark raven]], at Level 1, costing 4 {{MP}} to use. It inflicts minor martial damage to a single enemy. | ||
{{DQTactSkill | {{DQTactSkill | ||
|name=Body Slam | |name=Body Slam | ||
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|romanji=Taiatari | |romanji=Taiatari | ||
|type=Martial | |type=Martial | ||
|role=Attack | |role={{Attack}} | ||
|element=[[File:DQTact Non-elemental.png]]<br>Typeless | |element=[[File:DQTact Non-elemental.png]]<br>Typeless | ||
|mp=4 | |mp=4 | ||
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[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Death skills]] | [[Category:Death skills]] | ||
[[Category:Dragon Quest IV enemy skills]] | |||
[[Category:Dragon Quest V skills]] | [[Category:Dragon Quest V skills]] | ||
[[Category:Dragon Quest VI skills]] | [[Category:Dragon Quest VI skills]] | ||