Monster Masher (vocation): Difference between revisions
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{{VocationInfo | {{VocationInfo | ||
|Image = [[File:DQVII Monster Masher.png]] | |Image = [[File:DQVII 3DS Auster Monster Masher.png]] | ||
|Caption = The {{Hero 7}} as a Monster Masher in DQVII 3DS. | |Caption = The {{Hero 7}} as a Monster Masher in DQVII 3DS. | ||
|Japanese = 魔物ハンター (''Mamono Hantā'') | |Japanese = 魔物ハンター (''Mamono Hantā'') | ||
|Origin = [[Dragon Quest VII]] | |Origin = [[Dragon Quest VII]] | ||
|Games = [[Dragon Quest VII | |Games = [[Dragon Quest VII]] | ||
}} | }} | ||
{{for|about=the similarly named skill|see=Monster Masher (skill)}} | |||
<center>''A master of monsters, able to commune with them, wield their abilities, and win their affection.'' --Description in ''Dragon Quest VII''</ | <div align=center>''A master of monsters, able to commune with them, wield their abilities, and win their affection.'' --Description in ''Dragon Quest VII''</div> | ||
The '''Monster Masher''' (魔物ハンター ''Mamono Hantā'') is a [[vocation]] exclusive to ''[[Dragon Quest VII]]'', and is the game's interpretation of the [[Monster Wrangler]] vocation. | The '''Monster Masher''' (魔物ハンター ''Mamono Hantā'') is a [[vocation]] exclusive to ''[[Dragon Quest VII]]'', and is the game's interpretation of the [[Monster Wrangler]] vocation. | ||
This vocation is often confused with the [[Monster Wrangler]] and [[Monster Master]] vocations. | |||
==Description== | ==Description== | ||
The Monster Masher is an intermediate vocation that requires a character to master the [[Shepherd]] and [[Thief]] before it will become available at [[Alltrades Abbey (Dragon Quest VII)|Alltrades Abbey]]. The vocation utilizes several [[Breath|breath attacks]] in all versions of the game, but in the [[Nintendo 3DS]] remake it also provides players with support spells for more utility in battle even when the fixed damage ranges of the breath attacks become obsolete as the game progresses. In terms of stat-modification the Monster Masher provides very little beyond a 20% boost to [[wisdom]], reflecting the profession's knowledge of animal husbandry. | The Monster Masher is an intermediate vocation that requires a character to master the [[Shepherd]] and [[Thief]] before it will become available at [[Alltrades Abbey (Dragon Quest VII)|Alltrades Abbey]]. The vocation utilizes several [[Breath|breath attacks]] in all versions of the game, but in the [[Nintendo 3DS]] remake it also provides players with support spells for more utility in battle even when the fixed damage ranges of the breath attacks become obsolete as the game progresses. In terms of stat-modification the Monster Masher provides very little beyond a 20% boost to [[wisdom]], reflecting the profession's knowledge of animal husbandry. | ||
The vocation's real purpose is to give players a greater chance to send defeated monsters off to the [[Monster Meadows]], a wildlife preserve of sorts where monsters can interact with the party as NPCs. This is done through the [[Animal Magnetism]] skill exclusive to the vocation, which greatly raises the tame rate of a monster when it is used. | The vocation's real purpose is to give players a greater chance to send defeated monsters off to the [[Monster Meadows]], a wildlife preserve of sorts where monsters can interact with the party as NPCs. This is done through the [[Animal Magnetism]] skill exclusive to the vocation, which greatly raises the tame rate of a monster when it is used. | ||
==Monster master, wrangler and masher== | |||
There is some confusion regarding the monster-focused vocations: Dragon Quest VI for the Super Famicom had the まもの使い (''Mamono Tsukai'') vocation, then the seventh game has 魔物ハンター (''Mamono Hantā''), it was changed to 魔物マスター (''Mamono Masutā'') in the [[Nintendo DS]] remake of DQVI and it's subsequent ports, the まもの使い (''Mamono Tsukai'') vocation returned in the tenth game, then まものマスター (''Mamono Masutā'') was used in both ''Stars'' and ''Walk'', then まもの使い (''Mamono Tsukai'') was used again in DQIII HD-2D and DQX Offline. | |||
In the English side there has been consistency in the translations for the main series since Square Enix started using the Dragon Quest naming conventions: まもの使い is Monster Wrangler, 魔物ハンター is Monster Masher, and 魔物マスター is Monster Master. (Monster Masher used to be known as "Tamer" on the PS1 translation of Dragon Warrior VII). | |||
Due to all these vocations being monster-focused, most people tend to mix them up, despite them being different: Monster Wranglers can scout monsters, while Monster Masters cannot, despite both of them using similar fighting styles and skills. Monster Masher, while similar, tames monsters and sends them to the [[Monster Meadows]]. | |||
In [[Dragon Quest Tact]], [[Terry|young Terry]] introduces himself as being a "Monster ''Scout''", and the {{Hero 5}} of the fifth game has the title of "Legendary Monster ''Wrangler''". Later on, the game introduced a unit based on the female Monster Wrangler from Dragon Quest III HD-2D Remake. | |||
==Appearances== | ==Appearances== | ||
==={{DQ7}}=== | ==={{DQ7}}=== | ||
Appearance-wise, the costume of the Master looks the same for both genders, with a green cape, a purple sash tied about the waist like a belt and magenta pants, but [[Hero (Dragon Quest VII)|the Hero]] is shirtless and has yellow gloves and boots. | Appearance-wise, the costume of the Master looks the same for both genders, with a green cape, a purple sash tied about the waist like a belt and magenta pants, but [[Hero (Dragon Quest VII)|the Hero]] is shirtless and has yellow gloves and boots. | ||
===Stat Changes=== | |||
====Stat Changes==== | |||
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="25%" valign="top" style="background:#4682B4"|''' | |width="25%" valign="top" style="background:#4682B4; color:#ffffff"|'''Statistics''' | ||
|width="25%" valign="top" style="background:#4682B4"|''' | |width="25%" valign="top" style="background:#4682B4; color:#ffffff"|'''Change''' | ||
|- | |- | ||
|Battles to Master | |Battles to Master | ||
| Line 49: | Line 62: | ||
|} | |} | ||
=== | ====PSX Abilities==== | ||
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="5%" valign="top" style="background:#4682B4"|''' | |width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Level''' | ||
|width="20%" valign="top" style="background:#4682B4"|''' | |width="20%" valign="top" style="background:#4682B4; color:#ffffff"|'''Title''' | ||
|width="10%" valign="top" style="background:#4682B4"|''' | |width="10%" valign="top" style="background:#4682B4; color:#ffffff"|'''Learns''' | ||
|width="5%" valign="top" style="background:#4682B4"|''' | |width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Battles Needed''' | ||
|width="15%" valign="top" style="background:#4682B4"|''' | |width="15%" valign="top" style="background:#4682B4; color:#ffffff"|'''Target''' | ||
|width="50%" valign="top" style="background:#4682B4"|''' | |width="50%" valign="top" style="background:#4682B4; color:#ffffff"|'''Info''' | ||
|width="5%" valign="top" style="background:#4682B4"|''' | |width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''MP''' | ||
|- | |- | ||
|rowspan=2|1 | |rowspan=2|1 | ||
|rowspan=2|Pet Owner | |rowspan=2|Pet Owner | ||
|[[ | |[[Poison Breath]]<br>''(PoisonGas)'' | ||
|rowspan=2|1 | |rowspan=2|1 | ||
|One Group | |One Group | ||
| Line 67: | Line 80: | ||
|0 | |0 | ||
|- | |- | ||
|[[ | |[[Animal Magnetism]]<br>''(Tamer)'' | ||
|One Group | |One Group | ||
|Increases the chance of taming one group of enemies | |Increases the chance of taming one group of enemies | ||
| Line 74: | Line 87: | ||
|2 | |2 | ||
|Groomer | |Groomer | ||
| | | | ||
|18 | |18 | ||
| | | | ||
| Line 82: | Line 95: | ||
|3 | |3 | ||
|Ranch Hand | |Ranch Hand | ||
|[[ | |[[Sweet Breath]]<br>''(SleepAir)'' | ||
|33 | |33 | ||
|One Group | |One Group | ||
| Line 90: | Line 103: | ||
|4 | |4 | ||
|Tracker | |Tracker | ||
|[[ | |[[Cool Breath]]<br>''(FrigidAir)'' | ||
|58 | |58 | ||
|All Enemies | |All Enemies | ||
| Line 98: | Line 111: | ||
|5 | |5 | ||
|Hunter | |Hunter | ||
|[[ | |[[Burning Breath]]<br>''(PalsyAir)'' | ||
|77 | |77 | ||
|One Group | |One Group | ||
| Line 106: | Line 119: | ||
|6 | |6 | ||
|Handler | |Handler | ||
|[[ | |[[Flame Breath]]<br>''(BlazeAir)'' | ||
|93 | |93 | ||
|All Enemies | |All Enemies | ||
| Line 114: | Line 127: | ||
|7 | |7 | ||
|Trainer | |Trainer | ||
|[[ | |[[Venom Mist]]<br>''(PoisonFog)'' | ||
|125 | |125 | ||
|One Group | |One Group | ||
| Line 122: | Line 135: | ||
|8 | |8 | ||
|Beast Lord | |Beast Lord | ||
|[[Puff! | |[[Puff!]]<br>''(BeDragon)'' | ||
|165 | |165 | ||
|Self | |Self | ||
| Line 129: | Line 142: | ||
|} | |} | ||
===3DS Abilities=== | ====3DS Abilities==== | ||
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="5%" valign="top" style="background:#4682B4"|''' | |width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Level''' | ||
|width="20%" valign="top" style="background:#4682B4"|''' | |width="20%" valign="top" style="background:#4682B4; color:#ffffff"|'''Title''' | ||
|width="10%" valign="top" style="background:#4682B4"|''' | |width="10%" valign="top" style="background:#4682B4; color:#ffffff"|'''Learns''' | ||
|width="5%" valign="top" style="background:#4682B4"|''' | |width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Battles Needed''' | ||
|width="15%" valign="top" style="background:#4682B4"|''' | |width="15%" valign="top" style="background:#4682B4; color:#ffffff"|'''Target''' | ||
|width="50%" valign="top" style="background:#4682B4"|''' | |width="50%" valign="top" style="background:#4682B4; color:#ffffff"|'''Info''' | ||
|width="5%" valign="top" style="background:#4682B4"|''' | |width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''MP''' | ||
|- | |- | ||
|rowspan=2|1 | |rowspan=2|1 | ||
| Line 245: | Line 258: | ||
==Trivia== | ==Trivia== | ||
*The vocation's design is a combination of the baggy pants and prominent red and black | *The vocation's design is a combination of the baggy pants and prominent red and black colors worn by the [[Monster Wrangler]]s, and a plain set of the green tattered [[rags]] that could be equipped by several monster recruits in ''V'' and ''VI''. | ||
==See also== | ==See also== | ||
| Line 253: | Line 266: | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
DQVII 3DS Auster Monster Masher.png|The {{Hero 7}} of [[Estard]] as a Monster Masher | |||
DQVII 3DS Maribel Monster Master.png|[[Maribel]] as a Monster Masher | |||
</gallery> | </gallery> | ||
{{DQVIIClasses}} | {{DQVIIClasses}} | ||
[[Category:Dragon Quest VII vocations]] | [[Category:Dragon Quest VII vocations]] | ||
[[fr:Rosseur de monstres]] | [[fr:Rosseur de monstres]] | ||
Latest revision as of 12:35, 22 February 2026
| Vocation | |
| Monster Masher (vocation) | |
![]() The Hero as a Monster Masher in DQVII 3DS. | |
| Japanese name: | 魔物ハンター (Mamono Hantā) |
|---|---|
| Introduced in: | Dragon Quest VII |
| Appears in: | Dragon Quest VII |
The Monster Masher (魔物ハンター Mamono Hantā) is a vocation exclusive to Dragon Quest VII, and is the game's interpretation of the Monster Wrangler vocation.
This vocation is often confused with the Monster Wrangler and Monster Master vocations.
Description[edit | edit source]
The Monster Masher is an intermediate vocation that requires a character to master the Shepherd and Thief before it will become available at Alltrades Abbey. The vocation utilizes several breath attacks in all versions of the game, but in the Nintendo 3DS remake it also provides players with support spells for more utility in battle even when the fixed damage ranges of the breath attacks become obsolete as the game progresses. In terms of stat-modification the Monster Masher provides very little beyond a 20% boost to wisdom, reflecting the profession's knowledge of animal husbandry.
The vocation's real purpose is to give players a greater chance to send defeated monsters off to the Monster Meadows, a wildlife preserve of sorts where monsters can interact with the party as NPCs. This is done through the Animal Magnetism skill exclusive to the vocation, which greatly raises the tame rate of a monster when it is used.
Monster master, wrangler and masher[edit | edit source]
There is some confusion regarding the monster-focused vocations: Dragon Quest VI for the Super Famicom had the まもの使い (Mamono Tsukai) vocation, then the seventh game has 魔物ハンター (Mamono Hantā), it was changed to 魔物マスター (Mamono Masutā) in the Nintendo DS remake of DQVI and it's subsequent ports, the まもの使い (Mamono Tsukai) vocation returned in the tenth game, then まものマスター (Mamono Masutā) was used in both Stars and Walk, then まもの使い (Mamono Tsukai) was used again in DQIII HD-2D and DQX Offline.
In the English side there has been consistency in the translations for the main series since Square Enix started using the Dragon Quest naming conventions: まもの使い is Monster Wrangler, 魔物ハンター is Monster Masher, and 魔物マスター is Monster Master. (Monster Masher used to be known as "Tamer" on the PS1 translation of Dragon Warrior VII).
Due to all these vocations being monster-focused, most people tend to mix them up, despite them being different: Monster Wranglers can scout monsters, while Monster Masters cannot, despite both of them using similar fighting styles and skills. Monster Masher, while similar, tames monsters and sends them to the Monster Meadows.
In Dragon Quest Tact, young Terry introduces himself as being a "Monster Scout", and the Hero of the fifth game has the title of "Legendary Monster Wrangler". Later on, the game introduced a unit based on the female Monster Wrangler from Dragon Quest III HD-2D Remake.
Appearances[edit | edit source]
Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]
Appearance-wise, the costume of the Master looks the same for both genders, with a green cape, a purple sash tied about the waist like a belt and magenta pants, but the Hero is shirtless and has yellow gloves and boots.
Stat Changes[edit | edit source]
| Statistics | Change |
| Battles to Master | 165 (PS1) / 143 (3DS) |
| Strength | Null |
| Agility | +10% |
| Resilience | Null |
| Wisdom | +20% |
| Style | +5% |
| Max HP | -5% |
| Max MP | -5% |
| Mastery Bonus | +15 Bonus to Resilience |
PSX Abilities[edit | edit source]
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Pet Owner | Poison Breath (PoisonGas) |
1 | One Group | Has a chance to poison one group of enemies | 0 |
| Animal Magnetism (Tamer) |
One Group | Increases the chance of taming one group of enemies | 0 | |||
| 2 | Groomer | 18 | ||||
| 3 | Ranch Hand | Sweet Breath (SleepAir) |
33 | One Group | Has a chance of putting one group of enemies to sleep | 0 |
| 4 | Tracker | Cool Breath (FrigidAir) |
58 | All Enemies | Causes ~15HP in ice damage | 0 |
| 5 | Hunter | Burning Breath (PalsyAir) |
77 | One Group | Has a chance of cause paralysis to one group of enemies | 0 |
| 6 | Handler | Flame Breath (BlazeAir) |
93 | All Enemies | Causes ~40HP in fire damage | 0 |
| 7 | Trainer | Venom Mist (PoisonFog) |
125 | One Group | Severely poisons one group of enemies, causing them to lose 1/6 of their HP every round | 0 |
| 8 | Beast Lord | Puff! (BeDragon) |
165 | Self | Turns the caster into an uncontrollable dragon | 18 |
3DS Abilities[edit | edit source]
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Slime Stalker | Poison Breath | 1 | One Group | Poisons a group of enemies. | 0 |
| Animal Magnetism | One Group | Makes it more likely that monsters will come make friends with you. | 0 | |||
| 2 | Animal Assailer | Kabuff | 14 | All Allies | Raises the defence of all party members. | 3 |
| Sweet Breath | One Group | A fragrant sigh that lulls a group of enemies to sleep. | 0 | |||
| 3 | Zombie Zapper | Insulatle | 12 | All Allies | Protects the party from fire and ice attacks. | 3 |
| Fire Breath | One Group | A fiery breath attack. | 0 | |||
| Cool Breath | One Group | A chilly breath attack. | 0 | |||
| 4 | Metal Mauler | Magic Barrier | 20 | All Allies | Forms a fortification that impedes the efficacy of enemy spells. | 3 |
| Burning Breath | One Group | Paralyzes the enemy with a torrid sigh. | 0 | |||
| 5 | Demon Defeater | Kasap | 20 | One Group | Reduces the defence of a group of enemies. | 4 |
| Flame Breath | One Group | A fiercely fiery breath attack. | 0 | |||
| 6 | Troll Trouncer | Puff! | 12 | Self | Transforms the caster into a fire-breathing dragon. | 18 |
| Venom Mist | One Group | Envenomates a group of enemies. | 0 | |||
| 7 | Dragon Destroyer | Inferno | 25 | All Enemies | A ferociously fiery breath attack. | 0 |
| Chilly Breath | All Enemies | A frigidly chilly breath attack. | 0 | |||
| 8 | Master Masher | Scorch | 40 | All Enemies | A scorching inferno of burning breath. | 0 |
Trivia[edit | edit source]
- The vocation's design is a combination of the baggy pants and prominent red and black colors worn by the Monster Wranglers, and a plain set of the green tattered rags that could be equipped by several monster recruits in V and VI.
See also[edit | edit source]
Gallery[edit | edit source]
-
Maribel as a Monster Masher
