Shepherd: Difference between revisions

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Shepherds are folk of the flock, and rely upon their cloven comrades to aid in battle. They make good early support characters with sleep-inducing skills and simple healing, but their real power lies in the lambpede skill.
Shepherds are folk of the flock, and rely upon their cloven comrades to aid in battle. They make good early support characters with sleep-inducing skills and simple healing, but their real power lies in the lambpede skill.


==''Dragon Quest VII''==
==Appearances==
===Stat Changes===
===''Dragon Quest VII''===
====Stat Changes====
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>'''
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>'''
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| -30%
| -30%
|}
|}
[[File:DQVII Shepherd class.png|170px|right]]
 
===PS1 Abilities===
====PSX Abilities====
''While the American PSX release of the game used the old localization, the current names are also written for better navigation clarity.''
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
Line 56: Line 58:
|1
|1
|Beginner
|Beginner
|Nothing
|
|0
|0
|
|
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|2
|2
|Novice
|Novice
|[[Squelch|Antidote]]
|[[Squelch]]<br>''(Antidote)''
|8
|8
|One Ally
|One Ally
Line 72: Line 74:
|3
|3
|FarmHand
|FarmHand
|[[Heal]]
|[[Heal]]<br>''(Heal)''
|17
|17
|One Ally
|One Ally
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|4
|4
|SlopFeed
|SlopFeed
|[[Slumber]]
|[[Nap]]<br>''(Slumber)''
|33
|33
|Field
|Field
Line 88: Line 90:
|5
|5
|Swain
|Swain
|[[Whistle]]
|[[Whistle]]<br>''(Whistle)''
|52
|52
|Field
|Field
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|6
|6
|Fleecer
|Fleecer
|Nothing
|
|70
|70
|
|
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|7
|7
|Herder
|Herder
|[[WoolGuard]]
|[[Woolly Blanket]]<br>''(WoolGuard)''
|90
|90
|All Allies
|All Allies
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|8
|8
|SheepLord
|SheepLord
|[[Stampede]]
|[[Lambpede]]<br>''(Stampede)''
|135
|135
|All Enemies
|All Enemies
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|}
|}


===3DS Abilities===
====Hybrid Abilities====
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Hybrid</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|-
|[[Troubadour]]<br>''(Bard)''
|[[Counting Sheep]]<br>''(RamSong)''
|All Enemies
|Has a chance of putting all enemies to sleep
|0
|-
|[[Priest]]<br>''(Cleric)''
|[[Kabuff]]<br>''(Increase)''
|All Allies
|Increases the defense of all allies
|3
|-
|[[Dancer]]
|[[Slumber Rumbaa]]<br>''(RamDance)''
|
|Does nothing
|0
|-
|[[Martial Artist]]
|[[Ram Raid]]<br>''(RamAttack)''
|Self/One Enemy
|Reduces self and one enemy to 20% HP
|0
|-
|[[Mage]]
|[[Kasnooze]]<br>''(SleepAll)''
|One Group
|Has a better chance of causing sleep in one group of enemies
|5
|-
|[[Warrior]]
|[[Sobering Slap]]<br>''(Mineuchi)''
|One Ally
|Cures one ally of sleep and confusion
|0
|}
 
====3DS Abilities====
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
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|}
|}


===Hybrid Abilities===
[[File:DQVII Shepherd class.png|170px|right]]
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
 
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Hybrid</font>'''
====Usefulness====
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>'''
The Shepherd class's best skill is Whistle, which induces a battle any time the party is on the field. This is great for quickly leveling up vocation tiers and regular levels. The Wooly Blanket skill also protects the party from cold damage, good against monsters who use ice breath attacks like [[Gracos]]. Stampede works like [[Ruff|Ruff's]] Howl attack and improves with the user's level.
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
 
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
In terms of career advancement, the Shepherd, when combined with a rank 8 [[Thief]], becomes a [[Monster Master|Monster Master]] and learns all sorts of breath attacks. However, its main purpose is to tame monsters for [[Monster Meadows]].
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
 
===[[Dragon Quest VII Reimagined]]===
Shepherd is a unique basic vocation focused on offering support to their allies with sheep-themed skills.
 
Mastering this vocation alongside [[Thief]] unlocks the [[Monster Master]] vocation.
<div style="display:flex; flex-wrap:wrap; gap:10px; align-items: flex-start; justify-content: flex-start;">
{| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;"
|+ Proficiency
|-
! Level !! Type !! Name
|-
| 1 || [[File:DQVIIR Debuff Skill.png|32px]] || [[Slumber Rumbaa]]
|-
| 1 || [[File:DQVIIR Heal Skill.png|32px]] || [[Heal]]
|-
| 2 || [[File:DQVIIR Damage Skill.png|32px]] || [[Ram Raid]]
|-
| 2 || [[File:DQVIIR Heal Skill.png|32px]] || [[Reheal]]
|-
| 3 || [[File:DQVIIR Buff Skill.png|32px]] || [[Woolly Blanket]]
|-
| 4 || [[File:DQVIIR Heal Skill.png|32px]] || [[Remidheal]]
|-
| 4 || [[File:DQVIIR Heal Skill.png|32px]] || [[Defuddle]]
|-
| 5 || [[File:DQVIIR Heal Skill.png|32px]] || [[Nap]]
|-
| 6 || [[File:DQVIIR Debuff Skill.png|32px]] || [[Counting Sheep]]
|-
| 7 || [[File:DQVIIR Heal Skill.png|32px]] || [[Remoreheal]]
|-
| 8 || [[File:DQVIIR Damage Skill.png|32px]] || [[Lambpede]]
|-
|-
|[[Bard]]
! colspan=3| [[Let loose]] skill
|[[RamSong]]
|All Enemies
|Has a chance of putting all enemies to sleep
|0
|-
|-
|[[Cleric]]
| colspan=3| [[File:DQVIIR Shepherd Icon.png|32px]] '''Woolly Bullies''': Summons a flock of sheep that merrily join in with the user's attacks.
|[[Increase]]
|}
|All Allies
{| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;"
|Increases the defense of all allies
|+ Attribute Adjustments
|3
|-
|-
|[[Dancer]]
! Maximum HP !! Maximum MP !! Attack !! Defence !! Magical Might !! Charm
|RamDance
|
|Does nothing
|0
|-
|-
|[[Martial Artist]]
| [[File:DQVIIR Stats Up Icon.png|20px]] || - || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]]
|RamAttack
|Self/One Enemy
|Reduces self and one enemy to 20% HP
|0
|-
|-
|[[Mage]]
! Magical Mending !! Strength !! Deftness !! Resilience !! Agility
|[[Kasnooze|SleepAll]]
|One Group
|Has a better chance of causing sleep in one group of enemies
|5
|-
|-
|[[Warrior]]
| [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]]
|[[Mineuchi]]
|One Ally
|Cures one ally of sleep and confusion
|0
|}
|}
 
</div>
===Usefulness===
The Shepherd class's best skill is Whistle, which induces a battle any time the party is on the field. This is great for quickly leveling up vocation tiers and regular levels. The Wooly Blanket skill also protects the party from cold damage, good against monsters who use ice breath attacks like [[Gracos]]. Stampede works like [[Ruff|Ruff's]] Howl attack and improves with the user's level.
 
In terms of career advancement, the Shepherd, when combined with a rank 8 [[Thief]], becomes a [[Monster Master|Monster Master]] and learns all sorts of breath attacks. However, its main purpose is to tame monsters for [[Monster Meadows]].


{{DQVIIClasses}}
{{DQVIIClasses}}