Troubadour: Difference between revisions

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{{VocationInfo
{{VocationInfo
|Image = [[File:DQVII_Troubadour_male.png|270px]]
|Image = [[File:DQVII 3DS Auster Troubadour.png|270px]]
|Caption = The {{Hero 7}} as a Trobadour in DQVII 3DS.
|Caption = The {{Hero 7}} as a Trobadour in DQVII 3DS.
|Japanese = 吟遊詩人 (''Gin'yūshijin'')
|Japanese = 吟遊詩人 (''Gin'yūshijin'')
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==Description==
==Description==
The troubadour is a helpful vocation that makes use of support skills in battle. Outside of battle, they learn the [[Holy Protection]] spell that is able to keep weaker monsters at bay. After mastering this class, the troubadour can become a [[Luminary]] provided they have also mastered the [[Dancer]] and [[Jester]] vocations.
The troubadour is a helpful vocation that makes use of support skills in battle. Outside of battle, they learn the [[Holy Protection]] spell that is able to keep weaker monsters at bay. After mastering this class, the troubadour can become a [[Luminary]] provided they have also mastered the [[Dancer]] and [[Jester]] vocations.
 
==Appearances==
=={{DQ7}}==
==={{DQ7}}===
===Stat Changes===
====Stat Changes====
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>'''
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>'''
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|}
|}


==={{PS1}} Abilities===
====PSX Abilities====
''While the American PSX release of the game used the old localization, the current names are also written for better navigation clarity.''
{|width="85%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="85%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
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|1
|1
|Beginner
|Beginner
|Nothing
|
|0
|0
|
|
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|2
|2
|Novice
|Novice
|[[Eye for Distance|EagleEye]]
|[[Eye for Distance]]<br>''(EagleEye)''
|13
|13
|Field
|Field
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|3
|3
|Poet
|Poet
|[[Peep|X-Ray]]
|[[Peep]]<br>''(X-Ray)''
|27
|27
|Field
|Field
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|4
|4
|Lyricist
|Lyricist
|[[Lullaby|SleepSong]]
|[[Lullaby]]<br>''(SleepSong)''
|40
|40
|One Group
|One Group
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|5
|5
|Warbler
|Warbler
|[[Holy Protection|Repel]]
|[[Holy Protection]]<br>''(Repel)''
|55
|55
|Field
|Field
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|6
|6
|Crooner
|Crooner
|[[Dawn Chorus|AwakeSong]]
|[[Dawn Chorus]]<br>''(AwakeSong)''
|75
|75
|All Allies
|All Allies
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|7
|7
|Songster
|Songster
|[[Spellbinding Song|MistSong]]
|[[Spellbinding Song]]<br>''(MistSong)''
|110
|110
|One Group
|One Group
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|8
|8
|Minstrel
|Minstrel
|[[Angel Song|AngelSong]]
|[[Angel Song]]<br>''(AngelSong)''
|140
|140
|All Allies
|All Allies
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|}
|}


===3DS Abilities===
====Hybrid Abilities====
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Hybrid</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|-
|[[Priest]]
|[[Soothing Song]]<br>''(HealSong)''
|All Allies
|Restores 20HP to All Allies
|0
|-
|[[Martial Artist]]
|[[War Cry]]<br>''(WarCry)''
|All Enemies
|Has a chance of startling enemies, preventing them from attacking
|0
|-
|[[Jester]]
|[[Silly Song]]<br>''(GagSong)''
|One Group
|Has a chance of making one group of enemies laugh, preventing them from attacking
|0
|-
|[[Mage]]
|[[Cursed Verse]]<br>''(CurseSong)''
|One Group
|Lowers the defense of one group of enemies
|0
|-
|[[Sailor]]
|[[Zzz Shanty]]<br>''(WaveSong)''
|One Group
|Has a chance of putting one group of enemies to sleep
|0
|-
|[[Shepherd]]
|[[Counting Sheep]]<br>''(RamSong)''
|One Group
|Has a chance of putting one group of enemies to sleep
|0
|-
|[[Warrior]]
|[[Gritty Ditty]]<br>''(WarSong)''
|All Allies
|Raises the defense of all allies
|0
|}
 
====3DS Abilities====
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
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Amount of battles are counted from 0, not from rank to rank.
Amount of battles are counted from 0, not from rank to rank.


===Hybrid Abilities===
====Usefulness====
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
The troubadour is quite frail and should be put in fourth position from the left. Its only use is to make the {{Luminary V}} and then a [[Druid]]. It takes some time to become a Druid and so has to be started as soon the player clears {{Alltrades Abbey 7}}. However, the rewards are great. In the [[Nintendo 3DS]] Version, troubadours are able to learn Soothing Song naturally, which is a decent way to restore HP for free in battle.
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Hybrid</font>'''
 
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>'''
The hybrid skills aren't particularly worth getting as there are similar skills that do the same thing.
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
 
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
===[[Dragon Quest VII Reimagined]]===
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
Troubadour is a basic vocation that protects and heals their allies with a variety of songs and supportive spells.
 
Mastering this vocation alongside [[Dancer]] and [[Jester]] unlocks the [[Luminary]] vocation.
 
<div style="display:flex; flex-wrap:wrap; gap:10px; align-items: flex-start; justify-content: flex-start;">
{| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;"
|+ Proficiency
|-
! Level !! Type !! Name
|-
| 1 || [[File:DQVIIR Buff Skill.png|32px]] || [[Accelerate]]
|-
| 2 || [[File:DQVIIR Heal Skill.png|32px]] || [[Soothing Song]]
|-
| 2 || [[File:DQVIIR Buff Skill.png|32px]] || [[Hymn of Air]]
|-
| 3 || [[File:DQVIIR Damage Skill.png|32px]] || [[Starburst Throw]]
|-
| 3 || [[File:DQVIIR Buff Skill.png|32px]] || [[Hymn of Light]]
|-
| 4 || [[File:DQVIIR Buff Skill.png|32px]] || [[Aria of Awakening]]
|-
| 5 || [[File:DQVIIR Buff Skill.png|32px]] || [[Hymn of Fire]]
|-
| 5 || [[File:DQVIIR Buff Skill.png|32px]] || [[Hymn of Ice]]
|-
| 6 || [[File:DQVIIR Debuff Skill.png|32px]] || [[Divine Intervention]]
|-
| 7 || [[File:DQVIIR Buff Skill.png|32px]] || [[Acceleratle]]
|-
|-
|[[Priest]]
| 8 || [[File:DQVIIR Heal Skill.png|32px]] || [[Angel Song]]
|[[Soothing Song|HealSong]]
|All Allies
|Restores 20HP to All Allies
|0
|-
|-
|[[Martial Artist]]
! colspan=3| [[Let loose]] skill
|[[War Cry|WarCry]]
|All Enemies
|Has a chance of startling enemies, preventing them from attacking
|0
|-
|-
|[[Jester]]
| colspan=3| [[File:DQVIIR Troubadour Icon.png|32px]] '''Encore''': A potent performance that temporarily reduces all allies' MP costs to 0.
|[[Silly Song|GagSong]]
|}
|One Group
{| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;"
|Has a chance of making one group of enemies laugh, preventing them from attacking
|+ Attribute Adjustments
|0
|-
|-
|[[Mage]]
! Maximum HP !! Maximum MP !! Attack !! Defence !! Magical Might !! Charm
|[[Cursed Verse|CurseSong]]
|One Group
|Lowers the defense of one group of enemies
|0
|-
|-
|[[Sailor]]
| [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]]
|[[Zzz Shanty|WaveSong]]
|One Group
|Has a chance of putting one group of enemies to sleep
|0
|-
|-
|[[Shepherd]]
! Magical Mending !! Strength !! Deftness !! Resilience !! Agility
|[[Counting Sheep|RamSong]]
|One Group
|Has a chance of putting one group of enemies to sleep
|0
|-
|-
|[[Warrior]]
| [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || -
|[[Gritty Ditty|WarSong]]
|All Allies
|Raises the defense of all allies
|0
|}
|}
 
</div>
==Usefulness==
The troubadour is quite frail and should be put in fourth position from the left. Its only use is to make the {{Luminary V}} and then a [[Druid]]. It takes some time to become a Druid and so has to be started as soon the player clears {{Alltrades Abbey 7}}. However, the rewards are great. In the [[Nintendo 3DS]] Version, troubadours are able to learn Soothing Song naturally, which is a decent way to restore HP for free in battle.
 
The hybrid skills aren't particularly worth getting as there are similar skills that do the same thing.


==Notable Troubadours==
==Notable Troubadours==
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DQIV Bard.png|''Dragon Quest IV''.
DQIV Bard.png|''Dragon Quest IV''.
DQMCH_Bard.png|''[[Dragon Quest Monsters: Caravan Heart]]''.
DQMCH_Bard.png|''[[Dragon Quest Monsters: Caravan Heart]]''.
DQVII_Troubadour_male.png|''Dragon Quest VII''.
DQVII 3DS Auster Troubadour.png|''Dragon Quest VII''.
DQVII_Troubadour_female.png|''Dragon Quest VII''.
DQVII 3DS Maribel Troubadour.png|''Dragon Quest VII''.
DQVIII_Bard.png|A Bard from {{Dragon Quest VIII}}.
DQVIII_Bard.png|A Bard from {{Dragon Quest VIII}}.
</gallery></center>
</gallery></center>