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{{Spell Infobox
{{Spell Infobox
|title = Oomph
|title = Oomph
|image =  
|image = [[image:DQ3 Spell Oomph.png|170px]]
|japanese = バイシオン
|japanese = バイキルト
|romaji = Baishion
|romaji = Baikiruto
|type = Support
|type = Support
|first = {{DQMJ}}
|first = {{DQ3|short}}
|dw = Bikill<br>TwinHits
}}
}}
The spell '''Oomph''' is a recurring spell in the {{DQSeries}}. It doubles the benefactor's {{Attack}} when cast unless noted otherwise below.
 
'''Oomph''' is a support spell in the {{DQSeries}} introduced in. It is a sister spell to [[Oomphle]].


==Localisation History==
==Localisation History==
Originally, the naming Oomph was for the spell バイキルト ''Baikiruto''. With the arrival of バイシオン ''Baishion'' on {{DQMJ}}, it seemed to be treated as the higher variant as the localisation named it Oomphle and kept the existing spell as Oomph. However, when ''Baishion'' started to get implemented in mainline numbering starting with {{DQX}}, it started to get considered as the lower-tier variant, and as such was named Oomph, while ''Baikiruto'' got replaced to Oomphle.<br>
The spells ''Oomph'' and ''[[Oomphle]]'' have had conflicted localizations throughout the different games they appeared in. For consistency, this page refers to the spell named バイキルト ''(Baikiruto)'' in Japanese as it is most often localized as ''Oomph''. For the spell named バイシオン ''(Baishion)'' in Japanese, refer to ''[[Oomphle]]''.
In cases where only ''Baikiruto'' appears, it may still be called Oomph, like in {{DQIIIHD}}. For such cases, see [[Oomphle]].
 
Summary of the different localizations of those two spells over the different games:
{| style="border: 1px solid black;"
! Game
! バイシオン ''(Baishion)''
! バイキルト ''(Baikiruto)''
|-
| Up to {{DQ9|short}}
| N/A
| Oomph
|-
| {{DQMJ}}
| Oomphle
| Oomph
|-
| {{DQ11|short}}
| Oomph
| Oomphle
|-
| {{DQ7R}}
| Oomphle
| Oomph
|-
| Newer games where only ''Baikiruto'' appears<br>(Like {{DQ3HD}})
| N/A
| Oomph
|}
 
Additionally, for the case of {{DQ10}} which has had not got an official localization, we will take the same localization as {{DQ11|short}} for these spells, for consistancy, as they work the same way in those two games.


==Appearances==
==Appearances==
==={{DQ3}}===
Oomph can be learned by [[Mage]]s and [[Sage]]s at level 21 and costs 6 {{MP}}. On the enemy side, it can be cast by [[Abracadabrer]]s, [[Terror troll]]s, and [[IronNite]]s.
==={{DQ4}}===
Oomph is learned by [[Borya]] at level 19 and is already known by {{Psaro 9}} at upon joining the {{Party 4}}.
It can also be used by [[Togre]]s exclusively in the remakes.
==={{DQ5}}===
Beginning with the {{PS2}} version, Oomph only increases damage by 80%.
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Level
|-
|{{Warhog R}}||10
|-
|[[Bianca Whitaker|Bianca]]||13
|-
|[[Nera Briscoletti|Nera]]||13
|-
|[[Debora Briscoletti|Debora]]||15
|-
|{{Madchen}}||16
|-
|{{Grudgerigar R}}||20
|-
|{{Revaulting horse R}}||20
|-
|{{Beastmaster R}}||28
|-
|[[Dwight]]||45
|-
|{{Pip fighter R}}||55
|}
==={{DQ6}}===
Oomph is obtained by advancing to either Rank 2 of the [[Armamentalist]] vocation or rank 3 of the [[Sage]] vocation. It can also be cast by using the [[Sword of Ramias]] as an item.
On the enemy side, it can be cast by [[Annihilantern]]s, [[Jugular joker]]s, [[Sorcerer]]s, [[Brick]], [[Mortamor]]'s second form, and [[Nokturnus]].
==={{DQ7}}===
In the original Sony [[PlayStation]] version, Oomph can be learned by advancing to rank 4 as an [[Armamentalist]] or rank 6 as a [[Jawtoise (vocation)|Jawtoise]]. In the [[Nintendo 3DS]] version, it is an advanced spell that can be learned by advancing to rank 2 as a [[Sage]], rank 6 as a [[Pirate]], rank 6 as a [[Paladin]], rank 5 as a [[Champion]], and rank 1 as a [[Hero (vocation)|Hero]] or [[Druid]]. It can also be cast by using the [[Okeanos Sword]] in battle.
It can be cast by the enemies [[Fighting batboon]], [[Beastly priest]], [[Sorcerer]], [[Hideous eyesaur]], [[Notso macho]], [[Mucho macho]], [[Macho Picchu]], [[Togre]], [[Terracotta warrior]], and [[Mandrake major]].
==={{DQ8}}===
Oomph is learned by [[Jessica Albert|Jessica]] at level 19, by [[Angelo]] by investing 65 points into his Staves skill, and in the {{3DS}} version, by [[Morrie]] after investing 3 skill points into his Passion skill. It costs 6 MP to cast and doubles the attack damage of a single character for 6~9 turns. However, in the case of skills that hit multiple times such as [[Falcon Slash]] and [[Twin Dragon Lash]], the damage is only doubled for the first hit. For group-targeting attacks, the damage will only be doubled for the leftmost enemy that is struck.
On the enemy side, it can be cast by [[Notso macho]]s, [[Mucho macho]]s, [[Dark sea-diva]]s, and [[Dullahan]]s, as well as [[Tortured Soul in Memoriam]] and [[Dancing Flame in Memoriam]] in the 3DS version.
The Infamous Monsters [[Dumbking]] and [[Mornstar]] have access to it.
==={{DQ9}}===
Oomph is learned by [[Mage]]s at level 33 and [[Armamentalist]]s at level 39. It costs 8 {{MP}} to cast and will raise the recipient's {{Attack}} by 25%, capping at 50% for 6~9 turns.
==={{DQ10}}===
==={{DQ10}}===
Beginning with {{X}}, the localisation name "Oomph" refers to the new spell Baishion. The new spell [[Oomphle]] is the current localization of Baikiruto.
Oomphle can be learned by [[Armamentalist]]s at level 43, [[Item Master]]s at level 62, [[Demon Swordsman|Demon Swordsmen]] at level 69, and [[Ranger]]s at level 72. It costs 4 MP to cast and raises the target's {{Attack}} by 40% for 120 seconds.
* In the {{Offline}} version of the game, it can also be learned by [[Fuura]] at level 38.
 
==={{DQ11}}===
{{Veronica 11}} and [[Sylvando]] will learn Oomphle at level 31 and 39 respectively, and can cast it for 8 MP. It increases the target's attack by 50% for 4~6 turns.


Oomph is learned by [[Minstrel]]s at level 15, [[Armamentalist]]s at level 14, and [[Item Master]]s at level 55. It costs 2 {{MP}} to cast and will raise the recipient's {{Attack}} by 25% for 120 seconds.
==={{DQM}}===
Known as '''TwinHits''' in this game, it can learned by {{MFamilies}}s beginning at level 17 if the {{MFamilies}} has at least 72 {{MP}} and 66 {{Intelligence}}. It is learned naturally by [[Amber weed|AmberWeed]], [[Sentripede|ArmorPede]], [[Beanie meanie|BeanMan]], [[Prickly prankster|ChopClown]], [[Malevolantern|CurseLamp]], [[Picksy|Pixy]], and [[Crested loon|StubBird]]. Additionally, the [[Deago|Diago]] summoned by [[DiagoCall]] can use TwinHits. [http://www.gamefaqs.com/gbc/197155-dragon-warrior-monsters/faqs/8160]


==={{DQ11}}===
==={{DQM2}}===
Oomph is already known by [[Sylvando]] upon joining, and can cast it for 4 {{MP}}. It increases the target's {{Attack}} by 25% for 4~6 turns.
TwinHits now requires 119 {{Intelligence}} to learn. It is naturally learned by the [[Gracos|Grakos]], [[Eyesaur|MultiEyes]], [[Stalagosaur|Orligon]] and [[Petiteel]].


==={{DQMJ}}===
==={{DQMJ}}===
Oomphle increases the {{Attack}} of all party members by one stage for 2~5 turns and costs 10 MP to cast. It can be learned from:
Oomph increases the Attack of a single monster by two stages. It can be learned from various skill trees.
 
*[[Anti-metal]] (20 points)
* [[Champion (skill) | Champion]] (70 points)
*[[Champion (skill)|Champion]] (31 points)
* [[Fortifier]] (100 points)
*[[Fortifier]] (32 points)
* [[Über Helpful]] (62 points)
*[[Wulfspade (Skill)|Wulfspade]] (11 points)
* [[Wulfspade (Skill) | Wulfspade II]] (15 points)
* [[Wulfspade (Skill) | Wulfspade III]] (70 points)


==={{DQMJ2}}===
==={{DQMJ2}}===
Oomphle can be learned from all the skills it could be previously. It can also be learned from [[Morrie's Melange]] for 55 points.
Oomph can be learned from all the skills it could be previously. It can now also be learned from:
*[[Hero of the Heavens]] (15 points)
*[[Missing lynx (skill)|Missing lynx]] (44 points)
*[[Morrie's Melange]] (27 points)


==={{DQM3D}}===
==={{DQM3D}}===
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==={{DQM3}}===
==={{DQM3}}===
Oomph costs 6 MP and will raise one monster's attack by 50% for 2~5 turns, and cannot be stacked with multiple castings. It is learned through the [[Bang Afficionado]], [[Cleric]], [[Fortifier]], [[Frizz Afficionado]], [[Good Knight]], [[Magic Maven]], [[Mortamor (Talent)|Mortamor]], [[Nelgel the Netherfiend (Talent)|Nelgel the Netherfiend]], [[Nokturnus (Talent)|Nokturnus]], [[Power Player]], [[Strong Speller]], [[Taste Buddies]], and [[Willing Helper]] talents.
Oomphle costs 10 MP and raises the party's Attack by 25% for 2~5 turns, and can be cast twice for a 50% boost. It is learned through the [[Bang Virtuoso]], [[Charge Leader]], [[Firebrand]], [[Fluffy (Talent)|Fluffy]], [[Fortifier]], [[Frizz Virtuoso]], and [[Sage (Talent)|Sage]] talents.


==={{DQTreasures}}===
==={{DQTreasures}}===
Oomph doubles the physical power of one ally for limited amount of time and costs 20 {{MP}}. It can be learned by [[Amber dracky|Amber drackies]], [[Fiery dragling]]s, [[Orc queen]]s, [[Queen slime]]s, [[Shiny dragling]]s. The [[oomph pellet]] can duplicate the spell's effect.
Oomphle is the diminutive form of Oomph in ''Treasures'' due to a localisation error. It increases one ally's {{Attack}} by 50% for a limited amount of time and costs 5 MP. It can be learned by [[Amber dracky|Amber drackies]], [[Fiery dragling]]s, [[Orc queen]]s, [[Queen slime]]s, [[Shiny dragling]]s. If the player has no monster in the party that knows the spell, shooting an ally with the [[oomph pellet]] will duplicate the effect.
 
==={{DQR}}===
Oomph appeared under the name '''Oomph Scroll''' as an ability for [[Merchant]] leaders in the standard card pack, costing 3 MP to use. When played, all friendly units in a single column would gain +2 to attack power.
 
==={{DQTact}}===
Oomph is known naturally by [[Ace of spades]], {{Bianca}}, and [[Schwarzchuld]] at level 1, costs 24 MP to cast. It has a range of 1-2 squares away from the caster, can be self-cast, and increases the target's ATK by 2 stages for 3 turns.
{{DQTactSkill
|name=Oomph
|kanji=バイキルト
|romanji=Baikiruto
|type=Spell
|role=Support
|element=[[Image:DQTact Non-elemental.png]]
|mp=24
|range=[[Image:DQTact_Range1.png|48px]]<br>1-2 (+self)
|status=[[Image:DQTact ATKUp.png]]<br>ATK Up
|description=Greatly raises 1 ally's ATK for 3 turns
|monsters=Ace of spades, Bianca, Schwarzchuld
}}
 
===''[[Super Smash Bros. Ultimate]]''===
Oomph appears as one of the {{Hero Smash}}'s down special moves in ''[[Super Smash Bros. Ultimate]]'', available from the Command Selection. When activated, it increases the {{Hero Smash}}'s {{Attack}} power 60% for a limited time. Also, the spell will increase the damage the {{Hero Smash}} receives by 20%.


==Related skills & spells==
==Related skills & spells==
*[[Gritty Ditty]]
*[[Gritty Ditty]]
*[[Oomph]]
*[[Partyboost]]
*[[Partyboost]]
*[[Oomphle]]


==See Also==
==See Also==
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*[[Paxa Punch]]
*[[Paxa Punch]]
*[[War drum]]
*[[War drum]]
==Gallery==
<center><gallery>
Oomph DQVI artwork.jpg|[[Ashlynn]] casting Oomph on the {{Hero 6}}
SSBU_Oomph.jpg|{{Solo}} casting Oomph on himself.
</gallery></center>


{{clear}}
{{clear}}
{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]
[[Category:Support spells]]
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[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest IV spells]]
[[Category:Dragon Quest V spells]]
[[Category:Dragon Quest VI spells]]
[[Category:Dragon Quest VII spells]]
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[[Category:Dragon Quest IX spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest X spells]]
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[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest Monsters spells]]
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[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
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[[Category:Dragon Quest Monsters: The Dark Prince spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]
[[Category:Dragon Quest Treasures spells]]
[[Category:Dragon Quest Treasures spells]]
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