Persecutter: Difference between revisions

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|title = Persecutter
|title = Persecutter
|image = [[Image:DQXI Hypnos Hunt.jpg|300px]]
|image = [[Image:DQXI Hypnos Hunt.jpg|300px]]
|japanese = ヒュプノスハン
|japanese = ヒュプノスハント
|romaji = {{tt|Hyupunosuhan|Hypnos hunt}}
|romaji = Hyupunosu Hanto
|old =  
|translation = Hypnos Hunt
|type = Skill
|first = {{DQ9|short}}
}}
}}
'''Persecutter''' is a recurring {{Knife}} skill in the {{DQSeries}}. It deals more damage to enemies afflicted with [[Confusion]] or {{Sleep}}.
'''Persecutter''' is a recurring {{Knife}} skill in the {{DQSeries}}. It deals more damage to enemies afflicted with [[Confusion]] or {{Sleep}}.


==Appearances==
==Appearances==
==={{DQ2HD}}===
{{Stub}}
==={{DQ3HD}}===
==={{DQ3HD}}===
Persecutter was retroactively added to the 2024 remake learned at level 29 by {{Thieves}} if their wisdom exceeds 75 points. It deals 600% damage, using the Strike-element for the first time in the series, to enemies that are asleep or confused, and it costs 11 {{MP}}.
Persecutter was retroactively added to the 2024 remake learned at level 29 by {{Thieves}} if their wisdom exceeds 75 points. It deals 600% damage, using the Strike-element for the first time in the series, to enemies that are asleep or confused, and it costs 11 {{MP}}.
==={{DQ7R}}===
{{Stub}}


==={{DQ9}}===
==={{DQ9}}===
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==={{DQ11}}===
==={{DQ11}}===
[[Erik]] and [[Sylvando]] can learn Persecutter through the ''Knives'' skill tree on their character builders by unlocking its panel for 9 and 13 skill points respectively. It costs 5 {{MP}}, and will deal 620% of damage against sleeping or confused monsters, but removes its respective status ailment(s). All other targets will take 110% damage instead. Persecutter uses the same animation from {{DQ10}}.
[[Erik]] and [[Sylvando]] can learn Persecutter through the ''Knives'' skill tree on their character builders by unlocking its panel for 9 and 13 skill points respectively. It costs 5 {{MP}}, and will deal 620% damage against a sleeping or confused monster, but removes its respective status ailment(s). Other targets will take 110% damage instead. Persecutter uses the same animation from {{DQ10}}.


==={{DQM23D}}===
==={{DQM23D}}===