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Mortamor: Difference between revisions
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{{DQMEnemy | {{DQMEnemy | ||
|name=DeathMore | |name=DeathMore | ||
|kanji= | |kanji=デスタムーア (第一形態) | ||
|romanji= | |romanji=Desutamūa | ||
|sprite=[[File:Mortamor DQM GBC.png]] | |sprite=[[File:Mortamor DQM GBC.png]] | ||
|remake-sprite=[[File:DQM PSX Deathmore.png]] | |||
|level=60 | |level=60 | ||
|hp=3/5 | |hp=3/5 | ||
| Line 365: | Line 366: | ||
|wisdom=5/5 | |wisdom=5/5 | ||
|agility=5/5 | |agility=5/5 | ||
|family= | |family= ??? | ||
|in-game-description= An evil lord that lives in reality and fantasy | |in-game-description= An evil lord that lives in reality and fantasy | ||
|abilities=[[TatsuCall]], [[Lightning Storm|HellBlast]], [[Big Banga|BigBang]] | |abilities=[[TatsuCall]], [[Lightning Storm|HellBlast]], [[Big Banga|BigBang]] | ||
| Line 401: | Line 402: | ||
{{DQMEnemy | {{DQMEnemy | ||
|name=DeathMore (Transformed) | |name=DeathMore (Transformed) | ||
|kanji= | |kanji=デスタムーア (第二形態) | ||
|romanji= | |romanji=Desutamūa | ||
|sprite=[[File:Mortamor2 DQM GBC.png]] | |sprite=[[File:Mortamor2 DQM GBC.png]] | ||
|remake-sprite=[[File:DQM PSX Deathmore-2.png]] | |||
|level=70 | |level=70 | ||
|hp=3/5 | |hp=3/5 | ||
| Line 411: | Line 413: | ||
|wisdom=5/5 | |wisdom=5/5 | ||
|agility=5/5 | |agility=5/5 | ||
|family= | |family= ??? | ||
|in-game-description=Shed off its disguise to show off its strength. | |in-game-description=Shed off its disguise to show off its strength. | ||
|abilities=[[Fire Breath|FireAir]], [[Body Slam|Ramming]], [[Wave of Panic|UltraDown]] | |abilities=[[Fire Breath|FireAir]], [[Body Slam|Ramming]], [[Wave of Panic|UltraDown]] | ||
| Line 447: | Line 449: | ||
{{DQMEnemy | {{DQMEnemy | ||
|name=DeathMore (Final form) | |name=DeathMore (Final form) | ||
|kanji= | |kanji=デスタムーア (第三形態) | ||
|romanji= | |romanji=Desutamūa | ||
|sprite=[[File:Mortamor3 DQM GBC.png]] | |sprite=[[File:Mortamor3 DQM GBC.png]] | ||
|remake-sprite=[[File:DQM PSX Deathmore-3.png]] | |||
|level=80 | |level=80 | ||
|hp=3/5 | |hp=3/5 | ||
| Line 457: | Line 460: | ||
|wisdom=5/5 | |wisdom=5/5 | ||
|agility=5/5 | |agility=5/5 | ||
|family= | |family= ??? | ||
|in-game-description=Only a true warrior can reveal its real identity. | |in-game-description=Only a true warrior can reveal its real identity. | ||
|abilities=[[Focus Pocus|Focus]], [[Disruptive Wave|DeMagic]], [[Big Banga|BigBang]] | |abilities=[[Focus Pocus|Focus]], [[Disruptive Wave|DeMagic]], [[Big Banga|BigBang]] | ||
| Line 495: | Line 498: | ||
{{DQM2Enemy | {{DQM2Enemy | ||
|name=DeathMore | |name=DeathMore | ||
|kanji= | |kanji=デスタムーア (第三形態) | ||
|romanji= | |romanji=Desutamūa | ||
|sprite=[[File:Mortamor DQM2 GBC.png]] | |sprite=[[File:Mortamor DQM2 GBC.png]] | ||
|remake-sprite=[[File:DQM PSX Deathmore.png]] | |||
|level=60 | |level=60 | ||
|hp=6/10 | |hp=6/10 | ||
| Line 505: | Line 509: | ||
|wisdom=7/10 | |wisdom=7/10 | ||
|agility=7/10 | |agility=7/10 | ||
|family= | |family= ??? | ||
|in-game-description= | |in-game-description=The Demon Lord of all worlds. | ||
|abilities=[[Big Banga|BigBang]], [[Lightning Storm|HellBlast]], [[TatsuCall]] | |abilities=[[Big Banga|BigBang]], [[Lightning Storm|HellBlast]], [[TatsuCall]] | ||
|habitat= | |habitat= | ||
| Line 541: | Line 545: | ||
{{DQM2Enemy | {{DQM2Enemy | ||
|name=DeathMore (Transformed) | |name=DeathMore (Transformed) | ||
|kanji= | |kanji=デスタムーア (第二形態) | ||
|romanji= | |romanji=Desutamūa | ||
|sprite=[[File:Mortamor2 DQM2 GBC.png]] | |sprite=[[File:Mortamor2 DQM2 GBC.png]] | ||
|remake-sprite=[[File:DQM PSX Deathmore-2.png]] | |||
|level=70 | |level=70 | ||
|hp=7/10 | |hp=7/10 | ||
| Line 551: | Line 556: | ||
|wisdom=7/10 | |wisdom=7/10 | ||
|agility=7/10 | |agility=7/10 | ||
|family= | |family= ??? | ||
|in-game-description= | |in-game-description=The true, enraged form of Deathmore. | ||
|abilities=[[Fire Breath|FireAir]], [[Body Slam|Ramming]], [[Wave of Panic|UltraDown]] | |abilities=[[Fire Breath|FireAir]], [[Body Slam|Ramming]], [[Wave of Panic|UltraDown]] | ||
|habitat= | |habitat= | ||
| Line 587: | Line 592: | ||
{{DQM2Enemy | {{DQM2Enemy | ||
|name=DeathMore (Final Form) | |name=DeathMore (Final Form) | ||
|kanji= | |kanji=デスタムーア (第三形態) | ||
|romanji= | |romanji=Desutamūa | ||
|sprite=[[File:Mortamor3 DQM2 GBC.png]] | |sprite=[[File:Mortamor3 DQM2 GBC.png]] | ||
|remake-sprite=[[File:DQM PSX Deathmore-3.png]] | |||
|level=80 | |level=80 | ||
|hp=8/10 | |hp=8/10 | ||
| Line 597: | Line 603: | ||
|wisdom=7/10 | |wisdom=7/10 | ||
|agility=7/10 | |agility=7/10 | ||
|family= | |family= ??? | ||
|in-game-description= | |in-game-description=Deathmore's final evolution. | ||
|abilities=[[Big Banga|BigBang]], [[Disruptive Wave|DeMagic]], [[Focus Pocus|Focus]] | |abilities=[[Big Banga|BigBang]], [[Disruptive Wave|DeMagic]], [[Focus Pocus|Focus]] | ||
|habitat= | |habitat= | ||
| Line 636: | Line 642: | ||
{{DQMJmonster | {{DQMJmonster | ||
|name = Mortamor | |name = Mortamor | ||
|image = | |image = [[File:DQMJ Mortamor icon.png]] | ||
|family = | |bestiary=#193 | ||
|hp=780 | |||
|mp=999 | |||
|strength=540 | |||
|defence=800 | |||
|agility=999 | |||
|wisdom=999 | |||
|family = Demon | |||
|rank = X | |rank = X | ||
|description = ''A monstrous king whose ambitions extend even unto the world of dreams.'' | |description = ''A monstrous king whose ambitions extend even unto the world of dreams.'' | ||
| Line 655: | Line 668: | ||
{{DQMJ2monster | {{DQMJ2monster | ||
|name = Mortamor | |name = Mortamor | ||
|image = | |image = [[File:DQMJ2 Mortamor icon.png]] | ||
|family = | |family = ??? | ||
|bestiary=#288 | |||
|hp=1090 | |||
|mp=1170 | |||
|strength=690 | |||
|defence=890 | |||
|agility=1100 | |||
|wisdom=1260 | |||
|rank = X | |rank = X | ||
|size = M | |size = M | ||
| Line 683: | Line 703: | ||
|romanji=Desutamuua | |romanji=Desutamuua | ||
|icon=[[File:Mortamor DQM3 portrait.png|100px]] | |icon=[[File:Mortamor DQM3 portrait.png|100px]] | ||
|family= | |family=boss | ||
|hp= | |hp=1,230 | ||
|mp= | |mp=500 | ||
|attack= | |attack=580 | ||
|defense= | |defense=500 | ||
|wisdom= | |wisdom=760 | ||
|agility= | |agility=530 | ||
|bestiary=#508 | |bestiary=#508 | ||
|rank= | |rank=S | ||
|in-game-description=The ultimate form of this ferocious fiend. He manipulated men's dreams to further his ambitions of ruling mankind from his home in the dread realm, the fissure between the worlds of reverie and reality | |in-game-description=The ultimate form of this ferocious fiend. He manipulated men's dreams to further his ambitions of ruling mankind from his home in the dread realm, the fissure between the worlds of reverie and reality | ||
|talents=[[Mortamor (Talent)|Mortamor]] (lv. 1) | |talents=[[Mortamor (Talent)|Mortamor]] (lv. 1) | ||
| Line 720: | Line 740: | ||
|instant-death-resist=50% | |instant-death-resist=50% | ||
}} | }} | ||
==={{DQMSL}}=== | ==={{DQMSL}}=== | ||
| Line 741: | Line 762: | ||
|kanji=老王デスタムーア | |kanji=老王デスタムーア | ||
|romanji=Rō Ō Desutamūa | |romanji=Rō Ō Desutamūa | ||
|sprite=[[Image:DQT Old King Mortamor Art.png| | |sprite=[[Image:DQT Old King Mortamor Art.png|300x300px]] | ||
|family= | |family=Unknown | ||
|rank= | |rank=S | ||
|role= | |role=Magic | ||
|lvl=130 | |lvl=130 | ||
|hp=1,081 | |hp=1,081 | ||
| Line 791: | Line 812: | ||
==={{DQKK}}=== | ==={{DQKK}}=== | ||
{{Stub}} | {{Stub}} | ||
==Trivia== | ==Trivia== | ||
| Line 832: | Line 854: | ||
{{BossesNav}} | {{BossesNav}} | ||
{{ | {{DQVINav}} | ||
{{DQIXBossNav}} | {{DQIXBossNav}} | ||
| Line 861: | Line 883: | ||
[[fr:Mortamor]] | [[fr:Mortamor]] | ||
[[es:Mortamor]] | |||
Latest revision as of 08:27, 28 September 2026
| Mortamor | |
| Dragon Quest VI | |
| Japanese name | デスタムーア |
| Romaji | Desutamuua |
| Old localisation | Deathtamoor |
| Title | Archfiend King of the Dread Realm (Rivals/Super Light) Old King King of Wrath King of Dreams |
| Age | Unknown |
| Voice actor | Kenichi Ogata (Japanese, CD Theater) |
Mortamor is a character and recurring monster in the Dragon Quest series that appears as the main antagonist and final boss of Dragon Quest VI.
He is the mysterious Archfiend who sent Murdaw, Jamirus, Gracos, and Dhuran to conquer the Lower World and the Upper World. He lurks in his dreadlair seated at the far reaches of a hellish dimension known as the Dread Realm.
Characteristics[edit | edit source]
When first confronted, Mortamor appears to be an old demon with gold orbs levitating before each of his hands. Mortamor himself states that this is merely a facade and will, upon first defeat, emerge from the two fused golden orbs as a hulking, winged demon with spiked shoulders. When this form is defeated Mortamor will literally cast aside his body, becoming the disembodied demonic face and pair of hands he is best known as.
Mortamor is similar to Zoma in that he influences the world through proxies, preferring to revel in the suffering of the humans trapped in his living nightmare than do his own dirty work. Mortamor's plans are more precise than his Erdrick trilogy counterpart, however; rather than sending one lieutenant to cause undirected chaos, Mortamor uses four agents to target specific bastions of the mortal realm that would inhibit his conquest. By sealing away Alltrades Abbey, Medford's Manor, Sorceria, and Cloudsgate Citadel, Mortamor displays a keen understanding of the capabilities of humans and their potential to overthrow him should he attack directly.
Personality-wise, Mortamor is extremely arrogant, condescending and egotistical, even in comparison to the other Demon Lords of the franchise. He does not view the party as threats whatsoever, even after they overcame his numerous assets. Even upon defeat, Mortamor remains in denial of the party' powers up to his last breath. When confronted by Nokturnus, Mortamor drops his narcissistic persona and expresses fear of being challenged by a stronger being but recklessly engages him in combat nevertheless.
Appearances[edit | edit source]
Dragon Quest VI: Realms of Revelation[edit | edit source]
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At this point, Mortamor appears as a disembodied head and two claws. The claws are independent targets that act on their own, and can revive other parts as needed. In order to defeat him, all parts of Mortamor must be destroyed.
The head is very resistant to elemental damage, with all but Frizz and Zap dealing 40%. It can fight defensively with Lullab-Eye to send a character to slumber regardless of Snooze resistance, or go on the offensive with Defence-ignoring skills like Pyre o' Fire and Ferocious Roar (120~150). Once the head drops to half health, it will hit the party with Magic Burst for 200~220 damage, and follow up with a prayer that completely restores his MP. The head is also classified as a Zombie-family monster; exploit this weakness with Undead Undoer and Pearly Gates.
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Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]
| #303 - Mortamor | |||||||||||||||||||||||||||||||||||||||||||
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| Locations | Grotto | ||||||||||||||||||||||||||||||||||||||||||
| Family | |||||||||||||||||||||||||||||||||||||||||||
| Capture Rate | |||||||||||||||||||||||||||||||||||||||||||
| Bestiary # | 303 | ||||||||||||||||||||||||||||||||||||||||||
| Game | Dragon Quest IX | ||||||||||||||||||||||||||||||||||||||||||
| Console | DS | ||||||||||||||||||||||||||||||||||||||||||
| Japanese Name | デスタムーア | ||||||||||||||||||||||||||||||||||||||||||
| Romanized Jap. | Desutamūa | ||||||||||||||||||||||||||||||||||||||||||
| Description | "Stares enemies into a slumber, then clobbers them with a Kafrizz and Kafrizzle. Can be damaged with darkness.
Assesses opponents' strength, then assumes a disguise to suit the situation. No one knows what he really looks like..." | ||||||||||||||||||||||||||||||||||||||||||
| Additional Attributes | ||||||
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| Fire | Ice | Wind | Earth | Light | Dark | |
| 100 | 50 | 100 | 100 | 100 | 150 | |
| Blast | Dazzle | Sleep | Death | Drain MP | Confusion | |
| 100 | 0 | 0 | 0 | 100 | 0 | |
| Fizzle | Inaction | Paralyze | Poison | Charm | Magic Res | |
| 0 | 0 | 0 | 0 | 5 | 25 | |
| Blunt | Sap | Decelerate | ||||
| 5 | 25 | 75 | ||||
Moratamor appears as a Legacy Boss, obtained after completing Quest #158 (or received at special events). He will become enraged once his health drops to orange range. Mortamor is unique among bosses in that he is accompanied by two enemies that are not found anywhere else, unlike Hootingham-Gore and Shogum, who are accompanied by common monsters. He is also unique among Legacy Bosses in that he is the only one who attacks a single time per turn (but the accompanying claws equate to one or two extra actions, depending on whether one or both are present).
Treasure[edit | edit source]
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Skills[edit | edit source]
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Dragon Quest Monsters[edit | edit source]
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DeathMore is present in all of his forms from VI, though his hands are part of his final form now and not separate monsters. The player will have to obtain nearly all other members of the boss family to breed all of his forms. He is also the boss of Old Man's Gate and is considered by the residents of GreatTree to be the strongest of the evil lords.
Dragon Quest Monsters 2[edit | edit source]
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Dragon Quest Monsters: Joker[edit | edit source]

Mortamor appears in his final form.
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Dragon Quest Monsters: Joker 2[edit | edit source]
Motamor once again appears only in his final form.
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Dragon Quest Monsters: Terry's Wonderland 3D[edit | edit source]
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Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit | edit source]
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Dragon Quest Monsters: Joker 3[edit | edit source]
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Dragon Quest Monsters: The Dark Prince[edit | edit source]
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Dragon Quest Monsters: Super Light[edit | edit source]
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Dragon Quest of the Stars[edit | edit source]
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This article is a stub. You can help by expanding it. |
Dragon Quest Rivals[edit | edit source]
Mortamor's first form appeared on three separate cards. He first appeared as a legend rare card in the 3rd pack, "Phoenix and the Ringing of the Earth", as well as appearing on the skill card for Evil Prayer. When the app's name changed to Rivals Ace, he returned again in the third card pack on a card entitled "Mortamor, King of the Dread Realm". Due to the game's end of service, Mortamor's other forms never appeared in the game and his place is taken by Nokturnus as the final boss of Mortamor's Dreadlair in the Solo Battle Adventure mode.
Dragon Quest Walk[edit | edit source]
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Dragon Quest Tact[edit | edit source]
All three of Mortamor's forms appear as S-rank members of the ??? family as part of the limited Dragon Quest VI event. His Old King form is faced in Chapter 5, Episode 2: Mortamor 1, while his hulking demonic second form, known simply as Mortamor, is faced in Chapter 5, Episode 3: Mortamor 2, while his final Archfiend form and is faced in Chapter 5, Episode 4: Mortamor 3, along with his Right and Left Hands.
His Old King and Archfiend forms can be faced in the "Free the Phantom Realm!" and "Mortamor's Challenge" boss battles, as well. Old King Mortamor appears on his own banner alongside Demon-at-arms and he can participate in the Low djinks's Battle Road as a party member.
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Dragon Quest Keshi Keshi[edit | edit source]
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Trivia[edit | edit source]
- Due to Mortamor being able to use Magic Burst, it is likely that he had Gracos seal away Sorceria so he would be the sole individual capable of casting the devastating spell.
- Unlike the other Demon Lords in the Zenithian Trilogy, Mortamor was given no further explanation as to his origins or personality in the remakes. However, Mortamor's origin was revealed in the Dragon Quest Monsters+ manga series.
- It is reasonable to assume that Mortamor's yellow orbs are his source of energy, due to the fact that they are used to transform him. In Tact, they are known as the Narrow World Orbs, referencing his Dread Realm being a fissure between the Real and Dream worlds
- It appears that Mortamor has some unknown history with Nokturnus.
- In spinoff games such as Super Light, Mortamor is given various titles in order to differentiate which form he takes. In his first form, he is known as the "King of the Dread Realm" (狭間の王, Hazama no Ō) and the "Old King" (老王, Ro Ō). His second form is known as the "King of Wrath" (憤怒の王, Fundo no Ō) while his third form is known as the "King of Dreams" (夢幻の王, Mugen no Ō) or the Archfiend (大魔王, Daimaō).
Gallery[edit | edit source]
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2nd form artwork. (SFC)
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3rd form artwork. (SFC)
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Artwork of the Party (Dragon Quest VI) and Mortamor.
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3rd form artwork. (DS)
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Monsters 2: 1st Form. (GBC)
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Monsters 2: 2nd Form. (GBC)
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Monsters 2: 3rd Form. (GBC)
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Joker: 3rd Form.
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Mortamor. (Sofubi Monster merchandise series)
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Mortamor in his second form. (Sofubi Monster)
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Dragon Quest - Metallic Monsters Gallery series.
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Appearance in Stars.
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Mortamor's second and third forms in Scan Battlers.
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Rivals card.
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Evil Prayer skill card
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King of the Dread Realm card.
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Old King Mortamor in Tact.
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Mortamor's second form in Tact.
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Archfiend Mortamor in Tact.
- Pages using Tabber parser tag
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- Dragon Quest VI bosses
- Dragon Quest VI characters
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- Dragon Quest IX bosses
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- Dragon Quest Monsters 2 enemies
- Dragon Quest Monsters: Joker enemies
- Dragon Quest Monsters: Joker 2 enemies
- Dragon Quest Monsters: Terry's Wonderland 3D enemies
- Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies
- Dragon Quest Monsters: Joker 3 enemies
- Dragon Quest Monsters: The Dark Prince enemies
- Dragon Quest Monsters: Super Light enemies
- Dragon Quest of the Stars characters
- Dragon Quest of the Stars enemies
- Dragon Quest Rivals characters
- Dragon Quest Rivals enemies
- Dragon Quest Walk enemies
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- Dragon Quest Tact characters
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