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[[Image:Magearmor.gif]]
{{Monster Infobox
|title=Charmour
|image=[[Image:DQX Charmour.png|275px]]
|caption=Art by [[Akira Toriyama]]
|kanji=マジックアーマー
|romanji={{tt|Majikkuāmā|Magic armor}}
|old=MageArmor
|firstappear={{Dragon Quest VII}}
|monster1=[[Alarmour]]<br>[[Angel armor]]<br>[[Bad karmour]]<br>[[Brick]]<br>[[Brigand]]<br>[[Brock]]<br>[[Bronson]]<br>[[Commander Brutus]]<br>[[Demonic knight]]<br>[[Drill sergeant]]<br>[[Garrett]]<br>[[Harmour]]<br>[[Lethal charmour]]<br>[[Tower sentry]]<br>[[Zozagel]]}}


{{stub}}
The '''Charmour''' is a recurring monster in the {{DQSeries}}, first appearing in ''[[Dragon Quest VII]]''. It is a suit of armour that has been animated through forbidden magic.
 
==Characteristics==
Charmours are magic suits of [[Material family|armour]] that have been enchanted to come to life. Their armour is two-toned perfectly down the middle, with their left sides being orange and their right sides being silver. They have a golden set of horns like the other suits of armour in its family. Charmours wield silver poleaxes and green shields with a skull emblazoned on them and a golden border. Their armour grants them a wide range of protection against attack magic and negative status effects. With their magic, they can cast '''Bound''' to reflect a single spell back at their opponents, but they also possess many different fighting techniques such as leaping in the air in an acrobatic manner, enchanting their weapons with flame, and performing all-or-nothing attacks. In the {{3DS}} version of {{Dragon Quest VII}}, charmours split apart when they are defeated, revealing that nothing is inside the suits of armour.
 
==Appearances==
==={{DQ7}}===
{{DQ7Enemy
|name=Charmour
|kanji=マジックアーマー
|romanji=Majikkuāmā
|sprite=[[Image:Magearmor.gif]]
|hp=315
|mp=20
|exp=215 (PS1)<br>323 (3DS)
|gold=138 (PS1)<br>207 (3DS)
|attack=175
|defense=200
|agility=95
|tameRate=[[Animal Magnetism|{{fraction|1|64}}]]
|bestiaryNumber=#193
|spells=[[Bound]]
|skills=[[Flame Slash]]<br>[[Hatchet Man]]<br>[[Harvest Moon]]
|locations=<small>(After the [[Orgodemir|Demon King]]'s resurrection):</small><br>[[Ballymolloy]] region<br>[[L'Arca]] region<br>[[Roamer Encampment]] region<br>[[Vogograd]] region
|items=[[Magic armour]]{{fraction|1|128}}
|evasion={{fraction|0|64}}
|frizz-resist=60%
|sizz-resist=60%
|bang-resist=60%
|crack-resist=60%
|woosh-resist=60%
|zap-resist=25%
|whack-resist=100%
|poof-resist=100%
|dazzle-resist=50%
|snooze-resist=100%
|drain-resist=100%
|fizzle-resist=15%
|fuddle-resist=50%
|sap-resist=0%
|poison-resist=50%
|stun-resist=100%
|ban-dance-resist=100%
|fire-breath-resist=15%
|cool-breath-resist=15%
|strike-resist=0%
|burning-breath-resist=100%
|army-resist=50%
|remake-changes=
}}
 
==={{DQ9}}===
{{DQ9EnemyNew
|name=Charmour
|kanji=マジックアーマー
|romaji=Majikkuāmā
|bestiaryNumber=#194
|family={{Material}}
|description=Enchanted suits of armour that are well-protected against all manner of magic, and can cast sleep. Attack them with earth.<br><br>Their armour isn't made of iron, or even platinum, but of crystals of concentrated conjury, which give it mighty magical power.
|model=[[File:Charmour DQIX DS.png]]
|hp=220
|mp=50
|exp=2,450
|gold=192
|attack=171
|defence=270
|agility=134
|spells=[[Snooze]]
|skills=Blocks with its shield
|items=[[Magic armour]]{{fraction|1|32}}<br>[[Halberd]]{{fraction|1|128}}
|locations=[[Realm of the Mighty]]<br>{{Grotto}} (Ice, rank 8; Water, rank 8-9)
|fire-resist=25%
|ice-resist=25%
|wind-resist=50%
|blast-resist=50%
|rock-resist=-100%
|dark-resist=25%
|light-resist=0%
|drain-resist=0%
|whack-resist=50%
|poison-resist=100%
|paralysis-resist=100%
|fuddle-resist=100%
|snooze-resist=0%
|dazzle-resist=50%
|sap-resist=25%
|blunt-resist=50%
|deceleratle-resist=50%
|spooky-aura-resist=50%
|fizzle-resist=50%
|stun-resist=50%
|charm-resist=95%
}}
 
==Gallery==
<center><gallery>
DQX Magic Armour.jpg|A charmour in ''X''
DQMSL Magic Armour.jpg|Appearance in {{Super Light}}
</gallery></center>
[[Category:Material family]]
[[Category:Dragon Quest VII enemies]]
[[Category:Dragon Quest VII enemies]]
[[Category:Dragon Quest IX enemies]]
[[Category:Dragon Quest IX enemies]]
[[Category:Dragon Quest X enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Walk enemies]]
[[fr:Heaumage]]

Latest revision as of 15:48, 31 July 2026

The Charmour is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest VII. It is a suit of armour that has been animated through forbidden magic.

Characteristics[edit | edit source]

Charmours are magic suits of armour that have been enchanted to come to life. Their armour is two-toned perfectly down the middle, with their left sides being orange and their right sides being silver. They have a golden set of horns like the other suits of armour in its family. Charmours wield silver poleaxes and green shields with a skull emblazoned on them and a golden border. Their armour grants them a wide range of protection against attack magic and negative status effects. With their magic, they can cast Bound to reflect a single spell back at their opponents, but they also possess many different fighting techniques such as leaping in the air in an acrobatic manner, enchanting their weapons with flame, and performing all-or-nothing attacks. In the 3DS version of Dragon Quest VII, charmours split apart when they are defeated, revealing that nothing is inside the suits of armour.

Appearances[edit | edit source]

Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]

Charmour (マジックアーマー, Majikkuāmā )
Big Book of Beasts No. : #193
Dragon Quest VII: Fragments of the Forgotten Past
Sprite Attributes
File:Magearmor.gif HP MP EXP Gold Attack Defence Agility Evasion Recruit Rate
315 20 215 (PS1)
323 (3DS)
138 (PS1)
207 (3DS)
175 200 95 064 164
Resistances
Frizz Sizz Fire Breath Bang Crack Cool Breath Woosh Rock Zap Whack Paralysis
60% 60% 15% 60% 60% 15% 60% 0% 25% 100% 100%
Army Poison Stun Poof Dazzle Sleep Fizzle Fuddle Sap Drain Magic Ban Dance
50% 50% 100% 100% 50% 100% 15% 50% 0% 100% 100%
Additional information
Spells Skills Locations Dropped item
Bound Flame Slash
Hatchet Man
Harvest Moon
(After the Demon King's resurrection):
Ballymolloy region
L'Arca region
Roamer Encampment region
Vogograd region
Magic armour1128
Notable changes in the remakes


Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]

Charmour (マジックアーマー, Majikkuāmā)
Defeated Monster List No. : #194
Dragon Quest IX: Sentinels of the Starry Skies
Image Attributes
Family HP MP EXP Gold Attack Defence Agility
Material 220 50 2,450 192 171 270 134
Resistances
Fire Ice Wind Blast Earth Dark Light Drain Magic Whack Dazzle Fizzle
25% 25% 50% 50% -100% 25% 0% 0% 50% 50% 50%
Confusion Paralysis Sleep Poison Stun Blunt Deceleratle Sap Spooky Aura Charm
100% 100% 0% 100% 50% 50% 50% 25% 50% 95%
Additional information
Spells Skills Locations Dropped items
Snooze Blocks with its shield Realm of the Mighty
Grotto (Ice, rank 8; Water, rank 8-9)
Magic armour132
Halberd1128
Description Enchanted suits of armour that are well-protected against all manner of magic, and can cast sleep. Attack them with earth.

Their armour isn't made of iron, or even platinum, but of crystals of concentrated conjury, which give it mighty magical power.


Gallery[edit | edit source]