Bat out of Hell: Difference between revisions

 
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==={{DQ3HD}}===
==={{DQ3HD}}===
The Bat out of Hell personality decreases Resilience by 10% and increases Agility by 40%, with no other attributes being influenced. A character of any vocation can become a bat out of hell by equipping a [[Mercury's bandana]] in the primary accessory slot. It is possible to create a character from [[Patty's Party Planning Place]] that starts as a bat out of hell. However, even by replicating the same method of distributing seeds, it is still possible to end up with a different personality.
The Bat out of Hell personality decreases Resilience growth by 10% and increases Agility growth by 40%, with the growth of no other attributes being influenced. A character of any vocation can become a bat out of hell by equipping a [[Mercury's bandana]] in the primary accessory slot. It is possible to create a character from [[Patty's Party Planning Place]] that starts as a bat out of hell, but only those of certain vocations. However, even by replicating the same method of distributing seeds, it is still possible to end up with a different personality.
{| class="listTable"
{| class="listTable"
! scope="col" | Vocation
! scope="col" | Vocation
! scope="col" | Attribute Seed Distribution  
! scope="col" | Attribute Seed Distribution  
|-
|-
| [[File:Warrior iconHD2D.png|50px|link=Warrior]][[File:Martial artist iconHD2D.png|50px|link=Martial Artist]][[File:Merchant iconHD2D.png|50px|link=Merchant]][[File:Thief iconHD2D.png|50px|link=Thief]][[File:Gadabout iconHD2D.png|50px|link=Gadabout]][[File:Monster wrangler iconHD2D.png|50px|link=Monster Wrangler]]
| [[File:Warrior iconHD2D.png|50px|link=Warrior]][[File:Martial artist iconHD2D.png|50px|link=Martial Artist]][[File:Merchant iconHD2D.png|50px|link=Merchant]]<br>[[File:Thief iconHD2D.png|50px|link=Thief]][[File:Gadabout iconHD2D.png|50px|link=Gadabout]][[File:Monster wrangler iconHD2D.png|50px|link=Monster Wrangler]]
|
|
* Seed of agility x5
* Seed of agility x5