Strength: Difference between revisions

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[[Image:DQIII_Strength.png|right|border|130px]]
[[Image:Ragnar Strength.png|right|border|150px]]
'''Strength''' (<span lang="ja">ちから</span>) measures how physically strong a character is, and is added to a character's weapon bonus in determining damage inflicted upon an enemy. In later installments, some skills depend on Strength for determining damage output, ignoring if a weapon is equipped.


Any character can consume a [[seed of strength]] to increase this attribute.
{{translation|'''Strength'''|ちから|Chikara|Strength/force}} is an attribute in the series. In some games, it is also shortened to the abbreviation '''STR'''. It represents a character's physical power and determines their attack power. It is increased either by leveling up or by having a character use a [[Seed of strength]].
 
A character's Strength plus their weapon's Attack and any Attack bonuses from accessories will equal their total Attack.
 
Since enemies do not possess the Strength attribute themselves, their attack damage will only be determined by their Attack attribute.
 
==Details==
==={{Dragon Quest}} to {{DQ5}}===
From this game until the fifth, the highest amount that Strength can go is 255. In both ''Dragon Quest'' and ''Dragon Quest II'', it is not possible to reach this limit through normal means, even with the help of seeds of strength, since there are a limited amount in each game and no monsters drop them.
 
==={{DQI&IIHD}} & {{DQ3HD}}===
The Strength limit of both games is 999, just like later games in the series.
 
==={{DQ3}}===
It is now possible starting in this game for characters to reach the Strength limit of 255 since there are multiple monsters that drop seeds of strength. In remake versions of the game, a character's [[Personality]] will influence the growth rate of their Strength. The [[Paragon]] personality has the highest Strength growth rate in the game at 140%, while [[Contrarian]] has the lowest at only a 70% growth rate.<ref>[https://kyokugen.info/dq3/dq3_chara1.html Personality-Based Strength Growth on Kyokugen] (page in Japanese)</ref>
 
==={{DQ6}}===
In both this game in ''Dragon Quest VII'', a character's Strength can be influenced by their [[vocation]]. Vocations such as the [[Gladiator]] have a higher Strength growth rate than normal. Mastering the Gladiator or [[Dragon (vocation)|Dragon]] vocations will grant a permanent bonus to a character's Strength.
 
==={{DQ7}}===
Once again, mastering certain vocations will grant a permanent bonus to the character's Strength.
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Vocation</font>'''
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Mastery bonus</font>'''
|-
|[[Gladiator]]
| +15 Bonus
|-
|[[Golem (vocation)|Golem]]
| +15 Bonus
|-
|[[Draguar (vocation)|Draguar]]
| +10 Bonus
|-
|[[Seasaur (vocation)|Seasaur]]
| +15 Bonus
|-
|[[Rashaverak (vocation)|Rashaverak]]
| +10 Bonus
|-
|[[Champion]]
| +25 Bonus
|-
|[[Galumph (vocation)|Galumph]]
| +20 Bonus
|-
|[[Djinn genie (vocation)|Djinn genie]]
| +20 Bonus
|}
Also, starting from this game, Strength can reach a total of 999.
 
==={{DQ9}}===
[[Warrior|Warriors]], [[Martial Artist|Martial Artists]], [[Gladiator|Gladiators]], and [[Armamentalist|Armamentalists]] all have skills in their unique vocation skill that will permanently increase their Strength, even if they change to another vocation, up to a total of +100 extra Strength if each skill is learned.
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Vocation</font>'''
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>'''
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill Name</font>'''
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill Points</font>'''
|-
|[[Warrior]]
|Courage
|Natural Strength +10<br>Natural Strength +30
|16<br>56
|-
|[[Martial Artist]]
|Focus
|Natural Strength +10
|22
|-
|[[Gladiator]]
|Guts
|Natural Strength +10<br>Natural Strength +30
|16<br>55
|-
|[[Armamentalist]]
|Fource
|Natural Strength +10
|10
|}
 
==In Other Languages==
{{OtherLanguages
|es=Fuerza|es-meaning=Spanish for "strength".
|fr=Force|fr-meaning=French for "strength".
|de=Stärke|de-meaning=German for "strength".
|it=Potenza|it-meaning=Italian for "strength/power".
|zh-cn={{tt|力量|Lìliàng}}|zh-cn-meaning=Simplified Chinese for "strength".
}}
 
==References==
<references/>
 
[[Category:Statistics]]
[[Category:Game mechanics]]
 
[[fr:Force]]