Template:DQMEnemy: Difference between revisions
Jump to navigation
Jump to search
Shy-Guy2002 (talk | contribs) No edit summary |
Shy-Guy2002 (talk | contribs) Updated infobox to also display remake sprites |
||
| Line 6: | Line 6: | ||
| | | | ||
{| style="background-color: #ffecc1; align-items: center; text-align: center; width: 100%;" | {| style="background-color: #ffecc1; align-items: center; text-align: center; width: 100%;" | ||
! style="background-color: #FFAE00; border: 1px solid orange; text-align:center;" | | ! style="background-color: #FFAE00; border: 1px solid orange; text-align:center;" colspan=2 |Sprite | ||
! style="background-color: #FFAE00; border: 1px solid orange; text-align:center;" colspan=8 |Attributes | ! style="background-color: #FFAE00; border: 1px solid orange; text-align:center;" colspan=8 |Attributes | ||
|- | |- | ||
| | ! style="background-color: #FFD700; border: 1px solid orange;" | GBC | ||
! style="background-color: #FFD700; border: 1px solid orange;" | PSX | |||
! style="background-color: #FFD700; border: 1px solid orange;" | Family | ! style="background-color: #FFD700; border: 1px solid orange;" | Family | ||
! style="background-color: #FFD700; border: 1px solid orange;" | Level cap{{tt|*|Only applies to monsters with no + value}} | ! style="background-color: #FFD700; border: 1px solid orange;" | Level cap{{tt|*|Only applies to monsters with no + value}} | ||
| Line 19: | Line 20: | ||
! style="background-color: #FFD700; border: 1px solid orange;" | [[Wisdom]] Growth | ! style="background-color: #FFD700; border: 1px solid orange;" | [[Wisdom]] Growth | ||
|- | |- | ||
| {{{sprite|?}}} | |||
| {{{remake-sprite|?}}} | |||
| {{{family|?}}} | | {{{family|?}}} | ||
| {{{level|?}}} | | {{{level|?}}} | ||
| Line 116: | Line 119: | ||
|romanji= Suraimu | |romanji= Suraimu | ||
|sprite=[[File:Slime DQM GBC.png]] | |sprite=[[File:Slime DQM GBC.png]] | ||
|remake-sprite= | |||
|level=40 | |level=40 | ||
|hp=2/5 | |hp=2/5 | ||
Latest revision as of 17:08, 23 August 2026
Example[edit source]
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Due to the title not receiving a modern localization, the skill names in the resistance tables will use those featured in the game itself for player convenience. As the precise percentages of the resistance rates themselves are currently unknown, the template will use none, weak, strong, & immune to mark a monster's durability to an element or ailment.
Usage[edit source]
{{DQMEnemy
|name=
|kanji=
|romanji=
|sprite=
|level=
|hp=
|mp=
|attack=
|defense=
|wisdom=
|agility=
|family=
|in-game-description=
|abilities=
|habitat=
|breeding=
|frizz-resist=
|sizz-resist=
|fire-breath-resist=
|bang-resist=
|crack-resist=
|ice-breath-resist=
|woosh-resist=
|rock-resist=
|zap-resist=
|gigaslash-resist=
|magic-burst-resist=
|drain-resist=
|whack-resist=
|kamikazee-resist=
|poison-resist=
|paralysis-resist=
|fuddle-resist=
|snooze-resist=
|dazzle-resist=
|sap-resist=
|decelerate-resist=
|fizzle-resist=
|stun-resist=
|ban-dance-resist=
|gobstopper-resist=
|curse-resist=
}}