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[[Image:DQIII_Church.png|right| | [[Image:DQIII_Church.png|right|venter|250px|{{Dragon Quest III}}]] | ||
The '''church''' or '''chapel''' is a recurring element in the {{DQSeries}}. | The '''church''' or '''chapel''' is a recurring element in the {{DQSeries}}. | ||
==Overview== | ==Overview== | ||
Every main series game since {{ | Every main series game since {{Dragon Quest II}} has churches, and many spinoff games feature them as well. | ||
Churches are devoted to various religions depending on the game, but usually profess the worship of a particular creator deity such as [[Rubiss]], the [[Goddess]], the the [[Numen|Almighty]], etc. Churches are most commonly serviced by a pastor, but may also be found under the care of nuns, [[Zenithian]]s or other such pious persons. | Churches are devoted to various religions depending on the game, but usually profess the worship of a particular creator deity such as [[Rubiss]], the [[Goddess]], the the [[Numen|Almighty]], etc. Churches are most commonly serviced by a pastor, but may also be found under the care of nuns, [[Zenithian]]s or other such pious persons. Churches provide several important services to players; in {{DQ11}}, goddess statues are able to provide the same services. They include: | ||
Churches provide several important services to players: | |||
*'''Confession''': The pastor will record all of the [[Hero]]'s deeds; this functions as the game's save system, replacing the previous password-based systems. The player will begin at the church they last saved at when they resume play. | *'''Confession''': The pastor will record all of the [[Hero]]'s deeds; this functions as the game's save system, replacing the previous password-based systems. The player will begin at the church they last saved at when they resume play. | ||
*'''Resurrection''': Resurrect [[party]] members who have fallen in battle, reviving them with a small amount of {{HP}} (usually 1/8th of their max, or simply 1 {{HP}}). | *'''Resurrection''': Resurrect [[party]] members who have fallen in battle, reviving them with a small amount of {{HP}} (usually 1/8th of their max, or simply 1 {{HP}}). | ||
*'''Exorcism''' | **Note that in {{DQ11}}, this function resurrects a party member with full HP. | ||
*'''Purification''': Remove {{Poison}} status effect from an afflicted party member. | *'''Exorcism'''/'''Benediction''': Remove curse [[status effect]] from an afflicted [[party]] member. | ||
*'''Divination''': States the number of [[Experience Points]] | *'''Purification''': Remove {{Poison}} status effect from an afflicted [[party]] member. | ||
*'''Divination''': States the number of [[Experience Points]] a [[party]] member must gain in order to reach their next level. | |||
*'''Rectification''': Used to allow the player to redistribute skill points among their characters. | *'''Rectification''': Used to allow the player to redistribute skill points among their characters. | ||
The following services are {{DQ11}} exclusive: | |||
*'''Absolution''': Removes [[Draconian Quest]] restrictions. Only appears if one or more restrictions are active. | |||
*'''Play in 2D Mode''': Allows the player to go into 2D mode, where they will select a relevant chapter of the story to begin at again. The player will spawn at a relevant church or goddess statue related to what the chapter was about. Only appears as an option in 3D mode. | |||
*'''Play in 3D Mode''': Allows the player to go into 3D mode. Same chapter select function. Only appears as an option in 2D mode. | |||
All services except for confession and | All services except for confession, divination, absolution and switching game modes require a donation to the church, which increases as characters level up. | ||
*In {{DQ11}}, donations for ''Resurrection'', ''Benediction'' and ''Purification'' increase after repeated use of the same service instead of increasing after characters level up. These donations cap at 2000 [[gold]]. Rectification costs 20 [[gold]] per skill point reset in a selected skill tree, accounting for all skill points allocated in each unlocked panel of the skill tree. The cost of rectification is the same throughout the entire game. | |||
==House of Healing== | ==House of Healing== | ||
A '''House of Healing''' is a location in | A '''House of Healing''' is a location in the {{DQSeries}}, first making an appearance in {{Dragon Quest II}}, where members of the {{Hero 2}}'s {{Party 2}} can be detoxed (cured of {{Poison}}), un[[cursed]], or revived. There is a fee charged for these services. Starting with {{Dragon Quest IV}}, members of the party can be informed of their level and the number of {{Exp}}erience points needed to reach the next level. The [[hero]] is also able to save the game. | ||
==Notes== | ==Notes== | ||
*In {{Dragon Quest IX}}, allocating skill points into the [[Priest]]'s "Faith" skill allows characters to learn how to perform divinations and benedictions on the field. | *In {{Dragon Quest IX}}, allocating skill points into the [[Priest]]'s "Faith" skill allows characters to learn how to perform divinations and benedictions on the field. | ||
*In several games, some of the services offered in churches can be performed by party members, for example [[Rab]] from {{Dragon Quest XI}} can learn how to remove | *In several games, some of the services offered in churches can be performed by [[party]] members, for example [[Rab]] from {{Dragon Quest XI}} can learn how to remove {{Curse}}s. | ||
*In {{DQB2}}, residents with the [[residents' register]] description of "Nun" can pray in rooms registered as [[List of room recipes in Dragon Quest Builders 2|churches]]. However, this has no substantial effect on gameplay, apart from providing [[gratitude]] points. | |||
==See also== | ==See also== | ||
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<center><gallery> | <center><gallery> | ||
DQV_Resurrection.png|Resurrection. | DQV_Resurrection.png|Resurrection. | ||
DQ VIII PS2 Farebury Church.jpg|[[Farebury]] church. ({{PS2}}) | |||
DQ VIII Android Farebury Church.jpg|[[Farebury]] church. ([[Cell phone]]) | |||
DQ VIII Clergy Artwork.jpg|Church Clergy. | DQ VIII Clergy Artwork.jpg|Church Clergy. | ||
DQ VIII Clergy 2 Artwork.jpg|Church Clergy 2. | DQ VIII Clergy 2 Artwork.jpg|Church Clergy 2. | ||