Crackerwhack: Difference between revisions

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|image =  
|image =  
|japanese = ランドインパクト
|japanese = ランドインパクト
|romaji = {{tt|Randoinpakuto|Land impact}}
|romaji = Randoinpakuto
|old =  
|translation = Land impact
|first = {{Dragon Quest IX}}
|type = Skill
|type = Skill
|other = Feel the Beat
}}
}}
'''Crackerwhack''' or '''Feel the Beat''' is a [[Hammer (weapon type)|hammer]] ability in the series.


'''Crackerwhack''' is a recurring ability in the {{DQSeries}}. It deals earth damage to all enemies by slamming the ground with a large club or hammer and usually ignores defence.
==Characteristics==
This ability deals earth or non-elemental damage to all enemies by slamming the ground with a large hammer. It also often has a chance to either stun or knock the targets down for a single turn.


==Appearances==
==Appearances==
==={{DQ7R}}===
Crackerwhack is an enemy-only skill used by monsters like [[Cyclops]] and [[Gigantes]], dealing Earth-elemental damage and having a chance to knock down the entire party.
==={{DQ8}} 3DS===
==={{DQ8}} 3DS===
A variant of this skill called [[Feel the Beat]] appears in the [[Nintendo 3DS]] port, being [[Morrie]]'s ultimate hammer skill.
Known as '''Feel the Beat''' in this game, it costs 10 MP to use, dealing 30% more damage than a normal attack and has a {{fraction|1|8}} (12.5%) chance to stun all enemies for a single turn. It is learned by [[Morrie]] by investing 100 skill points into his Clubs skill.


==={{DQ9}}===
==={{DQ9}}===
This ability is learned with 88 skill points allocated into [[List of hammer skills in Dragon Quest IX|Hammer skill]]. It deals 160~190 damage for 12 {{MP}}, further modified by the target's defence against dirt. This "piercing" effect is excellent for dealing with sturdier foes, but unfortunately the Metal slime family is immune.
Crackerwhack costs 12 MP to use and deals 160~189 Earth-elemental damage to all enemies. It is learned by investing 88 skill points into the [[List of hammer skills in Dragon Quest IX|Hammer skill]].
{{Descriptions
|DQ9=Sends an earth-splitting tremor to attack all enemies.<ref>Nintendo DS version.</ref>
}}


==={{DQ10}}===
==={{DQ10}}===
{{Stub}}
Crackerwhack costs 8 MP to use, deals 30% more damage than a normal attack as Earth-elemental damage, and has a high chance of knocking back enemies in an area of effect of eight meters around the user. It can be learned by a [[Gladiator]], [[Paladin]], [[Item Master]], [[Gadabout]], and [[Thief]] by investing 100 skill points into the Hammer skill. Starting with Version 5.1, hammer skills learned by a Thief have a multiplier of approximately 200%.
 
===={{DQ10|Off}}====
Crackerwhack costs 8 MP to use, deals 30% more damage than a normal attack as Earth-elemental damage to a single group of enemies with no extra effects. It can be learned by [[Duston]] through the ''Hammers'' panel in his Character Builder for 10 skill points. The damage can be increased further with Skill-Up Panels.


==={{DQ11}}===
==={{DQ11}}===
Crackerwhack is an enemy-only skill that can be used by [[Cyclops]] and [[Gigantes]]. It deals earth damage to the entire party and has a chance to knock characters down. The version used by Cyclops deals ~50 damage, while the one used by Gigantes deals ~90 damage.
Crackerwhack is an enemy-only skill that can be used by [[Cyclops]] and [[Gigantes]]. It deals earth-Elemental damage to the entire party and has a chance to knock characters down. The amount of damage inflicted is dependent on the monster using it.
{| class="wikitable"
|-
! Monster !! Damage range
|-
| [[Cyclops]] || 50
|-
| [[Gigantes]] || 90
|-
|}


==={{DQTact}}===
==={{DQTact}}===
Crackerwhack can be learned by [[Overkilling machine]] at level 32, [[Heavy hood]]s at level 44, and [[Pruslas]] at level 56. It costs 56 MP to use, inflicts 250% potency physical damage to all enemies in a radius of 1 around the user, and can rarely stun them, as well. Upgrading the skill increases its damage and reduces the amount of MP it costs to use.
Crackerwhack can be learned by [[Overkilling machine]] at level 32, [[Heavy hood]] at level 44, and [[Pruslas]] at level 56. It costs 56 MP to use, inflicts 250% potency physical damage to all enemies in a radius of 1 around the user, and can rarely stun them, as well. Upgrading the skill increases its damage and reduces the amount of MP it costs to use.
{{DQTactSkill
{{DQTactSkill
|name=Crackerwhack
|name=Crackerwhack
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}}
}}


{{clear}}
==In Other Languages==
{{OtherLanguages
|es=Golpe agrietante|es-meaning=Spanish for "cracking blow".
|fr=Frappocalypse|fr-meaning=From the French verb ''{{tt|frapper|to strike, to bash}}'' and ''apocalypse''.
|de=Einstampfer|de-meaning=Derived from the German verb ''Einstampfen'', which means "to crush, to stamp down".
|it=Super Thud|it-meaning=From the English ''{{tt|super|excellent, superior}}'' and ''{{tt|thud|a dull, hard impact}}''.
|zh-tw={{tt|旋轉強擊|Xuánzhuǎn qiángjí}}|zh-tw-meaning=Traditional Chinese for "spinning strike".
}}
 
==References==
<references/>


{{DQSkills}}
[[Category:Skills]]
[[Category:Skills]]
[[Category:Earth skills]]
[[Category:Earth skills]]
[[Category:Hammer skills]]
[[Category:Hammer skills]]
[[Category:Stun skills]]
[[Category:Dragon Quest VII Reimagined enemy skills]]
[[Category:Dragon Quest VIII skills]]
[[Category:Dragon Quest VIII skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest IX skills]]
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[[Category:Dragon Quest Tact skills]]
[[Category:Dragon Quest Tact skills]]


[[es:Golpe agrietante]]
[[fr:Frappocalypse]]
[[fr:Frappocalypse]]