Clown: Difference between revisions
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{{translation|'''Clown'''|おちょうしもの| | {{translation|'''Clown'''|おちょうしもの|Ochōshimono|Frivolous person/Luck-pusher}} is a [[personality]] introduced in the {{Dragon Quest III}} remakes. In the [[Game Boy Color]] version, it is known as '''Silly'''. | ||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ3}}=== | ||
{{infobox personality DQIII | {{infobox personality DQIII | ||
| image = | | image = | ||
| title = Clown (Silly) | | title = Clown (Silly) | ||
| strength = 100% | | strength = 100% | ||
| Line 12: | Line 11: | ||
| wisdom = 115% | | wisdom = 115% | ||
| luck = 110% | | luck = 110% | ||
| classes = | | classes = | ||
| book = [[Look, No Pants!]] | | book = [[Look, No Pants!]] | ||
| accessory = [[ | | accessory = [[Doh-hican]] | ||
}} | }} | ||
{{quote|source=?|console= | {{quote|source=?|console=|quote= | ||
You are that classic character… The irrepressible clown… | You are that classic character… The irrepressible clown… | ||
| Line 44: | Line 43: | ||
}} | }} | ||
Clown is a personality that improves Agility, Wisdom, and Luck growth, has no effect on Strength growth, but reduces Resilience growth. | |||
At the start of the game, the | At the start of the game, the {{Hero 3}} becomes a clown by receiving the final test of character in the castle. Before leaving the test, the hero must tell the chancellor a king's orders must be obeyed, contradict the first answer and say the orders are not set in stone, contradict the second answer and say orders can't be ignored, and say that the hero is listening. | ||
Other party members have a chance to be a clown when recruited | Other party members of any vocation have a chance to be a clown when recruited at [[Patty's Party Planning Place]], depending on how many attribute-boosting seeds they have been given. An existing character can permanently become a clown by reading the [[Look, No Pants!]] book, or temporarily while wearing the [[Doh-hican]] accessory. | ||
==={{DQ3HD}}=== | |||
The Clown personality has no influence on Strength or Resilience growth, increases Agility growth by 20%, decreases Stamina growth by 10%, and increases Wisdom and Lucky growth by 10%. Any character may become a Clown by equipping the [[Doh-hican]] in the primary accessory slot or by reading the [[Look, No Pants!]] book. | |||
At the start of the game, the {{Hero 3}} becomes a Clown by receiving the final test of character in the castle. Before leaving the test, the hero must tell the chancellor a king's orders must be obeyed, contradict the first answer and say the orders are not set in stone, contradict the second answer and say orders can't be ignored, and say that the hero is listening. It is possible to create a character that starts as a Clown at [[Patty's Party Planning Place]] by distributing attribute seeds in a specific way. However, even by replicating the same method, it is still possible to end up with a different personality. | |||
{| class="listTable" | {| class="listTable" | ||
! scope="col" | | ! scope="col" | Vocation | ||
! scope="col" | | ! scope="col" | Attribute Seed Distribution | ||
|- | |- | ||
| | | [[File:Warrior iconHD2D.png|50px|link=Warrior]][[File:Mage iconHD2D.png|50px|link=Mage]][[File:Priest iconHD2D.png|50px|link=Priest]] | ||
| | | | ||
* | * Seed of agility x3<br>Seed of wisdom x2 | ||
|- | |- | ||
| | | [[File:Merchant iconHD2D.png|50px|link=Merchant]][[File:Thief iconHD2D.png|50px|link=Thief]][[File:Monster wrangler iconHD2D.png|50px|link=Monster Wrangler]] | ||
| | | | ||
* | * Seed of strength x4<br>Seed of agility x1 | ||
|- | |- | ||
| | | <center>[[File:Gadabout iconHD2D.png|50px|link=Gadabout]]</center> | ||
| | | | ||
* | * Seed of wisdom x5 | ||
|} | |} | ||
==Gallery== | |||
<gallery><center> | |||
Clown personality stat chart DQIII HD2D.png|HD-2D Remake chart | |||
</center></gallery> | |||
[[Category:Dragon Quest III | [[Category:Dragon Quest III personalities]] | ||
[[Category:Dragon Quest III HD-2D Remake personalities]] | |||