Clown: Difference between revisions
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{{translation|'''Clown'''|おちょうしもの| | {{translation|'''Clown'''|おちょうしもの|Ochōshimono|Frivolous person/Luck-pusher}} is a [[personality]] introduced in the {{Dragon Quest III}} remakes. In the [[Game Boy Color]] version, it is known as '''Silly'''. | ||
==Appearances== | ==Appearances== | ||
==={{DQ3}}=== | ==={{DQ3}}=== | ||
{{infobox personality DQIII | {{infobox personality DQIII | ||
| image = | | image = | ||
| title = Clown (Silly) | | title = Clown (Silly) | ||
| strength = 100% | | strength = 100% | ||
| Line 11: | Line 11: | ||
| wisdom = 115% | | wisdom = 115% | ||
| luck = 110% | | luck = 110% | ||
| classes = | | classes = | ||
| book = [[Look, No Pants!]] | | book = [[Look, No Pants!]] | ||
| accessory = [[Doh-hican]] | | accessory = [[Doh-hican]] | ||
}} | }} | ||
{{quote|source=?|console= | {{quote|source=?|console=|quote= | ||
You are that classic character… The irrepressible clown… | You are that classic character… The irrepressible clown… | ||
| Line 43: | Line 43: | ||
}} | }} | ||
Clown is a personality that improves Agility, Wisdom, and Luck growth, has no effect on Strength growth, but reduces Resilience growth. | |||
At the start of the game, the | At the start of the game, the {{Hero 3}} becomes a clown by receiving the final test of character in the castle. Before leaving the test, the hero must tell the chancellor a king's orders must be obeyed, contradict the first answer and say the orders are not set in stone, contradict the second answer and say orders can't be ignored, and say that the hero is listening. | ||
Other party members have a chance to be a clown when | Other party members of any vocation have a chance to be a clown when recruited at [[Patty's Party Planning Place]], depending on how many attribute-boosting seeds they have been given. An existing character can permanently become a clown by reading the [[Look, No Pants!]] book, or temporarily while wearing the [[Doh-hican]] accessory. | ||
==={{DQ3HD}}=== | |||
The Clown personality has no influence on Strength or Resilience growth, increases Agility growth by 20%, decreases Stamina growth by 10%, and increases Wisdom and Lucky growth by 10%. Any character may become a Clown by equipping the [[Doh-hican]] in the primary accessory slot or by reading the [[Look, No Pants!]] book. | |||
At the start of the game, the {{Hero 3}} becomes a Clown by receiving the final test of character in the castle. Before leaving the test, the hero must tell the chancellor a king's orders must be obeyed, contradict the first answer and say the orders are not set in stone, contradict the second answer and say orders can't be ignored, and say that the hero is listening. It is possible to create a character that starts as a Clown at [[Patty's Party Planning Place]] by distributing attribute seeds in a specific way. However, even by replicating the same method, it is still possible to end up with a different personality. | |||
{| class="listTable" | {| class="listTable" | ||
! scope="col" | Vocation | ! scope="col" | Vocation | ||
! scope="col" | | ! scope="col" | Attribute Seed Distribution | ||
|- | |- | ||
| [[File: | | [[File:Warrior iconHD2D.png|50px|link=Warrior]][[File:Mage iconHD2D.png|50px|link=Mage]][[File:Priest iconHD2D.png|50px|link=Priest]] | ||
| | | | ||
* | * Seed of agility x3<br>Seed of wisdom x2 | ||
|- | |- | ||
| [[File:Merchant | | [[File:Merchant iconHD2D.png|50px|link=Merchant]][[File:Thief iconHD2D.png|50px|link=Thief]][[File:Monster wrangler iconHD2D.png|50px|link=Monster Wrangler]] | ||
| | | | ||
* | * Seed of strength x4<br>Seed of agility x1 | ||
|- | |- | ||
| [[File:Gadabout | | <center>[[File:Gadabout iconHD2D.png|50px|link=Gadabout]]</center> | ||
| | | | ||
* | * Seed of wisdom x5 | ||
|} | |} | ||
| Line 147: | Line 74: | ||
Clown personality stat chart DQIII HD2D.png|HD-2D Remake chart | Clown personality stat chart DQIII HD2D.png|HD-2D Remake chart | ||
</center></gallery> | </center></gallery> | ||
[[Category:Dragon Quest III | |||
[[Category:Dragon Quest III personalities]] | |||
[[Category:Dragon Quest III HD-2D Remake personalities]] | [[Category:Dragon Quest III HD-2D Remake personalities]] | ||
Latest revision as of 12:58, 31 May 2026
Clown (おちょうしもの, Ochōshimono?, lit. Frivolous person/Luck-pusher) is a personality introduced in the Dragon Quest III remakes. In the Game Boy Color version, it is known as Silly.
Appearances[edit | edit source]
Dragon Quest III: The Seeds of Salvation[edit | edit source]
| Dragon Quest III personality | |
|---|---|
| Clown (Silly) | |
| Strength (STR) | 100% |
| Agility (AGL) | 120% |
| Resilience (VIT) | 95% |
| Wisdom (INT) | 115% |
| Luck (LUCK) | 110% |
| Book | Look, No Pants! |
| Accessory | Doh-hican |
"You are that classic character… The irrepressible clown…
When others are engaged in serious conversation, you are busy trying to think of ways to make them laugh…
When you see someone working away seriously at something, your first urge is to lift their spirits with a joke…
You are always making others laugh, and for this, you are well-loved…
But look within… Is this the real you? I think you know the answer…
Underneath it all, you are a delicate soul… Easily hurt, and quick to sadden…
So you wrap your true self up in the armour of japery for fear of being hurt…
One who uses humour to deflect attention from their true self… This perhaps describes you best…
But it cannot last forever…
As you grow older, your jokes will inevitably grow tired…
And one day, no one will be laughing any more…
When that day comes, you will yearn for years gone by…
But it will be too late… That is why you must learn to take things seriously—lest your whole life become a bad joke…"
—?
Clown is a personality that improves Agility, Wisdom, and Luck growth, has no effect on Strength growth, but reduces Resilience growth.
At the start of the game, the Hero becomes a clown by receiving the final test of character in the castle. Before leaving the test, the hero must tell the chancellor a king's orders must be obeyed, contradict the first answer and say the orders are not set in stone, contradict the second answer and say orders can't be ignored, and say that the hero is listening.
Other party members of any vocation have a chance to be a clown when recruited at Patty's Party Planning Place, depending on how many attribute-boosting seeds they have been given. An existing character can permanently become a clown by reading the Look, No Pants! book, or temporarily while wearing the Doh-hican accessory.
Dragon Quest III HD-2D Remake[edit | edit source]
The Clown personality has no influence on Strength or Resilience growth, increases Agility growth by 20%, decreases Stamina growth by 10%, and increases Wisdom and Lucky growth by 10%. Any character may become a Clown by equipping the Doh-hican in the primary accessory slot or by reading the Look, No Pants! book.
At the start of the game, the Hero becomes a Clown by receiving the final test of character in the castle. Before leaving the test, the hero must tell the chancellor a king's orders must be obeyed, contradict the first answer and say the orders are not set in stone, contradict the second answer and say orders can't be ignored, and say that the hero is listening. It is possible to create a character that starts as a Clown at Patty's Party Planning Place by distributing attribute seeds in a specific way. However, even by replicating the same method, it is still possible to end up with a different personality.
| Vocation | Attribute Seed Distribution |
|---|---|
| |
| |
|
Gallery[edit | edit source]
-
HD-2D Remake chart