Confusion Attack: Difference between revisions
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{{Spell Infobox | |||
|title = Confusion Attack | |||
|image = | |||
|japanese = {{tt|こんらんこうげき|Confusion/chaos attack}} | |||
|romaji = Konran kōgeki | |||
|old =None | |||
|type = Skill | |||
}} | |||
'''Confusion Attack''' is a recurring skill in the {{DQSeries}}. It launches a melee attack that may [[Confusion|confuse]] a target, making it similar to [[Fuddle]]. | |||
==Appearances== | |||
==={{DQ6}}=== | |||
Confusion Attack makes its debut as an enemy-only attack that can be used by [[fuddleguana]]s, [[guaardvark]]s, and [[poison eveel]]s. | |||
==={{DQ7}}=== | |||
Confusion Attack can be used by [[compos mantis]], [[hexicon]]s, [[black book]]s, [[Bagley]], and by [[Orgodemir]] himself in his third form during the final battle. The confusion lasts between 6 to 9 turns unless it is removed. | |||
==={{DQ8}}=== | |||
Confusion Attack can be used exclusively by [[poison eveel]]s in this game. | |||
==={{DQ9}}=== | |||
Confusion Attack can be used by [[stale whale]]s, [[zumeanie]]s, and [[Orgodemir]] when faced as a legacy boss. | |||
==={{DQ10}}=== | |||
Confusion Attack can be used by [[axolotl]]s, [[bilebonnet]]s, [[drooling ghoul]]s, [[parched peckerel]]s, and other monsters. | |||
==={{DQ11}}=== | |||
Appearing exclusively in the [[Nintendo 3DS]] version, Confusion Attack can be used once again by [[bilebonnet]]s and [[zumeanie]]s. | |||
==={{DQM3}}=== | |||
Confusion Attack costs 4 {{MP}} and attempts to fuddle a foe for 2~5 turns. It is learned through the [[Agent Provocateur]], [[Calasmos (Talent)|Calasmos]], [[Evil Genius]], [[Graveheart]], [[Multidisciplinarian]], [[Sleep Counsellor]], [[Swirling Dervish]], and [[Zam Afficionado]] talents. | |||
==Related skills== | |||
*[[Baffling Bonk]] | |||
*[[Weird Whacker]] | |||
{{clear}} | |||
{{DQSkills}} | |||
[[Category:Skills]] | |||
[[Category:Confusion skills]] | |||
[[Category:Dragon Quest VI enemy skills]] | |||
[[Category:Dragon Quest VII enemy skills]] | |||
[[Category:Dragon Quest VIII enemy skills]] | |||
[[Category:Dragon Quest IX enemy skills]] | |||
[[Category:Dragon Quest X enemy skills]] | |||
[[Category:Dragon Quest XI enemy skills]] | |||
[[Category:Dragon Quest Monsters: The Dark Prince skills]] | |||
Latest revision as of 19:04, 25 February 2024
| Confusion Attack | |
|---|---|
| Japanese | こんらんこうげき |
| Rōmaji | Konran kōgeki |
| Type | Skill |
| Older names | None |
Confusion Attack is a recurring skill in the Dragon Quest series. It launches a melee attack that may confuse a target, making it similar to Fuddle.
Appearances[edit | edit source]
Dragon Quest VI: Realms of Revelation[edit | edit source]
Confusion Attack makes its debut as an enemy-only attack that can be used by fuddleguanas, guaardvarks, and poison eveels.
Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]
Confusion Attack can be used by compos mantis, hexicons, black books, Bagley, and by Orgodemir himself in his third form during the final battle. The confusion lasts between 6 to 9 turns unless it is removed.
Dragon Quest VIII: Journey of the Cursed King[edit | edit source]
Confusion Attack can be used exclusively by poison eveels in this game.
Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]
Confusion Attack can be used by stale whales, zumeanies, and Orgodemir when faced as a legacy boss.
Dragon Quest X [edit | edit source]
Confusion Attack can be used by axolotls, bilebonnets, drooling ghouls, parched peckerels, and other monsters.
Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]
Appearing exclusively in the Nintendo 3DS version, Confusion Attack can be used once again by bilebonnets and zumeanies.
Dragon Quest Monsters: The Dark Prince[edit | edit source]
Confusion Attack costs 4 MP and attempts to fuddle a foe for 2~5 turns. It is learned through the Agent Provocateur, Calasmos, Evil Genius, Graveheart, Multidisciplinarian, Sleep Counsellor, Swirling Dervish, and Zam Afficionado talents.