Corpse corporal: Difference between revisions
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|kanji=リビングデッド | |kanji=リビングデッド | ||
|romaji={{tt|Ribingu deddo|Living dead}} | |romaji={{tt|Ribingu deddo|Living dead}} | ||
|old=Zombie ( | |old=Zombie (''II'' NES and GBC and ''VII'' PS1) | ||
}} | }} | ||
The '''Corpse corporal''' is a monster in the series. | |||
The '''Corpse corporal''' is a | |||
==Characteristics== | ==Characteristics== | ||
Corpse corporals are [[undead family|undead]] monsters with a deathly pallor, red eyes, and unkempt straw-coloured hair while wearing a raggedy red tunic with a black belt and brown or dark green trousers. In the Super Famicom versions of ''V'' and ''VI'', the corpse corporals had a completely different colour scheme, with bluish-grey skin, white hair, and wearing maroon clothing. In its original appearance in ''II'' and the ''Builders'' games, the corpse corporal has sickly, jaundiced yellow skin, light brown hair, and a green tunic worn with blue trousers instead. | |||
They are often able to debilitate the party in many ways, from enveloping them in illusions, poisoning them, inflicting paralysis, or placing curses on unfortunate adventurers. In some games, they are able to emit a [[Spooky Aura]] that leaves their victims more vulnerable to magic. | |||
==Appearances== | ==Appearances== | ||
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{{DQ5Enemy | {{DQ5Enemy | ||
|name=Corpse corporal | |name=Corpse corporal | ||
|kanji= リビングデッド | |kanji=リビングデッド | ||
|romanji=Ribingu deddo | |romanji=Ribingu deddo | ||
|bestiaryNumber=#072 | |bestiaryNumber=#072 | ||
| Line 107: | Line 105: | ||
{{DQ6Enemy | {{DQ6Enemy | ||
|name=Corpse Corporal | |name=Corpse Corporal | ||
|kanji= リビングデッド | |kanji=リビングデッド | ||
|romanji=Ribingu deddo | |romanji=Ribingu deddo | ||
|sprite=[[Image:Corpse corporal DQVI SFC.png|75px]] | |sprite=[[Image:Corpse corporal DQVI SFC.png|75px]] | ||
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|bestiaryNumber=#180 | |bestiaryNumber=#180 | ||
|spells=None | |spells=None | ||
|skills=[[Eagle Grip|Suddenly grabs party member]] (125% damage)<br>[[Poison Breath]]< | |skills=[[Eagle Grip|Suddenly grabs party member]] (125% damage)<br>[[Poison Breath]]<br>[[Venom Mist]]<br>Calls for backup (Corpse corporal) | ||
|locations=[[Aeolus Vale]] (present)<br>[[Ventus Tower]]<br>[[Vogograd]] (after the [[Orgodemir|Demon King]]'s resurrection)<br>[[DLC Tablet|Day of the Undead]] | |locations=[[Aeolus Vale]] Region (present)<br>[[Ventus Tower]]<br>[[Vogograd]] Region (after the [[Orgodemir|Demon King]]'s resurrection)<br>[[DLC Tablet|Day of the Undead]] | ||
|items=[[Seed of life]]{{fraction|1|256}} | |items=[[Seed of life]]{{fraction|1|256}} | ||
|evasion={{fraction|0|64}} | |evasion={{fraction|0|64}} | ||
| Line 209: | Line 207: | ||
|bestiaryNumber=#298 | |bestiaryNumber=#298 | ||
|family={{Undead}} | |family={{Undead}} | ||
|description=A revolting remnant of battle that dribbles a putrid puss from its lips. With [[Burning Breath]] it seeks to paralyse the | |description=A revolting remnant of battle that dribbles a putrid puss from its lips. With [[Burning Breath]] it seeks to paralyse the party. | ||
|spells=None | |spells=None | ||
|skills=[[Burning Breath]] | |skills=[[Burning Breath]] | ||
| Line 262: | Line 260: | ||
|skills=Lets loose a calamitous [[Curses|curse]] (curses one party member)<br>[[Burning Breath]]<br>Calls for backup (Corpse corporal) | |skills=Lets loose a calamitous [[Curses|curse]] (curses one party member)<br>[[Burning Breath]]<br>Calls for backup (Corpse corporal) | ||
|items=[[Grubby bandage]]{{fraction|1|16}}<br>[[Seed of life]]{{fraction|1|256}} | |items=[[Grubby bandage]]{{fraction|1|16}}<br>[[Seed of life]]{{fraction|1|256}} | ||
|locations=[[Northern Champs Sauvage]] ( | |locations=[[Northern Champs Sauvage]] (act one and postgame)<br>[[The Other Side]] (act one)<br>[[Pillar of Pegasus]] 1-3F (2D mode of 3DS and ''Definitive Edition'' only) | ||
|fire-resist=-25% | |fire-resist=-25% | ||
|ice-resist=25% | |ice-resist=25% | ||
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|skills=Lets loose a calamitous [[Curses|curse]] (curses one party member)<br>[[Burning Breath]]<br>Calls for backup (Vicious corpse corporal) | |skills=Lets loose a calamitous [[Curses|curse]] (curses one party member)<br>[[Burning Breath]]<br>Calls for backup (Vicious corpse corporal) | ||
|items=[[Grubby bandage]]{{fraction|1|16}}<br>[[Seed of life]]{{fraction|1|256}} | |items=[[Grubby bandage]]{{fraction|1|16}}<br>[[Seed of life]]{{fraction|1|256}} | ||
|locations=[[The Champs Sauvage]] ( | |locations=[[The Champs Sauvage]] (act two)<br>[[Hoarder's Keep|The Sage's Trial - Hoarder's Keep]] (postgame, night only) | ||
|fire-resist=-25% | |fire-resist=-25% | ||
|ice-resist=25% | |ice-resist=25% | ||
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==={{DQTact}}=== | ==={{DQTact}}=== | ||
Corpse corpral appears as a C-rank | Corpse corpral appears as a C-rank monster of the [[Undead family]]. It can be recruited from Chapters 7-3, 9-2, 9-7, 11-4, 14-3, 14-6, 14-7, and 15-2 of the main storyline. Corpse corporal also appears as an enemy in the [[Cave to Rendarak|Passage to Rendarak]] during the original ''Dragon Quests II'' event, where it can be fought in the 2nd, 7th, and 12th basement floors. It can participate in the [[Ghost]] and [[Gremlin]]'s Battle Roads as a party member. | ||
{{DQTactEnemy | {{DQTactEnemy | ||
|name=Corpse corporal | |name=Corpse corporal | ||
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|role=[[Image:DQTact DebuffType.png|48px]]<br>Debuff | |role=[[Image:DQTact DebuffType.png|48px]]<br>Debuff | ||
|lvl=115 | |lvl=115 | ||
|hp= | |hp=843 | ||
|mp= | |mp=273 | ||
|move=2 | |move=2 | ||
|attack=336 | |attack=336 | ||
|defense= | |defense=312 | ||
|agility=137 | |agility=137 | ||
|wisdom=118 | |wisdom=118 | ||
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|de=Kadaverkorporal|de-meaning=German for "cadaver corporal". | |de=Kadaverkorporal|de-meaning=German for "cadaver corporal". | ||
|it=Morto-vivo|it-meaning=Italian for "living dead". | |it=Morto-vivo|it-meaning=Italian for "living dead". | ||
|zh-tw={{tt|行尸|Xíng shī}}|zh-tw-meaning=Chinese for "walking dead". | |||
}} | }} | ||
==Trivia== | ==Trivia== | ||
*The corpse corporal's Japanese name | *The corpse corporal's Japanese name {{translation|リビングデッド|Ribingu deddo|Living dead}} is likely derived from George A. Romero's 1968 horror film ''[[Wikipedia:Night of the Living Dead|Night of the Living Dead]]'', which is credited with popularising the portrayal of zombies in modern culture and went on to create a successful franchise of films. | ||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
DQVII Corpse corporal.png|Appearance in | DQVII Corpse corporal.png|Appearance in ''VII'''s [['The Big Book of Beasts']] in the remake. | ||
DQX Corpse Corpral.jpg|A Corpse corporal in | DQX Corpse Corpral.jpg|A Corpse corporal in ''X''. | ||
DQXI Corpse corporal.jpg| | DQXI Corpse corporal.jpg|''XI'' polygon model. | ||
DQXI Vicious corpse corporal.jpg|A Vicious corpse corporal. | DQXI Vicious corpse corporal.jpg|A Vicious corpse corporal. | ||
DQR Living Dead.png| | DQR Living Dead.png|''Rivals'' card. | ||
DQT Passage to Rendarak.jpg|The Corpse corporal as part of the ''Dragon Quest II'' event in | DQT Passage to Rendarak.jpg|The Corpse corporal as part of the ''Dragon Quest II'' event in ''Tact''. | ||
DQCG Living Dead.jpg|''Dragon Quest'' Card Game | DQCG Living Dead.jpg|''Dragon Quest'' Card Game | ||
</gallery></center> | </gallery></center> | ||
== | ==Related monsters== | ||
*[[Ghoul]] | *[[Ghoul]] | ||
*[[Lumberin' Jack]] | *[[Lumberin' Jack]] | ||
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[[Category:Zombie family]] | [[Category:Zombie family]] | ||
[[Category:Dragon Quest I & II HD-2D Remake enemies]] | |||
[[Category:Dragon Quest II enemies]] | [[Category:Dragon Quest II enemies]] | ||
[[Category:Dragon Quest V enemies]] | [[Category:Dragon Quest V enemies]] | ||
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[[Category:A Hero's Bonds enemies]] | [[Category:A Hero's Bonds enemies]] | ||
[[es:Zombi Hambriento]] | |||
[[fr:Macchab]] | [[fr:Macchab]] | ||
Latest revision as of 14:19, 4 February 2026
| Dragon Quest monster | |
|---|---|
| Corpse corporal | |
Art by Akira Toriyama | |
| Japanese | リビングデッド |
| Romaji | Ribingu deddo |
| First appearance | Dragon Quest II |
| Old localisation | Zombie (II NES and GBC and VII PS1) |
The Corpse corporal is a monster in the series.
Characteristics[edit | edit source]
Corpse corporals are undead monsters with a deathly pallor, red eyes, and unkempt straw-coloured hair while wearing a raggedy red tunic with a black belt and brown or dark green trousers. In the Super Famicom versions of V and VI, the corpse corporals had a completely different colour scheme, with bluish-grey skin, white hair, and wearing maroon clothing. In its original appearance in II and the Builders games, the corpse corporal has sickly, jaundiced yellow skin, light brown hair, and a green tunic worn with blue trousers instead.
They are often able to debilitate the party in many ways, from enveloping them in illusions, poisoning them, inflicting paralysis, or placing curses on unfortunate adventurers. In some games, they are able to emit a Spooky Aura that leaves their victims more vulnerable to magic.
Appearances[edit | edit source]
Dragon Quest II: Luminaries of the Legendary Line[edit | edit source]
Dragon Quest V: Hand of the Heavenly Bride[edit | edit source]
Dragon Quest VI: Realms of Revelation[edit | edit source]
Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]
Dragon Quest VIII 3DS[edit | edit source]
| Sprite | HP | MP | Attack |
| 306 | 0 | 181 | |
| Defense | Agility | Experience | Gold |
| 70 | 88 | 244 | 42 |
| Bestiary no. | #298 |
| Family | Undead |
| In-game description | A revolting remnant of battle that dribbles a putrid puss from its lips. With Burning Breath it seeks to paralyse the party. |
| Spell(s) | None |
| Skill(s) | Burning Breath |
| Location(s) | Altar of Wroth |
| Item(s) dropped | Moonwort bulb1⁄8 Seed of life1⁄128 |
| Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
| 0⁄64 | 30% | 0% | 0% | |
| Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
| 0% | 0% | 0% | 60% | |
| Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
| 50% | 0% | 0% | 100% | |
| Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
| 15% | 50% | 100% | 15% | |
| Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
| 50% | 50% | 100% | 100% | |
| Stun Resistance * | Sap Resistance * | Army Resistance * | ||
| 50% | 0% | 0% | ||
Dragon Quest X [edit | edit source]
Reappearing after taking a backseat from the previous game starting in the base game, corpse corporals are more formidable than in past entries, paralysing enemies with their breath and cursing them.
Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]
Vicious[edit | edit source]
Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit | edit source]
| Model | Experience | Gold |
| 49 | 20g |
| List No. | #043 |
| Field Notes | Battle-worn warriors in life, now they're content to shamble about leaving poisonous puddles in their wake. Their HP is as high as their IQ is low, and they seem to lash out at approaching foes more out of instinct than intent. |
| Location(s) | Arba Town (Recruit), Dawnsholm (Hero), Guardian's Grove (Friends of the Forest), The Fault (Captain, Hero), The Lion's Den (Grudge Match: Feral Feline), Warden's Wood (Heroes of the Hideaway) |
| Item(s) Dropped | Saint's ashes, Evencloth, Classic ring of immunity recipe, Luxury ring of immunity recipe |
Dragon Quest Heroes II[edit | edit source]
| Model | Experience | Gold | Marked Version? |
| 780 | 20g | Yes |
| List No. | #099 |
| Field Notes | Battle-worn warriors in life, now they're content to shamble about leaving poisonous puddles in their wake. Their HP is as high as their IQ is low, and they seem to lash out at approaching foes more out of instinct than intent. |
| Location(s) | Battle of the Pinnacle: Base, Battle of the Pinnacle: Centre (2nd Area), Blacka Pastures, Blackrock Ravine, Dead Man's Land, The Battle of Accordia, The Damned Dunes, The Darkwood, The Fetid Foothills |
| Item(s) Dropped | Grubby bandage, Ring of immunity |
Dragon Quest Builders[edit | edit source]
| HP | Attack | Defence | Item(s) Dropped |
| 72 | 25 | 13 | Gravestone (★☆☆), Lemongrass seed (★☆☆) |
| Location(s) | |||
| Holy Sanctum | |||
| Sprite |
Dragon Quest Rivals[edit | edit source]
Corpse corporal appeared in the first standard card pack as a rare card exclusive for Demon Swordsmen leaders.
Dragon Quest Tact[edit | edit source]
Corpse corpral appears as a C-rank monster of the Undead family. It can be recruited from Chapters 7-3, 9-2, 9-7, 11-4, 14-3, 14-6, 14-7, and 15-2 of the main storyline. Corpse corporal also appears as an enemy in the Passage to Rendarak during the original Dragon Quests II event, where it can be fought in the 2nd, 7th, and 12th basement floors. It can participate in the Ghost and Gremlin's Battle Roads as a party member.
| Family | Rank | Role | ||
Undead |
Debuff |
|||
| Max Level | HP | MP | Move | |
| 115 | 843 | 273 | 2 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 336 | 312 | 137 | 118 | 20 |
| First | Second | Third | ||
| Poison Attack | Shade Slash* | N/a | ||
| First | Second | Third |
| Zam-type Physical Potency +5%/Stats Up | Woosh Res +25/Stats Up | Shade Slash Potency +5%/Stats Up |
| Fourth | Fifth | |
| Zap Res +25/Stats Up | Shade Slash Potency +5%/Stats Up | |
| First | |
| None | |
| First | Second | Third |
| Max HP +10 | Shade Slash Potency +2% | N/a |
| First | |
| Zam-type Physical Potency +5%: Raises Zam-type physical potency by 5%. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Very Weak | Very Weak | Normal | Half Res | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Normal | Half Res | Normal | Half Res | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Half Res | Normal | Normal | Super Weak | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Normal | Normal | Super Weak | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Normal | Immune | Normal | Normal |
In Other Languages[edit | edit source]
Trivia[edit | edit source]
- The corpse corporal's Japanese name リビングデッド (Ribingu deddo, Living dead?) is likely derived from George A. Romero's 1968 horror film Night of the Living Dead, which is credited with popularising the portrayal of zombies in modern culture and went on to create a successful franchise of films.
Gallery[edit | edit source]
-
Appearance in VII's 'The Big Book of Beasts' in the remake.
-
A Corpse corporal in X.
-
XI polygon model.
-
A Vicious corpse corporal.
-
Rivals card.
-
The Corpse corporal as part of the Dragon Quest II event in Tact.
-
Dragon Quest Card Game
Related monsters[edit | edit source]
- Zombie family
- Dragon Quest I & II HD-2D Remake enemies
- Dragon Quest II enemies
- Dragon Quest V enemies
- Dragon Quest VI enemies
- Dragon Quest VII enemies
- Dragon Quest VIII enemies
- Dragon Quest X enemies
- Dragon Quest XI enemies
- Torneko: The Last Hope enemies
- Torneko's Great Adventure 3: Mysterious Dungeon enemies
- Young Yangus and the Mysterious Dungeon enemies
- Dragon Quest Swords enemies
- Dragon Quest Monster Battle Road Victory enemies
- Dragon Quest Monsters: Joker 3 enemies
- Dragon Quest Heroes enemies
- Dragon Quest Heroes II enemies
- Dragon Quest Builders enemies
- Dragon Quest Builders 2 enemies
- Dragon Quest: Monster Parade enemies
- Dragon Quest: Monster Battle Scanner enemies
- Dragon Quest: Scan Battlers enemies
- Dragon Quest of the Stars enemies
- Dragon Quest Rivals enemies
- Dragon Quest Tact monsters
- A Hero's Bonds enemies




