Critical Claim: Difference between revisions
Created page with "{{Spell Infobox |title = Critical Claim |image = |japanese = 会心必中 |romaji = |old = |type = Skill }} '''Critical Claim''' is a recurring skill in the {{DQSeries}}...." |
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|type = Skill | |type = Skill | ||
|first = {{DQ9|short}} | |||
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'''Critical Claim''' is a recurring skill in the {{DQSeries}}. It was first introduced as a [[Coup de Grâce]] for the [[Warrior]] in ''Dragon Quest IX''. The skill | '''Critical Claim''' is a recurring skill in the {{DQSeries}}. It was first introduced as a [[Coup de Grâce]] for the [[Warrior]] in ''Dragon Quest IX'' before becoming a normal skill in the eleventh game. The skill grants the user guaranteed [[Critical Hit|Critical Hits]] that cannot miss. | ||
==Appearances== | ==Appearances== | ||
==={{DQ3HD}}=== | |||
Critical Claim was retroactively added to the 2024 remake, where it's learned by [[Martial Artist]]s upon reaching level 47 if their wisdom exceeds 142. It costs 64 {{MP}} to use and cannot miss under any circumstances. | |||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
Critical Claim is a Coup de Grâce for Warriors in ''Dragon Quest IX''. The user swings a sword of light down on the opponent, dealing a guaranteed | Critical Claim is a Coup de Grâce for Warriors in ''Dragon Quest IX''. The user swings a sword of light down on the opponent, dealing a guaranteed critical hit, making it very useful for hunting members of the [[metal slime family]]. | ||
==={{DQ10}}=== | ==={{DQ10}}=== | ||
Critical Claim returns as a special move for the [[Warrior]]. Instead of a sword of light, Critical Claim is now a powerful punch. | Critical Claim returns as a special move for the [[Warrior]]. Instead of a sword of light, Critical Claim is now displayed as a powerful punch. For versions 1.0~2.0 the ability had the same function as it did in ''IX'', but as of the 2.1 update it now has a spread effect that damages monsters within half a meter of the selected target. | ||
==={{DQ11}}=== | |||
Critical Claim is now a skill for [[Erik]]. In the [[PS4]]/[[Switch]] versions, Critical Claim still resembles the ''Dragon Quest X'' iteration. However, in the [[3DS]] version, the skill resembles the ''Dragon Quest IX'' iteration. It is gained after putting 20 points into one of the panels in his Guile skill tree. Due to now being a skill, Critical Claim requires Erik to use MP in order to use it (64 MP to be exact). Critical Claim can be stacked with [[Divide]] in order to deal massive damage. | |||
==Battle Visuals== | |||
<center> | |||
{{ScreenshotGalleryXL/Start}} | |||
{{ScreenshotGalleryXL/Item|image=[[File:Critical claim with divide.gif]]|game={{DQ11}}|platform=PS4}} | |||
{{ScreenshotGalleryXL/End}} | |||
</center> | |||
[[Category:Skills]] | |||
[[Category: Coup de Grâce]] | |||
[[Category:Dragon Quest III HD-2D Remake skills]] | |||
[[Category:Dragon Quest IX Coup de Grâce]] | |||
[[Category:Dragon Quest X Coup de Grâce]] | |||
[[Category:Dragon Quest XI skills]] | |||
[[fr:Critique systématique]] | |||