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| {{Spell Infobox
| | #REDIRECT [[Critical Meltdown]] |
| |title = Critical Miss
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| |image =
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| |japanese = かいしんふうじ
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| |romaji = Kaishin Fuji
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| |old = None
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| |type = Sealing
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| }}
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| '''Critical Miss''' is an ability introduced in {{DQMJ}}. It costs 5 MP and prevents the target from getting critical hits.
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| ==Appearances==
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| ==={{DQMJ}}===
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| Critical Miss can be learned from:
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| * [[All-Rounder]] (52 points)
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| * [[Leopold (skill) | Leopold]] (30 points)
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| * [[Seal]] (69 points)
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| * [[Wulfspade (Skill) | Wulfspade III]] (10 points)
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| ==={{DQMJ2}}===
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| Critical Miss can be learned from all the skills it could be previously, though [[All-Rounder]] now requires 65 points and [[Seal]] now requires 42 points. It can also be learned from [[Mortella (skill) | Mortella]] for 16 points.
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| ==Related abilities==
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| *[[Ban Dance]]
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| *[[Critical Meltdown]]
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| *[[Fizzle]]
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| *[[Gobstopper]]
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| {{DQSkills}}
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| [[Category:Skills]]
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| [[Category:Dragon Quest Monsters: Joker skills]]
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| [[Category:Dragon Quest Monsters: Joker 2 skills]]
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