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[[Image:Flame.png| | {{Monster Infobox | ||
The '''dancing flame''' | |title=Dancing flame | ||
|image=[[Image:DQVIII Dancing Flame.png|250px|center]] | |||
|caption=Art by [[Akira Toriyama]] | |||
|kanji={{tt|フレイム|Flame}} | |||
|romanji=Fureimu | |||
|old=Flame | |||
|firstappear={{Dragon Quest II}} | |||
}} | |||
The '''dancing flame''' is a recurring monster in the {{DQSeries}}. Introduced in {{DQ2}}, it is a ghost born of smoldering fury in the form of fire. | |||
==Characteristics== | ==Characteristics== | ||
Dancing flames are somewhat humanoid in shape, having two arms, two legs, and a round body with a slight lump at the top to help put a head to their phantasmal face. In some titles they are depicted as having blue fire filling the insides of their yellow-red fire bodies, indicating that their centers are much hotter than the rest of their body. | Dancing [[Elemental family|flames]] are somewhat humanoid in shape, having two arms, two legs, and a round body with a slight lump at the top to help put a head to their phantasmal face. In some titles, they are depicted as having blue fire filling the insides of their yellow-red fire bodies, indicating that their centers are much hotter than the rest of their body. | ||
Seeing as how they appear to be fire itself, dancing flames are usually shown to be masters of fire attacks both magic and skill based. Their fiery bodies also give a kick to their physical attacks and | Seeing as how they appear to be fire itself, dancing flames are usually shown to be masters of fire attacks, both magic and skill based. Their fiery bodies also give a kick to their physical attacks, and provides them with full inferno immunity in all appearances. A dancing flame that burns for at least 1,000 years without being extinguished is said to evolve into an [[old flame]]. | ||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ2}}=== | ||
{{DQ2Enemy | |||
|name=Dancing Flame | |||
|kanji=フレイム | |||
|romanji=Fureimu | |||
|nes-sprite=[[File:Dancingflame DQII NES.gif]] | |||
|nes-hp=55 | |||
|nes-mp=0 | |||
|nes-exp=185 | |||
|nes-gold=101 | |||
|nes-attack=99 | |||
|nes-defense=32 | |||
|nes-agility=78 | |||
|nes-spells=Breathes fire (17~33 damage)<br/>Call for backup (Dancing flame) | |||
|nes-locations=[[Cave to Rendarak]]<br>[[Hall of Hargon]] | |||
|nes-item=[[Magic armour]] ({{fraction|1|32}}) | |||
|nes-evasion={{fraction|1|64}} | |||
|nes-fire-resist={{fraction|7|7}} | |||
|nes-dazzle-resist={{fraction|5|7}} | |||
|nes-snooze-resist={{fraction|2|7}} | |||
|nes-thwack-resist={{fraction|2|7}} | |||
|nes-fizzle-resist={{fraction|7|7}} | |||
|nes-kasap-resist={{fraction|2|7}} | |||
|remake-sprites=[[File:DQ2-SNES-DANCING-FLAME.png]] [[File:DQ2-GBC-DANCING-FLAME.png]][[Image:Dancing Flame DQII iOS.png|48px]][[Image:Dancing Flame Erdrick Trilogy Switch.png|48px]] | |||
|remake-hp=65 | |||
|remake-mp=0 | |||
|remake-exp=315 | |||
|remake-gold=101 | |||
|remake-attack=85 | |||
|remake-defense=54 | |||
|remake-agility=68 | |||
|remake-spells=[[Fire Breath]]<br>[[Flame Breath]]<br>Call for backup (Dancing flame) | |||
|remake-locations=[[Cave to Rendarak]]<br>[[Hall of Hargon]] | |||
|remake-item=[[Magic armour]] ({{fraction|1|32}}) | |||
|remake-evasion={{fraction|1|64}} | |||
|remake-fire-resist={{fraction|7|7}} | |||
|remake-dazzle-resist={{fraction|0|7}} | |||
|remake-snooze-resist={{fraction|1|7}} | |||
|remake-thwack-resist={{fraction|2|7}} | |||
|remake-fizzle-resist={{fraction|7|7}} | |||
|remake-kasap-resist={{fraction|0|7}} | |||
}} | |||
=== | ==={{DQ8}}=== | ||
{{ | {{DQ8Enemy | ||
|name=Dancing flame | |name=Dancing flame | ||
| | |kanji=フレイム | ||
| | |romanji=Fureimu | ||
| | |sprite=[[File:HQDQ8-147.gif]] | ||
|hp=90 | |hp=90 | ||
|mp=0 | |mp=0 | ||
|exp=143 | |||
|gold=14 | |||
|attack=112 | |attack=112 | ||
|defense=92 | |defense=92 | ||
|agility=78 | |agility=78 | ||
| | |bestiaryNumber=#147 | ||
| | |family=[[Elemental family|Elemental]] | ||
| | |description=The physical manifestation of the flames of a subterranean volcano. Fond of using their scorching breath to give adventurers a warm reception! | ||
| | |spells=None | ||
| | |skills=[[Flame Breath]]<br>[[Inferno]] | ||
|family= | |locations=[[Desert (Dragon Quest VIII)|Desert]] | ||
| | |items=[[Bandit's grass skirt]]{{fraction|1|32}}<br>{{Spicy cheese}}{{fraction|1|64}} | ||
| | |evasion={{fraction|1|64}} | ||
| | |attack-resist=30% | ||
|}} | |frizz-resist=100% | ||
|sizz-resist=100% | |||
|bang-resist=50% | |||
|woosh-resist=0% | |||
|crack-resist=0% | |||
|zap-resist=50% | |||
|flame-resist=100% | |||
|ice-resist=0% | |||
|grapple-resist=0% | |||
|troop-resist=0% | |||
|death-resist=50% | |||
|poison-resist=100% | |||
|paralysis-resist=100% | |||
|shock-resist=50% | |||
|sleep-resist=100% | |||
|confusion-resist=100% | |||
|dazzle-resist=100% | |||
|fizzle-resist=100% | |||
|dance-resist=100% | |||
|sap-resist=50% | |||
|drain-resist=100% | |||
|remake-sprite= | |||
|remake-changes= | |||
}} | |||
==={{DQ10}}=== | |||
{{Stub}} | |||
==={{DQMCH}}=== | |||
The Flame is a two-star member of the [[Elemental family]] with a weight of 3. It can be found in the [[Cave to Rendarak]]. It naturally learns [[Fire Breath]], [[Frizz||Blaze]] and [[Fuddle Dance|Panic Dance]]. Its in-game description reads "It was given life by flames. It must eat burning things to live." | |||
==={{DQMJ}}=== | |||
{{DQMJmonster | |||
|name = Dancing flame | |||
|image = [[File:Dancingflame DQMJ DS.png]] | |||
|family = [[Material family|Material]] | |||
|rank = F | |||
|description = ''These fiery creatures are actually passionate lovers as well as fighters.'' | |||
|weapons = Swords, Hammers, Whips, Staves | |||
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Frizzmeister]] | |||
|resistances = Healed by Frizz, Vulnerable to Crack, Healed by Fire Breath | |||
|skill = [[Fire Fighter]] | |||
|location = [[Xeroph Isle]] | |||
|breeding chart = [[Bag o' laughs]] x [[Firespirit]] | |||
}} | |||
{{clear}} | |||
==={{DQMJ2}}=== | |||
{{DQMJ2monster | |||
|name = Dancing flame | |||
|image = | |||
|family = [[Material family|Material]] | |||
|rank = E | |||
|size = S | |||
|weapons = Swords, Whips, Hammers, Staves | |||
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Frizzmeister]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Frizzer]] | |||
|resistances = Vulnerable to [[Crack]], Healed by [[Frizz]] and [[Fire Breath]] | |||
|skill = [[Fire Fighter]] | |||
|location = [[Cragravation]], [[Necropolis]] (night) | |||
|breeding chart = [[Frostburn]] x [[Firespirit]] or [[Spitnik]] | |||
}} | |||
{{clear}} | |||
==={{DQM3D}}=== | |||
{{Stub}} | |||
==={{DQM23D}}=== | |||
{{Stub}} | |||
==={{DQMJ3}}=== | |||
{{Stub}} | |||
===''[[ | ==={{DQM3}}=== | ||
{{DQM3Enemy | |||
|name=Dancing flame | |||
|kanji= フレイム | |||
|romanji=Fureimu | |||
|icon=[[File:Dancing flame DQM3 portrait.png|100px]] | |||
|family=[[File:DQM3 material family icon.png|link=Material family]] | |||
|hp=<big><big>1,330</big></big> | |||
|mp=<big><big>410</big></big> | |||
|attack=<big><big>560</big></big> | |||
|defense=<big><big>550</big></big> | |||
|wisdom=<big><big>500</big></big> | |||
|agility=<big><big>500</big></big> | |||
|bestiary=#323 | |||
|rank=<big><big>'''D'''</big></big> | |||
|in-game-description=Monsters born of human souls set ablaze through sheer fury. They have moves as fierce, fiery, and frenzied as you might expect | |||
|talents=[[Blazer]] (lv. 1) | |||
|traits=[[Frizzmeister]] (lv. 1)<br>[[Insta-Ping]] (lv. 20)<br>[[Sleep Twitch]] (lv. 40) | |||
|ltraits=[[Tactical Commander]] (lv. 1)<br>[[Ultra Crafty Frizzer]] (lv. 1)<br>[[Strong Starter]] (lv. 60) | |||
|habitat=[[Circle of Temper]] - Upper Echelon ([[File:DQM3 spring icon.png|20px]])<br>[[Dragonspate]] | |||
|items=[[Medicinal herb]] (Common)<br>[[Asbestos armband]] (Rare) | |||
|synthesis=[[File:Nardragon DQM3 portrait.png|64px|link=Nardragon]] X [[File:Killing machine DQM3 portrait.png|64px|link=Killing machine]] | |||
|fusions= | |||
|fire-resist=125% | |||
|water-resist=-25% | |||
|wind-resist=-25% | |||
|earth-resist=0% | |||
|explosion-resist=0% | |||
|ice-resist=25% | |||
|electricity-resist=50% | |||
|light-resist=0% | |||
|dark-resist=0% | |||
|debilitation-resist=0% | |||
|bedazzlement-resist=0% | |||
|antimagic-resist=0% | |||
|mp-absorption-resist=50% | |||
|confusion-resist=50% | |||
|sleep-resist=-25% | |||
|paralysis-resist=0% | |||
|stun-resist=25% | |||
|poison-resist=50% | |||
|instant-death-resist=0% | |||
}} | |||
=== | ==={{DQMSL}}=== | ||
{{Stub}} | |||
=== | ==={{DQMP}}=== | ||
{{Stub}} | |||
=== | ==={{DQHRS}}=== | ||
Dancing flames are among the [[Platiosi]] that are part of the Plob and appear specifically in Flucifer's Necropolis, though they can show up in tank battles elsewhere. They attack using a prolonged wave of fire breath, an attack that works very well at wrecking the insides of a tank. Despite being made mostly of fire, Rocket, the player's character, has no difficulty in carrying them around. A dancing flame defeated by being thrown into water will always yield a Lucky Bag containing either a Chili Pepper or Fire Water, at least until the player has sent home the maximum of sixteen Lucky Bags. | Dancing flames are among the [[Platiosi]] that are part of the Plob and appear specifically in Flucifer's Necropolis, though they can show up in tank battles elsewhere. They attack using a prolonged wave of fire breath, an attack that works very well at wrecking the insides of a tank. Despite being made mostly of fire, Rocket, the player's character, has no difficulty in carrying them around. A dancing flame defeated by being thrown into water will always yield a Lucky Bag containing either a Chili Pepper or Fire Water, at least until the player has sent home the maximum of sixteen Lucky Bags. | ||
== | ==={{DQH2}}=== | ||
{{DQH2Enemy | |||
|name=Dancing flame | |||
|kanji=フレイム | |||
|romaji={{tt|Fureimu|Flame}} | |||
|listNumber=#015 | |||
|fieldNotes=Some say these fiery phantasms are the souls of the damned, burning with hatred for humankind. They try to put a brave face on their unhappy fate, and get very upset if anyone suggests their smiles are just for show. | |||
|image=[[File:Dancing flame DQH2.png|100px]] | |||
|exp=27 | |||
|gold=30<span style="font-variant: small-caps;">g</span> | |||
|markedVersion=Yes | |||
|item=[[Warmaline]], [[Wrecklace]] | |||
|locations=[[The Grand Dunes]], [[The Battle of Dunisia]] | |||
}} | |||
==={{DQB}}=== | |||
{{DQBEnemy | |||
|name=Dancing flame | |||
|kanji=フレイム | |||
|romanji={{tt|Fureimu|Flame}} | |||
|sprite=[[Image:DQB_Dancing_Flame.png|200px]] | |||
|chapter-3-hp=1 | |||
|chapter-3-attack=14 | |||
|chapter-3-defense=0 | |||
|chapter-3-items=[[Flame orb]] (★★★) | |||
|chapter-3-locations=[[Kol]] volcanic region | |||
}} | |||
Being Elementals, dancing flames are immune to all types of physical damage and must be slain with either a [[Crack shot]] or an ethereal weapon. | |||
==={{DQStars}}=== | |||
{{Stub}} | |||
==={{DQRivals}}=== | |||
{{Stub}} | |||
==={{DQWalk}}=== | |||
{{Stub}} | |||
==={{DQTact}}=== | |||
Dancing flame appears as a D-rank monster of the [[Inorganic family]]. It will join the party in Chapter 13, Episode 5: Burning Thoughts and it stars in its own Battle Road. It can be fully awakened by repeating the same level or Chapter 13, Episode 7: Mind the Heat! Part 1. The dancing flame can also participate in the Battle Roads of the [[Wax murderer]], [[Gremlin]], Blossom [[Orochi]], [[Heligator]], [[Thunderbird]], [[Chocobo]], and [[Old flame]] as a party member. | |||
{{DQTactEnemy | |||
|name=Dancing flame | |||
|kanji=フレイム | |||
|romanji=Fureimu | |||
|sprite=[[Image:DQT Dancing Flame.png|275px]] | |||
|family=[[Image:Tact Icon Material.png|48px]]<br>Inorganic | |||
|rank=[[Image:DQTact Rank Icon D.png|48px]] | |||
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack | |||
|lvl=100 | |||
|hp=656 | |||
|mp=140 | |||
|move=2-3 | |||
|attack=346 | |||
|defense=165 | |||
|agility=177 | |||
|wisdom=121 | |||
|weight=15 | |||
|bskill1=[[Singe]] | |||
|bskill2=[[Sizzling Slash]]{{tt|*|Level 16}} | |||
|bskill3='''Talent Blossoming''': [[Molten Slash]] | |||
|askill1=ATK +5 / Stats Up | |||
|askill2=Woosh Res +25 / Stats Up | |||
|askill3=Sizzling Slash Potency +5% / Stats Up<br>Molten Slash Potency +5% | |||
|askill4=Frizz Res +25 / Stats Up | |||
|askill5=Sizzling Slash Potency +5% / Stats Up<br>Molten Slash Potency +5% | |||
|lperk1=N/a | |||
|bperk1=Sizzling Slash Potency +2% | |||
|bperk2=N/a | |||
|bperk3=N/a | |||
|aperk1='''ATK +5''': Raises ATK by 5. | |||
|frizz-resist=Half Res | |||
|sizz-resist=Normal | |||
|crack-resist=Very Weak | |||
|woosh-resist=Half Res | |||
|bang-resist=Very Weak | |||
|zap-resist=Normal | |||
|zam-resist=Normal | |||
|snooze-resist=Normal | |||
|poison-resist=Half Res | |||
|physical-seal-resist=Normal | |||
|spell-seal-resist=Super Weak | |||
|martial-seal-resist=Half Res | |||
|breath-seal-resist=Normal | |||
|hobble-resist=Normal | |||
|stun-resist=Normal | |||
|blind-resist=Normal | |||
|curse-resist=Normal | |||
|paralysis-resist=Immune | |||
|confusion-resist=Normal | |||
|charm-resist=Super Weak | |||
}} | |||
==Similar species== | |||
*[[Buntzenberner]] | |||
*[[Frostburn]] | *[[Frostburn]] | ||
*[[Dancing Flame in Memoriam]] | |||
*[[Mawkeeper#Dancing_flame-type|Mawkeeper (Dancing flame-type)]] | |||
*[[Green glow]] | |||
*[[Old flame]] | |||
==Gallery== | ==Gallery== | ||
<gallery> | <center><gallery> | ||
Dancing Flame concept.png|Famicom art | |||
DQX Flame.jpg|A dancing flame in ''X''. | |||
Dancingflame DQMCH GBA.png|''Caravan Heart'' sprite | |||
</gallery> | Slime MoriMori DQ Dancing Flame.png|''Slime MoriMori Dragon Quest''. | ||
[[Category: | DQotS Dancing Flame.jpg|''Stars'' model. | ||
DQR Flame.png|''Rivals'' card. | |||
</gallery></center> | |||
[[Category:Elementals]] | |||
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[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]] | |||
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