Dead resident: Difference between revisions
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|caption=Art by [[Akira Toriyama]] | |caption=Art by [[Akira Toriyama]] | ||
|kanji=しのどれい | |kanji=しのどれい | ||
|romanji= | |romanji=Shi no dorei | ||
|firstappear={{Dragon Quest VI}} | |firstappear={{Dragon Quest VI}} | ||
|old=None | |old=None | ||
|monster1=[[Marrow escapee]]<br>[[Undentured servant]] | |||
}} | }} | ||
The '''Dead resident''' is a recurring monster that was first introduced in {{DQ6}}. | The '''Dead resident''' is a recurring monster that was first introduced in {{DQ6}}. | ||
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==Characteristics== | ==Characteristics== | ||
Dead residents are dour undead soldiers holding a large bone that they use as a makeshift weapon. They're clad in light leather armour with only their skeletal faces on show. A rusty bronze ball is attached to their right leg, which they swing in such a way as to sweep opponents right off their feet. | Dead residents are dour undead soldiers holding a large bone that they use as a makeshift weapon. They're clad in light leather armour with only their skeletal faces on show. A rusty bronze ball is attached to their right leg, which they swing in such a way as to sweep opponents right off their feet. | ||
==Appearances== | ==Appearances== | ||
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|romanji= | |romanji= | ||
|sprite=[[File:Deadresident DQVI SNES.gif]] | |sprite=[[File:Deadresident DQVI SNES.gif]] | ||
|remake-sprites=[[File:Dead resident DQVI DS.png]] | |||
|hp=41 | |hp=41 | ||
|mp=0 | |mp=0 | ||
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|army-resist=0% | |army-resist=0% | ||
}} | }} | ||
==={{DQ10}}=== | ==={{DQ10}}=== | ||
{{Stub}} | {{Stub}} | ||
== | ==={{DQM3}}=== | ||
{{DQM3Enemy | |||
|name=Dead resident | |||
|kanji= | |||
|romanji= | |||
|icon=[[File:Dead resident DQM3 portrait.png|100px]] | |||
|family=undead | |||
|hp=1,380 | |||
|mp=320 | |||
|attack=600 | |||
|defense=410 | |||
|wisdom=390 | |||
|agility=530 | |||
|bestiary=#449 | |||
|rank=E | |||
|in-game-description=Even after being worked to death, these poor wretches can't seem to catch a break. When forced to fight, they used the iron ball shackled to their ankle to attack, while also unleashing a cavalclade of curses | |||
|talents=[[Thrill-Seeker]] (lv. 1)<br>[[Bedazzlement Blocker]] (lv. 20)<br>[[HP Booster|HP Booster I]] (lv. 40) | |||
|traits=[[Critical Moment]] (lv. 1)<br>[[Agent of Chaos]] (lv. 20)<br>[[Ultra Crafty Spellbinder]] (lv. 40) | |||
|ltraits=[[Tactical Genius]] (lv. 1)<br>[[Close Scraper]] (lv. 1)<br>[[Ultra Crafty Whacker]] (lv. 60) | |||
|habitat=[[Circle of Conquest]] - Middle & Upper Echelon ([[File:DQM3 spring icon.png|20px]][[File:DQM3 autumn icon.png|20px]][[File:DQM3 winter icon.png|20px]]) | |||
|items=[[Manky meat]] (Common)<br>[[Master thief's monocole]] (Rare) | |||
|synthesis=[[File:Skullrider DQM3 portrait.png|64px|link=Skullrider]] X [[File:Mummy boy DQM3 portrait.png|64px|link=Mummy boy]] | |||
|fusions= | |||
|fire-resist=-25% | |||
|water-resist=0% | |||
|wind-resist=25% | |||
|earth-resist=50% | |||
|explosion-resist=0% | |||
|ice-resist=50% | |||
|electricity-resist=0% | |||
|light-resist=0% | |||
|dark-resist=50% | |||
|debilitation-resist=0% | |||
|bedazzlement-resist=-25% | |||
|antimagic-resist=25% | |||
|mp-absorption-resist=50% | |||
|confusion-resist=0% | |||
|sleep-resist=0% | |||
|paralysis-resist=0% | |||
|stun-resist=0% | |||
|poison-resist=50% | |||
|instant-death-resist=50% | |||
}} | |||
[[Category:Dragon Quest VI enemies]] | [[Category:Dragon Quest VI enemies]] | ||
[[Category:Dragon Quest X enemies]] | [[Category:Dragon Quest X enemies]] | ||
[[Category:Dragon Quest Monsters: The Dark Prince enemies]] | |||
Latest revision as of 17:53, 25 September 2026
| Dragon Quest monster | |
|---|---|
| Dead resident | |
Art by Akira Toriyama | |
| Japanese | しのどれい |
| Romaji | Shi no dorei |
| First appearance | Dragon Quest VI |
| Old localisation | None |
| Variants | Marrow escapee Undentured servant |
The Dead resident is a recurring monster that was first introduced in Dragon Quest VI: Realms of Revelation.
Characteristics[edit | edit source]
Dead residents are dour undead soldiers holding a large bone that they use as a makeshift weapon. They're clad in light leather armour with only their skeletal faces on show. A rusty bronze ball is attached to their right leg, which they swing in such a way as to sweep opponents right off their feet.
Appearances[edit | edit source]
Dragon Quest VI: Realms of Revelation[edit | edit source]
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Dragon Quest X [edit | edit source]
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This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: The Dark Prince[edit | edit source]
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