Double Up: Difference between revisions

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|type = Skill
|type = Skill
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'''Double Up''' is a recurring ability in the {{DQSeries}}. It has changed significantly throughout its appearances, but it always affects the potency of the user's attack.
'''Double Up''' is a recurring ability in the {{DQSeries}}.
 
It has changed significantly throughout its appearances, but it always affects the potency of the user's attack.


==Appearances==
==Appearances==
===''[[Dragon Quest VI]]''===
==={{DQ3HD}}===
Double Up strikes at 200% power, but the user suffers increased damage during the round. The skill has the second highest priority of any action in the game, trailing only behind [[Kaclang]].
Double Up was retroactively added to the 2024 remake, where it's learned by [[Martial Artist]]s at level 28 if their wisdom exceeds 73 points. The technique costs 9 {{MP}} and deals 200% Strike-element damage to one foe, but the practitioner will take double damage from all attacks for that turn. Double Up is not affected by [[Oomph]], [[Egg On]], [[Attack Attacker]], [[Sap]], & [[Kasap]].


It is learned by [[Carver]] at level 14 and by [[Spot]] at level 16. Other characters can learn it by advancing to rank 3 of the [[Paladin]] vocation.  
==={{DQ6}}===
Double Up strikes at 200% power, but the user suffers increased damage taken during the round. It is learned by [[Carver]] at level 14 and by [[Spot]] at level 16. Other characters can learn it by advancing to rank 3 of the [[Paladin]] vocation.
In the [[Nintendo DS]] remake the skill has the second highest priority of any action in the game, trailing only behind [[Kaclang]].
It can also be used by the enemies [[Averill]], [[Brick]], and [[Berzorker]].


===''[[Dragon Quest VII]]''===
==={{DQ7}}===
Double Up is learned by reaching rank 3 as a Paladin.
Double Up is learned by reaching rank 3 as a [[Paladin]].
*The skill has been given a priority boost in the [[Nintendo 3DS]] remake, only activating after [[Kaclang]] and [[Lifeboat]].


===''[[Dragon Quest IX]]''===
It is used by the enemies [[crabble-rouser]], [[machismogre]], and [[wolfram wartoise]].
This ability is learned with 22 skill points allocated into [[List of guts skills in Dragon Quest IX|Guts skill]].  It increases attack by two stages, while lower defence by one stage. The bolstered attack state lasts 6~9 turns, and the crippled defence 7~10.
 
==={{DQ9}}===
This ability is learned with 22 skill points allocated into [[List of guts skills in Dragon Quest IX|Guts skill]].  It increases {{Attack}} by two stages, while lower {{Defence}} by one stage instead of increasing all types of damage taken. The bolstered attack state lasts 6~9 turns, and the crippled {{Defence}} 7~10.
 
==={{DQ10}}===
{{Stub}}


==={{DQ11}}===
==={{DQ11}}===
[[Hendrik]] will learn Double Up through the ''Heroism'' panel in his character builder for 16 skill points. It costs 4 MP to use and operates as it did in ''IX''.
[[Hendrik]] will learn Double Up through the ''Heroism'' panel in his character builder for 16 skill points. It costs 4 {{MP}} to use and operates as it did in {{IX}}.


==={{DQM}}===
==={{DQM}}===
Called Berserker in this game, it requires the monster to reach level 14 with 98 HP, 84 attack and 84 defense. It is naturally learned by the [[Almiraj]], [[Gasgon]], [[Spikerous]], [[Tortoceratops]] and [[Trumpeter]].
Called Berserker in this game, it requires the {{MFamilies}} to reach level 14 with 98 {{HP}}, 84 {{Attack}} and 84 {{Defense}}. It is naturally learned by the [[Spiked hare|almiraj]], [[Gasbagon|gasgon]], [[Tortoceratops|spikerous]] and [[Eyevory tusk-tusk|trumpeter]].


==={{DQM2}}===
==={{DQM2}}===
The requirements to learn Berserker are unchanged. It is naturally learned by the [[Aquadon]], [[Orligon]] and [[Titanis]].
The requirements to learn Berserker are unchanged. It is naturally learned by the [[Thaumatosaurus|aquadon]], [[Stalagosaur|orligon]] and [[titanis]].


==={{DQMJ}}===
==={{DQMJ}}===
Double Up can be learned from:
Double Up can be learned from:
*[[Berserker (skill)|Berserker]] (28 points)
*[[Champion (skill)|Champion]] (19 points)
*[[Huntsman]] (60 points)
*[[Martial Artist (skill)|Martial Artist]] (70 points)
*[[Martyr]] (35 points)


* [[Berserker (skill) | Berserker]] (28 points)
==={{DQMJ2}}===
* [[Champion (skill) | Champion]] (19 points)
Double Up can be learned from all the skills it could be previously, though [[Berserker (skill)|Berserker]] now requires 20 points, and [[Martial Artist (skill)|Martial Artist]] now requires 49 points.
* [[Huntsman]] (60 points)
* [[Martial Artist (skill) | Martial Artist]] (70 points)
* [[Martyr]] (35 points)


==={{DQMJ2}}===
==={{DQMJ3}}===
Double Up can be learned from all the skills it could be previously, though [[Berserker (skill) | Berserker]] now requires 20 points, and [[Martial Artist (skill) | Martial Artist]] now requires 49 points.
{{Stub}}
 
==={{DQM3D}}===
{{Stub}}
 
==={{DQM23D}}===
{{Stub}}
 
==={{DQR}}===
Double Up appears as an effect card.


==={{DQTact}}===
==={{DQTact}}===
Double Up can be learned by [[Harmour]] at level 26 and costs 22 MP to use. It greatly increases the user's ATK shortly, while reducing their DEF.
Double Up can be learned by [[Harmour]] at level 26 and costs 22 {{MP}} to use. It greatly increases the user's {{ATK}} shortly, while reducing their {{DEF}}.
{{DQTactSkill
{{DQTactSkill
|name=Double Up
|name=Double Up
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|mp=22
|mp=22
|range=[[Image:DQTact_Range1.png|48px]]<br>Self
|range=[[Image:DQTact_Range1.png|48px]]<br>Self
|status=[[Image:DQTact ATKUp.png]]&nbsp;&nbsp;&nbsp;[[Image:DQTact DEFDown.png]]<br>ATK Up&nbsp;&nbsp;&nbsp;DEF Down
|status=[[Image:DQTact ATKUp.png]]&nbsp;&nbsp;&nbsp;[[Image:DQTact DEFDown.png]]<br>{{ATK}} Up&nbsp;&nbsp;&nbsp;{{DEF}} Down
|description=Greatly raises the user's ATK and lowers DEF for 3 turns
|description=Greatly raises the user's {{ATK}} and lowers {{DEF}} for 3 turns
|monsters=Harmour
|monsters=[[Harmour]]
}}
}}


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{{DQSkills}}
{{DQSkills}}
[[category:Skills]]
 
[[Category:Skills]]
[[Category:Strike skills]]
[[Category:Dragon Quest III HD-2D Remake skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest VII skills]]
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[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Joker 3 skills]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]]
[[Category:Dragon Quest Rivals skills]]
[[Category:Dragon Quest Tact skills]]
[[Category:Dragon Quest Tact skills]]