Template:DQTactSkill: Difference between revisions
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<includeonly> | <includeonly> | ||
<div style="background-color: # | <div style="background-color: #ff1a1a; float: left; padding: 3px 3px 3px 3px; border-radius: 7px; width: 80%;" > | ||
<div style="padding-left: 5px; padding-right: 5px; height: 36px; line-height: 32px;"> | <div style="padding-left: 5px; padding-right: 5px; height: 36px; line-height: 32px;"> | ||
<table style="width: 100%"><tr> | <table style="width: 100%"><tr> | ||
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</tr></table> | </tr></table> | ||
</div> | </div> | ||
<div style="background-color: # | <div style="background-color: #f2f2f2; border-radius: 5px; padding: 3px;"> | ||
<div style="height: 24px; width: 99%; background-color: # | <div style="height: 24px; width: 99%; background-color: #00e6b8; border-radius: 5px; padding: 3px; text-align: center; line-height: 24px;">'''Ability information'''</div> | ||
<div style="padding: 3px; "> | <div style="padding: 3px; "> | ||
<table style="border: 1px solid orange; border-radius: 3px; width: 100%;" cellspacing="0" cellpadding="0"> | <table style="border: 1px solid orange; border-radius: 3px; width: 100%;" cellspacing="0" cellpadding="0"> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="background-color: # | <td style="background-color: #ffd11a; padding: 2px; width: 11%; text-align: center; border-right: 1px solid orange">'''Role {{tt|*|Attack, Support or Debuff}}'''</td> | ||
<td style="background-color: # | <td style="background-color: #ffd11a; padding: 2px; width: 11%; text-align: center; border-right: 1px solid orange">'''Type {{tt|*|Physical, Spell, Martial or Breath}}'''</td> | ||
<td style="background-color: # | <td style="background-color: #ffd11a; padding: 2px; width: 11%; text-align: center; border-right: 1px solid orange">'''Element'''</td> | ||
<td style="background-color: # | <td style="background-color: #ffd11a; padding: 2px; width: 11%; text-align: center; border-right: 1px solid orange">'''{{MP}} cost'''</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{role|}}}|{{{role}}}|?}}</td> | |||
<td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{type|}}}|{{{type}}}|?}}</td> | <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{type|}}}|{{{type}}}|?}}</td> | ||
<td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{element|}}}|{{{element}}}|?}}</td> | <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{element|}}}|{{{element}}}|?}}</td> | ||
<td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{mp|}}}|{{{mp}}}|?}}</td> | <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{mp|}}}|{{{mp}}}|?}}</td> | ||
| Line 30: | Line 30: | ||
<tr> | <tr> | ||
<td colspan="2" style="background-color: #FFD700; padding: 2px; width: 11%; text-align: center; border-right: 1px solid orange">'''Range'''</td> | <td colspan="2" style="background-color: #FFD700; padding: 2px; width: 11%; text-align: center; border-right: 1px solid orange">'''Range'''</td> | ||
<td colspan="2" style="background-color: #FFD700; padding: 2px; width: 11%; text-align: center; border-right: 1px solid orange">'''Additional | <td colspan="2" style="background-color: #FFD700; padding: 2px; width: 11%; text-align: center; border-right: 1px solid orange">'''Additional effects'''</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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|name=Body Slam | |name=Body Slam | ||
|kanji= たいあたり | |kanji= たいあたり | ||
|romanji= | |romanji=Tai-atari | ||
|role=Attack | |||
|type=Martial | |type=Martial | ||
|element=[[File:DQTact Non-elemental.png|48px]]<br>Typeless | |||
|element=[[File:DQTact Non-elemental.png|48px]] | |||
|mp=4 | |mp=4 | ||
|range =[[File:DQTact_Range1.png||48px]] 1 | |range =[[File:DQTact_Range1.png||48px]]<br>1 | ||
|status=None | |status=None | ||
|description=Deals minor martial damage to 1 enemy. | |description=Deals minor martial damage to 1 enemy. | ||
|monsters=[[Bunicorn]], [[Golem]], [[Medislime]], [[She-slime]], [[Slime]], [[Stark raven]]. | |monsters=[[Bunicorn]], [[Golem]], [[Medislime]], [[She-slime]], [[Slime]], [[Stark raven]]. | ||
| Line 79: | Line 79: | ||
|kanji= | |kanji= | ||
|romanji= | |romanji= | ||
|role= | |||
|type= | |type= | ||
|element= | |element= | ||
|mp= | |mp= | ||
| Line 109: | Line 109: | ||
DQTact_Breath_Lock.png|Breath Lock | DQTact_Breath_Lock.png|Breath Lock | ||
DQTact_Hobble.png|Hobble | DQTact_Hobble.png|Hobble | ||
DQTact_Stun.png| | DQTact_Stun.png|Stun | ||
DQTact_Blind.png|Blindness | DQTact_Blind.png|Blindness | ||
DQTact_Curse.png|Curse | DQTact_Curse.png|Curse | ||
| Line 115: | Line 115: | ||
DQTact_Confusion.png|Confusion | DQTact_Confusion.png|Confusion | ||
DQTact_Charm.png|Charmed | DQTact_Charm.png|Charmed | ||
DQTact DamageUp.png|Damage Up | |||
DQTact DamageCut.png|Damage Cut | |||
DQTact DamageDown.png|Damage Down | |||
DQTact DamageNullify.png|Damage Nullify | |||
DQTact Kaclang.png|Kaclang | |||
DQTact SpellNullify.png|Spell Nullify | |||
DQTact Regeneration.png|HP Regeneration | |||
DQTact HealingEffectUp.png|Healing Effect Up | |||
DQTact HealingEffectDown.png|Healing Effect Down | |||
DQTact Cover.png|Cover | |||
DQTact Bounce.png|Bounce | |||
DQTact Tension.png|Tension | |||
DQTact ModeChange.png|Mode Change | |||
DQTact Frizzforce.png|Frizzforce | |||
DQTact Sizzforce.png|Sizzforce | |||
DQTact Crackforce.png|Crackforce | |||
DQTact Wooshforce.png|Wooshforce | |||
DQTact Bangforce.png|Bangforce | |||
DQTact Zapforce.png|Zapforce | |||
DQTact Zamforce.png|Zamforce | |||
DQTact ATKUp.png|ATK Up | |||
DQTact ATKDown.png|ATK Down | |||
DQTact DEFUp.png|DEF Up | |||
DQTact DEFDown.png|DEF Down | |||
DQTact AGLUp.png|AGL Up | |||
DQTact AGLDown.png|AGL Down | |||
DQTact WISUp.png|WIS Up | |||
DQTact WISDown.png|WIS Down | |||
DQTact SpellRESUp.png|Spell Res Up | |||
DQTact SpellRESDown.png|Spell Res Down | |||
DQTact EvasionUp.png|Evasion Up | |||
DQTact EvasionDown.png|Evasion Down | |||
DQTact MovementUp.png|Movement Up | |||
DQTact MovementDown.png|Movement Down | |||
DQTact PhysicalPowerUp.png|Physical Power Up | |||
DQTact PhysicalEffectUp.png|Physical Effect Up | |||
DQTact PhysicalResDown.png|Physical Resistance Down | |||
DQTact MartialPowerUp.png|Martial Power Up | |||
DQTact MartialPowerDown.png|Martial Power Down | |||
DQTact MartialEffectUp.png|Martial Effect Up | |||
DQTact MartialResUp.png|Martial Resistance Up | |||
DQTact MartialResDown.png|Martial Resistance Down | |||
DQTact SpellPowerUp.png|Spell Power Up | |||
DQTact SpellPowerDown.png|Spell Power Down | |||
DQTact SpellEffectUp.png|Spell Effect Up | |||
DQTact BreathPowerUp.png|Breath Power Up | |||
DQTact BreathPowerDown.png|Breath Power Down | |||
DQTact BreathEffectUp.png|Breath Effect Up | |||
DQTact BreathResUp.png|Breath Resistance Up | |||
DQTact BreathResDown.png|Breath Resistance Down | |||
DQTact FrizzResDown.png|Frizz Resistance Down | |||
DQTact SizzResDown.png|Sizz Resistance Down | |||
DQTact CrackResDown.png|Crack Resistance Down | |||
DQTact WooshResDown.png|Woosh Resistance Down | |||
DQTact BangResDown.png|Bang Resistance Down | |||
DQTact ZapResDown.png|Zap Resistance Down | |||
DQTact ZamResDown.png|Zam Resistance Down | |||
DQTact PoisonResDown.png|Poison Resistance Down | |||
DQTact SleepResDown.png|Sleep Resistance Down | |||
DQTact_Range1.png|Only one target. | DQTact_Range1.png|Only one target. | ||
DQTact_RangeVertical1.png|Straight line, 2 squares. | DQTact_RangeVertical1.png|Straight line, 2 squares. | ||
DQT_SkillRangeStraight3.png|Straight line, 3 squares. | DQT_SkillRangeStraight3.png|Straight line, 3 squares. | ||
DQTact_RangeFront1.png|Frontal square (1), 2 square ahead. | DQTact RangeStraight4.png|Straight line, 4 squares. | ||
DQTact RangeStraight5.png|Straight line, 5 squares. | |||
DQTact_RangeFront1.png|Frontal square (1), 3 squares ahead. | |||
DQTact FrontRange3.png|Frontal square (1), 4 squares ahead. | |||
DQTact RangeFrontCross.png|Cross in front of the user. | |||
DQTact RangeFrontRhombus.png|Cross in front of the user, two squares ahead. | |||
DQTact RangeFront4Rhombus.png|Cross in front of the user, four squares ahead. | |||
DQTact RangeFrontRectangle1.png|Frontal rectangle. | |||
DQTact RangeRectangle.png|Frontal rectangle, 1 square ahead. | |||
DQTact RangeFrontRectangle.png|Frontal rectangle, 2 squares ahead. | |||
DQTact RangeFront3Rectangle.png|Frontal rectangle, 3 squares ahead. | |||
DQTact RangeFrontSquare.png| Frontal 3x3 square, 1 square ahead. | |||
DQTact RangeFront2Square.png| Frontal 3x3 square, 2 square ahead. | |||
DQT_SkillRangeFront2Row.png|Frontal row (3), 1 square ahead. | DQT_SkillRangeFront2Row.png|Frontal row (3), 1 square ahead. | ||
DQTact_RangeFront3.png|Frontal row (3), 2 squares ahead. | DQTact_RangeFront3.png|Frontal row (3), 2 squares ahead. | ||
DQTact RangeFront5.png|Frontal row (5), 2 squares ahead. | |||
DQTact RangeFrontHorizontal3.png|Horizontal row (3) in front of the user. | |||
DQTact RangeHorizontal3.png|Horizontal row (3) in front of the user. | |||
DQTact RangeHorizontal5.png|Horizontal row (5) in front of the user. | |||
DQTact_RangeAround.png|Around the user, adjacent squares only. | DQTact_RangeAround.png|Around the user, adjacent squares only. | ||
DQTact_SkillRangeRadial.png|Radial around the user. | DQTact_SkillRangeRadial.png|Radial around the user. | ||
DQTact_RangeRhombus.png|Rhombus around the | DQTact RangeRadialSelf.png|Self and radial around the user. | ||
DQTact_RangeRhombus.png|Target and all adjacent squares. | |||
DQTact RangeRhombus2.png|Rhombus around the user. | |||
DQTact RangeRhombus3.png|Target and surrounding rhombus. | |||
DQTact RangeDual2.png|Target at center of rhombus. | |||
DQTact RangeRhombusL.png|Large rhombus around the user. | |||
DQTact_RangeCross.png|Cross around the target. | DQTact_RangeCross.png|Cross around the target. | ||
DQTact SkillRangeT.png|T-range. | DQTact RangeFrontX.png|X in front of the user. | ||
DQTact_Range3x3.png|Radial around the target. | |||
DQTact_Range3x3Square.png| 3x3 square behind the target. | |||
DQTact RangeFrontRadial.png|Radial in front of the user. | |||
DQTact RangeFront3Radial.png|Radial in front of the user, 3 squares ahead. | |||
DQTact RangeSmallFan.png|Small T in front of the user. | |||
DQTact SkillRangeT.png|T-range in front of the user. | |||
DQTact RangeFan.png|Fan in front of the user. | |||
DQTact RangeLongFan.png|Long fan in front of the user. | |||
DQTact RangeLargeFan.png|Large fan in front of the user. | |||
</gallery> | </gallery> | ||
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DQTact_Breath_Lock.png | DQTact_Breath_Lock.png | ||
DQTact_Hobble.png | DQTact_Hobble.png | ||
DQTact_Stun.png | DQTact_Stun.png | ||
DQTact_Blind.png | DQTact_Blind.png | ||
DQTact_Curse.png | DQTact_Curse.png | ||
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DQTact_Confusion.png | DQTact_Confusion.png | ||
DQTact_Charm.png | DQTact_Charm.png | ||
DQTact DamageUp.png | |||
DQTact DamageCut.png | |||
DQTact DamageDown.png | |||
DQTact DamageNullify.png | |||
DQTact Kaclang.png | |||
DQTact SpellNullify.png | |||
DQTact Regeneration.png | |||
DQTact HealingEffectUp.png | |||
DQTact HealingEffectDown.png | |||
DQTact Cover.png | |||
DQTact Bounce.png | |||
DQTact Tension.png | |||
DQTact ModeChange.png | |||
DQTact Frizzforce.png | |||
DQTact Sizzforce.png | |||
DQTact Crackforce.png | |||
DQTact Wooshforce.png | |||
DQTact Bangforce.png | |||
DQTact Zapforce.png | |||
DQTact Zamforce.png | |||
DQTact ATKUp.png | |||
DQTact ATKDown.png | |||
DQTact DEFUp.png | |||
DQTact DEFDown.png | |||
DQTact AGLUp.png | |||
DQTact AGLDown.png | |||
DQTact WISUp.png | |||
DQTact WISDown.png | |||
DQTact SpellRESUp.png | |||
DQTact SpellRESDown.png | |||
DQTact EvasionUp.png | |||
DQTact EvasionDown.png | |||
DQTact MovementUp.png | |||
DQTact MovementDown.png | |||
DQTact PhysicalPowerUp.png | |||
DQTact PhysicalEffectUp.png | |||
DQTact PhysicalResDown.png | |||
DQTact MartialPowerUp.png | |||
DQTact MartialPowerDown.png | |||
DQTact MartialEffectUp.png | |||
DQTact MartialResUp.png | |||
DQTact MartialResDown.png | |||
DQTact SpellPowerUp.png | |||
DQTact SpellPowerDown.png | |||
DQTact SpellEffectUp.png | |||
DQTact BreathPowerUp.png | |||
DQTact BreathPowerDown.png | |||
DQTact BreathEffectUp.png | |||
DQTact BreathResUp.png | |||
DQTact BreathResDown.png | |||
DQTact FrizzResDown.png | |||
DQTact SizzResDown.png | |||
DQTact CrackResDown.png | |||
DQTact WooshResDown.png | |||
DQTact BangResDown.png | |||
DQTact ZamResDown.png | |||
DQTact ZapResDown.png | |||
DQTact PoisonResDown.png | |||
DQTact SleepResDown.png | |||
DQTact_Range1.png | DQTact_Range1.png | ||
DQTact_RangeVertical1.png | DQTact_RangeVertical1.png | ||
DQT_SkillRangeStraight3.png | DQT_SkillRangeStraight3.png | ||
DQTact RangeStraight4.png | |||
DQTact RangeStraight5.png | |||
DQTact_RangeFront1.png | DQTact_RangeFront1.png | ||
DQTact FrontRange3.png | |||
DQTact RangeFrontCross.png | |||
DQTact RangeFrontRhombus.png | |||
DQTact RangeFront4Rhombus.png | |||
DQTact RangeFrontRectangle1.png | |||
DQTact RangeRectangle.png | |||
DQTact RangeFrontRectangle.png | |||
DQTact RangeFront3Rectangle.png | |||
DQTact RangeFrontSquare.png | |||
DQTact RangeFront2Square.png | |||
DQT_SkillRangeFront2Row.png | DQT_SkillRangeFront2Row.png | ||
DQTact_RangeFront3.png | DQTact_RangeFront3.png | ||
DQTact RangeFront5.png | |||
DQTact RangeFrontHorizontal3.png | |||
DQTact RangeHorizontal3.png | |||
DQTact RangeHorizontal5.png | |||
DQTact_RangeAround.png | DQTact_RangeAround.png | ||
DQTact_SkillRangeRadial.png | DQTact_SkillRangeRadial.png | ||
DQTact RangeRadialSelf.png | |||
DQTact_RangeRhombus.png | DQTact_RangeRhombus.png | ||
DQTact_RangeCross.png | DQTact RangeRhombus2.png | ||
DQTact RangeDual2.png | |||
DQTact RangeRhombusL.png | |||
DQTact_RangeCross.png | |||
DQTact RangeFrontX.png | |||
DQTact_Range3x3.png | |||
DQTact_Range3x3Square.png | |||
DQTact RangeFrontRadial.png | |||
DQTact RangeFront3Radial.png | |||
DQTact RangeSmallFan.png | |||
DQTact SkillRangeT.png | DQTact SkillRangeT.png | ||
DQTact RangeFan.png | |||
DQTact RangeLongFan.png | |||
DQTact RangeLargeFan.png | |||
</pre> | </pre> | ||