Template:DQTactSkill: Difference between revisions

m more range images
No edit summary
 
(21 intermediate revisions by 3 users not shown)
Line 1: Line 1:
<includeonly>
<includeonly>
<div style="background-color: #0066ff; float: left; padding: 3px 3px 3px 3px; border-radius: 7px; width: 80%;" >
<div style="background-color: #ff1a1a; float: left; padding: 3px 3px 3px 3px; border-radius: 7px; width: 80%;" >
<div style="padding-left: 5px; padding-right: 5px; height: 36px; line-height: 32px;">
<div style="padding-left: 5px; padding-right: 5px; height: 36px; line-height: 32px;">
<table style="width: 100%"><tr>
<table style="width: 100%"><tr>
Line 6: Line 6:
</tr></table>
</tr></table>
</div>
</div>
<div style="background-color: #ffecc1; border-radius: 5px; padding: 3px;">
<div style="background-color: #f2f2f2; border-radius: 5px; padding: 3px;">
     <div style="height: 24px; width: 99%; background-color: #0066ff; border-radius: 5px; padding: 3px; text-align: center; line-height: 24px;">'''Ability information'''</div>
     <div style="height: 24px; width: 99%; background-color: #00e6b8; border-radius: 5px; padding: 3px; text-align: center; line-height: 24px;">'''Ability information'''</div>
     <div style="padding: 3px; ">
     <div style="padding: 3px; ">
     <table style="border: 1px solid orange; border-radius: 3px; width: 100%;" cellspacing="0" cellpadding="0">
     <table style="border: 1px solid orange; border-radius: 3px; width: 100%;" cellspacing="0" cellpadding="0">
Line 17: Line 17:
       </tr>
       </tr>
       <tr>
       <tr>
         <td style="background-color:  #FFD700; padding: 2px; width: 11%; text-align: center; border-right: 1px solid orange">'''Type {{tt|*|Skill, Spell, Martial or Breath}}'''</td>
         <td style="background-color:  #ffd11a; padding: 2px; width: 11%; text-align: center; border-right: 1px solid orange">'''Role {{tt|*|Attack, Support or Debuff}}'''</td>
         <td style="background-color:  #FFD700; padding: 2px; width: 11%; text-align: center; border-right: 1px solid orange">'''Role {{tt|*|Attack, Support or Debuff}}'''</td>
         <td style="background-color:  #ffd11a; padding: 2px; width: 11%; text-align: center; border-right: 1px solid orange">'''Type {{tt|*|Physical, Spell, Martial or Breath}}'''</td>
         <td  style="background-color:  #FFD700; padding: 2px; width: 11%; text-align: center; border-right: 1px solid orange">'''Element'''</td>
         <td  style="background-color:  #ffd11a; padding: 2px; width: 11%; text-align: center; border-right: 1px solid orange">'''Element'''</td>
         <td  style="background-color:  #FFD700; padding: 2px; width: 11%; text-align: center; border-right: 1px solid orange">'''MP cost'''</td>
         <td  style="background-color:  #ffd11a; padding: 2px; width: 11%; text-align: center; border-right: 1px solid orange">'''{{MP}} cost'''</td>
       </tr>
       </tr>
       <tr>
       <tr>
        <td  style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{role|}}}|{{{role}}}|?}}</td>
         <td  style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{type|}}}|{{{type}}}|?}}</td>
         <td  style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{type|}}}|{{{type}}}|?}}</td>
        <td  style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{role|}}}|{{{role}}}|?}}</td>
         <td  style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{element|}}}|{{{element}}}|?}}</td>
         <td  style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{element|}}}|{{{element}}}|?}}</td>
         <td  style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{mp|}}}|{{{mp}}}|?}}</td>
         <td  style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{mp|}}}|{{{mp}}}|?}}</td>
Line 30: Line 30:
       <tr>
       <tr>
         <td colspan="2" style="background-color:  #FFD700; padding: 2px; width: 11%; text-align: center; border-right: 1px solid orange">'''Range'''</td>
         <td colspan="2" style="background-color:  #FFD700; padding: 2px; width: 11%; text-align: center; border-right: 1px solid orange">'''Range'''</td>
         <td colspan="2"  style="background-color:  #FFD700; padding: 2px; width: 11%; text-align: center; border-right: 1px solid orange">'''Additional status'''</td>
         <td colspan="2"  style="background-color:  #FFD700; padding: 2px; width: 11%; text-align: center; border-right: 1px solid orange">'''Additional effects'''</td>
       </tr>
       </tr>
       <tr>
       <tr>
Line 62: Line 62:
|name=Body Slam
|name=Body Slam
|kanji= たいあたり
|kanji= たいあたり
|romanji=tai-atari  
|romanji=Tai-atari  
|role=Attack
|type=Martial
|type=Martial
|role=Attack
|element=[[File:DQTact Non-elemental.png|48px]]<br>Typeless
|element=[[File:DQTact Non-elemental.png|48px]] Non-elemental
|mp=4
|mp=4
|range =[[File:DQTact_Range1.png||48px]] 1
|range =[[File:DQTact_Range1.png||48px]]<br>1
|status=None.
|status=None
|description=Deals minor martial damage to 1 enemy.
|description=Deals minor martial damage to 1 enemy.
|monsters=[[Bunicorn]], [[Golem]], [[Medislime]], [[She-slime]], [[Slime]], [[Stark raven]].
|monsters=[[Bunicorn]], [[Golem]], [[Medislime]], [[She-slime]], [[Slime]], [[Stark raven]].
Line 79: Line 79:
|kanji=
|kanji=
|romanji=
|romanji=
|role=
|type=
|type=
|role=
|element=
|element=
|mp=
|mp=
Line 109: Line 109:
DQTact_Breath_Lock.png|Breath Lock
DQTact_Breath_Lock.png|Breath Lock
DQTact_Hobble.png|Hobble
DQTact_Hobble.png|Hobble
DQTact_Stun.png|Sleep
DQTact_Stun.png|Stun
DQTact_Blind.png|Blindness
DQTact_Blind.png|Blindness
DQTact_Curse.png|Curse
DQTact_Curse.png|Curse
Line 115: Line 115:
DQTact_Confusion.png|Confusion
DQTact_Confusion.png|Confusion
DQTact_Charm.png|Charmed
DQTact_Charm.png|Charmed
DQTact DamageUp.png|Damage Up
DQTact DamageCut.png|Damage Cut
DQTact DamageDown.png|Damage Down
DQTact DamageNullify.png|Damage Nullify
DQTact Kaclang.png|Kaclang
DQTact SpellNullify.png|Spell Nullify
DQTact Regeneration.png|HP Regeneration
DQTact HealingEffectUp.png|Healing Effect Up
DQTact HealingEffectDown.png|Healing Effect Down
DQTact Cover.png|Cover
DQTact Bounce.png|Bounce
DQTact Tension.png|Tension
DQTact ModeChange.png|Mode Change
DQTact Frizzforce.png|Frizzforce
DQTact Sizzforce.png|Sizzforce
DQTact Crackforce.png|Crackforce
DQTact Wooshforce.png|Wooshforce
DQTact Bangforce.png|Bangforce
DQTact Zapforce.png|Zapforce
DQTact Zamforce.png|Zamforce
DQTact ATKUp.png|ATK Up
DQTact ATKDown.png|ATK Down
DQTact DEFUp.png|DEF Up
DQTact DEFDown.png|DEF Down
DQTact AGLUp.png|AGL Up
DQTact AGLDown.png|AGL Down
DQTact WISUp.png|WIS Up
DQTact WISDown.png|WIS Down
DQTact SpellRESUp.png|Spell Res Up
DQTact SpellRESDown.png|Spell Res Down
DQTact EvasionUp.png|Evasion Up
DQTact EvasionDown.png|Evasion Down
DQTact MovementUp.png|Movement Up
DQTact MovementDown.png|Movement Down
DQTact PhysicalPowerUp.png|Physical Power Up
DQTact PhysicalEffectUp.png|Physical Effect Up
DQTact PhysicalResDown.png|Physical Resistance Down
DQTact MartialPowerUp.png|Martial Power Up
DQTact MartialPowerDown.png|Martial Power Down
DQTact MartialEffectUp.png|Martial Effect Up
DQTact MartialResUp.png|Martial Resistance Up
DQTact MartialResDown.png|Martial Resistance Down
DQTact SpellPowerUp.png|Spell Power Up
DQTact SpellPowerDown.png|Spell Power Down
DQTact SpellEffectUp.png|Spell Effect Up
DQTact BreathPowerUp.png|Breath Power Up
DQTact BreathPowerDown.png|Breath Power Down
DQTact BreathEffectUp.png|Breath Effect Up
DQTact BreathResUp.png|Breath Resistance Up
DQTact BreathResDown.png|Breath Resistance Down
DQTact FrizzResDown.png|Frizz Resistance Down
DQTact SizzResDown.png|Sizz Resistance Down
DQTact CrackResDown.png|Crack Resistance Down
DQTact WooshResDown.png|Woosh Resistance Down
DQTact BangResDown.png|Bang Resistance Down
DQTact ZapResDown.png|Zap Resistance Down
DQTact ZamResDown.png|Zam Resistance Down
DQTact PoisonResDown.png|Poison Resistance Down
DQTact SleepResDown.png|Sleep Resistance Down


DQTact_Range1.png|Only one target.
DQTact_Range1.png|Only one target.
DQTact_RangeVertical1.png|Straight line, 2 squares.
DQTact_RangeVertical1.png|Straight line, 2 squares.
DQT_SkillRangeStraight3.png|Straight line, 3 squares.
DQT_SkillRangeStraight3.png|Straight line, 3 squares.
DQTact_RangeFront1.png|Frontal square (1), 2 square ahead.
DQTact RangeStraight4.png|Straight line, 4 squares.
DQTact RangeStraight5.png|Straight line, 5 squares.
DQTact_RangeFront1.png|Frontal square (1), 3 squares ahead.
DQTact FrontRange3.png|Frontal square (1), 4 squares ahead.
DQTact RangeFrontCross.png|Cross in front of the user.
DQTact RangeFrontRhombus.png|Cross in front of the user, two squares ahead.
DQTact RangeFront4Rhombus.png|Cross in front of the user, four squares ahead.
DQTact RangeFrontRectangle1.png|Frontal rectangle.
DQTact RangeRectangle.png|Frontal rectangle, 1 square ahead.
DQTact RangeFrontRectangle.png|Frontal rectangle, 2 squares ahead.
DQTact RangeFront3Rectangle.png|Frontal rectangle, 3 squares ahead.
DQTact RangeFrontSquare.png| Frontal 3x3 square, 1 square ahead.
DQTact RangeFront2Square.png| Frontal 3x3 square, 2 square ahead.
DQT_SkillRangeFront2Row.png|Frontal row (3), 1 square ahead.
DQT_SkillRangeFront2Row.png|Frontal row (3), 1 square ahead.
DQTact_RangeFront3.png|Frontal row (3), 2 squares ahead.
DQTact_RangeFront3.png|Frontal row (3), 2 squares ahead.
DQTact RangeFront5.png|Frontal row (5), 2 squares ahead.
DQTact RangeFrontHorizontal3.png|Horizontal row (3) in front of the user.
DQTact RangeHorizontal3.png|Horizontal row (3) in front of the user.
DQTact RangeHorizontal5.png|Horizontal row (5) in front of the user.
DQTact_RangeAround.png|Around the user, adjacent squares only.
DQTact_RangeAround.png|Around the user, adjacent squares only.
DQTact_SkillRangeRadial.png|Radial around the user.
DQTact_SkillRangeRadial.png|Radial around the user.
DQTact_RangeRhombus.png|Rhombus around the target.
DQTact RangeRadialSelf.png|Self and radial around the user.
DQTact_RangeRhombus.png|Target and all adjacent squares.
DQTact RangeRhombus2.png|Rhombus around the user.
DQTact RangeRhombus3.png|Target and surrounding rhombus.
DQTact RangeDual2.png|Target at center of rhombus.
DQTact RangeRhombusL.png|Large rhombus around the user.
DQTact_RangeCross.png|Cross around the target.
DQTact_RangeCross.png|Cross around the target.
DQTact SkillRangeT.png|T-range.
DQTact RangeFrontX.png|X in front of the user.
 
DQTact_Range3x3.png|Radial around the target.
DQTact_Range3x3Square.png| 3x3 square behind the target.
DQTact RangeFrontRadial.png|Radial in front of the user.
DQTact RangeFront3Radial.png|Radial in front of the user, 3 squares ahead.
DQTact RangeSmallFan.png|Small T in front of the user.
DQTact SkillRangeT.png|T-range in front of the user.
DQTact RangeFan.png|Fan in front of the user.
DQTact RangeLongFan.png|Long fan in front of the user.
DQTact RangeLargeFan.png|Large fan in front of the user.
</gallery>
</gallery>


Line 148: Line 238:
DQTact_Breath_Lock.png
DQTact_Breath_Lock.png
DQTact_Hobble.png
DQTact_Hobble.png
DQTact_Stun.png|
DQTact_Stun.png
DQTact_Blind.png
DQTact_Blind.png
DQTact_Curse.png
DQTact_Curse.png
Line 154: Line 244:
DQTact_Confusion.png
DQTact_Confusion.png
DQTact_Charm.png
DQTact_Charm.png
DQTact DamageUp.png
DQTact DamageCut.png
DQTact DamageDown.png
DQTact DamageNullify.png
DQTact Kaclang.png
DQTact SpellNullify.png
DQTact Regeneration.png
DQTact HealingEffectUp.png
DQTact HealingEffectDown.png
DQTact Cover.png
DQTact Bounce.png
DQTact Tension.png
DQTact ModeChange.png
DQTact Frizzforce.png
DQTact Sizzforce.png
DQTact Crackforce.png
DQTact Wooshforce.png
DQTact Bangforce.png
DQTact Zapforce.png
DQTact Zamforce.png
DQTact ATKUp.png
DQTact ATKDown.png
DQTact DEFUp.png
DQTact DEFDown.png
DQTact AGLUp.png
DQTact AGLDown.png
DQTact WISUp.png
DQTact WISDown.png
DQTact SpellRESUp.png
DQTact SpellRESDown.png
DQTact EvasionUp.png
DQTact EvasionDown.png
DQTact MovementUp.png
DQTact MovementDown.png
DQTact PhysicalPowerUp.png
DQTact PhysicalEffectUp.png
DQTact PhysicalResDown.png
DQTact MartialPowerUp.png
DQTact MartialPowerDown.png
DQTact MartialEffectUp.png
DQTact MartialResUp.png
DQTact MartialResDown.png
DQTact SpellPowerUp.png
DQTact SpellPowerDown.png
DQTact SpellEffectUp.png
DQTact BreathPowerUp.png
DQTact BreathPowerDown.png
DQTact BreathEffectUp.png
DQTact BreathResUp.png
DQTact BreathResDown.png
DQTact FrizzResDown.png
DQTact SizzResDown.png
DQTact CrackResDown.png
DQTact WooshResDown.png
DQTact BangResDown.png
DQTact ZamResDown.png
DQTact ZapResDown.png
DQTact PoisonResDown.png
DQTact SleepResDown.png


DQTact_Range1.png
DQTact_Range1.png
DQTact_RangeVertical1.png
DQTact_RangeVertical1.png
DQT_SkillRangeStraight3.png
DQT_SkillRangeStraight3.png
DQTact RangeStraight4.png
DQTact RangeStraight5.png
DQTact_RangeFront1.png
DQTact_RangeFront1.png
DQTact FrontRange3.png
DQTact RangeFrontCross.png
DQTact RangeFrontRhombus.png
DQTact RangeFront4Rhombus.png
DQTact RangeFrontRectangle1.png
DQTact RangeRectangle.png
DQTact RangeFrontRectangle.png
DQTact RangeFront3Rectangle.png
DQTact RangeFrontSquare.png
DQTact RangeFront2Square.png
DQT_SkillRangeFront2Row.png
DQT_SkillRangeFront2Row.png
DQTact_RangeFront3.png
DQTact_RangeFront3.png
DQTact RangeFront5.png
DQTact RangeFrontHorizontal3.png
DQTact RangeHorizontal3.png
DQTact RangeHorizontal5.png
DQTact_RangeAround.png
DQTact_RangeAround.png
DQTact_SkillRangeRadial.png
DQTact_SkillRangeRadial.png
DQTact RangeRadialSelf.png
DQTact_RangeRhombus.png
DQTact_RangeRhombus.png
DQTact_RangeCross.png|
DQTact RangeRhombus2.png
DQTact RangeDual2.png
DQTact RangeRhombusL.png
DQTact_RangeCross.png
DQTact RangeFrontX.png
DQTact_Range3x3.png
DQTact_Range3x3Square.png
DQTact RangeFrontRadial.png
DQTact RangeFront3Radial.png
DQTact RangeSmallFan.png
DQTact SkillRangeT.png
DQTact SkillRangeT.png
DQTact RangeFan.png
DQTact RangeLongFan.png
DQTact RangeLargeFan.png
</pre>
</pre>