Garrett: Difference between revisions

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{{Monster Infobox
{{Monster Infobox
|title=Garrett
|title=Garrett
|image=
|image=[[File:DQ6 human guard enemy stock art.png|200px]]
|caption=
|caption=
|kanji=ネルソン
|kanji=ネルソン
|romanji=Nelson
|romanji=Nelson
|firstappear=''[[Dragon Quest VI]]''
|old=None
|firstappear={{Dragon Quest VI}}
}}
}}
{{Enemy
'''Garrett''' is an optional boss encountered in {{DQ6}}.
|name = Garrett
 
|image =  
==Characteristics==
|game = ''[[Dragon Quest VI]]''
Garrett guards the door to the prize atop [[Gardsbane Tower]]. Armed in the same attire as the [[Tower sentry]], he has a much wider range of attacks including a violent slash that does high damage with his halberd, and knocking the hero off his feet with [[Leg Sweep]]. He also needs to take time to work out his tactics, as he'll often stand still and assess the situation.
|console = DS
 
|hp = 250
When initially spoken to he'll offer a chance to leave the tower and prepare, however if you take too long then [[Carver]] may beat you to it and you'll miss this boss fight entirely, along with the reward and the opportunity to become a soldier.
|mp = 0
 
|attack = 40
==Appearances==
|defense = 35
==={{DQ6}}===
|agility = 35
{{DQ6Enemy
|experience = 120
|name=Garret
|gold = 0
|kanji=
|droppedItem = [[Seed of strength]]
|romanji=
|skills=[[Leg Sweep]]<br>Violent slashing
|sprite=[[File:Tower sentry sprite.png]]
|spells=
|hp=250
|locations=[[Gardsbane Tower]]}}
|mp=0
|attack=40
|defense=35
|agility=35
|exp=120
|gold=0
|tameRate=N/A
|bestiaryNumber=Unnumbered boss
|spells=None
|skills=[[Leg Sweep]]<br>Slashes violently (125% damage)<br>Watches and waits (wastes turn)
|locations=[[Gardsbane Tower]]
|items=[[Seed of strength]]{{fraction|1|32}}
|evasion=0%
|frizz-resist=0%
|sizz-resist=0%
|fire-breath-resist=0%
|bang-resist=0%
|crack-resist=0%
|cool-breath-resist=0%
|woosh-resist=0%
|strike-resist=0%
|zap-resist=0%
|whack-resist=100%
|poof-resist=100%
|poison-resist=100%
|burning-breath-resist=100%
|fuddle-resist=100%
|snooze-resist=100%
|dazzle-resist=100%
|sap-resist=15%
|fizzle-resist=100%
|drain-resist=100%
|stun-resist=100%
|ban-dance-resist=100%
|army-resist=0%
}}
 
==Related Enemies==
*[[Brick]]
*[[Brock]]
*[[Bronson]]
*[[Commander Brutus]]
*[[Tower sentry]]


{{Wikia}}
[[Category:Dragon Quest VI enemies]]
[[Category:Dragon Quest VI enemies]]
[[Category:Dragon Quest VI bosses]]
[[Category:Dragon Quest VI bosses]]

Latest revision as of 16:22, 2 February 2022

Garrett is an optional boss encountered in Dragon Quest VI: Realms of Revelation.

Characteristics[edit | edit source]

Garrett guards the door to the prize atop Gardsbane Tower. Armed in the same attire as the Tower sentry, he has a much wider range of attacks including a violent slash that does high damage with his halberd, and knocking the hero off his feet with Leg Sweep. He also needs to take time to work out his tactics, as he'll often stand still and assess the situation.

When initially spoken to he'll offer a chance to leave the tower and prepare, however if you take too long then Carver may beat you to it and you'll miss this boss fight entirely, along with the reward and the opportunity to become a soldier.

Appearances[edit | edit source]

Dragon Quest VI: Realms of Revelation[edit | edit source]

Garret
Dragon Quest VI: Realms of Revelation
Original (SFC)
Sprite
Bestiary No.
Unnumbered boss
Recruit Rate
N/A
Experience *
120
Gold
0
HP *
250
MP
0
Attack
40
Defence
35
Agility
35
Evasion
0%
Spell(s)
None
Skill(s)
Leg Sweep
Slashes violently (125% damage)
Watches and waits (wastes turn)
Location(s)
Gardsbane Tower
Item(s) dropped
Seed of strength132
Frizz resistance *
0%
Sizz resistance *
0%
Fire Breath resistance *
0%
Bang resistance *
0%
Crack resistance *
0%
Ice Breath resistance *
0%
Woosh resistance *
0%
Strike/Rock resistance *
0%
Zap resistance *
0%
Drain Magic resistance *
100%
Whack resistance *
100%
Poof resistance *
100%
Ban Dance resistance
100%
Dazzle resistance *
100%
Fizzle resistance
100%
Fuddle resistance *
100%
Paralysis resistance *
100%
Poison resistance *
100%
Snooze resistance *
100%
Stun resistance *
100%
Sap resistance *
15%
Army resistance *
0%
Remakes (DS, Mobile)
Sprites
Notable Changes
None

Related Enemies[edit | edit source]