Geyser: Difference between revisions
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|type = Ability | |type = Ability | ||
}} | }} | ||
'''Geyser''' is an ability exclusive to the | '''Geyser''' is an ability exclusive to the {{Monsters S}} spin-off series. It damages enemies with a burst of boiling water. | ||
==Appearances== | ==Appearances== | ||
=== | ==={{DQM2}}=== | ||
Geyser is an interesting skill, in that it functions both as a one-turn stun and a damaging move. When used, it first attempts to launch an enemy high into the sky with a sudden burst of water, and if successful the target will take between 12.5% and 50% damage. The skill doesn't use the same resistance tag as other stun abilities, and instead relies on a foe's vulnerability to water. If the move fails, the foe will land safely and take no damage. | Geyser is an interesting skill, in that it functions both as a one-turn stun and a damaging move. When used, it first attempts to launch an enemy high into the sky with a sudden burst of water, and if successful the target will take between 12.5% and 50% damage. The skill doesn't use the same resistance tag as other stun abilities, and instead relies on a foe's vulnerability to water. If the move fails, the foe will land safely and take no damage. | ||
It is learned naturally by the [[Aquarella]], [[Beavern]], [[Octoreach]], [[SeaHorse]], and [[WhaleMage]] | It is learned naturally by the [[Aqua parasol|Aquarella]], [[Beavern]], [[Suckling ocker|Octoreach]], [[Briny bronco|SeaHorse]], and [[Baleen mage|WhaleMage]] {{MFamilies}}s and requires any of them to be at level 22 with a max {{HP}} of 140, an {{Attack}} of 120, {{Agility}} of 120, and a {{Wisdom}} of 288. It costs 2 {{MP}} to use, and can also be learned as a combo skill by any {{MFamilies}} that has the aforementioned stats along with the [[Boulder Toss|RockThrow]] and HighJump skills. | ||
==={{DQMJ}}=== | ==={{DQMJ}}=== | ||
Geyser costs 10 MP to use and hits all enemies for 90~110 damage, using the ice-element as there is no distinct water-element in the ''Joker'' games. It can be learned with 60 points in the [[Diamagon (skill) | Diamagon]] skill or 23 points in [[Diamagon (skill) | Diamagon II]]. | Geyser costs 10 {{MP}} to use and hits all enemies for 90~110 damage, using the ice-element as there is no distinct water-element in the ''Joker'' games. It can be learned with 60 points in the [[Diamagon (skill)|Diamagon]] skill or 23 points in [[Diamagon (skill)|Diamagon II]]. | ||
==={{DQMJ2}}=== | ==={{DQMJ2}}=== | ||
Geyser can still be learned from [[Diamagon (skill) | Diamagon]] and [[Diamagon (skill) | Diamagon II]]. It can now also be learned from: | Geyser can still be learned from [[Diamagon (skill)|Diamagon]] and [[Diamagon (skill)|Diamagon II]]. It can now also be learned from: | ||
*[[Aquapothecary]] (45 points) | |||
*[[Aquarion (skill)|Aquarion]] (5 points) | |||
*[[Khalamari (skill)|Khalamari]] (27 points) | |||
{{DQSkills}} | |||
[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Water skills]] | [[Category:Water skills]] | ||