Ghoul: Difference between revisions
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|romanji=Gūru | |romanji=Gūru | ||
|firstappear={{Dragon Quest II}} | |firstappear={{Dragon Quest II}} | ||
}} | }} | ||
The '''Ghoul''' is a monster in the series. | |||
The ''' | |||
==Characteristics== | ==Characteristics== | ||
Ghouls are [[Undead family|undead]] monsters with rotten blue-grey skin, an unkempt mass of grey hair, and red eyes, their mouths agape with drool constantly trailing. Their clothes have begun to rot away on their bodies, wearing either red or burgundy tunics with belts around their waists and dull pink or green trousers that have faded in colour. In their original appearance, they were the strongest variety of the walking dead and even gained the ability to cast simple fire magic against their foes. | Ghouls are [[Undead family|undead]] monsters with rotten blue-grey skin, an unkempt mass of grey hair, and red eyes, their mouths agape with drool constantly trailing. Their clothes have begun to rot away on their bodies, wearing either red or burgundy tunics with belts around their waists and dull pink or green trousers that have faded in colour. In their original appearance, they were the strongest variety of the walking dead and even gained the ability to cast simple fire magic against their foes. | ||
Later appearances in the series gave ghouls the ability to call upon more of their kind from beyond the grave to aid them in battle, as well as being able to [[ | Later appearances in the series gave ghouls the ability to call upon more of their kind from beyond the grave to aid them in battle, as well as being able to [[poison]] with both their claws and venomous exhalations. According to their monster description in ''X'', ghouls are unable to die normally and thus hold grudges to the world of the living. Their hobby is enfeebling adventurers and watching them suffer. A [[Wikipedia:Ghoul|ghoul]] (غول, ghūl) is a demon-like creature or monstrous being from pre-Islamic Arabian mythology that is said to feast on corpses and is associated with graveyards. In modern fiction, the term is used to refer to a specific type of monster. | ||
==Appearances== | ==Appearances== | ||
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{{DQ3Enemy | {{DQ3Enemy | ||
|name=Ghoul | |name=Ghoul | ||
|kanji= グール | |kanji=グール | ||
|romanji=Gūru | |romanji=Gūru | ||
|bestiaryNumber=#110 | |bestiaryNumber=#110 | ||
| Line 76: | Line 74: | ||
|agility=45 | |agility=45 | ||
|spells=[[Dazzle]] | |spells=[[Dazzle]] | ||
|skills= | |skills=Calls for backup ([[voodoogooder]]) | ||
|item=[[Cloak of evasion]]{{fraction|1|256}} | |item=[[Cloak of evasion]]{{fraction|1|256}} | ||
|locations=[[Tantegel]] | |locations=[[Tantegel]] Region<br>[[Cantlin]] Region<br>[[Kol]] Region<br>[[Rimuldar]] Region | ||
|evasion={{fraction|0|64}} | |evasion={{fraction|0|64}} | ||
|fire-resist=0% | |fire-resist=0% | ||
| Line 106: | Line 104: | ||
|bestiaryNumber=#109 | |bestiaryNumber=#109 | ||
|family={{Undead}} | |family={{Undead}} | ||
|description=The vile revivifications of rancid cadavers. They feel no pain and wander in search of fresh flesh until they fall apart――an eventuality that might not actually be that far | |description=The vile revivifications of rancid cadavers. They feel no pain and wander in search of fresh flesh until they fall apart――an eventuality that might not actually be that far off. | ||
|sprite=[[File:Ghoul DQ III HD sprite.png]] | |sprite=[[File:Ghoul DQ III HD sprite.png]] | ||
|hp=272 | |hp=272 | ||
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}} | }} | ||
==={{DQ7 | ==={{DQ7}}=== | ||
{{DQ7RemakeExclusiveEnemy | {{DQ7RemakeExclusiveEnemy | ||
|name=Ghoul | |name=Ghoul | ||
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==={{DQ8}}=== | ==={{DQ8}}=== | ||
{{ | {{DQ8Enemy | ||
|name=Ghoul | |name=Ghoul | ||
|kanji=グール | |kanji=グール | ||
|romanji=Gūru | |romanji=Gūru | ||
|sprite=[[ | |sprite=[[File:HQDQ8-128.gif|185px]] | ||
|hp=182 | |hp=182 | ||
|mp=0 | |mp=0 | ||
| Line 274: | Line 272: | ||
==={{DQ10}}=== | ==={{DQ10}}=== | ||
Ghoul appeared from the beginning of the game. Like before, they are able to call from backup from more of their kind in battle. They are now able to breathe out [[Sweet Breath]] in order to put adventurers to [[Sleep (status)|sleep]] and can place [[curses]] on their opponents, as well. | |||
==={{DQ11}}=== | ==={{DQ11}}=== | ||
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|gold=73 | |gold=73 | ||
|spells=None | |spells=None | ||
|skills=Spews out a stream of poisonous gunk ( | |skills=Spews out a stream of poisonous gunk (damages and [[Poison|poisons]] one party member) | ||
|items=[[Drasilian guinea]]{{fraction|1|32}}<br>[[Tough guy tattoo]]{{fraction|1|128}} | |items=[[Drasilian guinea]]{{fraction|1|32}}<br>[[Tough guy tattoo]]{{fraction|1|128}} | ||
|locations=[[Heliodor Region]] ( | |locations=[[Heliodor Region]] (act two)<br>[[The Emerald Coast]] (act two)<br>[[Cave to Rendarak]] (2D mode of [[3DS]] and ''Definitive Edition'' only) | ||
|fire-resist=-50% | |fire-resist=-50% | ||
|ice-resist=50% | |ice-resist=50% | ||
| Line 341: | Line 338: | ||
|gold=380 | |gold=380 | ||
|spells=None | |spells=None | ||
|skills=Spews out a stream of poisonous gunk ( | |skills=Spews out a stream of poisonous gunk (damages and [[poison|poisons]] one party member)<br>[[Sweet Breath]] | ||
|items=[[Drasilian guinea]]{{fraction|1|32}}<br>[[Tough guy tattoo]]{{fraction|1|128}} | |items=[[Drasilian guinea]]{{fraction|1|32}}<br>[[Tough guy tattoo]]{{fraction|1|128}} | ||
|locations=[[Hoarder's Keep|The Sage's Trial - Hoarder's Keep]] ( | |locations=[[Hoarder's Keep|The Sage's Trial - Hoarder's Keep]] (postgame, day only) | ||
|fire-resist=-50% | |fire-resist=-50% | ||
|ice-resist=50% | |ice-resist=50% | ||
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|markedVersion=Yes | |markedVersion=Yes | ||
|item=[[Pitch pearl]], [[Giant tortoise shell]] | |item=[[Pitch pearl]], [[Giant tortoise shell]] | ||
|locations=[[The Lumberlands]] | |locations=[[The Lumberlands]], [[Black Manse]] | ||
}} | }} | ||
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==={{DQTact}}=== | ==={{DQTact}}=== | ||
Ghoul appears as a B-rank monster of the [[Undead family]] as part of the ''Dragon Quest II'' event. It can be recruited from the [[Dirkandor]] stage from "Adventure in the DQII World" at any difficulty, eventually becoming recruitable in the second part of the storyline from Chapter 4, Episode 2: Forms of Appearance. The ghoul can participate in [[Madusa]] and [[Winter Queen]]'s Battle Roads as a party member. | Ghoul appears as a B-rank monster of the [[Undead family]] as part of the original ''Dragon Quest II'' event. It can be recruited from the [[Dirkandor]] stage from "Adventure in the DQII World" at any difficulty, eventually becoming recruitable in the second part of the storyline from Chapter 4, Episode 2: Forms of Appearance. The ghoul can participate in [[Madusa]] and [[Winter Queen]]'s Battle Roads as a party member. | ||
{{DQTactEnemy | {{DQTactEnemy | ||
|name=Ghoul | |name=Ghoul | ||
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|de=Ghul|de-meaning=German for "ghoul". | |de=Ghul|de-meaning=German for "ghoul". | ||
|it=Zombie grigio|it-meaning=Italian for "grey zombie". | |it=Zombie grigio|it-meaning=Italian for "grey zombie". | ||
|ko={{tt|구울|Guul}}|ko-meaning=Transliteration of the word "ghoul". | |||
|zh-cn={{tt|食尸鬼|Shí shī guǐ}}|zh-cn-meaning=Simplified Chinese for "ghoul". | |||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
Ghoul_Famicom.png| | Ghoul_Famicom.png|Famicom art. | ||
Ghoul_version 2.png| | Ghoul_version 2.png|''Dragon Quest VI'' concept art | ||
DQVII Ghoul.png|Appearance in ''VII'''s [[Big Book of Beasts]] in the remake. | |||
DQVII Ghoul.png|Appearance in | DQX Ghoul.jpg|A ghoul in ''X''. | ||
DQX Ghoul.jpg|A ghoul in | DQXI Ghoul.jpg|''XI'' polygon model. | ||
DQXI Ghoul.jpg| | |||
DQXI Vicious ghoul.jpg|A Vicious ghoul. | DQXI Vicious ghoul.jpg|A Vicious ghoul. | ||
DQXI_Headless_Honcho.jpg|A Ghoul along with other monsters in ''XI''. | DQXI_Headless_Honcho.jpg|A Ghoul along with other monsters in ''XI''. | ||
DQXI_Headless_Honcho_Army.jpg| | DQXI_Headless_Honcho_Army.jpg| | ||
Slime MoriMori DQ Ghoul.png|''Slime MoriMori Dragon Quest''. | Slime MoriMori DQ Ghoul.png|''Slime MoriMori Dragon Quest''. | ||
DQotS Ghoul.jpg| | DQotS Ghoul.jpg|''Stars'' model. | ||
DQR Ghoul.png| | DQR Ghoul.png|''Rivals'' card. | ||
DQW Ghoul.jpg| | DQW Ghoul.jpg|''Walk'' model. | ||
Eraser 0066 Ghoul.jpg|A ghoul in | Eraser 0066 Ghoul.jpg|A ghoul in ''Keshi Keshi'' | ||
DQTBC Ghoul.jpg|''Trading Battle Card'' | DQTBC Ghoul.jpg|''Trading Battle Card'' | ||
DQMBS Ghoul.jpg|''Monster Battle Scanner'' card. | DQMBS Ghoul.jpg|''Monster Battle Scanner'' card. | ||
</gallery></center> | </gallery></center> | ||
==Related monsters== | |||
*[[Walking corpse]] | |||
*[[Corpse corporal]] | |||
*[[Toxic zombie]] | |||
*[[Corpsickle]] | |||
*[[Putric Stinkenheimer]] | |||
*[[Lumberin' Jack]] | |||
[[Category:Arabian mythology]] | [[Category:Arabian mythology]] | ||
[[Category:Zombie family]] | |||
[[Category:Dragon Quest I & II HD-2D Remake enemies]] | |||
[[Category:Dragon Quest II enemies]] | [[Category:Dragon Quest II enemies]] | ||
[[Category:Dragon Quest III enemies]] | [[Category:Dragon Quest III enemies]] | ||
| Line 524: | Line 520: | ||
[[Category:Dragon Quest Keshi Keshi enemies]] | [[Category:Dragon Quest Keshi Keshi enemies]] | ||
[[es:Zombi Necrófago]] | |||
[[fr:Goule]] | [[fr:Goule]] | ||
Latest revision as of 19:40, 17 April 2026
| Dragon Quest monster | |
|---|---|
| Ghoul | |
Art by Akira Toriyama | |
| Japanese | グール |
| Romaji | Gūru |
| First appearance | Dragon Quest II |
The Ghoul is a monster in the series.
Characteristics[edit | edit source]
Ghouls are undead monsters with rotten blue-grey skin, an unkempt mass of grey hair, and red eyes, their mouths agape with drool constantly trailing. Their clothes have begun to rot away on their bodies, wearing either red or burgundy tunics with belts around their waists and dull pink or green trousers that have faded in colour. In their original appearance, they were the strongest variety of the walking dead and even gained the ability to cast simple fire magic against their foes.
Later appearances in the series gave ghouls the ability to call upon more of their kind from beyond the grave to aid them in battle, as well as being able to poison with both their claws and venomous exhalations. According to their monster description in X, ghouls are unable to die normally and thus hold grudges to the world of the living. Their hobby is enfeebling adventurers and watching them suffer. A ghoul (غول, ghūl) is a demon-like creature or monstrous being from pre-Islamic Arabian mythology that is said to feast on corpses and is associated with graveyards. In modern fiction, the term is used to refer to a specific type of monster.
Appearances[edit | edit source]
Dragon Quest II: Luminaries of the Legendary Line[edit | edit source]
Dragon Quest III: The Seeds of Salvation[edit | edit source]
Dragon Quest III HD-2D Remake[edit | edit source]
Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]
| Sprite | HP | MP | Attack | Defense |
| 88 | 6 | 103 | 21 | |
| Agility | Experience | Gold | Tame Rate | |
| 23 | 137 | 150 | 1⁄16 | |
| Bestiary No. | DLC #019 |
| Spell(s) | Suddenly grabs party member (125% damage) |
| Skill(s) | Poison Attack Venom Mist |
| Location(s) | A Poisonous Party |
| Item(s) Dropped | Chain sickle1⁄128 |
| Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
| 0⁄64 | 0% | 0% | 15% |
| Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
| 0% | 0% | 0% | 0% |
| Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
| 0% | 0% | 100% | 100% |
| Poof Resistance * | Ban Dance Resistance | Dazzle Resistance * | Fizzle Resistance * |
| 80% | 100% | 0% | 50% |
| Fuddle Resistance * | Paralysis Resistance* | Poison Resistance * | Snooze Resistance * |
| 0% | 80% | 100% | 15% |
| Stun Resistance * | Sap Resistance * | Army Resistance * | |
| 0% | 15% | 0% | |
Dragon Quest VIII: Journey of the Cursed King[edit | edit source]
| Bestiary No. | Family | |||||
| #128 | Undead | |||||
| Experience | Gold | HP | MP | |||
| 98 | 17 | 182 | 0 | |||
| Attack | Defense | Agility | Evasion | |||
| 102 | 42 | 66 | 0⁄64 | |||
| In-Game Description | Strike or slice these monsters all you want; their undead flesh feels no pain. Beware of their tendency to call in fellow ghouls to sway the odds in their favor. |
| Spell(s) | None |
| Skill(s) | Calls for backup (Ghoul) |
| Location(s) | Arcadia Region East Argonia (night only) Summoned by Wight king |
| Item(s) Dropped | Antidotal herb1⁄8 Gold ring1⁄128 |
| Attack Resistance | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
| 30% | 0% | 0% | 0% |
| Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
Woosh Resistance * |
| 0% | 50% | 50% | 0% |
| Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | Whack Resistance * |
| 0% | 0% | 100% | 15% |
| Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | Fuddle Resistance * |
| 100% | 50% | 100% | 15% |
| Paralysis Resistance * | Poison Resistance * | Snooze resistance * | Stun Resistance * |
| 100% | 50% | 50% | 50% |
| Sap Resistance * | |||
| 0% | |||
| Army Resistance * | |||
| 0% | |||
Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]
Dragon Quest X [edit | edit source]
Ghoul appeared from the beginning of the game. Like before, they are able to call from backup from more of their kind in battle. They are now able to breathe out Sweet Breath in order to put adventurers to sleep and can place curses on their opponents, as well.
Dragon Quest XI: Echoes of an Elusive Age[edit | edit source]
Vicious[edit | edit source]
Dragon Quest Heroes II[edit | edit source]
| Model | Experience | Gold | Marked Version? |
| 812 | 18g | Yes |
| List No. | #137 |
| Field Notes | Buried bodies brought back to some semblance of life. Strike and slice all you like—their undead flesh feels no pain. They may be teeming with toxins, but their bodies are so rotten anyway that it doesn't make a difference. |
| Location(s) | The Lumberlands, Black Manse |
| Item(s) Dropped | Pitch pearl, Giant tortoise shell |
Dragon Quest Builders[edit | edit source]
| HP | Attack | Defence | Item(s) Dropped |
| 70~415 | 20~42 | 8~24 | Gravestone (★☆☆), Lemongrass seed (★☆☆) |
| Location(s) | |||
| Holy Sanctum of Rimuldar | |||
| Sprite |
Dragon Quest Builders 2[edit | edit source]
|
|
This article is a stub. You can help by expanding it. |
Dragon Quest Tact[edit | edit source]
Ghoul appears as a B-rank monster of the Undead family as part of the original Dragon Quest II event. It can be recruited from the Dirkandor stage from "Adventure in the DQII World" at any difficulty, eventually becoming recruitable in the second part of the storyline from Chapter 4, Episode 2: Forms of Appearance. The ghoul can participate in Madusa and Winter Queen's Battle Roads as a party member.
| Family | Rank | Role | ||
Undead |
Attack |
|||
| Max Level | HP | MP | Move | |
| 120 | 941 | 231 | 2 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 442 | 237 | 331 | 158 | 25 |
| First | Second | Third | ||
| Sizz | Toxic Thrust* | Shade Slash* | ||
| First | Second | Third |
| Physical Potency +5% / Stats Up | Zap Res +25 / Stats Up | Shade Slash Potency +5% / Stats Up |
| Fourth | Fifth | |
| Bang Res +25 / Stats Up | Shade Slash Potency +5% / Stats Up | |
| First | |
| N/a | |
| First | Second | Third |
| ATK +5 | Shade Slash Potency +2% | N/a |
| First | |
| Physical Potency +5%: Raises physical potency by 5%. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Very Weak | Very Weak | Normal | Normal | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Half Res | Half Res | Normal | Half Res | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Half Res | Super Weak | Normal | Normal | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Normal | Normal | Super Weak | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Normal | Immune | Normal | Normal |
In Other Languages[edit | edit source]
Gallery[edit | edit source]
-
Famicom art.
-
Dragon Quest VI concept art
-
Appearance in VII's Big Book of Beasts in the remake.
-
A ghoul in X.
-
XI polygon model.
-
A Vicious ghoul.
-
A Ghoul along with other monsters in XI.
-
Slime MoriMori Dragon Quest.
-
Stars model.
-
Rivals card.
-
Walk model.
-
A ghoul in Keshi Keshi
-
Trading Battle Card
-
Monster Battle Scanner card.
Related monsters[edit | edit source]
- Stubs
- Arabian mythology
- Zombie family
- Dragon Quest I & II HD-2D Remake enemies
- Dragon Quest II enemies
- Dragon Quest III enemies
- Dragon Quest III HD-2D Remake enemies
- Dragon Quest VII 3DS enemies
- Dragon Quest VIII enemies
- Dragon Quest IX enemies
- Dragon Quest X enemies
- Dragon Quest XI enemies
- Torneko: The Last Hope enemies
- Torneko's Great Adventure 3: Mysterious Dungeon enemies
- Young Yangus and the Mysterious Dungeon enemies
- Dragon Quest Monsters: Joker 3 enemies
- Dragon Quest Heroes II enemies
- Dragon Quest Builders enemies
- Dragon Quest Builders 2 enemies
- Dragon Quest: Monster Parade enemies
- Dragon Quest: Monster Battle Scanner enemies
- Dragon Quest: Scan Battlers enemies
- Dragon Quest Monsters: Super Light enemies
- Dragon Quest of the Stars enemies
- Dragon Quest Rivals enemies
- Dragon Quest Walk enemies
- Dragon Quest Tact monsters
- A Hero's Bonds enemies
- Dragon Quest Keshi Keshi enemies



