Gold Rush: Difference between revisions
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{{Spell Infobox | {{Spell Infobox | ||
|title = Gold Rush | |title = Gold Rush | ||
|image = | |image = [[Image:DQX Offline Gold Rush.jpg|300px]] | ||
|japanese = ゴールドシャワー | |japanese = ゴールドラッシュ (''VIII'' and ''Battle Road Victory'')<br>ゴールドシャワー (''IX'' onward) | ||
|romaji = | |romaji = {{tt|Gōrudorasshu|Gold rush}} (''VIII'' and ''Battle Road Victory'' only)<br>{{tt|Gōrudoshawā|Gold shower}} (''IX'' onward) | ||
|old = | |old = | ||
|type = Skill | |type = Skill | ||
}} | }} | ||
'''Gold Rush''' is a | '''Gold Rush''' refers to two very different, finance-focused abilities in the {{DQSeries}}. The first is a [[Hammer Weapon Family|hammer]] skill that attempts to steal a portion of the enemy's [[gold]] when struck. The second skill rains down a cascade of gold coins to damage enemies with a stylish flair and is commonly associated with [[Luminary (vocation)|Luminaries]]. | ||
==Appearances== | ==Appearances== | ||
==={{DQ8}}=== | |||
Gold Rush is an upgrade of [[Penny Pincher (skill)|Penny Pincher]] that can be learned by [[Yangus]] after allocating 93 skill points into his Club skill. The blow hits for 25% more damage and swipes an extra 20% of the target's dosh, costing 2 MP to use. Like Penny Pincher, there is a chance that no extra gold will be obtained. In the original PS2 version, if the blow finishes off an enemy, then no extra gold would be earned. | |||
* In the Nintendo 3DS version, it is now possible to earn the extra gold even if Gold Rush finishes off an enemy. | |||
=== | ==={{DQ9}}=== | ||
The [[Luminary (vocation)|Luminary]] version of Gold Rush rains a deluge of gold coins upon all enemies for 530~580 earth damage. It can be used by any character that has the "[['Luminary's Lore']]" (quest #120) item in their inventory, and costs 1,000 gold each time it is used. | |||
=== | ==={{DQ10}}=== | ||
Gold Rush can be learned by [[Luminary (vocation)|Luminaries]] by allocating 100 points into their ''Je Ne Sais Quoi'' skill. It inflicts around 270~300 non-elemental damage to all enemies in a circular area of effect around the user and once again costs 1,000 gold to use each time instead of costing MP. The skill's damage starts to increase when the user's {{Style}} exceeds 300, reaching to its upper limit at 999 Style. If the player equips the [[Noscar]], the gold cost costs doubles to 2,000 gold, but also doubles the amount of damage inflicted. The skill's gold cost can be reduced to 0 if used in conjunction with the Luminary's Luxury Rim skill. | |||
* In the {{Offline}} version of the game, the {{Hero 10}} will learn Gold Rush as a Luminary at level 50. It deals 270~300 non-elemental damage to all enemies for a cost of 1,000 gold. | |||
==={{DQ11}}=== | |||
Gold Rush is a secret skill that can be learned by [[Sylvando]] through the ''Showmanship'' panel in his character builder for 20 skill points, requiring at least four of the surrounding panels to be unlocked first. It deals around 270~300 damage to all enemies at the cost of 1,000 gold per use. It cannot be used if the player has less than 1,000 gold. | |||
===''[[Dragon Quest: Monster Battle Road Victory]]''=== | |||
In this game, both skills appear as techniques that can be used by a [[Gem jamboree]]. When Gold Shower is used, the gem jamboree leaps into the air and rains down a large amount of Gold slimes to damage all enemies. | |||
* Gold Rush is the secret third skill that can be used when teaming up with a [[Sage]] and has two outcomes when used. If only three gold coins rain down on enemies, it inflicts a small amount of damage, but it can inflict a large amount of damage if a lot of gold rains down. | |||
==={{DQH}}=== | |||
Gold Rush is a skill used by [[Gold golem (recurring)|Gold golem]]s when summoned with a Monster Medal. It steals gold from all surrounding enemies and then proceeds to protect its position. | |||
==={{DQTact}}=== | |||
Gold Rush can be learned by [[Gem jamboree]] at level 34 and costs 60 MP to use. It has a range of three squares in front of it, inflicts moderate martial damage to all enemies in a plus sign-shaped area of effect, and has a chance to lower their AGL for three turns. | |||
{{DQTactSkill | |||
|name=Gold Rush | |||
|kanji=ゴールドシャワー | |||
|romanji=Gōrudoshawā | |||
|role=Debuff | |||
|type=Martial | |||
|element=[[Image:DQTact Non-elemental.png]] | |||
|mp=60 | |||
|range=[[Image:DQTact RangeFrontRhombus.png|48px]]<br>Front | |||
|status=[[Image:DQTact_AGLDown.png]]<br>AGL Down | |||
|description=Deals moderate martial damage to all enemies in area of effect, occasionally lowers AGL for 3 turns | |||
|monsters=Gem jamboree | |||
}} | |||
==Gallery== | |||
<center><gallery> | |||
DQR Gold Shower.png|''Rivals'' card | |||
</gallery></center> | |||
==Related skills== | |||
*[[Precious Rain]] | |||
{{clear}} | |||
{{DQSkills}} | |||
[[category:Skills]] | [[category:Skills]] | ||
[[Category: Earth | [[Category:Earth skills]] | ||
[[Category:Hammer skills]] | [[Category:Hammer skills]] | ||
[[Category:Dragon Quest VIII skills]] | [[Category:Dragon Quest VIII skills]] | ||
[[Category:Dragon Quest IX skills]] | [[Category:Dragon Quest IX skills]] | ||
[[Category:Dragon Quest X skills]] | |||
[[Category:Dragon Quest XI skills]] | |||
[[Category:Dragon Quest Heroes skills]] | |||
[[Category:Dragon Quest Monster Battle Road skills]] | |||
[[Category:Dragon Quest of the Stars skills]] | |||
[[Category:Dragon Quest Rivals skills]] | |||
[[Category:Dragon Quest Walk skills]] | |||
[[Category:Dragon Quest Tact skills]] | |||