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{{Spell Infobox
{{Spell Infobox
|title = Gold Rush
|title = Gold Rush
|image =  
|image = [[Image:DQX Offline Gold Rush.jpg|300px]]
|japanese = ゴールドシャワー
|japanese = ゴールドラッシュ (''VIII'' and ''Battle Road Victory'')<br>ゴールドシャワー (''IX'' onward)
|romaji =  
|romaji = {{tt|Gōrudorasshu|Gold rush}} (''VIII'' and ''Battle Road Victory'' only)<br>{{tt|Gōrudoshawā|Gold shower}} (''IX'' onward)
|old =  
|old =  
|type = Skill
|type = Skill
}}
}}
'''Gold Rush''' refers to two very different, finance-focused abilities in the series.
'''Gold Rush''' refers to two very different, finance-focused abilities in the {{DQSeries}}. The first is a [[Hammer Weapon Family|hammer]] skill that attempts to steal a portion of the enemy's [[gold]] when struck. The second skill rains down a cascade of gold coins to damage enemies with a stylish flair and is commonly associated with [[Luminary (vocation)|Luminaries]].


==Appearances==
==Appearances==
==={{DQ8}}===
Gold Rush is an upgrade of [[Penny Pincher (skill)|Penny Pincher]] that can be learned by [[Yangus]] after allocating 93 skill points into his Club skill. The blow hits for 25% more damage and swipes an extra 20% of the target's dosh, costing 2 MP to use. Like Penny Pincher, there is a chance that no extra gold will be obtained. In the original PS2 version, if the blow finishes off an enemy, then no extra gold would be earned.
* In the Nintendo 3DS version, it is now possible to earn the extra gold even if Gold Rush finishes off an enemy.


===[[Dragon Quest VIII]]===
==={{DQ9}}===
An upgrade of [[Penny Pincher]], Gold Rush is learned by [[Yangus]] after allocating 93 skill points into the club skill. The blow hits for 25% more damage and swipes an extra 20% of the target's dosh.
The [[Luminary (vocation)|Luminary]] version of Gold Rush rains a deluge of gold coins upon all enemies for 530~580 earth damage. It can be used by any character that has the "[['Luminary's Lore']]" (quest #120) item in their inventory, and costs 1,000 gold each time it is used.
 
==={{DQ10}}===
Gold Rush can be learned by [[Luminary (vocation)|Luminaries]] by allocating 100 points into their ''Je Ne Sais Quoi'' skill. It inflicts around 270~300 non-elemental damage to all enemies in a circular area of effect around the user and once again costs 1,000 gold to use each time instead of costing MP. The skill's damage starts to increase when the user's {{Style}} exceeds 300, reaching to its upper limit at 999 Style. If the player equips the [[Noscar]], the gold cost costs doubles to 2,000 gold, but also doubles the amount of damage inflicted. The skill's gold cost can be reduced to 0 if used in conjunction with the Luminary's Luxury Rim skill.
* In the {{Offline}} version of the game, the {{Hero 10}} will learn Gold Rush as a Luminary at level 50. It deals 270~300 non-elemental damage to all enemies for a cost of 1,000 gold.
 
==={{DQ11}}===
Gold Rush is a secret skill that can be learned by [[Sylvando]] through the ''Showmanship'' panel in his character builder for 20 skill points, requiring at least four of the surrounding panels to be unlocked first. It deals around 270~300 damage to all enemies at the cost of 1,000 gold per use. It cannot be used if the player has less than 1,000 gold.
 
===''[[Dragon Quest: Monster Battle Road Victory]]''===
In this game, both skills appear as techniques that can be used by a [[Gem jamboree]]. When Gold Shower is used, the gem jamboree leaps into the air and rains down a large amount of Gold slimes to damage all enemies.
* Gold Rush is the secret third skill that can be used when teaming up with a [[Sage]] and has two outcomes when used. If only three gold coins rain down on enemies, it inflicts a small amount of damage, but it can inflict a large amount of damage if a lot of gold rains down.
 
==={{DQH}}===
Gold Rush is a skill used by [[Gold golem (recurring)|Gold golem]]s when summoned with a Monster Medal. It steals gold from all surrounding enemies and then proceeds to protect its position.
 
==={{DQTact}}===
Gold Rush can be learned by [[Gem jamboree]] at level 34 and costs 60 MP to use. It has a range of three squares in front of it, inflicts moderate martial damage to all enemies in a plus sign-shaped area of effect, and has a chance to lower their AGL for three turns.
{{DQTactSkill
|name=Gold Rush
|kanji=ゴールドシャワー
|romanji=Gōrudoshawā
|role=Debuff
|type=Martial
|element=[[Image:DQTact Non-elemental.png]]
|mp=60
|range=[[Image:DQTact RangeFrontRhombus.png|48px]]<br>Front
|status=[[Image:DQTact_AGLDown.png]]<br>AGL Down
|description=Deals moderate martial damage to all enemies in area of effect, occasionally lowers AGL for 3 turns
|monsters=Gem jamboree
}}
 
==Gallery==
<center><gallery>
DQR Gold Shower.png|''Rivals'' card
</gallery></center>
 
==Related skills==
*[[Precious Rain]]
 
{{clear}}


===[[Dragon Quest IX]]===
The [[Luminary]] version of Gold Rush rains a deluge of gold coins upon all enemies for 530~580 soil-type damage. It can be used by any character that has the "[[Luminary]]'s Lore" (quest #120) item in their inventory, and costs 1,000 gold each time it is used.
{{DQSkills}}
{{DQSkills}}
[[category:Skills]]
[[category:Skills]]
[[Category: Earth Skills]]
[[Category:Earth skills]]
[[Category:Hammer skills]]
[[Category:Hammer skills]]
[[Category:Dragon Quest VIII skills]]
[[Category:Dragon Quest VIII skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest X skills]]
[[Category:Dragon Quest XI skills]]
[[Category:Dragon Quest Heroes skills]]
[[Category:Dragon Quest Monster Battle Road skills]]
[[Category:Dragon Quest of the Stars skills]]
[[Category:Dragon Quest Rivals skills]]
[[Category:Dragon Quest Walk skills]]
[[Category:Dragon Quest Tact skills]]