Everyman: Difference between revisions
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{{translation|'''Everyman'''|ふつう|futsū|translated as '''ordinary''' in the [[Game Boy|Game Boy Color]] version of ''[[Dragon Quest III]]''}} is a [[personality]] in the ''Dragon Quest III'' remakes and in ''[[Dragon Quest: Monster Parade]]''. | {{translation|'''Everyman'''|ふつう|futsū|translated as '''ordinary''' in the [[Game Boy|Game Boy Color]] version of ''[[Dragon Quest III]]'' and in ''[[Dragon Quest Monsters]]''}} is a [[personality]] in the ''Dragon Quest III'' remakes, in ''Dragon Quest Monsters'', in ''[[Dragon Quest X]]'', and in ''[[Dragon Quest: Monster Parade]]''. | ||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ3}}=== | ||
{{infobox personality DQIII | {{infobox personality DQIII | ||
| image = [[File:Everyman stat chart DQIII.svg|alt=Everyman personality stat chart for Dragon Quest III]] | | image = [[File:Everyman stat chart DQIII.svg|alt=Everyman personality stat chart for Dragon Quest III]] | ||
| Line 12: | Line 11: | ||
| wisdom = 100% | | wisdom = 100% | ||
| luck = 100% | | luck = 100% | ||
| classes = Warrior male Warrior female Martial | | classes = Warrior male Warrior female Martial Artist male Martial Artist female Mage male Mage female Priest male Priest female Merchant male Merchant female Gadabout male Gadabout female Thief male Thief female | ||
| book = none | | book = none | ||
| accessory = none | | accessory = none | ||
| Line 20: | Line 19: | ||
The hero cannot become an everyman at the start of the game. | The hero cannot become an everyman at the start of the game. | ||
Other party members have a chance to be an everyman when | Other party members have a chance to be an everyman when talent scouted at [[Patty's Party Planning Place]], depending on their stat bonuses. | ||
{| class="listTable" | {| class="listTable" | ||
| Line 28: | Line 27: | ||
| {{DQIII sprite|Warrior male}} | | {{DQIII sprite|Warrior male}} | ||
| | | | ||
* Agility bonus highest, ≤6, resilience or luck second ({{fraction|10|29}}) | * Agility bonus highest, ≤6, resilience or luck bonus second ({{fraction|10|29}}) | ||
* Resilience bonus highest, ≤5, agility, wisdom, or luck second ({{fraction|5|17}}) | * Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second ({{fraction|5|17}}) | ||
* Strength bonus highest, ≤6, wisdom or luck second ({{fraction|5|18}}) | * Strength bonus highest, ≤6, wisdom or luck bonus second ({{fraction|5|18}}) | ||
* Wisdom bonus highest, ≤5 ({{fraction|4|15}}) | * Wisdom bonus highest, ≤5 ({{fraction|4|15}}) | ||
* Luck bonus highest, ≤6 ({{fraction|4|17}}) | * Luck bonus highest, ≤6 ({{fraction|4|17}}) | ||
| Line 36: | Line 35: | ||
| {{DQIII sprite|Warrior female}} | | {{DQIII sprite|Warrior female}} | ||
| | | | ||
* Agility bonus highest, ≤6, resilience or luck second ({{fraction|10|29}}) | * Agility bonus highest, ≤6, resilience or luck bonus second ({{fraction|10|29}}) | ||
* Strength bonus highest, ≤6, wisdom or luck second ({{fraction|1|3}}) | * Strength bonus highest, ≤6, wisdom or luck bonus second ({{fraction|1|3}}) | ||
* Resilience bonus highest, ≤5, agility, wisdom, or luck second ({{fraction|5|17}}) | * Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second ({{fraction|5|17}}) | ||
* Wisdom bonus highest, ≤5 ({{fraction|4|15}}) | * Wisdom bonus highest, ≤5 ({{fraction|4|15}}) | ||
* Luck bonus highest, ≤6 ({{fraction|4|17}}) | * Luck bonus highest, ≤6 ({{fraction|4|17}}) | ||
|- | |- | ||
| {{DQIII sprite|Martial | | {{DQIII sprite|Martial Artist male}} | ||
| | | | ||
* Agility bonus highest, ≤6, wisdom or luck second ({{fraction|4|13}}) | * Agility bonus highest, ≤6, wisdom or luck bonus second ({{fraction|4|13}}) | ||
* Resilience bonus highest, ≤5, agility, wisdom, or luck second ({{fraction|5|17}}) | * Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second ({{fraction|5|17}}) | ||
* Strength bonus highest, ≤6, wisdom or luck second ({{fraction|5|18}}) | * Strength bonus highest, ≤6, wisdom or luck bonus second ({{fraction|5|18}}) | ||
* Wisdom bonus highest, ≤5 ({{fraction|4|15}}) | * Wisdom bonus highest, ≤5 ({{fraction|4|15}}) | ||
* Luck bonus highest, ≤6 ({{fraction|4|17}}) | * Luck bonus highest, ≤6 ({{fraction|4|17}}) | ||
|- | |- | ||
| {{DQIII sprite|Martial | | {{DQIII sprite|Martial Artist female}} | ||
| | | | ||
* Strength bonus highest, ≤6, wisdom or luck second ({{fraction|1|3}}) | * Strength bonus highest, ≤6, wisdom or luck bonus second ({{fraction|1|3}}) | ||
* Agility bonus highest, ≤6, wisdom or luck second ({{fraction|4|13}}) | * Agility bonus highest, ≤6, wisdom or luck bonus second ({{fraction|4|13}}) | ||
* Resilience bonus highest, ≤5, agility, wisdom, or luck second ({{fraction|5|17}}) | * Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second ({{fraction|5|17}}) | ||
* Wisdom bonus highest, ≤5 ({{fraction|4|15}}) | * Wisdom bonus highest, ≤5 ({{fraction|4|15}}) | ||
* Luck bonus highest, ≤6 ({{fraction|4|17}}) | * Luck bonus highest, ≤6 ({{fraction|4|17}}) | ||
| Line 60: | Line 59: | ||
| {{DQIII sprite|Mage male Priest male}} | | {{DQIII sprite|Mage male Priest male}} | ||
| | | | ||
* Strength bonus highest, ≤6, agility or luck second ({{fraction|4|11}}) | * Strength bonus highest, ≤6, agility or luck bonus second ({{fraction|4|11}}) | ||
* Agility bonus highest, ≤7, resilience or luck second ({{fraction|8|23}}) | * Agility bonus highest, ≤7, resilience or luck bonus second ({{fraction|8|23}}) | ||
* Resilience bonus highest, ≤5, strength, agility, or luck second ({{fraction|2|7}}) | * Resilience bonus highest, ≤5, strength, agility, or luck bonus second ({{fraction|2|7}}) | ||
* Luck bonus highest, ≤5 ({{fraction|10|37}}) | * Luck bonus highest, ≤5 ({{fraction|10|37}}) | ||
* Wisdom bonus highest, ≤5 ({{fraction|4|15}}) | * Wisdom bonus highest, ≤5 ({{fraction|4|15}}) | ||
| Line 68: | Line 67: | ||
| {{DQIII sprite|Mage female Priest female}} | | {{DQIII sprite|Mage female Priest female}} | ||
| | | | ||
* Agility bonus highest, ≤7, resilience or luck second ({{fraction|8|23}}) | * Agility bonus highest, ≤7, resilience or luck bonus second ({{fraction|8|23}}) | ||
* Strength bonus highest, ≤6, agility or luck second ({{fraction|4|13}}) | * Strength bonus highest, ≤6, agility or luck bonus second ({{fraction|4|13}}) | ||
* Resilience bonus highest, ≤5, strength, agility, or luck second ({{fraction|2|7}}) | * Resilience bonus highest, ≤5, strength, agility, or luck bonus second ({{fraction|2|7}}) | ||
* Luck bonus highest, ≤5 ({{fraction|10|37}}) | * Luck bonus highest, ≤5 ({{fraction|10|37}}) | ||
* Wisdom bonus highest, ≤5 ({{fraction|4|15}}) | * Wisdom bonus highest, ≤5 ({{fraction|4|15}}) | ||
| Line 76: | Line 75: | ||
| {{DQIII sprite|Merchant male Merchant female}} | | {{DQIII sprite|Merchant male Merchant female}} | ||
| | | | ||
* Agility bonus highest, ≤6, resilience or luck second ({{fraction|10|29}}) | * Agility bonus highest, ≤6, resilience or luck bonus second ({{fraction|10|29}}) | ||
* Resilience bonus highest, ≤5, agility, wisdom, or luck second ({{fraction|5|17}}) | * Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second ({{fraction|5|17}}) | ||
* Strength bonus highest, ≤10, luck second ({{fraction|2|7}}) | * Strength bonus highest, ≤10, luck bonus second ({{fraction|2|7}}) | ||
* Wisdom bonus highest, ≤5 ({{fraction|8|31}}) | * Wisdom bonus highest, ≤5 ({{fraction|8|31}}) | ||
* Luck bonus highest, ≤5 ({{fraction|1|4}}) | * Luck bonus highest, ≤5 ({{fraction|1|4}}) | ||
| Line 84: | Line 83: | ||
| {{DQIII sprite|Gadabout male}} | | {{DQIII sprite|Gadabout male}} | ||
| | | | ||
* Agility bonus highest, ≤6, resilience or luck second ({{fraction|10|29}}) | * Agility bonus highest, ≤6, resilience or luck bonus second ({{fraction|10|29}}) | ||
* Strength bonus highest, ≤10, luck second ({{fraction|2|7}}) | * Strength bonus highest, ≤10, luck bonus second ({{fraction|2|7}}) | ||
* Resilience bonus highest, ≤5, agility, wisdom, or luck second ({{fraction|1|4}}) | * Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second ({{fraction|1|4}}) | ||
* Wisdom bonus highest, ≤5 ({{fraction|1|9}}) | * Wisdom bonus highest, ≤5 ({{fraction|1|9}}) | ||
|- | |- | ||
| {{DQIII sprite|Gadabout female}} | | {{DQIII sprite|Gadabout female}} | ||
| | | | ||
* Agility bonus highest, ≤6, resilience or luck second ({{fraction|10|29}}) | * Agility bonus highest, ≤6, resilience or luck bonus second ({{fraction|10|29}}) | ||
* Strength bonus highest, ≤10, luck second ({{fraction|2|7}}) | * Strength bonus highest, ≤10, luck bonus second ({{fraction|2|7}}) | ||
* Resilience bonus highest, ≤5, agility, wisdom, or luck second ({{fraction|1|5}}) | * Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second ({{fraction|1|5}}) | ||
* Wisdom bonus highest, ≤5 ({{fraction|1|9}}) | * Wisdom bonus highest, ≤5 ({{fraction|1|9}}) | ||
|- | |- | ||
| {{DQIII sprite|Thief male}} | | {{DQIII sprite|Thief male}} | ||
| | | | ||
* Agility bonus highest, ≤6, wisdom or luck second ({{fraction|4|13}}) | * Agility bonus highest, ≤6, wisdom or luck bonus second ({{fraction|4|13}}) | ||
* Strength bonus highest, ≤10, luck second ({{fraction|2|7}}) | * Strength bonus highest, ≤10, luck bonus second ({{fraction|2|7}}) | ||
* Wisdom bonus highest, ≤5 ({{fraction|8|31}}) | * Wisdom bonus highest, ≤5 ({{fraction|8|31}}) | ||
* Resilience bonus highest, ≤5, agility, wisdom, or luck second ({{fraction|1|4}}) | * Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second ({{fraction|1|4}}) | ||
* Luck bonus highest, ≤5 ({{fraction|1|4}}) | * Luck bonus highest, ≤5 ({{fraction|1|4}}) | ||
|- | |- | ||
| {{DQIII sprite|Thief female}} | | {{DQIII sprite|Thief female}} | ||
| | | | ||
* Agility bonus highest, ≤6, wisdom or luck second ({{fraction|4|13}}) | * Agility bonus highest, ≤6, wisdom or luck bonus second ({{fraction|4|13}}) | ||
* Strength bonus highest, ≤10, luck second ({{fraction|2|7}}) | * Strength bonus highest, ≤10, luck bonus second ({{fraction|2|7}}) | ||
* Wisdom bonus highest, ≤5 ({{fraction|8|31}}) | * Wisdom bonus highest, ≤5 ({{fraction|8|31}}) | ||
* Luck bonus highest, ≤5 ({{fraction|1|4}}) | * Luck bonus highest, ≤5 ({{fraction|1|4}}) | ||
* Resilience bonus highest, ≤5, agility, wisdom, or luck second ({{fraction|1|5}}) | * Resilience bonus highest, ≤5, agility, wisdom, or luck bonus second ({{fraction|1|5}}) | ||
|} | |} | ||
An existing character cannot become an everyman through items. | An existing character cannot become an everyman through items. | ||
[[Category:Dragon Quest III and Dragon Quest: | ==={{DQ3HD}}=== | ||
The everyman personality has no influence on any stat and there is no post-recruitment method to for a character to become an everyman. | |||
{| class="listTable" | |||
! scope="col" | Vocation / sex | |||
! scope="col" | Stat bonuses for everyman (chance) | |||
|- | |||
| [[File:Martial artist female IIIHD2-D.png|link=Martial artist]][[File:Martial artist male IIIHD2-D.png|Link=Martial Artist]]<br>[[File:Warrior female IIIHD2-D.png|link=Warrior]][[File:Warrior male IIIHD2-D.png|Link=Warrior]] | |||
| | |||
* Agility bonus highest, ≤6, stamina or luck bonus second ({{fraction|10|29}}) | |||
* Stamina bonus highest, ≤5, agility, wisdom, or luck bonus second ({{fraction|5|17}}) | |||
* Strength bonus highest, ≤6, wisdom or luck bonus second ({{fraction|5|18}}) | |||
* Wisdom bonus highest, ≤5 ({{fraction|4|15}}) | |||
* Luck bonus highest, ≤6 ({{fraction|4|17}}) | |||
|- | |||
| [[File:Mage female IIIHD2-D.png|link=Mage]][[File:Mage male IIIHD2-D.png|Link=Mage]]<br>[[File:Priest female IIIHD2D.png|link=Priest]][[File:Priest male IIIHD2D.png|Link=Priest]] | |||
| | |||
* Strength bonus highest, ≤6, agility or luck bonus second ({{fraction|4|11}}) | |||
* Agility bonus highest, ≤7, Stamina or luck bonus second ({{fraction|8|23}}) | |||
* Stamina bonus highest, ≤5, strength, agility, or luck bonus second ({{fraction|2|7}}) | |||
* Luck bonus highest, ≤5 ({{fraction|10|37}}) | |||
* Wisdom bonus highest, ≤5 ({{fraction|4|15}}) | |||
|- | |||
| [[File:Merchant female IIIHD2-D.png|link=Merchant]][[File:Merchant male IIIHD2-D.png|Link=Merchant]] | |||
| | |||
* Agility bonus highest, ≤6, stamina or luck bonus second ({{fraction|10|29}}) | |||
* Stamina bonus highest, ≤5, agility, wisdom, or luck bonus second ({{fraction|5|17}}) | |||
* Strength bonus highest, ≤10, luck bonus second ({{fraction|2|7}}) | |||
* Wisdom bonus highest, ≤5 ({{fraction|8|31}}) | |||
* Luck bonus highest, ≤5 ({{fraction|1|4}}) | |||
|- | |||
| [[File:Gadabout female IIIHD2-D.png|link=Gadabout]][[File:Gadabout male IIIHD2-D.png|Link=Gadabout]] | |||
| | |||
* Agility bonus highest, ≤6, stamina or luck bonus second ({{fraction|10|29}}) | |||
* Strength bonus highest, ≤10, luck bonus second ({{fraction|2|7}}) | |||
* Stamina bonus highest, ≤5, agility, wisdom, or luck bonus second ({{fraction|1|4}}) | |||
* Wisdom bonus highest, ≤5 ({{fraction|1|9}}) | |||
|- | |||
| [[File:Monster wrangler female IIIHD2-D.png|link=Monster Wrangler]][[File:Monster wrangler male IIIHD2-D.png|Link=Monster Wrangler]]<br>[[File:Thief female IIIHD2-D.png|link=Thief]][[File:Thief male IIIHD2-D.png|Link=Thief]] | |||
| | |||
* Agility bonus highest, ≤6, wisdom or luck bonus second ({{fraction|4|13}}) | |||
* Strength bonus highest, ≤10, luck bonus second ({{fraction|2|7}}) | |||
* Wisdom bonus highest, ≤5 ({{fraction|8|31}}) | |||
* Stamina bonus highest, ≤5, agility, wisdom, or luck bonus second ({{fraction|1|4}}) | |||
* Luck bonus highest, ≤5 ({{fraction|1|4}}) | |||
|- | |||
|} | |||
==Gallery== | |||
<gallery><center> | |||
Everyman personality stat chart DQIII HD2D.png|HD-2D Remake chart | |||
</center></gallery> | |||
[[Category:Dragon Quest III, X, and Monster Parade personalities]] | |||
[[Category:Dragon Quest III HD-2D Remake personalities]] | |||
[[Category:Dragon Quest Monsters personalities]] | |||
Latest revision as of 16:07, 26 February 2025
Everyman (ふつう, futsū?, lit. translated as ordinary in the Game Boy Color version of Dragon Quest III and in Dragon Quest Monsters) is a personality in the Dragon Quest III remakes, in Dragon Quest Monsters, in Dragon Quest X, and in Dragon Quest: Monster Parade.
Appearances[edit | edit source]
Dragon Quest III: The Seeds of Salvation[edit | edit source]
| Dragon Quest III personality | |
|---|---|
| Everyman (Ordinary) | |
| Everyman personality stat chart for Dragon Quest III | |
| Strength (STR) | 100% |
| Agility (AGL) | 100% |
| Resilience (VIT) | 100% |
| Wisdom (INT) | 100% |
| Luck (LUCK) | 100% |
| Classes / genders | |
| Book | none |
| Accessory | none |
In the Dragon Quest III remakes, everyman is a personality that neither improves nor reduces any stat's growth.
The hero cannot become an everyman at the start of the game.
Other party members have a chance to be an everyman when talent scouted at Patty's Party Planning Place, depending on their stat bonuses.
An existing character cannot become an everyman through items.
Dragon Quest III HD-2D Remake[edit | edit source]
The everyman personality has no influence on any stat and there is no post-recruitment method to for a character to become an everyman.
| Vocation / sex | Stat bonuses for everyman (chance) |
|---|---|
File:Warrior female IIIHD2-D.pngLink=Warrior |
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File:Monster wrangler female IIIHD2-D.pngLink=Monster Wrangler
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Gallery[edit | edit source]
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HD-2D Remake chart








