Experience Points: Difference between revisions
Created page with "'''Experience Points''', usually abbreviated as '''EXP''', are a recurring feature of the ''Dragon Quest'' series. Experience Points have been present i..." |
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'''Experience Points''', usually abbreviated as '''EXP''', are a recurring feature of the | [[Image:Meena_and_Maya_EXP.png|right|border|160px]] | ||
'''Experience Points''', usually abbreviated as '''EXP/Exp''', are a recurring feature of the {{DQSeries}}. Experience Points have been present in every main series game and nearly all spinoff games. | |||
Experience Points are gained at the end of a [[random encounter]] or other battle as a reward. More powerful monsters reward greater amounts of Experience Points | Experience Points are gained at the end of a [[Encounter|random encounter]] or other battle as a reward. More powerful monsters reward greater amounts of Experience Points. | ||
==Level up== | |||
When a character accrues a specific, predetermined number of Experience Points, they will "level up" (that is, gain a level of experience) and receive statistical increases particular to their overall character type. In most games, this is characteristic of the [[party]] member, though in {{DQ3}} and {{DQ9}} stat growth is dependent on the character's {{Vocation}}. | |||
Alternatively, a character wearing the [[elevating shoes]] gain an experience point for each step made out of battle. This accessory can be found in {{DQ3}}, {{DQ4}}, {{DQ7}}, {{DQ8}} and {{DQ9}}. | |||
Also, the King of [[Burland]] grants [[Ragnar McRyan]] some experience points at the end of {{Dragon Quest IV}} {{DQ4 Chapter 1}}. | |||
==Gallery== | |||
<center><gallery> | |||
DQIV_Hero_level_up.png|Level up. | |||
</gallery></center> | |||
{{Series mechanics}} | |||
[[Category:Statistics]] | [[Category:Statistics]] | ||
[[Category:Recurring elements]] | |||