Luminary (vocation): Difference between revisions
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[[File: | {{VocationInfo | ||
The '''Luminary''' | |Image = [[File:DQVII 3DS Auster Luminary.png|230px]] | ||
|Caption = The {{Hero 7}} as a Luminary in DQVII 3DS. | |||
|Japanese = スーパースター (''Sūpāsutā'') | |||
|Origin = [[Dragon Quest VI]] | |||
|Games = [[Dragon Quest VI]]<br>[[Dragon Quest VII]]<br>[[Dragon Quest VII Reimagined]]<br>[[Dragon Quest IX]]<br>[[Dragon Quest X]]<br>[[Dragon Quest of the Stars]]<br>[[Dragon Quest Walk]] | |||
}} | |||
The {{translation|'''Luminary'''|スーパースター|Sūpāsutā|Superstar}} or '''Superstar''' is an intermediate vocation in the series, focusing more on jaw-dropping style than fighting. These performers offer great support to their allies. | |||
=='' | ==Description== | ||
Luminaries have a great deal of [[Style]] and some unique skills. A character needs to master both the [[Dancer]] and [[Gadabout]] vocations to become a Luminary. Additionally, a Luminary can randomly charm an enemy for one turn once their rank beings to rise. Contrary to popular belief, | The Luminary supports the party with maneuvers such as the [[Hustle Dance]], and disables enemies with moves such as [[Dazzleflash]] or [[Scandal Eyes]]. Luminaries also have the ability to bewitch a monster with their stunning good looks--in ''VI'' and ''VII'' this is due to an innate vocation trait that improves with their rank, and from ''IX'' onward it is dependent on their high [[Charm]] stat. | ||
Beyond from having the highest style of any vocation, the Luminaries have very poor stat growth and will depend on other party members to handle enemies. They are a support profession first and foremost. | |||
==Appearances== | |||
==={{DQ6}}=== | |||
Luminaries have a great deal of [[Style]] and some unique skills. A character needs to master both the [[Dancer]] and [[Gadabout]] vocations to become a Luminary. Additionally, a Luminary can randomly charm an enemy for one turn once their rank beings to rise. Contrary to popular belief, Style has no influence on this chance. | |||
{| class="wikitable" | {| class="wikitable" | ||
| Line 26: | Line 38: | ||
|} | |} | ||
===Stat Changes=== | ====Stat Changes==== | ||
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="25%" valign="top" style="background:#4682B4"|''' | |width="25%" valign="top" style="background:#4682B4; color:#ffffff"|'''Statistics''' | ||
|width="25%" valign="top" style="background:#4682B4"|''' | |width="25%" valign="top" style="background:#4682B4; color:#ffffff"|'''Change''' | ||
|- | |- | ||
|Battles to Master | |Battles to Master | ||
| Line 56: | Line 68: | ||
|- | |- | ||
|Trait | |Trait | ||
| Chance to | | Chance to stun an enemy each round | ||
|- | |- | ||
|'''Mastery Bonus''' | |'''Mastery Bonus''' | ||
| Line 62: | Line 74: | ||
|} | |} | ||
===Abilities=== | ====Abilities==== | ||
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="5%" valign="top" style="background:#4682B4"|''' | |width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Level''' | ||
|width="15%" valign="top" style="background:#4682B4"|''' | |width="15%" valign="top" style="background:#4682B4; color:#ffffff"|'''Title''' | ||
|width="15%" valign="top" style="background:#4682B4"|''' | |width="15%" valign="top" style="background:#4682B4; color:#ffffff"|'''Learns''' | ||
|width="5%" valign="top" style="background:#4682B4"|''' | |width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Battles Needed''' | ||
|width="15%" valign="top" style="background:#4682B4"|''' | |width="15%" valign="top" style="background:#4682B4; color:#ffffff"|'''Target''' | ||
|width="50%" valign="top" style="background:#4682B4"|''' | |width="50%" valign="top" style="background:#4682B4; color:#ffffff"|'''Info''' | ||
|width="5%" valign="top" style="background:#4682B4"|''' | |width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''MP''' | ||
|- | |- | ||
|1 | |1 | ||
| Line 117: | Line 129: | ||
|110 | |110 | ||
|Party | |Party | ||
|Restores | |Restores around 70~80 HP to all party members. | ||
|0 | |0 | ||
|- | |- | ||
| Line 137: | Line 149: | ||
|} | |} | ||
== | ==={{DQ7}}=== | ||
[[ | [[File:Maribel luminary class.png|right|border|170px]] | ||
This time, Luminaries (known as Teen Idols in the | This time, Luminaries (known as Teen Idols in the original Sony PlayStation version) require the [[Troubadour]] vocation to be mastered to be unlocked, along with Dancer and Jester, but aside from that there are no significant changes to the vocation. Its chance to stun enemies is the same as ''VI's''. In the Nintendo 3DS version, Luminaries wear top hats, suits, and ruffled skirts similar to the outfits from ''Dragon Quest IX''. In order to become a [[Druid]], one must master both the [[Sage]] and Luminary vocations. | ||
===Stat Changes=== | |||
====Stat Changes==== | |||
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="25%" valign="top" style="background:#4682B4"|''' | |width="25%" valign="top" style="background:#4682B4; color:#ffffff"|'''Statistics''' | ||
|width="25%" valign="top" style="background:#4682B4"|''' | |width="25%" valign="top" style="background:#4682B4; color:#ffffff"|'''Change''' | ||
|- | |- | ||
|rowspan=2|Battles to Master | |rowspan=2|Battles to Master | ||
| Line 175: | Line 188: | ||
|} | |} | ||
=== | ====PSX Abilities==== | ||
''While the American PSX release of the game used the old localization, the current names are also written for better navigation clarity.'' | |||
{|width="85%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="85%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="5%" valign="top" style="background:#4682B4"|''' | |width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Level''' | ||
|width="20%" valign="top" style="background:#4682B4"|''' | |width="20%" valign="top" style="background:#4682B4; color:#ffffff"|'''Title''' | ||
|width="10%" valign="top" style="background:#4682B4"|''' | |width="10%" valign="top" style="background:#4682B4; color:#ffffff"|'''Learns''' | ||
|width="5%" valign="top" style="background:#4682B4"|''' | |width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Battles Needed''' | ||
|width="15%" valign="top" style="background:#4682B4"|''' | |width="15%" valign="top" style="background:#4682B4; color:#ffffff"|'''Target''' | ||
|width="50%" valign="top" style="background:#4682B4"|''' | |width="50%" valign="top" style="background:#4682B4; color:#ffffff"|'''Info''' | ||
|width="5%" valign="top" style="background:#4682B4"|''' | |width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''MP''' | ||
|- | |- | ||
|1 | |1 | ||
|Fan | |Fan | ||
| | | | ||
|0 | |0 | ||
| | | | ||
| Line 195: | Line 209: | ||
|2 | |2 | ||
|Groupie | |Groupie | ||
|[[Dazzleflash | |[[Dazzleflash]]<br>''(Flash)'' | ||
|10 | |10 | ||
|All Enemies | |All Enemies | ||
| Line 203: | Line 217: | ||
|3 | |3 | ||
|Rebel | |Rebel | ||
|[[ | |[[Kaclang]]<br>''(Ironize)'' | ||
|25 | |25 | ||
|All Allies | |All Allies | ||
| Line 211: | Line 225: | ||
|4 | |4 | ||
|Performer | |Performer | ||
|[[Spooky Aura | |[[Spooky Aura]]<br>''(EerieLite)'' | ||
|40 | |40 | ||
|One Group | |One Group | ||
| Line 219: | Line 233: | ||
|5 | |5 | ||
|Star | |Star | ||
|[[Hustle Dance | |[[Hustle Dance]]<br>''(Hustle)'' | ||
|65 | |65 | ||
|All Allies | |All Allies | ||
| Line 227: | Line 241: | ||
|6 | |6 | ||
|Artist | |Artist | ||
|[[Harvest Moon | |[[Harvest Moon]]<br>''(BackFlip)'' | ||
|100 | |100 | ||
|All Enemies | |All Enemies | ||
| Line 235: | Line 249: | ||
|7 | |7 | ||
|Sellout | |Sellout | ||
|[[Pyre o' Fire | |[[Pyre o' Fire]]<br>''(FireTower)'' | ||
|140 | |140 | ||
|One Enemy | |One Enemy | ||
| Line 243: | Line 257: | ||
|8 | |8 | ||
|Icon | |Icon | ||
|[[Song of Salvation | |[[Song of Salvation]]<br>''(LifeSong)'' | ||
|180 | |180 | ||
|All Allies | |All Allies | ||
| Line 250: | Line 264: | ||
|} | |} | ||
=== | ======Hybrid Abilities====== | ||
{|width="85%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="85%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width=" | |width="20%" valign="top" style="background:#4682B4; color:#ffffff"|'''Hybrid''' | ||
|width=" | |width="10%" valign="top" style="background:#4682B4; color:#ffffff"|'''Learns''' | ||
|width=" | |width="15%" valign="top" style="background:#4682B4; color:#ffffff"|'''Target''' | ||
|width=" | |width="50%" valign="top" style="background:#4682B4; color:#ffffff"|'''Info''' | ||
|width="15%" valign="top" style="background:#4682B4"|''' | |width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''MP''' | ||
|width="50%" valign="top" style="background:#4682B4"|''' | |- | ||
|width="5%" valign="top" style="background:#4682B4"|''' | |[[Sage]] | ||
|[[Kerplunk Dance]]<br>''(LifeDance)'' | |||
|All Allies | |||
|Restores all dead party members to life at the cost of the life of the caster but has a chance of failure. It will not work if the caster is the last person alive | |||
|0 | |||
|} | |||
====3DS Abilities==== | |||
{|width="85%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | |||
|width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Level''' | |||
|width="20%" valign="top" style="background:#4682B4; color:#ffffff"|'''Title''' | |||
|width="10%" valign="top" style="background:#4682B4; color:#ffffff"|'''Learns''' | |||
|width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Battles Needed''' | |||
|width="15%" valign="top" style="background:#4682B4; color:#ffffff"|'''Target''' | |||
|width="50%" valign="top" style="background:#4682B4; color:#ffffff"|'''Info''' | |||
|width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''MP''' | |||
|- | |- | ||
|1 | |1 | ||
| Line 345: | Line 374: | ||
|} | |} | ||
=== | ===[[Dragon Quest VII Reimagined]]=== | ||
Luminary is an intermediate vocation unlocked by mastering [[Dancer]], [[Troubadour]], and [[Jester]]. | |||
| | |||
| | Luminaries excel at supporting their allies with skills like [[Grand Stand]], [[Snap, Crackle, Poof]] or [[Pass the Torch]]. | ||
| | |||
| | Mastering Luminary alongside [[Sage]] or [[Pirate]] unlocks the [[Druid]] vocation. Mastering Luminary and two other intermediate vocations unlocks the [[Hero]] vocation. | ||
| | |||
<div style="display:flex; flex-wrap:wrap; gap:10px; align-items: flex-start; justify-content: flex-start;"> | |||
{| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;" | |||
|+ Proficiency | |||
|- | |||
! Level !! Type !! Name | |||
|- | |||
| 1 || [[File:DQVIIR Buff Skill.png|32px]] || [[Grand Stand]] | |||
|- | |||
| 2 || [[File:DQVIIR Damage Skill.png|32px]] || [[Harvest Moon]] | |||
|- | |||
| 3 || [[File:DQVIIR Buff Skill.png|32px]] || [[Pass the Torch]] | |||
|- | |||
| 3 || [[File:DQVIIR Buff Skill.png|32px]] || [[Snap, Crackle, Poof]] | |||
|- | |||
| 4 || [[File:DQVIIR Buff Skill.png|32px]] || [[Oomph]] | |||
|- | |||
| 5 || [[File:DQVIIR Heal Skill.png|32px]] || [[Hustle Dance]] | |||
|- | |||
| 6 || [[File:DQVIIR Damage Skill.png|32px]] || [[Have a Ball]] | |||
|- | |||
| 7 || [[File:DQVIIR Damage Skill.png|32px]] || [[Gold Rush]] | |||
|- | |||
| 8 || [[File:DQVIIR Damage Skill.png|32px]] || [[Miracle Moon]] | |||
|- | |||
! colspan=3| [[Let loose]] skill | |||
|- | |||
| colspan=3| [[File:DQVIIR Luminary Icon.png|32px]] '''[[Showtime!]]''': Makes it easier for all allies besides the user to get worked up. | |||
|} | |||
{| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;" | |||
|+ Attribute Adjustments | |||
|- | |||
! Maximum HP !! Maximum MP !! Attack !! Defence !! Magical Might !! Charm | |||
|- | |||
| [[File:DQVIIR Stats Down Icon.png|20px]] || - || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] | |||
|- | |||
! Magical Mending !! Strength !! Deftness !! Resilience !! Agility | |||
|- | |- | ||
|[[ | | [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || - | ||
|[[ | |||
| | |||
| | |||
| | |||
|} | |} | ||
</div> | |||
== | ==={{DQ9}}=== | ||
[[File:DQIX Luminary Male.png|right|border|185px]][[File:DQIX Luminary Female.png|right|border|200px]] | [[File:DQIX Luminary Male.png|right|border|185px]][[File:DQIX Luminary Female.png|right|border|200px]] | ||
'''Luminary''' is an advanced | {{Descriptions | ||
|DQ9=All-singing, all-dancing entertainers who bring glitz and glamour to the stage of battle and favour fans, whips and boomerangs.<ref>Nintendo DS version.</ref> | |||
}} | |||
'''Luminary''' is an advanced vocation that is not available at the start of the game, requiring players to complete a quest first in the postgame. It is the only vocation that requires players to clear the game first. The most charming of vocations, it is not uncommon for them to stun even bosses with their jaw-dropping style and charm. | |||
To unlock the Luminary vocation, you must complete [[Template:DQIXQuest/118|Quest #118: A Star is Born]]. To start the quest, head to the dance hall in [[Gleeba]] and speak to Applaudia. She wants you to defeat a [[Moai minstrel]] with the [[Minstrel]]'s [[Hot Lick]] skill. Since moai minstrels can only be found starting from rank 8 cave and water-type grottoes, it may take some time to complete unless the player happens to receive the right treasure map from someone else. | |||
Luminaries have poor Strength and Resilience, requiring them to rely on powerful weapon abilities from other vocations or utilise their support skills. They learn the full range of Woosh spells and some healing magic. The amount of armour they can equip is quite broad, ranging from suits of armour to robes. | |||
===Stats=== | ====Stats==== | ||
{| style="width:65%; height:100px; text-align:center" border="1" | {| style="width:65%; height:100px; text-align:center" border="1" | ||
|- | |- style="font-weight:bold; background:#A3AB47" | ||
| Attribute || Starting Stats || Maximum Stats | | Attribute || Starting Stats || Maximum Stats | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Line 390: | Line 459: | ||
|} | |} | ||
===Skills=== | ====Skills==== | ||
The Luminary class has access to the following skills: | The Luminary class has access to the following skills: | ||
* Fan Skill - use of fan-class weapons. | * Fan Skill - use of fan-class weapons. | ||
| Line 396: | Line 465: | ||
* Boomerang Skill - use of boomerang-class weapons. | * Boomerang Skill - use of boomerang-class weapons. | ||
* Shield Skill - use of shields in the off hand. | * Shield Skill - use of shields in the off hand. | ||
* Je Ne Sais Quoi - the | * Je Ne Sais Quoi - the vocation-exclusive skill set of the Luminary. | ||
* Their [[Coup-de-Grace]] is " | * Their [[Coup-de-Grace]] is "Disco Tech," which causes all enemies to boogie and raises [[Tension]] by one level. | ||
===[[Je Ne Sais Quoi]]=== | ====[[Je Ne Sais Quoi]]==== | ||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
!style="background:#4682B4; color:white;"|Accolades | !style="background:#4682B4; color:white;"|Accolades | ||
| Line 427: | Line 496: | ||
|} | |} | ||
===Spells=== | ====Spells==== | ||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
!style="background:#4682B4; color: white;"|Name | !style="background:#4682B4; color: white;"|Name | ||
| Line 449: | Line 518: | ||
|} | |} | ||
===Revocation Award=== | ====Revocation Award==== | ||
*[[Noscar]] | *[[Noscar]] | ||
=== | ==={{DQ10}}=== | ||
{{ | The Luminary was added to the game in the Version 1.2 update. They specialise in debilitating the enemy in different ways, such as stunning, confusing, and putting them to sleep, and they have access to the entire line of Woosh spells. Luminaries can equip [[Whip]]s, [[Fan]]s, [[Wands]], and [[Shield]]s, as well as [[Scythe]]s starting with the Version 5.0 update. Some of their unique abilities require the use of gold instead of MP. In online play, the vocation is often abbreviated to [{{translation|スパ|Supa}}] or [{{translation|スパスタ|Supasuta}}] | ||
{{ | ====Je Ne Sais Quoi==== | ||
{| cellspacing="0" cellpadding="2" border="1" | |||
!style="background:#4682B4; color:white;"|Accolade | |||
!style="background:#4682B4; color:white;"|Required points | |||
!style="background:#4682B4; color: white;"|Name | |||
!style="background:#4682B4; color: white;"|Effects | |||
|- | |||
|Local Celebrity||4||Autograph||Stings an enemy with a signature for 25G | |||
|- | |||
|Village Celebrity||10||Natural Charm +10||Permanently adds 10 to Charm in all vocations | |||
|- | |||
|Town Idol||16||Scandal Eyes||Attempts to dazzle all nearby enemies | |||
|- | |||
|Entertainer||22||Natural Agility +30||Permanentely adds 30 to Agility in all vocations | |||
|- | |||
|Gravure World Rising Star||32||Extreme Makeover||Temporarily increases Charm | |||
|- | |||
|Hot Selling Idol||42||Natural Magical Might +10||Permanently adds 10 to Magical might in all vocations | |||
|- | |||
|Charisma Singer||55||Bodyguard Call||Calls a bodyguard that will protect the user for 250G. The bodyguard's HP is based on the color of their suit. | |||
|- | |||
|Silver Screen Star/Queen||68||Natural Charm +60||Permanently adds 60 to Charm in all vocations | |||
|- | |||
|National Hero/Idol||90||Best Smile||Increases experience and gold earned after the current battle by up to 1.1 to 1.5 times | |||
|- | |||
|Ultra VIP||100||Gold Rush||Deals approximately 270~300 non-elemental damage to all nearby enemies for 1,000G. | |||
|- | |||
|N/a||110||Charm +30||Permanentely adds 30 to Charm | |||
|- | |||
|N/a||120||Dazzle +2%||Increases chance to dazzle enemies by 2%. | |||
|- | |||
|N/a||130||[[Kaswooshle]]||Flays a group of enemies with a ferocious whirlwind. | |||
|- | |||
|N/a||140||Bodyguard Strengthen||Increases the bodyguard's HP by 10%, their defence significantly, and increases their resistance to all elements by 25%. | |||
|- | |||
|N/a||150||Million Smile||Increases experience, gold, and training stamps earned after the current battle. Enemies also become easier to dazzle. | |||
|- | |||
|N/a||160-180||Luxury Rim||Deals a large amount of damage to nearby enemies based on the user's Style. Any abilities that use gold instead of MP to use have their cost reduced to 0 for 60 seconds. | |||
|- | |||
|N/a||160-200||Precious Rain||Deals a large amount of damage to all surrounding enemies based on the user's Attack and Style for 1,500G. | |||
|} | |||
====Spells==== | |||
{| cellspacing="0" cellpadding="2" border="1" | |||
!style="background:#4682B4; color: white;"|Name | |||
!style="background:#4682B4; color: white;"|Level | |||
!style="background:#4682B4; color: white;"|MP | |||
!style="background:#4682B4; color: white;"|Description | |||
|- | |||
|[[Heal]]||5||2||Restores at least 25 HP to one ally. | |||
|- | |||
|[[Woosh]]||12||2||Slices a group of enemies with a small whirlwind. | |||
|- | |||
|[[Midheal]]||26||4||Restores at least 80 HP to a single ally. | |||
|- | |||
|[[Bound]]||30||3||Reflects a single spell back at the caster. | |||
|- | |||
|[[Swoosh]]||34||5||Slices a group of enemies with a powerful whirlwind. | |||
|- | |||
|[[Bounce]]||42||4||Forms a protective barrier that reflects all enemy spells. | |||
|- | |||
|[[Kaswoosh]]||50||12||Slices a group of enemies with a ferocious whirlwind. | |||
|- | |||
|[[Kasnooze]]||54||6||Sends a group of enemies into a deep sleep. | |||
|- | |||
|[[Kafuddle]]||59||6||Sends a group of enemies into a state of confusion. | |||
|- | |||
|[[Moreheal]]||68||8||Restores at least 164 HP to a single ally. | |||
|} | |||
==={{DQStars}}=== | |||
Known as '''Superstar''' in this title, it's a very supportive vocation. It can be unlocked after leveling [[Dancer]] and [[Ranger]] to level 50. Superstars can equip whips, boomerangs, bows, daggers, and fans. | |||
These idols can heal their allies with Hustle Dance and speed-up the skills of all party members with the On-Stage skill. However, this skill requires not getting hurt to be useful, so it's advice to have a [[Paladin]] protect the Superstar at all times. | |||
Getting Superstar to level 99 is one of the requirements to unlock the [[Ultrastar]] vocation. | |||
==={{DQWalk}}=== | |||
Luminaries were added to the game in the October 2020 update. A character must have first reached level 50 in the Dancer and Gadabout vocations to unlock the Luminary, and their weapons of choice are [[Knives]], [[Staff|Staves]], [[Whip]]s, and [[Boomerang]]s. A banner was held from October 9th, 2020 to November 26th, 2020 with special equipment based on the Luminary's design for the game. The vocation's design is quite unique for the series, with the characters wearing flashy, modern-style street fashion and multicoloured hair like pop idols. | |||
==Related items== | |||
*[[Star's suit]] | |||
*[[Superstar's suit]] | |||
==Gallery== | |||
<gallery> | |||
Luminary vocation DQVI official guide book profile.jpg|[[Milly]] as a Luminary in the ''Dragon Quest VI Official Guide Book'' for the Super Famicom | |||
Luminary v-jump VI.jpg|Milly once again as a Luminary in the V-Jump guide for ''Dragon Quest VI'' | |||
DQX Luminary class.png|Luminaries in ''Dragon Quest X'' | |||
DQotS Superstar.png|Superstars in ''Stars'' | |||
DQW Superstar.png|right|thumb|Luminaries as they appear in ''Walk'' | |||
</gallery> | |||
==References== | |||
<references/> | |||
{{DQVIClasses}} | {{DQVIClasses}} | ||
{{DQVIIClasses}} | {{DQVIIClasses}} | ||
{{DQVIIRClasses}} | |||
{{DQIXClasses}} | {{DQIXClasses}} | ||
[[Category: | {{DQXClasses}} | ||
[[Category:Dragon Quest | [[Category:Dragon Quest VI vocations]] | ||
[[Category:Dragon Quest IX | [[Category:Dragon Quest VII vocations]] | ||
[[Category:Dragon Quest X | [[Category:Dragon Quest VII Reimagined vocations]] | ||
[[Category:Dragon Quest IX vocations]] | |||
[[Category:Dragon Quest X vocations]] | |||
[[Category:Dragon Quest Walk vocations]] | |||
[[fr:Sommité]] | [[fr:Sommité]] | ||