Magic Frailty: Difference between revisions

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'''Magic Frailty''' is a spell in {{DQMJ}}. It costs 4 MP to cast and makes all enemies more vulnerable to spells. It can be learned from various skill trees.
'''Magic Frailty''' is a spell introduced in {{DQMJ}}. It costs 4 MP to cast and makes all enemies more vulnerable to spells.
 
==={{DQMJ}}===
Magic Frailty can be learned from:


* [[Anti-metal]] (30 points)
* [[Anti-metal]] (30 points)
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* [[Leopold (skill) | Leopold]] (55 points)
* [[Leopold (skill) | Leopold]] (55 points)
* [[Seal]] (55 points)
* [[Seal]] (55 points)
* [[Über Charmer]] (80 points)
==={{DQMJ2}}===
Magic Frailty can be learned from all the skills it could be previously, though the point requirements for [[Diabolist]] and [[Seal]] have changed. It can now be learned from:
* [[Diabolist]] (36 points)
* [[Mortella (skill) | Mortella]] (51 points)
* [[Seal]] (30 points)