Magic Key: Difference between revisions
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[[ | {{Item | ||
|title = ''Magic Key'' | |||
The | |image = [[Image:DQVIIIMagicKey.png|175px]] | ||
|japanese = まほうのかぎ | |||
|romaji = Mahō no kagi | |||
|names = None | |||
|games = {{Dragon Quest}}<br>{{Dragon Quest III}}<br>{{DQ3HD}}<br>{{Dragon Quest IV}}<br>{{Dragon Quest V}}<br>{{Dragon Quest VI}}<br>{{Dragon Quest VIII}}<br>{{Dragon Quest IX}}<br>{{Dragon Quest XI}}<br> | |||
|buy = Varies, see articles | |||
|sell = Varies, see articles | |||
|effect = Unlock magical doors. | |||
}} | |||
The '''Magic Key''' is a recurring key in the {{DQSeries}}. It's used to unlock magic-warded doors by breaking the seal, but it cannot open intricately complex locks like the [[Ultimate Key]]. | |||
==Appearances== | ==Appearances== | ||
===[[ | ==={{DQ}}=== | ||
{{DQItem | |||
|name= | |||
|kanji= | |||
|romanji= | |||
|buy=See "'''Shops'''" | |||
|sell=26 [[gold]] coin | |||
|effect=Unlocks doors that can't normally be opened, but are consumed after a single use. Upon exiting an area and returning, the doors will reappear and will require more magic keys, but the treasure will also come back. | |||
|out-of-battle=yes | |||
|in-battle=no | |||
|shops=[[Rimuldar]] for 53 [[gold]] coins in the original, and 16 [[gold]] coins in the remakes.<br/>[[Tantegel]] for 85 [[gold]] coins in the original, and 24 [[gold]] coins in the remakes.<br/>[[Cantlin]] for 98 [[gold]] coins in the original, and 32 [[gold]] coins in the remakes. | |||
|locations= Rimuldar, Tantegel, and Cantlin | |||
|description=Opens any door in the world. | |||
}} | |||
==={{DQ3}}=== | |||
The Magic Key is located on the 3rd basement of the [[Pyramid]]. It is the 2nd key acquired in the game. The key is required in order to reach [[Portoga]] and progress in the game. In order to get the key, the {{Hero 3}}'s {{Party 3}} must solve a button puzzle which involves pressing 4 buttons in the correct order. The solution is hinted by young boys in the castle of [[Isis]]. As of this game, Magic Key's have unlimited use. | |||
It's revealed at the end that an old man wants to mass produce Magic Keys of his own, explaining why they were flimsy and broke upon use in the first game. | |||
=== | ==={{DQ3HD}}=== | ||
{{DQIIIHDItem | |||
|header=[[File:ICON-Magic Key III HD.png]] | |||
|name=<big>Magic key</big> | |||
|kanji=まほうのかぎ | |||
|description=Found inside an ancient pyramid, this dusty key opens all the world's blue doors | |||
|effect=Unlocks magically-sealed doors | |||
|price=N/A | |||
|location=[[Pyramid]] | |||
}} | |||
It | ==={{DQ4}}=== | ||
The Magic Key was created through alchemy by [[Mahabala]], and is found in the [[Cave West of Aubout du Monde]] during {{DQ4 Chapter 5}}. It must be obtained in order to open the warded doors at [[Palais de Léon]]. | |||
It is found by searching the {{chest}} where the [[Night light]] was/is for a button. The button will only show up during {{DQ4 Chapter 5}}. The room within requires the [[Thief's Key]] to obtain the Magic Key. | |||
During Chapter 4, the doors requiring the key will open with [[Oojam]] present (in the | During {{DQ4 Chapter 4}}, the doors requiring the key will open with [[Oojam]] present (in the {{NES}} version, he breaks the door down, while he merely picks the lock in the {{DS}} and [[Cell phone]] version). | ||
=== | ==={{DQ5}}=== | ||
The | The Magic Key is found in a {{chest}} in a warehouse at [[Lofty Peak]], along with the [[Flying Carpet]]. | ||
===[[Dragon Quest | ==={{DQ6}}=== | ||
The | The King of [[Howcastle]] presents the {{Hero 6}} and {{Party 6}} with a Magic Key after their escort of [[List of characters in Dragon Quest VI#Non-Combatant Members|Prince Howard]] through the [[Hallowed Hollow]]. | ||
==={{DQ8}}=== | |||
The Magic Key is found in a chest in [[Trodain]] Castle. | |||
==={{DQ9}}=== | |||
The Magic Key is found at the [[Mirage Mahal]] in [[Gleeba]]. It allows access to warded doors. | |||
==={{DQ11}}=== | |||
The Magic Key is found in the Nhou Wat ruins connected to [[Phnom Nonh]]. It is in possession of [[Dora-in-Grey]] in the Nhou Wat mural, and she drops the key when she is defeated. The Magic Key is needed to obtain the [[Purple Orb]] in the ruins of [[Zwaardsrust]]. It is also a prerequisite for obtaining the [[Blue Orb]] in [[Sniflheim]], as the city gates are blocked by ice and the only available doorway requires the Magic Key. In his [[Party Chat]] dialogue after the Magic Key is acquired, [[Rab]] mentions both of these doors, which is helpful for first-time players. | |||
==Gallery== | ==Gallery== | ||
<gallery | <center><gallery> | ||
DQ_Magic_Key.png|''Dragon Quest'', 1986 | |||
Magic key artwork DQIII GBC.jpg|''Dragon Quest III'', 2001 | |||
DQIV_Magic_Key.png|''Dragon Quest IV'', 1990 | |||
</gallery></center> | |||
</gallery> | |||
==See Also== | ==See Also== | ||
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*[[Watergate Key]] | *[[Watergate Key]] | ||
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[[Category:Dragon Quest I items]] | |||
[[Category:Dragon Quest III items]] | |||
[[Category:Dragon Quest III HD-2D Remake items]] | |||
[[Category:Dragon Quest IV items]] | |||
[[Category:Dragon Quest V items]] | |||
[[Category:Dragon Quest VI items]] | |||
[[Category:Dragon Quest VIII items]] | |||
[[Category:Dragon Quest IX items]] | |||
[[Category:Dragon Quest XI items]] | |||