Harmour: Difference between revisions
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{{Monster Infobox | {{Monster Infobox | ||
|title=Harmour | |title=Harmour | ||
|image=[[Image: | |image=[[Image:DQIX Harmour.png|300px]] | ||
|caption=Art by [[Akira Toriyama]] | |caption=Art by [[Akira Toriyama]] | ||
|kanji | |kanji={{tt|デビルアーマー|Devil Armor}} | ||
|romanji=Debiru āmā | |||
|firstappear= | |firstappear={{Dragon Quest VI}} | ||
|old=EvilArmor | |old=EvilArmor | ||
}} | }} | ||
The '''Harmour''' is a monster in the series. | |||
The '''Harmour''' is a | |||
==Characteristics== | ==Characteristics== | ||
The | The harmour is a two-toned demonic suit of armour. Depending on the game, it has appeared as a member of the [[demon family]] or the [[material family]]. According to their monster description in ''Dragon Quest X'', these suits of armour belonging to the dead became animated after being possessed by a grudge. They wield halberds and shields embossed with the design of an evil skull. Their suits of plate mail are split perfectly down the middle, coloured red on the left and black on the right, and they have a pair of golden horns on their helmets. They are far more agile than they first appear, ready to leap into the air and lash out at all enemies in a single swiping dive. When a harmour is defeated in the [[Nintendo 3DS]] version of ''Dragon Quest VII'', its armour can split in half, revealing it to be empty inside. | ||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ6}}=== | ||
{{DQ6Enemy | {{DQ6Enemy | ||
|name=Harmour | |name=Harmour | ||
|kanji= デビルアーマー | |kanji=デビルアーマー | ||
|romanji=Debiru āmā | |romanji=Debiru āmā | ||
|sprite=[[Image:Harmour DQVI SNES.gif]] | |sprite=[[Image:Harmour DQVI SNES.gif]] | ||
| Line 31: | Line 30: | ||
|bestiaryNumber=#060 | |bestiaryNumber=#060 | ||
|spells=None | |spells=None | ||
|skills= | |skills=Calls for backup ([[Healslime]]) | ||
|locations=[[Murdaw's Keep]] | |locations=[[Aridea]] region<br>[[Murdaw's Keep]]<br>[[Arkbolt]] region<br>[[Hallowed Hollow]] | ||
|items=[[Iron armour]]{{fraction|1|128}} | |items=[[Iron armour]]{{fraction|1|128}} | ||
|evasion=0% | |evasion=0% | ||
| Line 52: | Line 51: | ||
|stun-resist=100% | |stun-resist=100% | ||
|ban-dance-resist=100% | |ban-dance-resist=100% | ||
|fire-breath-resist= | |fire-breath-resist=0% | ||
|cool-breath-resist=60% | |cool-breath-resist=60% | ||
|strike-resist=60% | |strike-resist=60% | ||
| Line 60: | Line 59: | ||
}} | }} | ||
=== | ==={{DQ7}}=== | ||
{{DQ7Enemy | {{DQ7Enemy | ||
|name=Harmour | |name=Harmour | ||
|kanji=デビルアーマー | |kanji=デビルアーマー | ||
|romanji=Debiru āmā | |romanji=Debiru āmā | ||
|sprite=[[Image: | |sprite=[[Image:EvilArmor DQVII PSX.png]] | ||
|hp=110 | |hp=110 | ||
|mp=0 | |mp=0 | ||
|exp=68 (PS1)<br>102 (3DS) | |exp=68 ({{PS1}})<br>102 ({{3DS}}) | ||
|gold=52 (PS1)<br>78 (3DS) | |gold=52 ({{PS1}})<br>78 ({{3DS}}) | ||
|attack=100 | |attack=100 | ||
|defense=97 | |defense=97 | ||
| Line 77: | Line 76: | ||
|spells=None | |spells=None | ||
|skills=[[Harvest Moon]]<br>[[Muster Strength]] | |skills=[[Harvest Moon]]<br>[[Muster Strength]] | ||
|locations=[[Sanctum of the Cirrus]]<br>[[Buccanham]]<br>[[The Beacon]] | |locations=[[Pilgrim's Perdition]] x1<br>[[Sanctum of the Cirrus]]<br>[[Buccanham]] region (past)<br>[[The Beacon]] (past) | ||
|items=[[Iron armour]] {{fraction|1|128}} | |items=[[Iron armour]] {{fraction|1|128}} | ||
|evasion={{fraction|1|64}} | |evasion={{fraction|1|64}} | ||
|frizz-resist= | |frizz-resist=25% | ||
|sizz-resist= | |sizz-resist=25% | ||
|bang-resist= | |bang-resist=25% | ||
|crack-resist=0% | |crack-resist=0% | ||
|woosh-resist= | |woosh-resist=25% | ||
|zap-resist=0% | |zap-resist=0% | ||
|whack-resist=100% | |whack-resist=100% | ||
| Line 102: | Line 101: | ||
|burning-breath-resist=100% | |burning-breath-resist=100% | ||
|army-resist=50% | |army-resist=50% | ||
}} | }}*There is an optional scripted encounter with a harmour at Pilgrim's Perdition. When the party arrives, they can come across a soldier harassing a helpless priest in the town and can start a fight by answering no when the soldier tells them to leave. The harmour is no different than the ones that can be faced later in the game, but the battle can still be difficult since the party has lost access to their spells and abilities. If one took the time to get better equipment from the Casino at Pilgrim's Rest inn or uses a [[Snooze stick]] to repeatedly put him to sleep, the battle should be no trouble. | ||
=== | ==={{DQ9}}=== | ||
{{ | {{DQ9EnemyNew | ||
|name=Harmour | |name=Harmour | ||
| | |kanji=デビルアーマー | ||
| | |romaji=Debiru āmā | ||
| | |bestiaryNumber=#147 | ||
|family={{Material}} | |||
|description=Suits of armour animated by evil forces. Not just masters of [[Multithrust]], but deft users of [[Double Up]] as well.<br><br>Upset with the [[Stone guardian|stone guardians]] for saying that if you speak to them from the left-hand side, they'll reply in a girlie voice. | |||
|model=[[Image:Harmour DQIX DS.png]] | |||
|hp=145 | |hp=145 | ||
|mp=0 | |mp=0 | ||
|exp=1,300 | |||
|gold=120 | |||
|attack=135 | |attack=135 | ||
| | |defence=180 | ||
|agility=108 | |agility=108 | ||
| | |spells=None | ||
| | |skills=[[Double Up]]<br>[[Multislash]] | ||
| | |items=[[Silver mail]]{{fraction|1|64}}<br>[[Iron mask]]{{fraction|1|128}} | ||
| | |locations=[[Western Wormwood]]<br>[[The Bowhole]]<br>{{Grotto}} (Fire, rank 6-7) | ||
| | |fire-resist=0% | ||
| | |ice-resist=0% | ||
| | |wind-resist=0% | ||
|blast-resist=50% | |||
|rock-resist=-50% | |||
|dark-resist=0% | |||
|light-resist=-50% | |||
|drain-resist=100% | |||
|whack-resist=50% | |||
|poison-resist=100% | |||
|paralysis-resist=100% | |||
|fuddle-resist=75% | |||
|snooze-resist=100% | |||
|dazzle-resist=100% | |||
|sap-resist=25% | |||
|blunt-resist=50% | |||
|deceleratle-resist=25% | |||
|spooky-aura-resist=0% | |||
|fizzle-resist=100% | |||
|stun-resist=50% | |||
|charm-resist=95% | |||
}} | |||
==={{DQ10}}=== | |||
Harmour appeared from the beginning of the game, being one of the most formidable monsters players could face. It is able to perform both [[Flame Slash]] and [[Gust Slash]], as well as being able to land [[Critical Hit|desperate attacks]]. Starting with Version 2.1 of the game, [[Item Master|Item Masters]] are able to [[monster recruitment|recruit]] them as monster companions. | |||
=== | ==={{DQM}}=== | ||
{{DQMEnemy | {{DQMEnemy | ||
|name=EvilArmor | |name=EvilArmor | ||
| Line 140: | Line 162: | ||
|wisdom=4/5 | |wisdom=4/5 | ||
|agility=1/5 | |agility=1/5 | ||
|family= | |family= {{Devil}} | ||
|in-game-description= | |in-game-description=Its real identity underneath the armor is unknown. | ||
|abilities=[[Flame Slash | FireSlash]], [[Lightning Slash | BoltSlash]], [[Dragon Slash | DrakSlash]] | |abilities=[[Flame Slash|FireSlash]], [[Lightning Slash|BoltSlash]], [[Dragon Slash|DrakSlash]] | ||
|habitat=[[List of teleportals in Dragon Quest Monsters | Gate of Temptation]] | |habitat=[[List of teleportals in Dragon Quest Monsters|Gate of Temptation]] | ||
|breeding=[[Devil family]] x [[Armorpede]]<br>[[ArcDemon]], [[GateGuard]], [[Ogre]] x [[Material family]] | |breeding=[[Demon family|Devil family]] x [[Sentripede|Armorpede]]<br>[[Archdemon|ArcDemon]], [[Grim keeper (Dragon Quest IV)|GateGuard]], [[Ogre]] x [[Material family]] | ||
|frizz-resist=None | |frizz-resist=None | ||
|sizz-resist=Strong | |sizz-resist=Strong | ||
| Line 174: | Line 196: | ||
}} | }} | ||
=== | ==={{DQM2}}=== | ||
{{DQM2Enemy | {{DQM2Enemy | ||
|name=EvilArmor | |name=EvilArmor | ||
| Line 187: | Line 209: | ||
|wisdom=4/10 | |wisdom=4/10 | ||
|agility=3/10 | |agility=3/10 | ||
|family= | |family={{Devil}} | ||
|in-game-description=The armor gives it great power. | |in-game-description=The armor gives it great power. | ||
|abilities=[[ | |abilities=[[AquaCut]], [[Lightning Slash|BoltSlash]], [[Flame Slash|FireSlash]] | ||
|habitat=[[Monster King's Castle]] | |habitat=[[Monster King's Castle]] | ||
|breeding=[[ArcDemon]], [[GateGuard]], [[Ogre]] x [[Material family]]<br>[[Devil family]] x [[ArmorPede]] | |breeding=[[Archdemon|ArcDemon]], [[Grim keeper (Dragon Quest IV)|GateGuard]], [[Ogre]] x [[Material family]]<br>[[Demon family|Devil family]] x [[Sentripede|ArmorPede]] | ||
|frizz-resist=None | |frizz-resist=None | ||
|sizz-resist=Strong | |sizz-resist=Strong | ||
| Line 221: | Line 243: | ||
}} | }} | ||
=== | ==={{DQMCH}}=== | ||
The Evil Armor is a three-star member of the [[Demon family]] with a weight of 4. It naturally learns [[Blaze Cut]], [[Lightning Cut]] and [[TwinHits]]. Its in-game description reads "It couldn't decide on the color of its armor, so it chose two colors." | The Evil Armor is a three-star member of the [[Demon family]] with a weight of 4. It naturally learns [[Blaze Cut]], [[Lightning Cut]] and [[Oomph|TwinHits]]. Its in-game description reads "It couldn't decide on the color of its armor, so it chose two colors." | ||
{{Stub}} | {{Stub}} | ||
==={{DQM3}}=== | |||
{{DQM3Enemy | |||
|name=Harmour | |||
|kanji= デビルアーマー | |||
|romanji=Debiru āmā | |||
|icon=[[File:Harmour DQM3 portrait.png|100px|Harmour]] | |||
|family=[[File:DQM3 material family icon.png|link=Material family]] | |||
|hp=<big><big>1,360</big></big> | |||
|mp=<big><big>290</big></big> | |||
|attack=<big><big>610</big></big> | |||
|defense=<big><big>690</big></big> | |||
|wisdom=<big><big>420</big></big> | |||
|agility=<big><big>420</big></big> | |||
|bestiary=#309 | |||
|rank=<big><big>'''E'''</big></big> | |||
|in-game-description=Weather-worn armour of a dead man come to life by means of a ghastly grudge. Abandoned half-exposed in the rain, the sinister half is rusted bright red. | |||
|talents=[[Blade Maven]] (lv. 1)<br>[[Wisdom Booster|Wisdom Booster I]] (lv. 20)<br>[[Bedazzlement Blocker]] (lv. 40) | |||
|traits=[[Slick Skin]] (lv. 1)<br>[[Insta-Buff]] (lv. 20)<br>[[Ultra Crafty Zammer]] (lv. 40) | |||
|ltraits=[[Tactical Genius]] (lv. 1)<br>[[Ultra Crafty Frizzer]] (lv. 1)<br>[[Desperate Measures]] (lv. 60) | |||
|habitat=[[Circle of Fortitude]] - Lower Echelon ([[File:DQM3 spring icon.png|20px]][[File:DQM3 summer icon.png|20px]][[File:DQM3 autumn icon.png|20px]][[File:DQM3 winter icon.png|20px]]) | |||
|items=[[Magic water]] (Common)<br>[[Seed of strength]] (Rare) | |||
|synthesis=[[File:DQM3 material family icon.png|64px|link=Material family]] X [[File:Phantom fencer DQM3 portrait.png|64px|link=Phantom fencer]] | |||
|fusions=[[File:Harmour DQM3 portrait.png|64px|Harmour]] X [[File:Skullrider DQM3 portrait.png|64px|link=Skullrider]] = [[File:Grim rider DQM3 portrait.png|64px|link=Grim rider]]<br>[[File:Harmour DQM3 portrait.png|64px|Harmour]] X [[File:Grim keeper DQM3 portrait.png|64px|link=Grim keeper]] = [[File:Alarmour DQM3 portrait.png|64px|link=Alarmour]] | |||
|fire-resist=0% | |||
|water-resist=0% | |||
|wind-resist=-25% | |||
|earth-resist=0% | |||
|explosion-resist=25% | |||
|ice-resist=50% | |||
|electricity-resist=50% | |||
|light-resist=25% | |||
|dark-resist=25% | |||
|debilitation-resist=25% | |||
|bedazzlement-resist=50% | |||
|antimagic-resist=0% | |||
|mp-absorption-resist=0% | |||
|confusion-resist=50% | |||
|sleep-resist=-25% | |||
|paralysis-resist=0% | |||
|stun-resist=0% | |||
|poison-resist=50% | |||
|instant-death-resist=0% | |||
}} | |||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
Harmour appears as an A-rank monster of the | Harmour appears as an A-rank monster of the {{Inorganic}} family as part of the ''Dragon Quest VI'' event, appearing alongside [[Terry]] on his banner. Starting with Version 4.0 of the game, it can be scouted normally from any banner, including the Regular SP Scout. It can participate in the [[Low djinks]]'s Battle Road as a party member. | ||
{{DQTactEnemy | {{DQTactEnemy | ||
|name=Harmour | |name=Harmour | ||
|kanji=デビルアーマー | |kanji=デビルアーマー | ||
|romanji=Debiru āmā | |romanji=Debiru āmā | ||
|sprite=[[Image: | |sprite=[[Image:DQT Harmour.png|300px]] | ||
|family=[[Image:Tact Icon Material.png|48px]]<br>Inorganic | |family=[[Image:Tact Icon Material.png|48px]]<br>Inorganic | ||
|rank=[[Image:DQTact Rank Icon A.png|48px]] | |rank=[[Image:DQTact Rank Icon A.png|48px]] | ||
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack | |role=[[Image:DQTact AttackType.png|48px]]<br>Attack | ||
|lvl= | |lvl=130 | ||
|hp= | |hp=930 | ||
|mp= | |mp=322 | ||
|move=2 | |move=2 | ||
|attack= | |attack=535 | ||
|defense= | |defense=341 | ||
|agility= | |agility=400 | ||
|wisdom= | |wisdom=160 | ||
|weight=35 | |weight=35 | ||
|bskill1=[[Daunting Stab]] | |bskill1=[[Daunting Stab]] | ||
|bskill2=[[Double Up]] | |bskill2=[[Double Up]]{{tt|*|Level 26}} | ||
|bskill3=[[Explosive Turn]] | |bskill3=[[Explosive Turn]]{{tt|*|Level 42}} | ||
|askill1=Charge Tactic / Stats Up | |askill1=Charge Tactic / Stats Up | ||
|askill2=Sizz Res +25 / Stats Up | |askill2=Sizz Res +25 / Stats Up | ||
| Line 279: | Line 345: | ||
}} | }} | ||
==Related | ==In Other Languages== | ||
{{OtherLanguages | |||
|es=Aymadura|es-meaning=From the Spanish ''{{tt|ay|an interjection that expresses surprise, pain, or sorrow}}'' and ''{{tt|armadura|armour}}''. | |||
|fr=Hauberserker|fr-meaning=From the French ''{{tt|haubert|a coat of mail}}'' and "berserker". | |||
|de=Rüde Rüstung|de-meaning=German for "harsh/rude armour". | |||
|it=Karmatura|it-meaning=From the word "karma" and ''{{tt|armatura|armour}}''. | |||
}} | |||
==Gallery== | |||
<center><gallery> | |||
DQVI Devil Armor.jpg|{{Super Famicom}} art. | |||
DQ VI Android Murdaw's Keep 16.jpg|Harmour with [[Murdaw]] from ''Dragon Quest VI''. | |||
DQ VI Android Murdaw's Keep 17.jpg|Harmour with [[Murdaw]] and [[Healslime]] from ''Dragon Quest VI''. | |||
DQX Devil Armor.jpg|A Harmour in {{X}}. | |||
DQBRV Harmour.png|''Battle Road Victory'' cut-in. | |||
DQS Harmour.jpg|{{Stars}} model. | |||
DQW Devil Armour.jpg|{{Walk}} model. | |||
DQT Harmour Terry.jpg|Harmour and Terry in {{Tact}}. | |||
DQTact Harmour Icon.png|{{Tact}} party icon. | |||
DQTCG Harmour.jpg|''DQ'' Trading Card. | |||
</gallery></center> | |||
==Related enemies== | |||
*[[Alarmour]] | *[[Alarmour]] | ||
*[[Angel armor]] | |||
*[[Bad karmour]] | *[[Bad karmour]] | ||
*[[Brigand]] | *[[Brigand]] | ||
*[[Bronson]] | |||
*[[Charmour]] | *[[Charmour]] | ||
*[[Demonic knight]] | |||
*[[Drill sergeant]] | *[[Drill sergeant]] | ||
*[[ | *[[Lethal charmour]] | ||
[[Category:Demons]] | [[Category:Demons]] | ||
[[Category:Material family]] | |||
[[Category:Dragon Quest VI enemies]] | [[Category:Dragon Quest VI enemies]] | ||
[[Category:Dragon Quest VII enemies]] | [[Category:Dragon Quest VII enemies]] | ||
| Line 307: | Line 389: | ||
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]] | [[Category:Dragon Quest Monsters: Joker 2 Pro enemies]] | ||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]] | [[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]] | ||
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]] | |||
[[Category:Dragon Quest Monsters: The Dark Prince enemies]] | |||
[[Category:Dragon Quest Monsters: Super Light enemies]] | |||
[[Category:Dragon Quest Monster Battle Road Victory enemies]] | [[Category:Dragon Quest Monster Battle Road Victory enemies]] | ||
[[Category:Dragon Quest of the Stars enemies]] | [[Category:Dragon Quest of the Stars enemies]] | ||
[[Category:Dragon Quest Rivals enemies]] | [[Category:Dragon Quest Rivals enemies]] | ||
[[Category:Dragon Quest Walk enemies]] | [[Category:Dragon Quest Walk enemies]] | ||
[[Category:Dragon Quest Tact monsters]] | [[Category:Dragon Quest Tact monsters]] | ||
[[es:Aymadura]] | |||
[[fr:Hauberserker]] | |||
Latest revision as of 03:33, 18 December 2025
| Dragon Quest monster | |
|---|---|
| Harmour | |
Art by Akira Toriyama | |
| Japanese | デビルアーマー |
| Romaji | Debiru āmā |
| First appearance | Dragon Quest VI |
| Old localisation | EvilArmor |
The Harmour is a monster in the series.
Characteristics[edit | edit source]
The harmour is a two-toned demonic suit of armour. Depending on the game, it has appeared as a member of the demon family or the material family. According to their monster description in Dragon Quest X, these suits of armour belonging to the dead became animated after being possessed by a grudge. They wield halberds and shields embossed with the design of an evil skull. Their suits of plate mail are split perfectly down the middle, coloured red on the left and black on the right, and they have a pair of golden horns on their helmets. They are far more agile than they first appear, ready to leap into the air and lash out at all enemies in a single swiping dive. When a harmour is defeated in the Nintendo 3DS version of Dragon Quest VII, its armour can split in half, revealing it to be empty inside.
Appearances[edit | edit source]
Dragon Quest VI: Realms of Revelation[edit | edit source]
Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]
*There is an optional scripted encounter with a harmour at Pilgrim's Perdition. When the party arrives, they can come across a soldier harassing a helpless priest in the town and can start a fight by answering no when the soldier tells them to leave. The harmour is no different than the ones that can be faced later in the game, but the battle can still be difficult since the party has lost access to their spells and abilities. If one took the time to get better equipment from the Casino at Pilgrim's Rest inn or uses a Snooze stick to repeatedly put him to sleep, the battle should be no trouble.
Dragon Quest IX: Sentinels of the Starry Skies[edit | edit source]
Dragon Quest X [edit | edit source]
Harmour appeared from the beginning of the game, being one of the most formidable monsters players could face. It is able to perform both Flame Slash and Gust Slash, as well as being able to land desperate attacks. Starting with Version 2.1 of the game, Item Masters are able to recruit them as monster companions.
Dragon Quest Monsters[edit | edit source]
| Sprite | Level cap * | HP growth | MP growth |
| 40 | 2/5 | 1/5 | |
| Strength growth | Resilience growth | Wisdom growth | Agility growth |
| 3/5 | 5/5 | 4/5 | 1/5 |
| Family | Devil |
| In-game description | Its real identity underneath the armor is unknown. |
| Abilities | FireSlash, BoltSlash, DrakSlash |
| Habitat | Gate of Temptation |
| Breeding chart | Devil family x Armorpede ArcDemon, GateGuard, Ogre x Material family |
| Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
| None | Strong | None | None |
| Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
| None | None | Strong | Weak |
| Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
| None | Weak | None | None |
| Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
| Immune | Strong | Weak | Strong |
| Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
| Weak | Weak | None | None |
| Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
| None | None | None | None |
| Decelerate Resistance * | Curse Resistance | ||
| None | Weak | ||
Dragon Quest Monsters 2[edit | edit source]
| Sprite | Level cap * | HP growth | MP growth |
| 40 | 6/10 | 2/10 | |
| Strength growth | Resilience growth | Wisdom growth | Agility growth |
| 6/10 | 8/10 | 4/10 | 3/10 |
| Family | Devil |
| In-game description | The armor gives it great power. |
| Abilities | AquaCut, BoltSlash, FireSlash |
| Habitat | Monster King's Castle |
| Breeding chart | ArcDemon, GateGuard, Ogre x Material family Devil family x ArmorPede |
| Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
| None | Strong | None | None |
| Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
| None | None | Strong | Weak |
| Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
| Weak | None | Weak | None |
| Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
| None | Immune | Strong | Weak |
| Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
| Strong | Weak | Weak | None |
| Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
| None | None | None | None |
| Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
| None | None | Weak | |
Dragon Quest Monsters: Caravan Heart[edit | edit source]
The Evil Armor is a three-star member of the Demon family with a weight of 4. It naturally learns Blaze Cut, Lightning Cut and TwinHits. Its in-game description reads "It couldn't decide on the color of its armor, so it chose two colors."
|
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This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: The Dark Prince[edit | edit source]
| Icon | Family | Max HP | Max MP |
| 1,360 | 290 | ||
| Max Attack | Max Defence | Max Agility | Max Wisdom |
| 610 | 690 | 420 | 420 |
| Bestiary No. | #309 |
| Rank | E |
| In-game description | Weather-worn armour of a dead man come to life by means of a ghastly grudge. Abandoned half-exposed in the rain, the sinister half is rusted bright red. |
| Talents | Blade Maven (lv. 1) Wisdom Booster I (lv. 20) Bedazzlement Blocker (lv. 40) |
| Guaranteed traits | Slick Skin (lv. 1) Insta-Buff (lv. 20) Ultra Crafty Zammer (lv. 40) |
| Large-size exclusive traits | Tactical Genius (lv. 1) Ultra Crafty Frizzer (lv. 1) Desperate Measures (lv. 60) |
| Habitat | Circle of Fortitude - Lower Echelon ( |
| Items | Magic water (Common) Seed of strength (Rare) |
| Synthesis chart | |
| Notable synthesis | |
| Fire Resistance * | Water Resistance * | Wind Resistance * | Earth Resistance * |
| 0% | 0% | -25% | 0% |
| Explosion Resistance * | Ice Resistance * | Electricity Resistance * | Light Resistance * |
| 25% | 50% | 50% | 25% |
| Dark Resistance * | Antimagic Resistance * | Bedazzlement Resistance * | Confusion Resistance * |
| 25% | 0% | 50% | 50% |
| Debilitation Resistance* | MP Absorption Resistance * | Paralysis Resistance * | Poison Resistance * |
| 25% | 0% | 0% | 50% |
| Sleep Resistance * | Stun Resistance * | ||
| -25% | 0% | ||
| Instant Death Resistance * | |||
| 0% | |||
Dragon Quest Tact[edit | edit source]
Harmour appears as an A-rank monster of the Inorganic family as part of the Dragon Quest VI event, appearing alongside Terry on his banner. Starting with Version 4.0 of the game, it can be scouted normally from any banner, including the Regular SP Scout. It can participate in the Low djinks's Battle Road as a party member.
| Family | Rank | Role | ||
Inorganic |
Attack |
|||
| Max Level | HP | MP | Move | |
| 130 | 930 | 322 | 2 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 535 | 341 | 400 | 160 | 35 |
| First | Second | Third | ||
| Daunting Stab | Double Up* | Explosive Turn* | ||
| First | Second | Third |
| Charge Tactic / Stats Up | Sizz Res +25 / Stats Up | Explosive Turn Potency +5% / Stats Up |
| Fourth | Fifth | |
| Crack Res +25 / Stats Up | Explosive Turn Potency +5% / Stats Up | |
| First | |
| Lowers enemy ATK by 5% in a 5x5 square around it. | |
| First | Second | Third |
| ATK +10 | DEF +15 | Explosive Turn Potency +2% |
| First | |
| Charge Tactic: Raises ATK and Move for 1 turn at battle start. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Normal | Half Res | Half Res | Very Weak | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Normal | Normal | Very Weak | Normal | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Immune | Normal | Normal | Half Res | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Super Weak | Normal | Normal | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Normal | Half Res | Super Weak | Normal |
In Other Languages[edit | edit source]
Gallery[edit | edit source]
Related enemies[edit | edit source]
- Stubs
- Demons
- Material family
- Dragon Quest VI enemies
- Dragon Quest VII enemies
- Dragon Quest IX enemies
- Dragon Quest X enemies
- Dragon Quest Monsters enemies
- Dragon Quest Monsters 2 enemies
- Dragon Quest Monsters: Caravan Heart enemies
- Dragon Quest Monsters: Joker 2 Pro enemies
- Dragon Quest Monsters: Terry's Wonderland 3D enemies
- Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies
- Dragon Quest Monsters: The Dark Prince enemies
- Dragon Quest Monsters: Super Light enemies
- Dragon Quest Monster Battle Road Victory enemies
- Dragon Quest of the Stars enemies
- Dragon Quest Rivals enemies
- Dragon Quest Walk enemies
- Dragon Quest Tact monsters



