Hatchet Man: Difference between revisions
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|title = Hatchet Man | |title = Hatchet Man | ||
|image = | |image = | ||
|japanese = まじんぎり | |japanese = まじんぎり<br>まじん斬り ({{VII}} onwards)<br>魔神斬り ({{X}} and {{Tact}}) | ||
|romaji = Majin giri | |romaji = Majin giri | ||
| | |translation = Demon Slash | ||
|type = Skill | |type = Skill | ||
|first = {{DQ6}} | |||
|dw = Magiblade<br>EvilSlash | |||
}} | }} | ||
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==={{DQ8}}=== | ==={{DQ8}}=== | ||
[[Yangus]] can use Hatchet Man as an axe technique after allocating 19 skill points into the associated skill. The technique has a 25% chance to land a normal blow, 25% to land a critical, and 50% to miss. Once [[Yangus]] has allocated 66 points in [[ | [[Yangus]] can use Hatchet Man as an axe technique after allocating 19 skill points into the associated skill. The technique has a 25% chance to land a normal blow, 25% to land a critical, and 50% to miss. Once [[Yangus]] has allocated 66 points in [[Axe_Weapon_Family|Axes]], it is replaced by the more accurate '''[[Executioner]]'''. This upgraded form ditches the chance of landing a normal blow for a 50% probability to land a critical. Both skills take 3 {{MP}} to use. | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||