Heal: Difference between revisions

No edit summary
Lino49 (talk | contribs)
No edit summary
 
(5 intermediate revisions by 3 users not shown)
Line 4: Line 4:
|japanese = ホイミ
|japanese = ホイミ
|romaji = Hoimi
|romaji = Hoimi
|old = Heal
|type = Restorative
|type = Restorative
|first = {{DQ1}}
|dw = Heal
}}
}}


'''Heal''' is a recurring spell in the {{DQSeries}}.
'''Heal''' is a recurring spell in the {{DQSeries}}.


As its name suggests, it functions to restore the {{HP}} of the character it is used on. As the seminal spell of the franchise, Heal is almost always the first spell learned by the [[Hero|Hero/Heroine]] in their adventure. It is related to the more powerful spells [[Midheal]], [[Moreheal]], [[Multiheal]], [[Fullheal]], and [[Omniheal]].
As its name suggests, it functions to restore the {{HP}} of the character it is used on. As the seminal spell of the franchise, Heal is almost always the first spell learned by the [[Hero|Hero/Heroine]] in their adventure. It is related to the more powerful spells [[Midheal]], [[Moreheal]], [[Megaheal]], [[Multiheal]], [[Fullheal]], and [[Omniheal]].


Heal and its variations are commonly learned by [[Priest]]s and the game's [[Hero]].
Heal and its variations are commonly learned by [[Priest]]s and the game's [[Hero]].


Certain monsters (e.g. a [[Healslime]]) can also know this spell, with more powerful palette swaps knowing improved versions of the spell.
Certain monsters (e.g. the [[healslime]]s) can also know this spell, with more powerful palette swaps knowing improved versions of the spell.


==Appearances==
==Appearances==
Line 37: Line 38:
|DQ3=Restores around 30 {{HP}} to a single ally.<ref>[[Cell phone|iOS, Android]], and [[Nintendo Switch]] versions</ref>
|DQ3=Restores around 30 {{HP}} to a single ally.<ref>[[Cell phone|iOS, Android]], and [[Nintendo Switch]] versions</ref>
}}
}}
Heal restores 30~40 {{HP}} for 3 {{MP}}, and is learned by the following characters:
Heal restores 30~40 {{HP}} for 3 {{MP}}, and is automatically learned by [[Priest]]s from the beginning, by [[Sage]]s at level 2, and the {{Hero 3}} at level 4. Those who become a Priest or Sage in the {{Alltrades Abbey 3}} need to advance one level to learn it. In the mobile port, this is changed so that anyone who becomes a Priest or Sage automatically knows the spell at level 1.
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1"
! style{{=}}"background:#77479B; color: white;"{{!}}Name
! style{{=}}"background:#77479B; color: white;"{{!}}Level
{{!}}-
{{!}}{{Hero 3}}{{!}}{{!}}4
{{!}}-
{{!}}[[Priest]]{{!}}{{!}}2
{{!}}-
{{!}}[[Sage]]{{!}}{{!}}2
{{!}}}
Heal is automatically learned by one who is a [[Priest]] from the beginning, but those who become a [[Priest]] or [[Sage]] in the {{Alltrades Abbey 3}} need to advance one level to learn it. In the mobile port, this is changed so that anyone who becomes a [[Priest]] or [[Sage]] automatically knows the spell at level 1.


The {{Hero 3}} can learn it much sooner for use in battle in the {{NES}} Version if a [[List of glitches in Dragon Quest III#Companion overload glitch|glitch]] is exploited in [[Patty's Party Planning Place]] where too many companions are registered, though it will prevent The {{Hero 3}} from being able to learn it for use on the world map.
The Hero can learn it much sooner for use in battle in the {{NES}} Version if a [[List of glitches in Dragon Quest III#Companion overload glitch|glitch]] is exploited in [[Patty's Party Planning Place]] where too many companions are registered, though it will prevent The {{Hero 3}} from being able to learn it for use on the world map.


The spell can cause damage to [[Zoma]] after the [[Sphere of Light]] is used on him.
The spell can cause damage to [[Zoma]] after the [[Sphere of Light]] is used on him.


The enemies  [[Bag o' laughs]], [[Mushroom mage]], and [[Healslime]] can use this spell to heal themselves or their allies.
The enemies  [[bag o' laughs]], [[mushroom mage]], and [[healslime]] can use this spell to heal themselves or their allies.
 
==={{DQ3HD}}===
Heal is learned by Priests and Sages at level 1 and by the Hero at level 3 if his or her wisdom exceeds 13 points. Heal costs 3 MP and restores 30~40 HP to one ally.


==={{DQ4}}===
==={{DQ4}}===
The basic heal spell is known by [[Kiryl]] and [[Meena Mahabala at level 1.  [[Healie]] and [[Laurel]] also know the spell. It costs 2 [[MP]] to cast and Heals 30~40 [[HP]] (unless it heals the target completely) to {{Party 4}} members.
The basic heal spell is known by [[Kiryl]] and [[Meena Mahabala at level 1.  [[Healie]] and [[Laurel]] also know the spell. It costs 2 [[MP]] to cast and Heals 30~40 [[HP]] (unless it heals the target completely) to {{Party 4}} members.


The enemies [[Healslime]], [[Mushroom mage]], [[Flying doctor]], [[Wimp]], [[Pterygotus]], [[Master kung]], and [[Tigergram]] can use this spell to heal themselves or their allies.
The enemies [[healslime]], [[mushroom mage]], [[flying doctor]], [[wimp]], [[pterygotus]], [[Master kung]], and [[tigergram]] can use this spell to heal themselves or their allies.


==={{DQ5}}===
==={{DQ5}}===
Line 69: Line 62:
! style{{=}}"background:#77479B; color: white;"{{!}}Level
! style{{=}}"background:#77479B; color: white;"{{!}}Level
{{!}}-
{{!}}-
{{!}}[[Honey]]{{!}}{{!}}--
{{!}}{{Conkuistador R}}{{!}}{{!}}5
{{!}}-
{{!}}[[Dwight]]{{!}}{{!}}1
{{!}}-
{{!}}-
{{!}}[[Pankraz]]{{!}}{{!}}--
{{!}}{{Healslime R}}{{!}}{{!}}1
{{!}}-
{{!}}-
{{!}}{{Healslime R}}{{!}}{{!}}--
{{!}}{{Hero 5}}{{!}}{{!}}4
{{!}}-
{{!}}-
{{!}}{{Slime knight R}}{{!}}{{!}}--
{{!}}[[Honey]]{{!}}{{!}}1
{{!}}-
{{!}}-
{{!}}[[Dwight]]{{!}}{{!}}--
{{!}}[[Pankraz]]{{!}}{{!}}1
{{!}}-
{{!}}-
{{!}}{{Hero 5}}{{!}}{{!}}4
{{!}}{{Slime knight R}}{{!}}{{!}}1
{{!}}-
{{!}}-
{{!}}{{Conkuistador R}}{{!}}{{!}}5
{{!}}}
{{!}}}


[[Drackyma]], [[Winter Queen]], [[Hocus chimaera]], and [[Epipany]] use it only as enemies.
[[Drackyma]], [[Winter Queen]], [[hocus chimaera]], and [[epipany]] use it only as enemies.


==={{DQ6}}===
==={{DQ6}}===
{{Spell
Heal costs 2 MP and restores 30~40 HP to one ally. It is learned by the {{Hero 6}} at level 4, and [[Amos]], [[Goowain]], [[Healie]], [[Kinglsey]] [[Milly]], [[Nevan]] learn the spell at level 1. All other characters can learn Heal at the first rank of the [[Priest]] vocation.
|console={{DS}}
|name=Heal
|flavor=Restores at least 30 {{HP}} to a single ally.
|mp=2
|effect=Heals 30~40 {{HP}} (unless it heals the target completely) to {{Party 6}} members in battle.}}
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1"
! style{{=}}"background:#77479B; color: white;"{{!}}Name
! style{{=}}"background:#77479B; color: white;"{{!}}Level
{{!}}-
{{!}}[[Milly]]{{!}}{{!}}--
{{!}}-
{{!}}[[Nevan]]{{!}}{{!}}--
{{!}}-
{{!}}[[Amos]]{{!}}{{!}}--
{{!}}-
{{!}}[[Goowain]]{{!}}{{!}}--
{{!}}-
{{!}}[[Healie]]{{!}}{{!}}--
{{!}}-
{{!}}[[Kingsley]]{{!}}{{!}}--
{{!}}-
{{!}}{{Hero 6}}{{!}}{{!}}4
{{!}}}
Heal is already known by several {{Party 7}} members upon their joining the {{Party 7}} or after leveling up. Everyone else can obtain it at the first rank of the [[Priest]] vocation.


The enemies [[Tree feller]], [[Corpsickle]], [[Ewwnicorn]], [[Hocus dreamaera]], [[Slime knight]], and [[Metal slime knight]] can use this spell to heal themselves or their allies.
The enemies [[tree feller]], [[corpsickle]], [[ewwnicorn]], [[hocus dreamaera]], [[slime knight]], and [[metal slime knight]] can use this spell to heal themselves or their allies.


==={{DQ7}}===
==={{DQ7}}===
{{Spell
Heal costs 2 MP and restores 30~40 HP to one ally. The {{Hero 7}} learns Heal at level 3 and {{Maribel}} learns it at level 10, and any character that becomes a Priest at {{Alltrades Abbey 7}} learns the spell at the first rank, as well as reaching rank 3 of the [[Shepherd]] vocation, rank 2 of the [[Kingfuchsia (vocation)|Kingfuchsia]] vocation, and rank 2 of the [[Healslime (vocation)|Healslime]] vocation.
|console={{PSX}}
|name=Heal
|flavor=Heal 30 {{HP}} to an ally.
|mp=2
|effect=Heals 30~40 {{HP}} (unless it heals the target completely) to an ally.}}
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1"
! style{{=}}"background:#77479B; color: white;"{{!}}Name
! style{{=}}"background:#77479B; color: white;"{{!}}Level
{{!}}-
{{!}}{{Hero 7}}{{!}}{{!}}3
{{!}}-
{{!}}[[Maribel Mayde]]{{!}}{{!}}10
{{!}}}
In addition to the {{Hero 7}} and {{Maribel}}, any character that becomes a priest at {{Alltrades Abbey 7}} learns the spell at the first rank. It is also learned by [[Shepherd]]s at rank 3, the [[Kingfuchsia (vocation)|Kingfuchsia]] monster vocation at rank 2, and the [[Healslime (vocation)|Healslime]] monster vocation at rank 2.


It can be cast by the enemies [[Healslime]], [[Slime knight]], [[Metal slime knight]], [[Crabble-rouser]], [[Caper tiger]], [[Shaman]], [[Little devil]], [[Cheeky devil]], [[Drill sergeant]], [[Epipany]], [[Conkuistador]], and [[Quayhorse]].
It can be cast by the enemies [[healslime]], [[slime knight]], [[metal slime knight]], [[crabble-rouser]], [[caper tiger]], [[shaman]], [[little devil]], [[cheeky devil]], [[drill sergeant]], [[epipany]], [[conkuistador]], and [[quayhorse]].


==={{DQ8}}===
==={{DQ8}}===
Line 139: Line 95:
}}
}}
The basic Heal spell is already known by [[Angelo]] upon joining, and is learned by the {{Hero 8}} at level 3. By investing 10 points into the Humanity skill, [[Yangus]] can also learn this spell.
The basic Heal spell is already known by [[Angelo]] upon joining, and is learned by the {{Hero 8}} at level 3. By investing 10 points into the Humanity skill, [[Yangus]] can also learn this spell.
The enemies [[fencing fox]], [[healslime]], [[giant moth]], [[drackyma]], [[slime knight]], [[night fox]], [[chimaera]], [[metal slime knight]], and [[mushroom mage]] also use this spell.
It can be cast by the Infamous Monsters [[Fletch]], [[Healer (Recruit)]], [[Madge]], and [[Slimehopper]].


==={{DQ9}}===
==={{DQ9}}===
Line 144: Line 104:
|DQ9=Restores at least 30 {{HP}} to a single ally.<ref>[[Nintendo DS]] version</ref>
|DQ9=Restores at least 30 {{HP}} to a single ally.<ref>[[Nintendo DS]] version</ref>
}}
}}
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1"
Heal is learned by {{Luminary V}} at level 4, [[Minstrel]]s at level 3, [[Paladin]]s at level 7, [[Priest]]s at level 1, [[Ranger]]s at level 10, [[Sage]]s at level 2, and [[Thief|Thieve]]s at level 9.
! style{{=}}"background:#77479B; color: white;"{{!}}Name
 
! style{{=}}"background:#77479B; color: white;"{{!}}Level
{{!}}-
{{!}}[[Priest]]{{!}}{{!}}--
{{!}}-
{{!}}[[Paladin]]{{!}}{{!}}7
{{!}}-
{{!}}[[Minstrel]]{{!}}{{!}}3
{{!}}-
{{!}}[[Ranger]]{{!}}{{!}}10
{{!}}-
{{!}}[[Sage]]{{!}}{{!}}2
{{!}}-
{{!}}[[Thief]]{{!}}{{!}}9
{{!}}-
{{!}}{{Luminary V}}{{!}}{{!}}4
{{!}}}
Heal initially restores the usual 30~40 {{HP}} when used, but when the caster's {{Magical Mending}} surpasses 50 it will gradually improve in potency. Once the caster's {{Magical Mending}} has reached 999, the spell will restore 155~165 {{HP}}.
Heal initially restores the usual 30~40 {{HP}} when used, but when the caster's {{Magical Mending}} surpasses 50 it will gradually improve in potency. Once the caster's {{Magical Mending}} has reached 999, the spell will restore 155~165 {{HP}}.


Line 171: Line 115:


==={{DQM}}===
==={{DQM}}===
Heal restores around 30~40 {{HP}} to a single ally for 3 {{MP}}. It can be learned naturally by many {{MFamilies}}s, including [[Cross eye|BigEye]], [[Skeleton soldier|DeadNite]], [[Lunatick|Eyeder]], [[Gremlin]], [[Healslime|Healer]], [[King slime|KingSlime]], [[Mudslinger|Mudron]], [[Restless armour|RogueNite]], [[Slime knight|SlimeNite]], [[Tree feller|TreeBoy]], [[Ewwnicorn|Unicorn]] and [[Chimaera|Wyvern]] as long as they have 7 maximum {{MP}} and 6 {{INT}}. Heal will automatically upgrade to [[Midheal|HealMore]] and eventually [[Fullheal|HealAll]] as the {{MFamilies}} levels up and their attributes increase.
Heal restores around 30~40 {{HP}} to a single ally for 3 {{MP}}. It can be learned naturally by many {{MFamilies}}s, including [[Cross eye|bigeye]], [[Skeleton soldier|deadnite]], [[Lunatick|eyeder]], [[gremlin]], [[Healslime|healer]], [[King slime|kingslime]], [[Mudslinger|mudron]], [[Restless armour|roguenite]], [[Slime knight|slimenite]], [[Tree feller|treeboy]], [[Ewwnicorn|unicorn]] and [[Chimaera|wyvern]] as long as they have 7 maximum {{MP}} and 6 {{INT}}. Heal will automatically upgrade to [[Midheal|HealMore]] and eventually [[Fullheal|HealAll]] as the {{MFamilies}} levels up and their attributes increase.


==={{DQM2}}===
==={{DQM2}}===
Heal now requires 11 {{Intelligence}} to learn. It is naturally learned by the [[Cauldrone|Octokid]], among others. It is naturally learned by the [[Conkuistador|FooHero]], [[High djinks|LampGenie]] and [[Deadly dodo|MadGoose]]. It is no longer naturally learned by the [[Cross eye|BigEye]], [[King slime|KingSlime]], [[Mudslinger|Mudron]] or [[Tree feller|TreeBoy]].
Heal now requires 11 {{Intelligence}} to learn. It is naturally learned by the [[Cauldrone|octokid]], among others. It is naturally learned by the [[Conkuistador|foohero]], [[High djinks|lampgenie]] and [[Deadly dodo|madgoose]]. It is no longer naturally learned by the [[Cross eye|bigeye]], [[King slime|kingslime]], [[Mudslinger|mudron]] or [[Tree feller|treeboy]].


==={{DQMCH}}===
==={{DQMCH}}===
Line 195: Line 139:
==={{DQMJ2}}===
==={{DQMJ2}}===
Heal can no longer be learned by [[Cleanser]] or [[Green Finger]].
Heal can no longer be learned by [[Cleanser]] or [[Green Finger]].
==={{DQM3D}}===
{{Stub}}
==={{DQM23D}}===
{{Stub}}
==={{DQMJ3}}===
{{Stub}}
==={{DQM3}}===
Heal costs 3 MP and restores around 30 HP, restoring an average of 70 at 299 wisdom. It is learned through the [[Aquapothecary]], [[Charge Leader]], [[Cupid]], [[Cure-All]], [[Defender]], [[Empath]], [[Fortifier]], [[Magic Maven]], [[Nature Child]], [[Paramedic]], [[Slimer]], [[Soothesayer (talent)|Soothesayer]], [[Speedster]], [[Splash Afficionado]], [[Sweet-Talker]], [[Taste Buddies]], [[Willing Helper]]
==={{DQHRS}}===
Localized as Miniheal, the spell can be used by Mother Glooperior as a tank crewmate to restore allies' HP while her tactics are set to "Keep everyone alive".


==={{DQH}}===
==={{DQH}}===
Heal cannot be learned by any of the playable characters, but [[Healix]] will occasionally cast Heal on a random [[party]] member if their {{HP}} is low. If a character is equipped with one of the [[Slime weapons]] and/or [[Slime earrings]], they have a higher chance of being healed randomly by [[Healix]]. As the story progresses, [[Healix]] is also able to cast stronger healing spells on his friends.
Heal cannot be learned by any of the playable characters, but [[Healix]] will occasionally cast Heal on a random [[party]] member if their {{HP}} is low. If a character is equipped with one of the [[Slime weapons]] and/or [[Slime earrings]], they have a higher chance of being healed randomly by [[Healix]]. As the story progresses, [[Healix]] is also able to cast stronger healing spells on his friends.
==={{DQH2}}===
{{Stub}}
==={{DQTreasures}}===
Heal costs 3 {{MP}} and is learned by [[cutie slime]]s, [[drackyma]], [[Hades' Condor]]s, [[hat hamwitch]]s, [[king slime]]s, [[orc king]]s, [[orc queen]]s, [[shadow minister]]s, [[soggy hand]]s, [[wight prince]], and [[ultra marine]]s.


==={{DQTact}}===
==={{DQTact}}===
Heal is known naturally by [[Bushy baby]], [[Ewwnicorn]], [[Hades' Condor]], [[Healie]], [[Healslime]], [[Hocus chimaera]], and [[Wimp]] at level 1 and costs 7 {{MP}} to cast. It has a range of 1-2 squares away from the caster, can be self-cast, and restores a small amount of {{HP}} to a single ally. It can also be taught to any unit by using an ability scroll.
Heal is known naturally by [[bushy baby]], [[ewwwnicorn]], [[Hades' Condor]], [[Healie]], [[healslime]], [[hocus chimaera]], and [[wimp]] at level 1 and costs 7 {{MP}} to cast. It has a range of 1-2 squares away from the caster, can be self-cast, and restores a small amount of {{HP}} to a single ally. It can also be taught to any unit by using an ability scroll.
{{DQTactSkill
{{DQTactSkill
|name=Heal
|name=Heal
Line 214: Line 179:
|monsters=[[Bushy baby]], [[Ewwnicorn]], [[Hades' Condor]], [[Healie]], [[Healslime]], [[Hocus chimaera]], [[Wimp]]
|monsters=[[Bushy baby]], [[Ewwnicorn]], [[Hades' Condor]], [[Healie]], [[Healslime]], [[Hocus chimaera]], [[Wimp]]
}}
}}
==={{DQTreasures}}===
Heal costs 3 {{MP}} and is learned by [[Cutie slime]]s, [[Drackyma]], [[Hades' Condor]]s, [[Hat hamwitch]]s, [[King slime]]s, [[Orc king]]s, [[Orc queen]]s, [[Shadow minister]]s, [[Soggy hand]]s, [[Wight prince]], and [[Ultra marine]]s.


==={{SSB5}}===
==={{SSB5}}===
Line 258: Line 220:
[[Category:Dragon Quest II spells]]
[[Category:Dragon Quest II spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III HD-2D Remake spells]]
[[Category:Dragon Quest IV spells]]
[[Category:Dragon Quest IV spells]]
[[Category:Dragon Quest V spells]]
[[Category:Dragon Quest V spells]]
Line 271: Line 234:
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]
[[Category:Dragon Quest Heroes spells]]
[[Category:Dragon Quest Heroes spells]]
[[Category:Dragon Quest Heroes II spells]]
[[Category:Dragon Quest Treasures spells]]
[[Category:Dragon Quest Rivals spells]]
[[Category:Dragon Quest Rivals spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Dragon Quest Treasures spells]]
[[Category:Super Smash Bros. Ultimate spells]]
[[Category:Super Smash Bros. Ultimate spells]]


[[fr:Premiers secours]]
[[fr:Premiers secours]]