Hell raiser: Difference between revisions
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{{Monster Infobox | {{Monster Infobox | ||
|title=Hell raiser | |title=Hell raiser | ||
|image=[[File:DQIV_Hell_Raiser.png| | |image=[[File:DQIV_Hell_Raiser.png|225px]] | ||
|caption=Art by [[Akira Toriyama]] | |caption=Art by [[Akira Toriyama]] | ||
|kanji=カロン | |kanji=カロン | ||
|romanji= | |romanji={{tt|Karon|Charon}} | ||
|old=Karon | |old=Karon | ||
|firstappear={{Dragon Quest IV}} | |firstappear={{Dragon Quest IV}} | ||
}} | |monster1=[[Master Kung]]<br>[[Psaro's Pawn]]<br>[[Whizzard]]}} | ||
The '''Hell raiser''' is a monster in the series. | |||
==Characteristics== | |||
Hell raisers are squat [[Zombie family|undead]] priests with dark indigo skin, solid yellow eyes, along with skin and fins around their face that are also coloured yellow. Their lower canine fangs are displayed prominently from their yellow mouths. They wear purple robes with magenta collars and hats in the same colour, carrying tall rods topped with rings. The hell raisers are able to use these rods to channel lightning and they are also able to revive their fellow monsters with the '''[[Zing]]''' spell. Although the priests have not made a reappearance in the main series, they have made regular appearances in spinoff games. | |||
==Appearances== | ==Appearances== | ||
| Line 14: | Line 17: | ||
{{DQ4Enemy | {{DQ4Enemy | ||
|name=Hell raiser | |name=Hell raiser | ||
|kanji= | |kanji=カロン | ||
|romanji= | |romanji=Karon | ||
|bestiaryNumber=106 | |bestiaryNumber=#106 | ||
|sprite=[[File:Hellraiser DQIV NES.gif]] | |sprite=[[File:Hellraiser DQIV NES.gif]] | ||
|hp=110 | |hp=110 | ||
| Line 26: | Line 29: | ||
|gold=91 | |gold=91 | ||
|spells=[[Zing]] | |spells=[[Zing]] | ||
|skills=Uses [[Lightning staff]] (22~34 | |skills=Uses [[Lightning staff]] (22~34 [[Sizz]] damage to entire party) | ||
|item=[[Prayer ring]]({{fraction|1|128}}) | |item=[[Prayer ring]]({{fraction|1|128}}) | ||
|locations= | |locations=[[Briny Lair]] ({{DQ4 Chapters 5 & 6}})<br>[[Riverton]] Region ({{DQ4 Chapters 5 & 6}})<br>[[Colossus]] ({{DQ4 Chapters 5 & 6}}) | ||
|evasion={{fraction|0|64}} | |evasion={{fraction|0|64}} | ||
|frizz-resist=75% | |frizz-resist=75% | ||
| Line 45: | Line 48: | ||
|fuddle-resist=100% | |fuddle-resist=100% | ||
|sap-resist=100% | |sap-resist=100% | ||
|remake-sprites=[[File:Hell raiser | |remake-sprites=[[File:Sprite DQIV PSX Hell raiser.png]] | ||
|remake-changes=None | |remake-changes=None | ||
}} | }} | ||
== | ==={{DQTact}}=== | ||
Hell raiser appears as an A-rank monster of the [[Undead family]] as part of the ''True Dragon Quest IV'' alongside {{Hero 4}} Solo on his banner. | |||
*[[ | {{DQTactEnemy | ||
*[[ | |name=Hell raiser | ||
|kanji=カロン | |||
|romanji=Karon | |||
|sprite=[[Image:DQT Hell raiser.png|300px]] | |||
|family=[[Image:Tact Icon Zombie.png|48px]]<br>Undead | |||
|rank=[[Image:DQTact Rank Icon A.png|48px]] | |||
|role=[[Image:DQTact MagicType.png|48px]]<br>Magic | |||
|lvl=130 | |||
|hp=1,164 | |||
|mp=455 | |||
|move=2 | |||
|attack=226 | |||
|defense=358 | |||
|agility=387 | |||
|wisdom=406 | |||
|weight=35 | |||
|bskill1=[[Lightning Rod]] | |||
|bskill2=[[Dominating Darkness]]{{tt|*|Level 28}} | |||
|bskill3=[[Evil Without End]]{{tt|*|Level 44}} | |||
|askill1=Minister of Hell/Stats Up | |||
|askill2=Zap Res +25/Stats Up | |||
|askill3=Evil Without End Potency +5%/Stats Up<br>'''Sporadic Lightning Rod Follow-Up''': Occasionally triggers Lightning Rod when any other ally attacks if enemy is within 3-space range. | |||
|askill4=Woosh Res +25/Stats Up | |||
|askill5=Evil Without End Potency +5%/Stats Up<br>Paralysis Success Rate +5% | |||
|lperk1=Raises spell potency of undead allies, including itself, by 10% in a 5x5 square around it. | |||
|bperk1=Max MP +10 | |||
|bperk2=WIS +10 | |||
|bperk3=Evil Without End Potency +2% | |||
|aperk1='''Minister of Hell''': Greatly raises WIS and AGL for 3 turns at battle start. | |||
|frizz-resist=Normal | |||
|sizz-resist=Very Weak | |||
|crack-resist=Very Weak | |||
|woosh-resist=Half Res | |||
|bang-resist=Normal | |||
|zap-resist=Half Res | |||
|zam-resist=Normal | |||
|snooze-resist=Normal | |||
|poison-resist=Normal | |||
|physical-seal-resist=Normal | |||
|spell-seal-resist=Half Res | |||
|martial-seal-resist=Normal | |||
|breath-seal-resist=Normal | |||
|hobble-resist=Super Weak | |||
|stun-resist=Normal | |||
|blind-resist=Normal | |||
|curse-resist=Half Res | |||
|paralysis-resist=Immune | |||
|confusion-resist=Normal | |||
|charm-resist=Super Weak | |||
}} | |||
==Trivia== | |||
*Hell raiser's original localised name and Japanese name Karon (カロン) is a reference to [[Wikipedia:Charon|Charon]], the ferryman of the river Styx in Greek mythology, who rowed the shades of the dead in the underworld. | |||
*A Hell raiser (also spelled hellraiser) is someone who engages in wild, uncontrollable behavior. Its name is a play on its ability to raise monsters from the dead. | |||
==Gallery== | |||
<center><gallery> | |||
DQ IV Android Hell Raisers 1.jpg|Four Hell raisers in the [[Briny Lair]] from {{IV}}. ([[Cell phone]]) | |||
DQ IV Android Hell Raisers 2.jpg|Four Hell raisers in the [[Colossus]] from {{IV}}. ([[Cell phone]]) | |||
DQMBRV Hell raiser.png|''Battle Road Victory'' cut-in. | |||
DQMBRV Hell raiser1.png | |||
DQMSL Charon.jpg|Appearance in ''Super Light'' | |||
DQR Charon.png|''Rivals'' card. | |||
DQT Charon HeroSolo.jpg|Hell raiser and Hero Solo in ''Tact'' | |||
DQT Hell Raiser icon.png|''Tact'' party icon | |||
DQKeshiKeshi Charon.jpg|A Hell raiser in ''Keshi Keshi'' | |||
</gallery></center> | |||
[[Category:Zombie family]] | |||
[[Category:Greek mythology]] | |||
[[Category:Dragon Quest IV enemies]] | [[Category:Dragon Quest IV enemies]] | ||
[[Category:Dragon Quest Monster Battle Road II enemies]] | |||
[[Category:Dragon Quest: Monster Battle Road II Legend enemies]] | |||
[[Category:Dragon Quest Monster Battle Road Victory enemies]] | |||
[[Category:Dragon Quest Monsters: Super Light enemies]] | |||
[[Category:Dragon Quest of the Stars enemies]] | |||
[[Category:Dragon Quest Rivals enemies]] | |||
[[Category:Dragon Quest Tact monsters]] | |||
[[Category:Dragon Quest Keshi Keshi enemies]] | |||
[[fr:Phacomage]] | |||
Latest revision as of 14:41, 26 March 2026
| Dragon Quest monster | |
|---|---|
| Hell raiser | |
Art by Akira Toriyama | |
| Japanese | カロン |
| Romaji | Karon |
| First appearance | Dragon Quest IV |
| Old localisation | Karon |
| Variants | Master Kung Psaro's Pawn Whizzard |
The Hell raiser is a monster in the series.
Characteristics[edit | edit source]
Hell raisers are squat undead priests with dark indigo skin, solid yellow eyes, along with skin and fins around their face that are also coloured yellow. Their lower canine fangs are displayed prominently from their yellow mouths. They wear purple robes with magenta collars and hats in the same colour, carrying tall rods topped with rings. The hell raisers are able to use these rods to channel lightning and they are also able to revive their fellow monsters with the Zing spell. Although the priests have not made a reappearance in the main series, they have made regular appearances in spinoff games.
Appearances[edit | edit source]
Dragon Quest IV: Chapters of the Chosen[edit | edit source]
Dragon Quest Tact[edit | edit source]
Hell raiser appears as an A-rank monster of the Undead family as part of the True Dragon Quest IV alongside Hero Solo on his banner.
| Family | Rank | Role | ||
Undead |
Magic |
|||
| Max Level | HP | MP | Move | |
| 130 | 1,164 | 455 | 2 | |
| Attack | Defense | Agility | Wisdom | Weight |
| 226 | 358 | 387 | 406 | 35 |
| First | Second | Third | ||
| Lightning Rod | Dominating Darkness* | Evil Without End* | ||
| First | Second | Third |
| Minister of Hell/Stats Up | Zap Res +25/Stats Up | Evil Without End Potency +5%/Stats Up Sporadic Lightning Rod Follow-Up: Occasionally triggers Lightning Rod when any other ally attacks if enemy is within 3-space range. |
| Fourth | Fifth | |
| Woosh Res +25/Stats Up | Evil Without End Potency +5%/Stats Up Paralysis Success Rate +5% |
|
| First | |
| Raises spell potency of undead allies, including itself, by 10% in a 5x5 square around it. | |
| First | Second | Third |
| Max MP +10 | WIS +10 | Evil Without End Potency +2% |
| First | |
| Minister of Hell: Greatly raises WIS and AGL for 3 turns at battle start. | |
| Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
| Normal | Very Weak | Very Weak | Half Res | |
| Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
| Normal | Half Res | Normal | Normal | |
| Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
| Normal | Normal | Half Res | Normal | |
| Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
| Normal | Super Weak | Normal | Normal | |
| Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
| Half Res | Immune | Normal | Super Weak |
Trivia[edit | edit source]
- Hell raiser's original localised name and Japanese name Karon (カロン) is a reference to Charon, the ferryman of the river Styx in Greek mythology, who rowed the shades of the dead in the underworld.
- A Hell raiser (also spelled hellraiser) is someone who engages in wild, uncontrollable behavior. Its name is a play on its ability to raise monsters from the dead.
Gallery[edit | edit source]
-
Battle Road Victory cut-in.
-
Appearance in Super Light
-
Rivals card.
-
Hell raiser and Hero Solo in Tact
-
Tact party icon
-
A Hell raiser in Keshi Keshi
- Zombie family
- Greek mythology
- Dragon Quest IV enemies
- Dragon Quest Monster Battle Road II enemies
- Dragon Quest: Monster Battle Road II Legend enemies
- Dragon Quest Monster Battle Road Victory enemies
- Dragon Quest Monsters: Super Light enemies
- Dragon Quest of the Stars enemies
- Dragon Quest Rivals enemies
- Dragon Quest Tact monsters
- Dragon Quest Keshi Keshi enemies