Hell raiser: Difference between revisions

From Dragon Quest Wiki
Jump to navigation Jump to search
No edit summary
 
(4 intermediate revisions by 4 users not shown)
Line 6: Line 6:
|romanji={{tt|Karon|Charon}}
|romanji={{tt|Karon|Charon}}
|old=Karon
|old=Karon
|firstappear={{DQ4}}
|firstappear={{Dragon Quest IV}}
}}
|monster1=[[Master Kung]]<br>[[Psaro's Pawn]]<br>[[Whizzard]]}}
 
The '''Hell raiser''' is a monster in the series.
The '''Hell raiser''' is a recurring {{MFamilies}} in the {{DQSeries}}, first appearing in {{Dragon Quest IV}}.
 
It is a high-ranking {{MFamilies}} that serves as a priest of hell.


==Characteristics==
==Characteristics==
Hell raisers are squat {{Undead}} priests with dark indigo skin, solid yellow eyes, along with skin and fins around their face that are also coloured yellow. Their lower canine fangs are displayed prominently from their yellow mouths. They wear purple robes with magenta collars and hats in the same colour, carrying tall rods topped with rings. The hell raisers are able to use these rods to channel lightning and they are also able to revive their fellow monsters with the '''[[Zing]]''' spell. Although the priests have not made a reappearance in the main series, they have made regular appearances in spinoff games.
Hell raisers are squat [[Zombie family|undead]] priests with dark indigo skin, solid yellow eyes, along with skin and fins around their face that are also coloured yellow. Their lower canine fangs are displayed prominently from their yellow mouths. They wear purple robes with magenta collars and hats in the same colour, carrying tall rods topped with rings. The hell raisers are able to use these rods to channel lightning and they are also able to revive their fellow monsters with the '''[[Zing]]''' spell. Although the priests have not made a reappearance in the main series, they have made regular appearances in spinoff games.


==Appearances==
==Appearances==
Line 32: Line 29:
|gold=91
|gold=91
|spells=[[Zing]]
|spells=[[Zing]]
|skills=Uses [[Lightning staff]] (22~34 [[Sizz]] damage to entire {{Party 4}}.)
|skills=Uses [[Lightning staff]] (22~34 [[Sizz]] damage to entire party)
|item=[[Prayer ring]]({{fraction|1|128}})
|item=[[Prayer ring]]({{fraction|1|128}})
|locations=[[Briny Lair]] ({{DQ4 Chapters 5 & 6}})<br>[[Riverton]] region ({{DQ4 Chapters 5 & 6}})<br>[[Colossus]] ({{DQ4 Chapters 5 & 6}})
|locations=[[Briny Lair]] ({{DQ4 Chapters 5 & 6}})<br>[[Riverton]] Region ({{DQ4 Chapters 5 & 6}})<br>[[Colossus]] ({{DQ4 Chapters 5 & 6}})
|evasion={{fraction|0|64}}
|evasion={{fraction|0|64}}
|frizz-resist=75%
|frizz-resist=75%
Line 51: Line 48:
|fuddle-resist=100%
|fuddle-resist=100%
|sap-resist=100%
|sap-resist=100%
|remake-sprites=[[File:Hell raiser ds.png]]
|remake-sprites=[[File:Sprite DQIV PSX Hell raiser.png]]
|remake-changes=None
|remake-changes=None
}}
}}


==={{DQTact}}===
==={{DQTact}}===
Hell raiser appears as an A-rank {{MFamilies}} of the [[Undead family]] as part of the limited ''True Dragon Quest IV'' alongside {{Hero 4}} Solo on his banner.
Hell raiser appears as an A-rank monster of the [[Undead family]] as part of the ''True Dragon Quest IV'' alongside {{Hero 4}} Solo on his banner.
{{DQTactEnemy
{{DQTactEnemy
|name=Hell raiser
|name=Hell raiser
|kanji=カロン
|kanji=カロン
|romanji=Karon
|romanji=Karon
|sprite=[[Image:DQT Hell Raiser icon.png]]
|sprite=[[Image:DQT Hell raiser.png|300px]]
|family=[[Image:Tact Icon Zombie.png|48px]]<br>{{Undead}}
|family=Undead
|rank=[[Image:DQTact Rank Icon A.png|48px]]
|rank=A
|role=[[Image:DQTact MagicType.png|48px]]<br>Magic
|role=Magic
|lvl=120
|lvl=130
|hp=1,031
|hp=1,164
|mp=410
|mp=455
|move=2
|move=2
|attack=211
|attack=226
|defense=322
|defense=358
|agility=362
|agility=387
|wisdom=380
|wisdom=406
|weight=35
|weight=35
|bskill1=[[Lightning Rod]]
|bskill1=[[Lightning Rod (skill)|Lightning Rod]]
|bskill2=[[Dominating Darkness]]{{tt|*|Level 28}}
|bskill2=[[Dominating Darkness]] (Level 28)
|bskill3=[[Evil Without End]]{{tt|*|Level 44}}
|bskill3=[[Evil Without End]] (Level 44)
|askill1=Minister of Hell/Stats Up
|askill1=Minister of Hell/Stats Up
|askill2=[[Zap]] Res +25/Stats Up
|askill2=Zap Res +25/Stats Up
|askill3=[[Evil Without End]] Potency +5%/Stats Up<br>'''Sporadic [[Lightning Rod]] Follow-Up''': Occasionally triggers [[Lightning Rod]] when any other ally attacks if enemy is within 3-space range.
|askill3=Evil Without End Potency +5%/Stats Up<br>'''Sporadic Lightning Rod Follow-Up''': Occasionally triggers Lightning Rod when any other ally attacks if enemy is within 3-space range.
|askill4=[[Woosh]] Res +25/Stats Up
|askill4=Woosh Res +25/Stats Up
|askill5=[[Evil Without End]] Potency +5%/Stats Up<br>[[Paralysis]] Success Rate +5%
|askill5=Evil Without End Potency +5%/Stats Up<br>Paralysis Success Rate +5%
|lperk1=Raises spell potency of undead allies, including itself, by 10% in a 5x5 square around it.
|lperk1=Raises spell potency of undead allies, including itself, by 10% in a 5x5 square around it.
|bperk1=Max {{MP}} +10
|bperk1=Max MP +10
|bperk2={{WIS}} +10
|bperk2=WIS +10
|bperk3=[[Evil Without End]] Potency +2%
|bperk3=Evil Without End Potency +2%
|aperk1='''Minister of Hell''': Greatly raises {{WIS}} and {{AGL}} for 3 turns at battle start.
|aperk1='''Minister of Hell''': Greatly raises WIS and AGL for 3 turns at battle start.
|frizz-resist=Normal
|frizz-resist=Normal
|sizz-resist=Very Weak
|sizz-resist=Very Weak
Line 109: Line 106:
}}
}}


==Etymology==
==Trivia==
*Hell raiser's original localized name and Japanese name Karon (カロン) is a reference to [[Wikipedia:Charon|Charon]], the ferryman of the river Styx in Greek mythology, who rowed the shades of the dead in the underworld.
*Hell raiser's original localised name and Japanese name Karon (カロン) is a reference to [[Wikipedia:Charon|Charon]], the ferryman of the river Styx in Greek mythology, who rowed the shades of the dead in the underworld.
*A Hell raiser (also spelled hellraiser) is someone who engages in wild, uncontrollable behavior. Its name is a play on its ability to raise monsters from the dead.
*A Hell raiser (also spelled hellraiser) is someone who engages in wild, uncontrollable behavior. Its name is a play on its ability to raise monsters from the dead.


Line 119: Line 116:
DQMBRV Hell raiser.png|''Battle Road Victory'' cut-in.
DQMBRV Hell raiser.png|''Battle Road Victory'' cut-in.
DQMBRV Hell raiser1.png
DQMBRV Hell raiser1.png
DQMSL Charon.jpg|Appearance in {{Super Light}}.
DQMSL Charon.jpg|Appearance in ''Super Light''
DQR Charon.png|{{Rivals}} card.
DQR Charon.png|''Rivals'' card.
DQT Charon HeroSolo.jpg|Hell raiser and {{Hero 4}} Solo in {{Tact}}.
DQT Charon HeroSolo.jpg|Hell raiser and Hero Solo in ''Tact''
DQKeshiKeshi Charon.jpg|A Hell raiser in {{Keshi Keshi}}.
DQT Hell Raiser icon.png|''Tact'' party icon
DQKeshiKeshi Charon.jpg|A Hell raiser in ''Keshi Keshi''
</gallery></center>
</gallery></center>
==Related {{MFamilies}}s==
*[[Psaro's Pawn]]
*[[Master Kung]]
*[[Whizzard]]
[[Category:Zombie family]]
[[Category:Zombie family]]
[[Category:Greek mythology]]
[[Category:Greek mythology]]
[[Category:Dragon Quest IV enemies]]
[[Category:Dragon Quest IV enemies]]
[[Category:Dragon Quest Monster Battle Road II enemies]]
[[Category:Dragon Quest: Monster Battle Road II Legend enemies]]
[[Category:Dragon Quest Monster Battle Road Victory enemies]]
[[Category:Dragon Quest Monster Battle Road Victory enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]

Latest revision as of 20:35, 13 August 2026

The Hell raiser is a monster in the series.

Characteristics[edit | edit source]

Hell raisers are squat undead priests with dark indigo skin, solid yellow eyes, along with skin and fins around their face that are also coloured yellow. Their lower canine fangs are displayed prominently from their yellow mouths. They wear purple robes with magenta collars and hats in the same colour, carrying tall rods topped with rings. The hell raisers are able to use these rods to channel lightning and they are also able to revive their fellow monsters with the Zing spell. Although the priests have not made a reappearance in the main series, they have made regular appearances in spinoff games.

Appearances[edit | edit source]

Dragon Quest IV: Chapters of the Chosen[edit | edit source]

Hell raiser (カロン, Karon )
Big Book of Beasts No. : #106
Dragon Quest IV: Chapters of the Chosen
Sprites Attributes
NES Remakes HP MP EXP Gold Attack Defence Agility Evasion
110 36 234 91 83 75 50 064
Resistances
Frizz Sizz Bang Crack Woosh Zap Whack Kamikazee Poof Dazzle Sleep Drain Magic Fizzle Confusion Sap
75% 25% 25% 25% 25% 25% 75% 0% 100% 75% 25% 75% 75% 100% 100%
Additional information
Spells Skills Locations Dropped item
Zing Uses Lightning staff (22~34 Sizz damage to entire party) Briny Lair (Chapters 5 & 6)
Riverton Region (Chapters 5 & 6)
Colossus (Chapters 5 & 6)
Prayer ring(1128)
Notable changes in the remakes None


Dragon Quest Tact[edit | edit source]

Hell raiser appears as an A-rank monster of the Undead family as part of the True Dragon Quest IV alongside Hero Solo on his banner.

Hell raiser (カロン Karon)
Dragon Quest Tact
Image
Attributes
Role Max level HP MP Move
Magic 130 1,164 455 2
Attack Defence Agility Wisdom Weight
226 358 387 406 35
Resistances
Frizz Sizz Crack Woosh Bang
Normal Very Weak Very Weak Half Res Normal
Zap Zam Snooze Poison Physical Lock
Half Res Normal Normal Normal Normal
Spell Lock Martial Lock Breath Lock Hobble * Stun *
Half Res Normal Normal Super Weak Normal
Dazzle Curse Paralysis Confusion Charm
Normal Half Res Immune Normal Super Weak
Skills
Basic skills Awakening skills
Lightning Rod
Dominating Darkness (Level 28)
Evil Without End (Level 44)
Minister of Hell/Stats Up
Zap Res +25/Stats Up
Evil Without End Potency +5%/Stats Up
Sporadic Lightning Rod Follow-Up: Occasionally triggers Lightning Rod when any other ally attacks if enemy is within 3-space range.
Woosh Res +25/Stats Up
Evil Without End Potency +5%/Stats Up
Paralysis Success Rate +5%
Perks
Basic perks Max MP +10
WIS +10
Evil Without End Potency +2%
Leader perk Raises spell potency of undead allies, including itself, by 10% in a 5x5 square around it.
Awakening perk Minister of Hell: Greatly raises WIS and AGL for 3 turns at battle start.


Trivia[edit | edit source]

  • Hell raiser's original localised name and Japanese name Karon (カロン) is a reference to Charon, the ferryman of the river Styx in Greek mythology, who rowed the shades of the dead in the underworld.
  • A Hell raiser (also spelled hellraiser) is someone who engages in wild, uncontrollable behavior. Its name is a play on its ability to raise monsters from the dead.

Gallery[edit | edit source]