Infant Isle: Difference between revisions

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'''Infant Isle''' is one of the seven islands in the [[Green Bays]] archipelago in ''[[Dragon Quest Monsters: Joker]]''. It is a Danger Rank F island and the second island accessed in the game, after [[Domus Isle]]. Like most of the other locations, Infant Isle contains a Scoutpost, where the player can save the game, rest, reorganize the party, etc.  
{{LocationInfobox
|game = {{DQMJ}}
|title = Infant Isle
|type= Island
|image =
|caption =
|japanese=ノビス島
|romaji=nobisu tō (Novice Island)
}}
'''Infant Isle''' is one of the seven islands in the [[Green Bays]] archipelago in {{DQMJ}}. It is a Danger Rank F island and the second island accessed in the game, after [[Domus Isle]]. Like most of the other locations, Infant Isle contains a Scoutpost, where the player can save the game, rest, reorganize the party, etc.  


Scoutmaster Shuffles, an old man in a tent usually accompanied by two other people, is the holder of the Monster Scout Proficiency Test and the Advanced Monster Scout Proficiency Test. The player is rewarded by eventually bringing twenty different monsters the old man is looking for.  
Scoutmaster Shuffles, an old man in a tent usually accompanied by two other people, is the holder of the Monster Scout Proficiency Test and the Advanced Monster Scout Proficiency Test. The player is rewarded by eventually bringing twenty different monsters the old man is looking for.  
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===<small>Common</small>===
===<small>Common</small>===
*[[Slime]]
*[[Slime]]
*[[Hades condor]]
*[[Hades' Condor]]
*[[Platypunk]]
*[[Platypunk]]
*[[Mischievous mole]]
*[[Mischievous mole]]
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*[[Gigantes]]
*[[Gigantes]]
*[[King slime]]
*[[King slime]]
{{DQMJNav}}
{{stub}}
{{stub}}
[[Category:Dragon Quest Monsters: Joker locations]]
[[Category:Dragon Quest Monsters: Joker locations]]