Kamikazee: Difference between revisions

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|romaji = Megante
|romaji = Megante
|type = Offensive
|type = Offensive
|old=Sacrifice
|first = {{DQ2}}
|dw = Sacrifice
}}
}}
'''Kamikazee''' is a recurring spell in the {{DQSeries}}. Introduced in {{DQ2}}, the spell attempts to destroy all enemies at the cost of the user's own life and a single MP. The spell has changed properties between the mainline games, having its own element for target resistance in its first four appearances but losing this distinction in the sixth game to share the same resistance element as [[Whack]] hence forth. Kamikazee is more likely to succeed than any of the three Whack-spells, similar to the relationship between [[Kasnooze]] and [[Snooze]]. Beginning with the eighth game Kamikazee now has a chance to leave an enemy with a single HP if the spell connects properly, regardless of the amount of resistance a monster may or may not possess.
'''Kamikazee''' is a recurring spell in the {{DQSeries}}. Introduced in {{DQ2}}, the spell attempts to destroy all enemies at the cost of the user's own life and a single MP. The spell has changed properties between the mainline games, having its own element for target resistance in its first four appearances but losing this distinction in the sixth game to share the same resistance element as [[Whack]] hence forth. Kamikazee is more likely to succeed than any of the three Whack-spells, similar to the relationship between [[Kasnooze]] and [[Snooze]]. Beginning with the eighth game Kamikazee now has a chance to leave an enemy with a single HP if the spell connects properly, regardless of the amount of resistance a monster may or may not possess.
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==={{DQ3}}===
==={{DQ3}}===
Acquired by those of the [[Priest]] & [[Sage]] vocations at Level 41, and no longer negates any experience points or gold when cast. It is also known by the [[Rockbomb]]s introduced to the series from this installment. The living landmines are notorious for casting this spell and wiping out whole parties when they are low on HP, so dealing with them swiftly is paramount. [[Imp]]s will also try to cast it, but to no avail as they have no MP for it.
Acquired by those of the [[Priest]] & [[Sage]] vocations at Level 41, and no longer negates any experience points or gold when cast. It is also known by the [[rockbomb]]s introduced to the series from this installment. The living landmines are notorious for casting this spell and wiping out whole parties when they are low on HP, so dealing with them swiftly is paramount. [[imp]]s will also try to cast it, but to no avail as they have no MP for it.
 
==={{DQ3HD}}===
Kamikazee is learned by Priests and Sages at level 33 if their wisdom exceeds 117 points. It costs 1 MP and has a 1/8th chance to destroy an enemy before resistance is applied.


==={{DQ4}}===
==={{DQ4}}===
Kamikazee is activated if someone is wearing a [[kamikazee bracer]] upon defeat, but otherwise, no one learns the spell. The scarcity of the effect is balanced by a fantastic range of effectivness, with only the [[Lost soul]], [[Pocus poppet]], [[Night emperor]], [[Float-o-copier]], [[Sasquash]], [[Prince of darkness]], [[Emperor wyvern]], [[Metal slime]]s, and boss monsters having any resistance at all.
Kamikazee is activated if someone is wearing a [[kamikazee bracer]] upon defeat, but otherwise, no one learns the spell. The scarcity of the effect is balanced by a fantastic range of effectiveness, with only the [[lost soul]], [[pocus poppet]], [[night emperor]], [[float-o-copier]], [[sasquash]], [[prince of darkness]], [[emperor wyvern]], [[metal slime]]s, and boss monsters having any resistance at all.


[[Rockbomb]]s can use it, while [[Imp]]s will try in vain to cast it.
[[Rockbomb]]s can use it, while [[Imp]]s will try in vain to cast it.


==={{DQ5}}===
==={{DQ5}}===
[[Monster recruitment]] allows for much easier access to the spell in ''V'', and the average monster is fully vulnerable to it as well. Despite the ticking timeburrm and rockbomb having lower level limits than most of their peers, the effectiveness of Kamikazee turns these monsters into figurative Hail Marys when battles are looking grim.
[[Monster recruitment]] allows for much easier access to the spell in ''V'', and the average monster is fully vulnerable to it as well. Despite the ticking timeburrm and rockbomb having lower level limits than most of their peers, the effectiveness of Kamikazee turns these monsters into figurative Hail Mary's when battles are looking grim.


Only the [[Pink elephant]], [[Blizzybody]], [[Necromancer]], {{Hades' helm M}}, [[Hyperpyrexion]], [[Mandrake marauder]], [[Bomboulder]], [[Moosifer]], [[Balhib]], [[Archdemon]], [[Great dragon]], [[Deathsquad]], [[Mechan-o'-wyrm]], [[Barbatos]], [[Bilhaw]], metal slimes, and boss monsters have any resistance to the spell at all, less than a tenth of the monster list.  
Only the [[pink elephant]], [[blizzybody]], [[necromancer]], {{Hades' helm M}}, [[hyperpyrexion]], [[mandrake marauder]], [[bomboulder]], [[moosifer]], [[balhib]], [[archdemon]], [[great dragon]], [[deathsquad]], [[mechan-o'-wyrm]], [[barbatos]], [[bilhaw]], metal slimes, and boss monsters have any resistance to the spell at all, less than a tenth of the monster list.  
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==={{DQ7}}===
==={{DQ7}}===
Kamikazee has the same properties as in ''VI''. In the [[PSX]] original it can be learned by reaching rank 5 of the [[Champion]] vocation and rank 6 of the [[Rockbomb (vocation)|Rockbomb vocation]]. In the [[3DS]] remake it is now learned by Champions at rank 6, and can also be learned by reaching rank 6 as a [[Pirate]] and rank 4 as a [[Hero (vocation)|Hero]].
Kamikazee has the same properties as in ''VI''. In the [[PSX]] original it can be learned by reaching rank 5 of the [[Champion]] vocation and rank 6 of the [[Rockbomb (vocation)|Rockbomb vocation]]. In the [[3DS]] remake it is now learned by Champions at rank 6, and can also be learned by reaching rank 6 as a [[Pirate]] and rank 4 as a [[Hero (vocation)|Hero]].
As usual, [[Rockbomb]]s use it in battle.
As usual, [[rockbomb]]s use it in battle.


==={{DQ8}}===
==={{DQ8}}===
Kamikazee is learned by investing 70 points into the {{Hero 8}} Courage skill. Enemies are either obliterated instantly as normal or reduced down to 1 HP, with the chance of this happening being a 50/50 split independent of any degree of resistance a target might have.
Kamikazee is learned by investing 70 points into the {{Hero 8}} Courage skill. Enemies are either obliterated instantly as normal or reduced down to 1 HP, with the chance of this happening being a 50/50 split independent of any degree of resistance a target might have.
[[Rockbomb]]s use it as usual, although [[imp]]s will also try (and fail) to cast it.


==={{DQ9}}===
==={{DQ9}}===
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==={{DQ11}}===
==={{DQ11}}===
Kamikazee is learned by [[Rab]] at level 53. Due to the heavy references to the [[Erdrick trilogy]] in ''XI'', enemies destroyed by Kamikazee no longer give experience points or gold when the battle is over. Furthermore, Kamikazee overrides the auto-revival effect of [[Divine Deliverance]] and will always kill Rab when cast.
Kamikazee is learned by [[Rab]] at level 53 and uses the Whack-resistance tag with base success chance of 50%. Due to the heavy references to the [[Erdrick trilogy]] in ''XI'', enemies destroyed by Kamikazee no longer give experience points or gold when the battle is over. Furthermore, Kamikazee overrides the auto-revival effect of [[Divine Deliverance]] and will always kill Rab when cast.


==={{DQM}}===
==={{DQM}}===
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==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Kamikazee DQVI artwork.jpg|[[Terry]] casting Kamikazee, from the official guide book circa 1995
SSB Kamikazee.jpg|[[Eight]] casting Kamikazee in ''Super Smash Bros. Ultimate''
SSB Kamikazee.jpg|[[Eight]] casting Kamikazee in ''Super Smash Bros. Ultimate''
DQR TakeMyLife.png|The [[Prince of Cannock]] sacrificing himself in ''Dragon Quest Rivals''
DQR TakeMyLife.png|The [[Prince of Cannock]] sacrificing himself in ''Dragon Quest Rivals''
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[[Category:Dragon Quest II spells]]
[[Category:Dragon Quest II spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III HD-2D Remake spells]]
[[Category:Dragon Quest IV spells]]
[[Category:Dragon Quest IV spells]]
[[Category:Dragon Quest V spells]]
[[Category:Dragon Quest V spells]]