Kerplunk Dance: Difference between revisions
No edit summary |
|||
| (15 intermediate revisions by 6 users not shown) | |||
| Line 2: | Line 2: | ||
|title = Kerplunk Dance | |title = Kerplunk Dance | ||
|image = | |image = | ||
|japanese = | |japanese = メガザルダンス | ||
|romaji = | |romaji = [[Kerplunk|Megazaru]] Dance | ||
|old = Givelife Dance<br>Life Dance | |old = Givelife Dance<br>Life Dance | ||
|type = Dance | |type = Dance | ||
}} | }} | ||
'''Kerplunk Dance''' is a ritual dance that sacrifices the user to revive other party members. It costs no MP to perform and will restore everyone to 100% HP, making it more useful than [[Kerplunk]] itself. | '''Kerplunk Dance''' is a ritual dance that sacrifices the user to revive other [[party]] members. | ||
It costs no {{MP}} to perform and will restore everyone to 100% {{HP}}, making it more useful than [[Kerplunk]] itself... if it works! Kerplunk Dance is free but it can sometimes fail, leaving the [[party]] wiped out if the member using Kerplunk Dance was the only one left alive. [[Kerplunk]] itself, however, will never fail when cast unless the character has been [[Fizzle]]d. | |||
==Appearances== | ==Appearances== | ||
===[[ | ==={{DQ3}}=== | ||
Kerplunk Dance is learned by advancing to rank 4 of the [[Luminary]] | In the 2024 remake, Kerplunk Dance is learned by the [[Gadabout]] at level 22. | ||
==={{DQ6}}=== | |||
Kerplunk Dance is learned by advancing to rank 4 of the {{Luminary V}} vocation. | |||
==={{DQ7}}=== | |||
In the {{PSX}} version Kerplunk Dance is the only hybrid skill for advanced vocations, requiring the character to reach rank 5 in the {{Luminary V}} and [[Sage]] professions to unlock it. It behaves exactly as it did in the previous game. | |||
Kerplunk Dance is much easier to obtain in the [[Nintendo 3DS]] remake, simply requiring characters to reach rank 7 as a {{Luminary V}} or rank 1 as a [[Druid]]. Revived allies are now restored to only 50% of their max {{HP}} instead of 100% | |||
It can be used by the enemies [[healium balloon]]s and [[discombombulator]]s. | |||
===[[ | ==={{DQ8}}=== | ||
Kerplunk Dance is exclusive to the [[tap devil]] enemy. | |||
=== | ==={{DQ9}}=== | ||
Kerplunk Dance is used by [[genie sanguini]]s to revive their fallen comrades. | Kerplunk Dance is used by [[genie sanguini]]s to revive their fallen comrades. | ||
==={{DQ10}}=== | |||
{{Stub}} | |||
==={{DQ11}}=== | |||
Kerplunk Dance returns to being an enemy-only skill, used by [[octopot]]s as well as [[Tap devil]]s. | |||
==={{DQM}}=== | |||
Called LifeDance in this game, this ability can be learned by a variety of {{MFamilies}}s. It requires the {{MFamilies}} to reach at least level 30 with at least 210 {{HP}}, 180 {{Agility}} and 180 {{Intelligence}}. It is naturally learned by the [[FunkyBird]], among others. It can also be learned by {{MFamilies}}s with [[Hustle Dance|Hustle]] and [[Kamikazee|Sacrifice]]. | |||
==={{DQM2}}=== | |||
LifeDance now requires 446 {{Intelligence}} to learn. It is naturally learned by the [[Lazamanus]] and [[Discombombulator|PomPomBom]]. | |||
==={{DQMJ}}=== | |||
Kerplunk Dance can be learned from: | |||
*[[Berserker (skill)|Berserker]] (70 points) | |||
*[[Dancer (skill)|Dancer]] (100 points) | |||
*[[Martyr]] (75 points) | |||
==={{DQMJ2}}=== | |||
Kerplunk Dance can be learned from all the skills it could be previously, though [[Berserker (skill)|Berserker]] now requires 80 points. | |||
==={{DQM3D}}=== | |||
{{Stub}} | |||
==={{DQM23D}}=== | |||
{{Stub}} | |||
==={{DQMJ3}}=== | |||
{{Stub}} | |||
==={{DQM3}}=== | |||
Kerplunk Dance uses every single {{MP}} the dancer has and requires a minimum of 100 to be performed. It revives all allies, including the reserve party, by 10% of their max HP and restores 50% HP if the dancer has 1,999 wisdom. The dancer is sacrificed and cannot be revived in the same battle. Kerplunk Dance is learned though the [[Choreographer]], [[Rug Cutter]], [[Supreme Healer]], and [[Vaudevillain]] talents. | |||
{{DQSkills}} | |||
[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Dances]] | |||
[[Category:Dragon Quest VI skills]] | [[Category:Dragon Quest VI skills]] | ||
[[Category:Dragon Quest VII skills]] | [[Category:Dragon Quest VII skills]] | ||
[[Category: | [[Category:Dragon Quest VIII enemy skills]] | ||
[[Category:Dragon Quest IX enemy skills]] | |||
[[Category:Dragon Quest X skills]] | |||
[[Category:Dragon Quest XI enemy skills]] | |||
[[Category:Dragon Quest Monsters skills]] | |||
[[Category:Dragon Quest Monsters 2 skills]] | |||
[[Category:Dragon Quest Monsters: Joker skills]] | |||
[[Category:Dragon Quest Monsters: Joker 2 skills]] | |||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]] | |||
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]] | |||
[[Category:Dragon Quest Monsters: Joker 3 skills]] | |||
[[Category:Dragon Quest Monsters: The Dark Prince skills]] | |||